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Patrick57
GunFall Mobilization Covert Intervention
1559
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Posted - 2013.11.19 23:16:00 -
[1] - Quote
You must be an Assault Rifle user, or an lolheavy or lolscout.
I can agree with the latter 2, but if you're in the almighty medium suit and you think the Scrambler is OP, have you ever even used it?
I was on Manus Peak earlier, climbing the hill at Charlie, and Assault Rifles all the way from Bravo took out half my shields in less than a second.
ö/\ö :D
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Ridire Greine
10
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Posted - 2013.11.19 23:18:00 -
[2] - Quote
Patrick57 wrote:You must be an Assault Rifle user, or an lolheavy or lolscout. I can agree with the latter 2, but if you're in the almighty medium suit and you think the Scrambler is OP, have you ever even used it? I was on Manus Peak earlier, climbing the hill at Charlie, and Assault Rifles all the way from Bravo took out half my shields in less than a second.
I hate the ASCR.
Its the 'Scrambler Rifle for scrubs who cant aim too good'.
Thats Rid-air-a Gray-nah, for all you scrubs out there.
D:
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Chunky Munkey
Amarr Templars Amarr Empire
2223
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Posted - 2013.11.19 23:19:00 -
[3] - Quote
I used to think the ScR was fine, then I started using it at close range. A bit like a burst HMG.
No.
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Patrick57
GunFall Mobilization Covert Intervention
1559
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Posted - 2013.11.19 23:22:00 -
[4] - Quote
Ridire Greine wrote:I hate the ASCR. Its the 'Scrambler Rifle for scrubs who cant aim too good'. As of now, the biggest problem with it is how long it takes to overheat, and with the cool down bonus it's just put 2 rounds into someone without overheating :/ Exaggerating, but it needs to overheat about 3/4 through the clip, but have a faster cool down time IMO.
ö/\ö :D
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Patrick57
GunFall Mobilization Covert Intervention
1559
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Posted - 2013.11.19 23:22:00 -
[5] - Quote
Chunky Munkey wrote:I used to think the ScR was fine, then I started using it at close range. A bit like a burst HMG. So.....you think it sucks now?
ö/\ö :D
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Canari Elphus
Ancient Exiles. Renegade Alliance
1021
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Posted - 2013.11.19 23:32:00 -
[6] - Quote
People who think the SCR is OP are shield tankers. If you are not an Amarr Assault it is painful to go against armor tanked Gal suits.
The SCR has more time gaps in its usage than an AR - Between cooldown and reload The SCR has more of a shield bias than the AR - Much less damage to armor tanked suits than a TAC The SCR has a harder time engaging multiple enemies at once due to the cooldown
That being said, the skill bonus and the charge mechanics need to be addressed.
Most players only need to skill into the base SCR to be effective if they dont use a charge shot The charge shot should be instant-overheat unless you are an Amarr Assault The skill for the SCR should be either related to heat build up or cooldown time. What you have with the base scrambler should be what a player gets at operation V
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Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
5278
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Posted - 2013.11.19 23:37:00 -
[7] - Quote
Canari Elphus wrote:People who think the SCR is OP are shield tankers. If you are not an Amarr Assault it is painful to go against armor tanked Gal suits.
The SCR has more time gaps in its usage than an AR - Between cooldown and reload The SCR has more of a shield bias than the AR - Much less damage to armor tanked suits than a TAC The SCR has a harder time engaging multiple enemies at once due to the cooldown
That being said, the skill bonus and the charge mechanics need to be addressed.
Most players only need to skill into the base SCR to be effective if they dont use a charge shot The charge shot should be instant-overheat unless you are an Amarr Assault The skill for the SCR should be either related to heat build up or cooldown time. What you have with the base scrambler should be what a player gets at operation V
I like all of these statements.
Level 5 Forum Warrior
Lenin of the glorious armoured revolution
Supporter of CCP raRaRa.
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ACE OF JOKERS
AMARR IMPERIAL CRUSADERS
122
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Posted - 2013.11.20 05:29:00 -
[8] - Quote
Patrick57 wrote:You must be an Assault Rifle user, or an lolheavy or lolscout. I can agree with the latter 2, but if you're in the almighty medium suit and you think the Scrambler is OP, have you ever even used it? I was on Manus Peak earlier, climbing the hill at Charlie, and Assault Rifles all the way from Bravo took out half my shields in less than a second.
+1
Scrambler rifles are not op when you need some skill to make it work PLUS has so many disadvantages.
Since a couple of weeks ago i've been seeing more people ''using'' them
I cannot COUNT the times i've gone vs 2-3 scrambler rifle TOURISTS hoping for an OP weapon and i've dropped eVERY single one of them in a row while they re just spamming r1 and shooting thin air iand im aiming for effective headshots.
SCR is not OP. People whine. GÖªHighest PG usage of ANY weapon (at 20 at proto level) GÖªCrappy Overheat mechanic GÖªIn order to be the best you can be,you must use the amarr assault. GÖªSome need for Sidearms,since you must wait for the wepon to cool off after some engagements GÖªAND THE BIGGEST OF ALL. 120% shield bonus would be good if ARMOR tanking wasnt the latest trend, and 80% to armor is just, NOT OP,but the contrary broskies.... |
Fizzer94
L.O.T.I.S. Public Disorder.
834
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Posted - 2013.11.20 05:59:00 -
[9] - Quote
ACE OF JOKERS wrote:Patrick57 wrote:You must be an Assault Rifle user, or an lolheavy or lolscout. I can agree with the latter 2, but if you're in the almighty medium suit and you think the Scrambler is OP, have you ever even used it? I was on Manus Peak earlier, climbing the hill at Charlie, and Assault Rifles all the way from Bravo took out half my shields in less than a second. +1 Scrambler rifles are not op when you need some skill to make it work PLUS has so many disadvantages. Since a couple of weeks ago i've been seeing more people ''using'' them I cannot COUNT the times i've gone vs 2-3 scrambler rifle TOURISTS hoping for an OP weapon and i've dropped eVERY single one of them in a row while they re just spamming r1 and shooting thin air iand im aiming for effective headshots. SCR is not OP. People whine. GÖªHighest PG usage of ANY weapon (at 20 at proto level) GÖªCrappy Overheat mechanic GÖªIn order to be the best you can be,you must use the amarr assault. GÖªSome need for Sidearms,since you must wait for the wepon to cool off after some engagements GÖªAND THE BIGGEST OF ALL. 120% shield bonus would be good if ARMOR tanking wasnt the latest trend, and 80% to armor is just, NOT OP,but the contrary broskies.... It doesn't have the highest PG usage of any weapon, actually. The heavy weapons are higher. It does however have one of the highest fitting costs [PG+(CPUx4)]of all weapons.
I do agree however, the drawbacks of the ScR more than make up for its strengths.
[+ªa¦Ç+¦++-ö-Å94]
Burner of faces.
The Plasma Cannon is not underpowered.
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THEAMAZING POTHEAD
Nyain San Renegade Alliance
546
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Posted - 2013.11.20 06:15:00 -
[10] - Quote
prof5 3 dmg mods with imperial negates everything you say. when you use or see a max damage imperial the stupid OPness is blatently in your face. it melts ANY suit in its optimal while being still insane at its effective range with 30% damage. when its retardedly easy to almost instakill any suit within 70m id say its OP.
the AR at least has consistent damage output and you can take cover. the ScR instakills you even as a heavy. AR is OP across the board, but the max damage imperial is the god mode gun right now.
Also, if you cant aim with a ScR now and the overheat messes you up, you're straight up garbage at this game. Its retardedly easy to use the ScR now compared to before aim assist was implemented along with improved hit detection. If you think the ScR takes skill to use now, you're just horrible at aiming. |
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IRON PATRIOT 1
Pradox One Proficiency V.
55
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Posted - 2013.11.20 06:46:00 -
[11] - Quote
Ridire Greine wrote:Patrick57 wrote:You must be an Assault Rifle user, or an lolheavy or lolscout. I can agree with the latter 2, but if you're in the almighty medium suit and you think the Scrambler is OP, have you ever even used it? I was on Manus Peak earlier, climbing the hill at Charlie, and Assault Rifles all the way from Bravo took out half my shields in less than a second. I hate the ASCR. Its the 'Scrambler Rifle for scrubs who cant aim too good'.
Umm I'm pretty sure the ar is easier to shoot |
Cosgar
ParagonX
7949
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Posted - 2013.11.20 06:48:00 -
[12] - Quote
THEAMAZING POTHEAD wrote:prof5 3 dmg mods with imperial negates everything you say. when you use or see a max damage imperial the stupid OPness is blatently in your face. it melts ANY suit in its optimal while being still insane at its effective range with 30% damage. when its retardedly easy to almost instakill any suit within 70m id say its OP.
the AR at least has consistent damage output and you can take cover. the ScR instakills you even as a heavy. AR is OP across the board, but the max damage imperial is the god mode gun right now.
Also, if you cant aim with a ScR now and the overheat messes you up, you're straight up garbage at this game. Its retardedly easy to use the ScR now compared to before aim assist was implemented along with improved hit detection. If you think the ScR takes skill to use now, you're just horrible at aiming. Prof 5 and 3 damage mods would make anything OP.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Cyrius Li-Moody
The New Age Outlaws WINMATAR.
1780
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Posted - 2013.11.20 06:54:00 -
[13] - Quote
In my opinion it's far too good in CQC and from the hip. I use it every now and again and am amazed at how it dominates in CQC.
Youtuber. Your friendly neighborhood whiskey-fueled merc.
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Alena Ventrallis
Osmon Surveillance Caldari State
153
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Posted - 2013.11.20 06:56:00 -
[14] - Quote
THEAMAZING POTHEAD wrote:prof5 3 dmg mods with imperial negates everything you say. when you use or see a max damage imperial the stupid OPness is blatently in your face. it melts ANY suit in its optimal while being still insane at its effective range with 30% damage. when its retardedly easy to almost instakill any suit within 70m id say its OP.
the AR at least has consistent damage output and you can take cover. the ScR instakills you even as a heavy. AR is OP across the board, but the max damage imperial is the god mode gun right now.
Also, if you cant aim with a ScR now and the overheat messes you up, you're straight up garbage at this game. Its retardedly easy to use the ScR now compared to before aim assist was implemented along with improved hit detection. If you think the ScR takes skill to use now, you're just horrible at aiming. Name me one gun, name me one single gun, that can't melt heavies with prof 5 and 3 complex damage mods.
Scramblers honestly need the range boost talked about for 1.7. They are supposed to be the long range AR anyway. But, I can see your point (exaggerated as it is) and would think a reduction in damage would compensate. Perhaps to 50-60ish.
But for God's sake, there isn't any gun that couldn't eat up anyone with that much damage enhancement. |
8213
BIG BAD W0LVES
764
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Posted - 2013.11.20 07:01:00 -
[15] - Quote
My SCR is only OP when I'm forced to put 3 damage mods on my Imperial, because the game is crawling with Brick Gallentes Logi with 600,700,900 Armor... Then, my SCR is on an equal playing field, but everyone else who gets in front of it incinerates like an ant under a magnifying lens.
I have Prototype gear too like everyone else, and sometimes wannabes force me to use it. But I still get melted just as fast from a Duvolle. |
Fizzer94
L.O.T.I.S. Public Disorder.
835
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Posted - 2013.11.20 07:07:00 -
[16] - Quote
THEAMAZING POTHEAD wrote:prof5 3 dmg mods with imperial negates everything you say. when you use or see a max damage imperial the stupid OPness is blatently in your face. it melts ANY suit in its optimal while being still insane at its effective range with 30% damage. when its retardedly easy to almost instakill any suit within 70m id say its OP.
the AR at least has consistent damage output and you can take cover. the ScR instakills you even as a heavy. AR is OP across the board, but the max damage imperial is the god mode gun right now.
Also, if you cant aim with a ScR now and the overheat messes you up, you're straight up garbage at this game. Its retardedly easy to use the ScR now compared to before aim assist was implemented along with improved hit detection. If you think the ScR takes skill to use now, you're just horrible at aiming.
A ProfV Duvolle with 3 CX damage mods does ~670 DPS. Enough to kill most medium frames in 1 second. 1.5 seconds if they brick tank a proto Gal Logi. A ProfV Imperial with 3 CX damage mods does ~1410 maximum DPS, enough to kill most medium frames in ~0.6 seconds, PR 0.9 seconds if they brick tank a Gal Logi. The fact that nobody can fire that fast combined with the fact that it will overheat after ~1.4 (1.7 with Amarr Assault to V) seconds severely limits its actual DPS. If I had to guess, the usually DPS of a Scrambler like that is probably somewhere near 950-1050.
The Scrambler also uses significantly more fitting resources than an AR.
Using this formula [(PGx4)+CPU], we can find the "fitting cost" of any module, weapon, or equipment piece. This formula assumes that 1PG = 4CPU. This is because most suits have approximately 4x more CPU than they do PG. The Cal Logi and Amarr Logi are exceptions to this.
Imperial SCR: (20x4)+92 = 170 Duvolle AR: (13x4)+94 = 146
As you can see the SCR uses about 20% more fitting resources than the AR.
This doesn't completely reflect my opinion however, as I also believe the SCR does too much damage. I personally think all non-alpha damage weapons should have their damage reduced by 20-25% Non-Alpha weapons include the AR, the SMG, the AScR, the Mass Driver, the ScR, the ScP, the HMG, the Laser Rifle, the Combat Rifle, and the Rail Rifle. Alpha weapons include the Sniper Rifle, the Shotgun, the ScR (charge shot), the ScP (headshot), the Plasma Cannon, the Forge Gun, the Swarm Launcher, the Mass Driver (direct hit), and the Nova Knives. I also think the ScR should have its hipfire cone of fire tightened severely (like the Laser Rifle), so that its is much more difficult to use in close quarters, and its Aim Assist weakened severely a close quarters as well, to make the tightened cone of fire much more evident.
[+ªa¦Ç+¦++-ö-Å94]
Burner of faces.
The Plasma Cannon is not underpowered.
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ratamaq doc
Edge Regiment
132
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Posted - 2013.11.20 07:09:00 -
[17] - Quote
Cyrius Li-Moody wrote:In my opinion it's far too good in CQC and from the hip. I use it every now and again and am amazed at how it dominates in CQC.
You're right. It's better than the TAC was pre nerf. 7 to 9 close range shots (2 to 4 for scouts) take down all but heavies and armor tanks.
But the disadvantages are real. You have to skill it to OP 5, or the overheat makes it practically unusable, and you still have trouble taking out all Gals, most Amarr, heavies, and dual tanked Calogi's and Minlogi,s. That thing rapes calsaults, Minsaults and all scouts.
I've been using it almost exclusively since the 2decade pack, and I still don't feel comfortable using it without an SMG at my side.
I wonder if we are going to see the same OP arguments come up when the combat rifle starts erasing armor the same way ScR is doing Shields now. |
THEAMAZING POTHEAD
Nyain San Renegade Alliance
546
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Posted - 2013.11.20 07:09:00 -
[18] - Quote
Alena Ventrallis wrote:THEAMAZING POTHEAD wrote:prof5 3 dmg mods with imperial negates everything you say. when you use or see a max damage imperial the stupid OPness is blatently in your face. it melts ANY suit in its optimal while being still insane at its effective range with 30% damage. when its retardedly easy to almost instakill any suit within 70m id say its OP.
the AR at least has consistent damage output and you can take cover. the ScR instakills you even as a heavy. AR is OP across the board, but the max damage imperial is the god mode gun right now.
Also, if you cant aim with a ScR now and the overheat messes you up, you're straight up garbage at this game. Its retardedly easy to use the ScR now compared to before aim assist was implemented along with improved hit detection. If you think the ScR takes skill to use now, you're just horrible at aiming. Name me one gun, name me one single gun, that can't melt heavies with prof 5 and 3 complex damage mods. Scramblers honestly need the range boost talked about for 1.7. They are supposed to be the long range AR anyway. But, I can see your point (exaggerated as it is) and would think a reduction in damage would compensate. Perhaps to 50-60ish. But for God's sake, there isn't any gun that couldn't eat up anyone with that much damage enhancement. flaylock,md,sniper,tacAR,burstAR,breachAR,plasma cannon,HMG,
in other words pretty much anything that isnt the vanilla AR, shotgun, or SMG wont melt a heavy. But the imperials damage stacks so insanely it kills a heavy faster than a shotgun can get off his 3 shots. The STD uninvested ScRs aren't OP, theyre effective, but not OP like a MLT or STD AR is still OP, but the damage stacking on an imperial is insanely huge, making it the best gun in the game, unless you compare it to a balacs AR. oh, and every player worth his salt runs prof5 and 3 damage mods unless hes using an AR which doesn't damage stack well, or only has assault proto suits, which need the slots for tank. |
1st Lieutenant Tiberius
0uter.Heaven Proficiency V.
513
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Posted - 2013.11.20 07:10:00 -
[19] - Quote
Fizzer94 wrote:THEAMAZING POTHEAD wrote:prof5 3 dmg mods with imperial negates everything you say. when you use or see a max damage imperial the stupid OPness is blatently in your face. it melts ANY suit in its optimal while being still insane at its effective range with 30% damage. when its retardedly easy to almost instakill any suit within 70m id say its OP.
the AR at least has consistent damage output and you can take cover. the ScR instakills you even as a heavy. AR is OP across the board, but the max damage imperial is the god mode gun right now.
Also, if you cant aim with a ScR now and the overheat messes you up, you're straight up garbage at this game. Its retardedly easy to use the ScR now compared to before aim assist was implemented along with improved hit detection. If you think the ScR takes skill to use now, you're just horrible at aiming. A ProfV Duvolle with 3 CX damage mods does ~670 DPS. Enough to kill most medium frames in 1 second. 1.5 seconds if they brick tank a proto Gal Logi. A ProfV Imperial with 3 CX damage mods does ~1410 maximum DPS, enough to kill most medium frames in ~0.6 seconds, PR 0.9 seconds if they brick tank a Gal Logi. The fact that nobody can fire that fast combined with the fact that it will overheat after ~1.4 (1.7 with Amarr Assault to V) seconds severely limits its actual DPS. If I had to guess, the usually DPS of a Scrambler like that is probably somewhere near 950-1050. The Scrambler also uses significantly more fitting resources than an AR. Using this formula [(PGx4)+CPU], we can find the "fitting cost" of any module, weapon, or equipment piece. This formula assumes that 1PG = 4CPU. This is because most suits have approximately 4x more CPU than they do PG. The Cal Logi and Amarr Logi are exceptions to this. Imperial SCR: (20x4)+92 = 170 Duvolle AR: (13x4)+94 = 146 As you can see the SCR uses about 20% more fitting resources than the AR. This doesn't completely reflect my opinion however, as I also believe the SCR does too much damage. I personally think all non-alpha damage weapons should have their damage reduced by 20-25% Non-Alpha weapons include the AR, the SMG, the AScR, the Mass Driver, the ScR, the ScP, the HMG, the Laser Rifle, the Combat Rifle, and the Rail Rifle. Alpha weapons include the Sniper Rifle, the Shotgun, the ScR (charge shot), the ScP (headshot), the Plasma Cannon, the Forge Gun, the Swarm Launcher, the Mass Driver (direct hit), and the Nova Knives. I also think the ScR should have its hipfire cone of fire tightened severely (like the Laser Rifle), so that its is much more difficult to use in close quarters, and its Aim Assist weakened severely a close quarters as well, to make the tightened cone of fire much more evident.
I like these ideas +1
The Sinwarden
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Rei Shepard
The Rainbow Effect
1049
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Posted - 2013.11.20 07:31:00 -
[20] - Quote
THEAMAZING POTHEAD wrote:prof5 3 dmg mods with imperial negates everything you say. when you use or see a max damage imperial the stupid OPness is blatently in your face. it melts ANY suit in its optimal while being still insane at its effective range with 30% damage. when its retardedly easy to almost instakill any suit within 70m id say its OP.
the AR at least has consistent damage output and you can take cover. the ScR instakills you even as a heavy. AR is OP across the board, but the max damage imperial is the god mode gun right now.
Also, if you cant aim with a ScR now and the overheat messes you up, you're straight up garbage at this game. Its retardedly easy to use the ScR now compared to before aim assist was implemented along with improved hit detection. If you think the ScR takes skill to use now, you're just horrible at aiming.
Some of us people don't use Aim Assissy..i mean....Assist, like every KBM player out there that hasnt yet gone DS3 due to how effective Aim Assist is.
Ive heard from other pro KBM users that with minimal effort are rolling people with it....ill stick to KBM tyvm.
The worst thing to encounter and i realised it too late when i came accross it is Gal Logies with a Core repair tool in their backs, i was literally not doing damage fast enough at range to drop the guy. (He wasnt standing still you know, and the logi kept out of sight at all times), and i only use 1 damage Mod, 2-3 is too much relying on crutch mechanics.
You can say all you want about just kill the logi first, but this was on a map where i could not get close to them and there was still the issue of the Galogi with 3 Damage mods wasting me faster then i could say "H*ly F*ck".
But nearing half the battle i was forced to swap to 3 Damage mods and only then did i manage to kill the guy once, i was the only one of my team (Random team) to go positive with a horrible score of 26/9. Everyone else was in the 4/11 series of bad stats, and i only killed him because he came at me, if he had kept standing on his spot, hed still be invincible.
All he had to do was stand there, strafe left & right a little bit and shoot at anything comming at him, at some point he had hives underneath him and he was way out of range for grenades/Fluxes to touch him to wipe out the hives.
At his peak he would have had 415 Armor Reps per Second....it was rediculous, it took no skill on his part. and on a Domination map to guard the point...
But yeah keep bitching about how OP the SCR is, when theres something completely unkillable incomming.
Winner of the EU Squad Cup
"Go Go Power Rangers!"
"Accuracy"
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Rusty Shallows
513
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Posted - 2013.11.20 08:26:00 -
[21] - Quote
Patrick57 wrote:"To everyone that thinks the Scrambler is OP...."
You must be an Assault Rifle user, or an lolheavy or lolscout.
I can agree with the latter 2, but if you're in the almighty medium suit and you think the Scrambler is OP, have you ever even used it?
snip I'm a lolheavy who just wants the HMG to be cool like that. Wanting to nerf other peoples toys because yours sucks is a bad mindset. Best avoided for good mental health.
"She may not be Miss Right but she'll do right now," Thank you SR-71
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FAKIR REDETTa
Tronhadar Free Guard Minmatar Republic
4
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Posted - 2013.11.20 08:28:00 -
[22] - Quote
Patrick57 wrote:You must be an Assault Rifle user, or an lolheavy or lolscout. I can agree with the latter 2, but if you're in the almighty medium suit and you think the Scrambler is OP, have you ever even used it? I was on Manus Peak earlier, climbing the hill at Charlie, and Assault Rifles all the way from Bravo took out half my shields in less than a second. Chuck Norris |
Orenji Jiji
290
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Posted - 2013.11.20 09:21:00 -
[23] - Quote
Rei Shepard wrote:Yeah ...350 damage dealt over 1 second of firing + 5 seconds of overheat vs 1920 damage dealt + time to reload = balanced ? I'ts a good thing you learned to duck and sprint glitch early, right? Yet you somehow completely forgot to mention that mechanic here.
I like your style, for example how few months back you were crying that KBM is harder to play than DS3, even before AA. And how you were heroically fighting the uphill battle, being a KBMer and all, because it's so hard to destroy DS3 people with your chosen input method. And now you defend glitched weapon and pretend you're a hot shot, because you shred people with your shiny BPO. Well at least you're consistent.
Rei Shepard wrote:Sounds to me everyone would be running AR again..... Yeah, FOTMus tryhardus like you would know.
SL dumbfire, DS bumpercars, tank godmode, working NKs. All those moments will be lost in time, like tears in rain.
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Rei Shepard
The Rainbow Effect
1049
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Posted - 2013.11.20 09:36:00 -
[24] - Quote
Orenji Jiji wrote:Rei Shepard wrote:Yeah ...350 damage dealt over 1 second of firing + 5 seconds of overheat vs 1920 damage dealt + time to reload = balanced ? I'ts a good thing you learned to duck and sprint glitch early, right? Yet you somehow completely forgot to mention that mechanic here. I like your style, for example how few months back you were crying that KBM is harder to play than DS3, even before AA. And how you were heroically fighting the uphill battle, being a KBMer and all, because it's so hard to destroy DS3 people with your chosen input method. And now you defend glitched weapon and pretend you're a hot shot, because you shred people with your shiny BPO. Well at least you're consistent. Rei Shepard wrote:Sounds to me everyone would be running AR again..... Yeah, FOTMus tryhardus like you would know.
First, Ive started using the SCR on day one, you know when it came out, everyone else jumped on it after i already had been using it for months.
Second, KBM is still very bad opposed to actual KBM on a PC, but you most probably dont know because you have never tried it on an actual PC game, people actually kill me now with their AA guns.
Third, ive never used the Duck & Sprint glitch in actual combat, ive only come to know of it from the Super Repair movie last week where the guy overheated, ducked & could fire again, it still didnt hit me there that it was a reproducble bug until someone else in a thread brought it to attenion. I use the Swap to Proto Assault SMG tactic when i am about to overheat, or you know die from overheat if i mess it up.
When they fix that glitch you will still notice me tearing it up like i normally do, just remember back to this post.
Besides If i was a FOTMus, i would be running a bricktanked Galogi right now, or idd still be on that earlier FOTM Callogi riding it out into the Galogi. But no, i went Amarr SCR + Assault suit day one of Uprising, how is that ever going FOTM ?
PS: i do have Amarr and Calogi at level 3, to try out suit setups, but thats very few and far between.
Winner of the EU Squad Cup
"Go Go Power Rangers!"
"Accuracy"
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TechMechMeds
Swamp Marines Kleenex Inc.
1463
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Posted - 2013.11.20 10:41:00 -
[25] - Quote
Ridire Greine wrote:Patrick57 wrote:You must be an Assault Rifle user, or an lolheavy or lolscout. I can agree with the latter 2, but if you're in the almighty medium suit and you think the Scrambler is OP, have you ever even used it? I was on Manus Peak earlier, climbing the hill at Charlie, and Assault Rifles all the way from Bravo took out half my shields in less than a second. I hate the ASCR. Its the 'Scrambler Rifle for scrubs who cant aim too good'.
And let's be honest here, the scr is just as much of an ez mode noob tube as any other gun in the game lol
Level 1 forum warrior.
Minmatar and Gallente fw.
Fix PC lag please CCP.
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Baal Omniscient
L.O.T.I.S. Public Disorder.
742
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Posted - 2013.11.20 10:55:00 -
[26] - Quote
Patrick57 wrote:You must be an Assault Rifle user, or an lolheavy or lolscout. I can agree with the latter 2, but if you're in the almighty medium suit and you think the Scrambler is OP, have you ever even used it? I was on Manus Peak earlier, climbing the hill at Charlie, and Assault Rifles all the way from Bravo took out half my shields in less than a second. Anecdotal evidence is not evidence. Scramblers do not seem to do the damage to armor they say they do as they seem to only slightly drop off in intensity when you hit armor.
And I use scramblers on my alt for the record. Proto prof 3.
EXERCISE... EX AR CISE... EGXS AR SISE... EGS ARE SISE... EGGS ARE SIDES.... FOR BACON.....
BACON.
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Patrick57
GunFall Mobilization Covert Intervention
1578
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Posted - 2013.11.20 11:28:00 -
[27] - Quote
THEAMAZING POTHEAD wrote:prof5 3 dmg mods with imperial negates everything you say. when you use or see a max damage imperial the stupid OPness is blatently in your face. it melts ANY suit in its optimal while being still insane at its effective range with 30% damage. when its retardedly easy to almost instakill any suit within 70m id say its OP.
the AR at least has consistent damage output and you can take cover. the ScR instakills you even as a heavy. AR is OP across the board, but the max damage imperial is the god mode gun right now.
Also, if you cant aim with a ScR now and the overheat messes you up, you're straight up garbage at this game. Its retardedly easy to use the ScR now compared to before aim assist was implemented along with improved hit detection. If you think the ScR takes skill to use now, you're just horrible at aiming. But then again I only ever see you using ARs....
ö/\ö :D
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Patrick57
GunFall Mobilization Covert Intervention
1578
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Posted - 2013.11.20 11:29:00 -
[28] - Quote
Rusty Shallows wrote:I'm a lolheavy I'm sorry
ö/\ö :D
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Cat Merc
Ahrendee Mercenaries EoN.
4577
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Posted - 2013.11.20 11:48:00 -
[29] - Quote
I am a scrambler rifle user and I call it OP To be fair, AR is OP too, they're both OP together, just that the SCR is slightly more so.
AR drops your shields in a second? SCR completely ends you in half the time in the right hands.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
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Chunky Munkey
Amarr Templars Amarr Empire
2226
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Posted - 2013.11.20 12:48:00 -
[30] - Quote
Patrick57 wrote:Chunky Munkey wrote:I used to think the ScR was fine, then I started using it at close range. A bit like a burst HMG. So.....you think it sucks now?
Ha ha, yes.
No.
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