THEAMAZING POTHEAD
Nyain San Renegade Alliance
546
|
Posted - 2013.11.20 06:15:00 -
[1] - Quote
prof5 3 dmg mods with imperial negates everything you say. when you use or see a max damage imperial the stupid OPness is blatently in your face. it melts ANY suit in its optimal while being still insane at its effective range with 30% damage. when its retardedly easy to almost instakill any suit within 70m id say its OP.
the AR at least has consistent damage output and you can take cover. the ScR instakills you even as a heavy. AR is OP across the board, but the max damage imperial is the god mode gun right now.
Also, if you cant aim with a ScR now and the overheat messes you up, you're straight up garbage at this game. Its retardedly easy to use the ScR now compared to before aim assist was implemented along with improved hit detection. If you think the ScR takes skill to use now, you're just horrible at aiming. |
THEAMAZING POTHEAD
Nyain San Renegade Alliance
546
|
Posted - 2013.11.20 07:09:00 -
[2] - Quote
Alena Ventrallis wrote:THEAMAZING POTHEAD wrote:prof5 3 dmg mods with imperial negates everything you say. when you use or see a max damage imperial the stupid OPness is blatently in your face. it melts ANY suit in its optimal while being still insane at its effective range with 30% damage. when its retardedly easy to almost instakill any suit within 70m id say its OP.
the AR at least has consistent damage output and you can take cover. the ScR instakills you even as a heavy. AR is OP across the board, but the max damage imperial is the god mode gun right now.
Also, if you cant aim with a ScR now and the overheat messes you up, you're straight up garbage at this game. Its retardedly easy to use the ScR now compared to before aim assist was implemented along with improved hit detection. If you think the ScR takes skill to use now, you're just horrible at aiming. Name me one gun, name me one single gun, that can't melt heavies with prof 5 and 3 complex damage mods. Scramblers honestly need the range boost talked about for 1.7. They are supposed to be the long range AR anyway. But, I can see your point (exaggerated as it is) and would think a reduction in damage would compensate. Perhaps to 50-60ish. But for God's sake, there isn't any gun that couldn't eat up anyone with that much damage enhancement. flaylock,md,sniper,tacAR,burstAR,breachAR,plasma cannon,HMG,
in other words pretty much anything that isnt the vanilla AR, shotgun, or SMG wont melt a heavy. But the imperials damage stacks so insanely it kills a heavy faster than a shotgun can get off his 3 shots. The STD uninvested ScRs aren't OP, theyre effective, but not OP like a MLT or STD AR is still OP, but the damage stacking on an imperial is insanely huge, making it the best gun in the game, unless you compare it to a balacs AR. oh, and every player worth his salt runs prof5 and 3 damage mods unless hes using an AR which doesn't damage stack well, or only has assault proto suits, which need the slots for tank. |