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Patrick57
GunFall Mobilization Covert Intervention
1559
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Posted - 2013.11.19 23:16:00 -
[1] - Quote
You must be an Assault Rifle user, or an lolheavy or lolscout.
I can agree with the latter 2, but if you're in the almighty medium suit and you think the Scrambler is OP, have you ever even used it?
I was on Manus Peak earlier, climbing the hill at Charlie, and Assault Rifles all the way from Bravo took out half my shields in less than a second.
ö/\ö :D
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Ridire Greine
10
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Posted - 2013.11.19 23:18:00 -
[2] - Quote
Patrick57 wrote:You must be an Assault Rifle user, or an lolheavy or lolscout. I can agree with the latter 2, but if you're in the almighty medium suit and you think the Scrambler is OP, have you ever even used it? I was on Manus Peak earlier, climbing the hill at Charlie, and Assault Rifles all the way from Bravo took out half my shields in less than a second.
I hate the ASCR.
Its the 'Scrambler Rifle for scrubs who cant aim too good'.
Thats Rid-air-a Gray-nah, for all you scrubs out there.
D:
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Chunky Munkey
Amarr Templars Amarr Empire
2223
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Posted - 2013.11.19 23:19:00 -
[3] - Quote
I used to think the ScR was fine, then I started using it at close range. A bit like a burst HMG.
No.
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Patrick57
GunFall Mobilization Covert Intervention
1559
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Posted - 2013.11.19 23:22:00 -
[4] - Quote
Ridire Greine wrote:I hate the ASCR. Its the 'Scrambler Rifle for scrubs who cant aim too good'. As of now, the biggest problem with it is how long it takes to overheat, and with the cool down bonus it's just put 2 rounds into someone without overheating :/ Exaggerating, but it needs to overheat about 3/4 through the clip, but have a faster cool down time IMO.
ö/\ö :D
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Patrick57
GunFall Mobilization Covert Intervention
1559
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Posted - 2013.11.19 23:22:00 -
[5] - Quote
Chunky Munkey wrote:I used to think the ScR was fine, then I started using it at close range. A bit like a burst HMG. So.....you think it sucks now?
ö/\ö :D
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Canari Elphus
Ancient Exiles. Renegade Alliance
1021
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Posted - 2013.11.19 23:32:00 -
[6] - Quote
People who think the SCR is OP are shield tankers. If you are not an Amarr Assault it is painful to go against armor tanked Gal suits.
The SCR has more time gaps in its usage than an AR - Between cooldown and reload The SCR has more of a shield bias than the AR - Much less damage to armor tanked suits than a TAC The SCR has a harder time engaging multiple enemies at once due to the cooldown
That being said, the skill bonus and the charge mechanics need to be addressed.
Most players only need to skill into the base SCR to be effective if they dont use a charge shot The charge shot should be instant-overheat unless you are an Amarr Assault The skill for the SCR should be either related to heat build up or cooldown time. What you have with the base scrambler should be what a player gets at operation V
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Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
5278
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Posted - 2013.11.19 23:37:00 -
[7] - Quote
Canari Elphus wrote:People who think the SCR is OP are shield tankers. If you are not an Amarr Assault it is painful to go against armor tanked Gal suits.
The SCR has more time gaps in its usage than an AR - Between cooldown and reload The SCR has more of a shield bias than the AR - Much less damage to armor tanked suits than a TAC The SCR has a harder time engaging multiple enemies at once due to the cooldown
That being said, the skill bonus and the charge mechanics need to be addressed.
Most players only need to skill into the base SCR to be effective if they dont use a charge shot The charge shot should be instant-overheat unless you are an Amarr Assault The skill for the SCR should be either related to heat build up or cooldown time. What you have with the base scrambler should be what a player gets at operation V
I like all of these statements.
Level 5 Forum Warrior
Lenin of the glorious armoured revolution
Supporter of CCP raRaRa.
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ACE OF JOKERS
AMARR IMPERIAL CRUSADERS
122
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Posted - 2013.11.20 05:29:00 -
[8] - Quote
Patrick57 wrote:You must be an Assault Rifle user, or an lolheavy or lolscout. I can agree with the latter 2, but if you're in the almighty medium suit and you think the Scrambler is OP, have you ever even used it? I was on Manus Peak earlier, climbing the hill at Charlie, and Assault Rifles all the way from Bravo took out half my shields in less than a second.
+1
Scrambler rifles are not op when you need some skill to make it work PLUS has so many disadvantages.
Since a couple of weeks ago i've been seeing more people ''using'' them
I cannot COUNT the times i've gone vs 2-3 scrambler rifle TOURISTS hoping for an OP weapon and i've dropped eVERY single one of them in a row while they re just spamming r1 and shooting thin air iand im aiming for effective headshots.
SCR is not OP. People whine. GÖªHighest PG usage of ANY weapon (at 20 at proto level) GÖªCrappy Overheat mechanic GÖªIn order to be the best you can be,you must use the amarr assault. GÖªSome need for Sidearms,since you must wait for the wepon to cool off after some engagements GÖªAND THE BIGGEST OF ALL. 120% shield bonus would be good if ARMOR tanking wasnt the latest trend, and 80% to armor is just, NOT OP,but the contrary broskies.... |
Fizzer94
L.O.T.I.S. Public Disorder.
834
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Posted - 2013.11.20 05:59:00 -
[9] - Quote
ACE OF JOKERS wrote:Patrick57 wrote:You must be an Assault Rifle user, or an lolheavy or lolscout. I can agree with the latter 2, but if you're in the almighty medium suit and you think the Scrambler is OP, have you ever even used it? I was on Manus Peak earlier, climbing the hill at Charlie, and Assault Rifles all the way from Bravo took out half my shields in less than a second. +1 Scrambler rifles are not op when you need some skill to make it work PLUS has so many disadvantages. Since a couple of weeks ago i've been seeing more people ''using'' them I cannot COUNT the times i've gone vs 2-3 scrambler rifle TOURISTS hoping for an OP weapon and i've dropped eVERY single one of them in a row while they re just spamming r1 and shooting thin air iand im aiming for effective headshots. SCR is not OP. People whine. GÖªHighest PG usage of ANY weapon (at 20 at proto level) GÖªCrappy Overheat mechanic GÖªIn order to be the best you can be,you must use the amarr assault. GÖªSome need for Sidearms,since you must wait for the wepon to cool off after some engagements GÖªAND THE BIGGEST OF ALL. 120% shield bonus would be good if ARMOR tanking wasnt the latest trend, and 80% to armor is just, NOT OP,but the contrary broskies.... It doesn't have the highest PG usage of any weapon, actually. The heavy weapons are higher. It does however have one of the highest fitting costs [PG+(CPUx4)]of all weapons.
I do agree however, the drawbacks of the ScR more than make up for its strengths.
[+ªa¦Ç+¦++-ö-Å94]
Burner of faces.
The Plasma Cannon is not underpowered.
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THEAMAZING POTHEAD
Nyain San Renegade Alliance
546
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Posted - 2013.11.20 06:15:00 -
[10] - Quote
prof5 3 dmg mods with imperial negates everything you say. when you use or see a max damage imperial the stupid OPness is blatently in your face. it melts ANY suit in its optimal while being still insane at its effective range with 30% damage. when its retardedly easy to almost instakill any suit within 70m id say its OP.
the AR at least has consistent damage output and you can take cover. the ScR instakills you even as a heavy. AR is OP across the board, but the max damage imperial is the god mode gun right now.
Also, if you cant aim with a ScR now and the overheat messes you up, you're straight up garbage at this game. Its retardedly easy to use the ScR now compared to before aim assist was implemented along with improved hit detection. If you think the ScR takes skill to use now, you're just horrible at aiming. |
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IRON PATRIOT 1
Pradox One Proficiency V.
55
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Posted - 2013.11.20 06:46:00 -
[11] - Quote
Ridire Greine wrote:Patrick57 wrote:You must be an Assault Rifle user, or an lolheavy or lolscout. I can agree with the latter 2, but if you're in the almighty medium suit and you think the Scrambler is OP, have you ever even used it? I was on Manus Peak earlier, climbing the hill at Charlie, and Assault Rifles all the way from Bravo took out half my shields in less than a second. I hate the ASCR. Its the 'Scrambler Rifle for scrubs who cant aim too good'.
Umm I'm pretty sure the ar is easier to shoot |
Cosgar
ParagonX
7949
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Posted - 2013.11.20 06:48:00 -
[12] - Quote
THEAMAZING POTHEAD wrote:prof5 3 dmg mods with imperial negates everything you say. when you use or see a max damage imperial the stupid OPness is blatently in your face. it melts ANY suit in its optimal while being still insane at its effective range with 30% damage. when its retardedly easy to almost instakill any suit within 70m id say its OP.
the AR at least has consistent damage output and you can take cover. the ScR instakills you even as a heavy. AR is OP across the board, but the max damage imperial is the god mode gun right now.
Also, if you cant aim with a ScR now and the overheat messes you up, you're straight up garbage at this game. Its retardedly easy to use the ScR now compared to before aim assist was implemented along with improved hit detection. If you think the ScR takes skill to use now, you're just horrible at aiming. Prof 5 and 3 damage mods would make anything OP.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Cyrius Li-Moody
The New Age Outlaws WINMATAR.
1780
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Posted - 2013.11.20 06:54:00 -
[13] - Quote
In my opinion it's far too good in CQC and from the hip. I use it every now and again and am amazed at how it dominates in CQC.
Youtuber. Your friendly neighborhood whiskey-fueled merc.
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Alena Ventrallis
Osmon Surveillance Caldari State
153
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Posted - 2013.11.20 06:56:00 -
[14] - Quote
THEAMAZING POTHEAD wrote:prof5 3 dmg mods with imperial negates everything you say. when you use or see a max damage imperial the stupid OPness is blatently in your face. it melts ANY suit in its optimal while being still insane at its effective range with 30% damage. when its retardedly easy to almost instakill any suit within 70m id say its OP.
the AR at least has consistent damage output and you can take cover. the ScR instakills you even as a heavy. AR is OP across the board, but the max damage imperial is the god mode gun right now.
Also, if you cant aim with a ScR now and the overheat messes you up, you're straight up garbage at this game. Its retardedly easy to use the ScR now compared to before aim assist was implemented along with improved hit detection. If you think the ScR takes skill to use now, you're just horrible at aiming. Name me one gun, name me one single gun, that can't melt heavies with prof 5 and 3 complex damage mods.
Scramblers honestly need the range boost talked about for 1.7. They are supposed to be the long range AR anyway. But, I can see your point (exaggerated as it is) and would think a reduction in damage would compensate. Perhaps to 50-60ish.
But for God's sake, there isn't any gun that couldn't eat up anyone with that much damage enhancement. |
8213
BIG BAD W0LVES
764
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Posted - 2013.11.20 07:01:00 -
[15] - Quote
My SCR is only OP when I'm forced to put 3 damage mods on my Imperial, because the game is crawling with Brick Gallentes Logi with 600,700,900 Armor... Then, my SCR is on an equal playing field, but everyone else who gets in front of it incinerates like an ant under a magnifying lens.
I have Prototype gear too like everyone else, and sometimes wannabes force me to use it. But I still get melted just as fast from a Duvolle. |
Fizzer94
L.O.T.I.S. Public Disorder.
835
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Posted - 2013.11.20 07:07:00 -
[16] - Quote
THEAMAZING POTHEAD wrote:prof5 3 dmg mods with imperial negates everything you say. when you use or see a max damage imperial the stupid OPness is blatently in your face. it melts ANY suit in its optimal while being still insane at its effective range with 30% damage. when its retardedly easy to almost instakill any suit within 70m id say its OP.
the AR at least has consistent damage output and you can take cover. the ScR instakills you even as a heavy. AR is OP across the board, but the max damage imperial is the god mode gun right now.
Also, if you cant aim with a ScR now and the overheat messes you up, you're straight up garbage at this game. Its retardedly easy to use the ScR now compared to before aim assist was implemented along with improved hit detection. If you think the ScR takes skill to use now, you're just horrible at aiming.
A ProfV Duvolle with 3 CX damage mods does ~670 DPS. Enough to kill most medium frames in 1 second. 1.5 seconds if they brick tank a proto Gal Logi. A ProfV Imperial with 3 CX damage mods does ~1410 maximum DPS, enough to kill most medium frames in ~0.6 seconds, PR 0.9 seconds if they brick tank a Gal Logi. The fact that nobody can fire that fast combined with the fact that it will overheat after ~1.4 (1.7 with Amarr Assault to V) seconds severely limits its actual DPS. If I had to guess, the usually DPS of a Scrambler like that is probably somewhere near 950-1050.
The Scrambler also uses significantly more fitting resources than an AR.
Using this formula [(PGx4)+CPU], we can find the "fitting cost" of any module, weapon, or equipment piece. This formula assumes that 1PG = 4CPU. This is because most suits have approximately 4x more CPU than they do PG. The Cal Logi and Amarr Logi are exceptions to this.
Imperial SCR: (20x4)+92 = 170 Duvolle AR: (13x4)+94 = 146
As you can see the SCR uses about 20% more fitting resources than the AR.
This doesn't completely reflect my opinion however, as I also believe the SCR does too much damage. I personally think all non-alpha damage weapons should have their damage reduced by 20-25% Non-Alpha weapons include the AR, the SMG, the AScR, the Mass Driver, the ScR, the ScP, the HMG, the Laser Rifle, the Combat Rifle, and the Rail Rifle. Alpha weapons include the Sniper Rifle, the Shotgun, the ScR (charge shot), the ScP (headshot), the Plasma Cannon, the Forge Gun, the Swarm Launcher, the Mass Driver (direct hit), and the Nova Knives. I also think the ScR should have its hipfire cone of fire tightened severely (like the Laser Rifle), so that its is much more difficult to use in close quarters, and its Aim Assist weakened severely a close quarters as well, to make the tightened cone of fire much more evident.
[+ªa¦Ç+¦++-ö-Å94]
Burner of faces.
The Plasma Cannon is not underpowered.
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ratamaq doc
Edge Regiment
132
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Posted - 2013.11.20 07:09:00 -
[17] - Quote
Cyrius Li-Moody wrote:In my opinion it's far too good in CQC and from the hip. I use it every now and again and am amazed at how it dominates in CQC.
You're right. It's better than the TAC was pre nerf. 7 to 9 close range shots (2 to 4 for scouts) take down all but heavies and armor tanks.
But the disadvantages are real. You have to skill it to OP 5, or the overheat makes it practically unusable, and you still have trouble taking out all Gals, most Amarr, heavies, and dual tanked Calogi's and Minlogi,s. That thing rapes calsaults, Minsaults and all scouts.
I've been using it almost exclusively since the 2decade pack, and I still don't feel comfortable using it without an SMG at my side.
I wonder if we are going to see the same OP arguments come up when the combat rifle starts erasing armor the same way ScR is doing Shields now. |
THEAMAZING POTHEAD
Nyain San Renegade Alliance
546
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Posted - 2013.11.20 07:09:00 -
[18] - Quote
Alena Ventrallis wrote:THEAMAZING POTHEAD wrote:prof5 3 dmg mods with imperial negates everything you say. when you use or see a max damage imperial the stupid OPness is blatently in your face. it melts ANY suit in its optimal while being still insane at its effective range with 30% damage. when its retardedly easy to almost instakill any suit within 70m id say its OP.
the AR at least has consistent damage output and you can take cover. the ScR instakills you even as a heavy. AR is OP across the board, but the max damage imperial is the god mode gun right now.
Also, if you cant aim with a ScR now and the overheat messes you up, you're straight up garbage at this game. Its retardedly easy to use the ScR now compared to before aim assist was implemented along with improved hit detection. If you think the ScR takes skill to use now, you're just horrible at aiming. Name me one gun, name me one single gun, that can't melt heavies with prof 5 and 3 complex damage mods. Scramblers honestly need the range boost talked about for 1.7. They are supposed to be the long range AR anyway. But, I can see your point (exaggerated as it is) and would think a reduction in damage would compensate. Perhaps to 50-60ish. But for God's sake, there isn't any gun that couldn't eat up anyone with that much damage enhancement. flaylock,md,sniper,tacAR,burstAR,breachAR,plasma cannon,HMG,
in other words pretty much anything that isnt the vanilla AR, shotgun, or SMG wont melt a heavy. But the imperials damage stacks so insanely it kills a heavy faster than a shotgun can get off his 3 shots. The STD uninvested ScRs aren't OP, theyre effective, but not OP like a MLT or STD AR is still OP, but the damage stacking on an imperial is insanely huge, making it the best gun in the game, unless you compare it to a balacs AR. oh, and every player worth his salt runs prof5 and 3 damage mods unless hes using an AR which doesn't damage stack well, or only has assault proto suits, which need the slots for tank. |
1st Lieutenant Tiberius
0uter.Heaven Proficiency V.
513
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Posted - 2013.11.20 07:10:00 -
[19] - Quote
Fizzer94 wrote:THEAMAZING POTHEAD wrote:prof5 3 dmg mods with imperial negates everything you say. when you use or see a max damage imperial the stupid OPness is blatently in your face. it melts ANY suit in its optimal while being still insane at its effective range with 30% damage. when its retardedly easy to almost instakill any suit within 70m id say its OP.
the AR at least has consistent damage output and you can take cover. the ScR instakills you even as a heavy. AR is OP across the board, but the max damage imperial is the god mode gun right now.
Also, if you cant aim with a ScR now and the overheat messes you up, you're straight up garbage at this game. Its retardedly easy to use the ScR now compared to before aim assist was implemented along with improved hit detection. If you think the ScR takes skill to use now, you're just horrible at aiming. A ProfV Duvolle with 3 CX damage mods does ~670 DPS. Enough to kill most medium frames in 1 second. 1.5 seconds if they brick tank a proto Gal Logi. A ProfV Imperial with 3 CX damage mods does ~1410 maximum DPS, enough to kill most medium frames in ~0.6 seconds, PR 0.9 seconds if they brick tank a Gal Logi. The fact that nobody can fire that fast combined with the fact that it will overheat after ~1.4 (1.7 with Amarr Assault to V) seconds severely limits its actual DPS. If I had to guess, the usually DPS of a Scrambler like that is probably somewhere near 950-1050. The Scrambler also uses significantly more fitting resources than an AR. Using this formula [(PGx4)+CPU], we can find the "fitting cost" of any module, weapon, or equipment piece. This formula assumes that 1PG = 4CPU. This is because most suits have approximately 4x more CPU than they do PG. The Cal Logi and Amarr Logi are exceptions to this. Imperial SCR: (20x4)+92 = 170 Duvolle AR: (13x4)+94 = 146 As you can see the SCR uses about 20% more fitting resources than the AR. This doesn't completely reflect my opinion however, as I also believe the SCR does too much damage. I personally think all non-alpha damage weapons should have their damage reduced by 20-25% Non-Alpha weapons include the AR, the SMG, the AScR, the Mass Driver, the ScR, the ScP, the HMG, the Laser Rifle, the Combat Rifle, and the Rail Rifle. Alpha weapons include the Sniper Rifle, the Shotgun, the ScR (charge shot), the ScP (headshot), the Plasma Cannon, the Forge Gun, the Swarm Launcher, the Mass Driver (direct hit), and the Nova Knives. I also think the ScR should have its hipfire cone of fire tightened severely (like the Laser Rifle), so that its is much more difficult to use in close quarters, and its Aim Assist weakened severely a close quarters as well, to make the tightened cone of fire much more evident.
I like these ideas +1
The Sinwarden
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Rei Shepard
The Rainbow Effect
1049
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Posted - 2013.11.20 07:31:00 -
[20] - Quote
THEAMAZING POTHEAD wrote:prof5 3 dmg mods with imperial negates everything you say. when you use or see a max damage imperial the stupid OPness is blatently in your face. it melts ANY suit in its optimal while being still insane at its effective range with 30% damage. when its retardedly easy to almost instakill any suit within 70m id say its OP.
the AR at least has consistent damage output and you can take cover. the ScR instakills you even as a heavy. AR is OP across the board, but the max damage imperial is the god mode gun right now.
Also, if you cant aim with a ScR now and the overheat messes you up, you're straight up garbage at this game. Its retardedly easy to use the ScR now compared to before aim assist was implemented along with improved hit detection. If you think the ScR takes skill to use now, you're just horrible at aiming.
Some of us people don't use Aim Assissy..i mean....Assist, like every KBM player out there that hasnt yet gone DS3 due to how effective Aim Assist is.
Ive heard from other pro KBM users that with minimal effort are rolling people with it....ill stick to KBM tyvm.
The worst thing to encounter and i realised it too late when i came accross it is Gal Logies with a Core repair tool in their backs, i was literally not doing damage fast enough at range to drop the guy. (He wasnt standing still you know, and the logi kept out of sight at all times), and i only use 1 damage Mod, 2-3 is too much relying on crutch mechanics.
You can say all you want about just kill the logi first, but this was on a map where i could not get close to them and there was still the issue of the Galogi with 3 Damage mods wasting me faster then i could say "H*ly F*ck".
But nearing half the battle i was forced to swap to 3 Damage mods and only then did i manage to kill the guy once, i was the only one of my team (Random team) to go positive with a horrible score of 26/9. Everyone else was in the 4/11 series of bad stats, and i only killed him because he came at me, if he had kept standing on his spot, hed still be invincible.
All he had to do was stand there, strafe left & right a little bit and shoot at anything comming at him, at some point he had hives underneath him and he was way out of range for grenades/Fluxes to touch him to wipe out the hives.
At his peak he would have had 415 Armor Reps per Second....it was rediculous, it took no skill on his part. and on a Domination map to guard the point...
But yeah keep bitching about how OP the SCR is, when theres something completely unkillable incomming.
Winner of the EU Squad Cup
"Go Go Power Rangers!"
"Accuracy"
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Rusty Shallows
513
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Posted - 2013.11.20 08:26:00 -
[21] - Quote
Patrick57 wrote:"To everyone that thinks the Scrambler is OP...."
You must be an Assault Rifle user, or an lolheavy or lolscout.
I can agree with the latter 2, but if you're in the almighty medium suit and you think the Scrambler is OP, have you ever even used it?
snip I'm a lolheavy who just wants the HMG to be cool like that. Wanting to nerf other peoples toys because yours sucks is a bad mindset. Best avoided for good mental health.
"She may not be Miss Right but she'll do right now," Thank you SR-71
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FAKIR REDETTa
Tronhadar Free Guard Minmatar Republic
4
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Posted - 2013.11.20 08:28:00 -
[22] - Quote
Patrick57 wrote:You must be an Assault Rifle user, or an lolheavy or lolscout. I can agree with the latter 2, but if you're in the almighty medium suit and you think the Scrambler is OP, have you ever even used it? I was on Manus Peak earlier, climbing the hill at Charlie, and Assault Rifles all the way from Bravo took out half my shields in less than a second. Chuck Norris |
Orenji Jiji
290
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Posted - 2013.11.20 09:21:00 -
[23] - Quote
Rei Shepard wrote:Yeah ...350 damage dealt over 1 second of firing + 5 seconds of overheat vs 1920 damage dealt + time to reload = balanced ? I'ts a good thing you learned to duck and sprint glitch early, right? Yet you somehow completely forgot to mention that mechanic here.
I like your style, for example how few months back you were crying that KBM is harder to play than DS3, even before AA. And how you were heroically fighting the uphill battle, being a KBMer and all, because it's so hard to destroy DS3 people with your chosen input method. And now you defend glitched weapon and pretend you're a hot shot, because you shred people with your shiny BPO. Well at least you're consistent.
Rei Shepard wrote:Sounds to me everyone would be running AR again..... Yeah, FOTMus tryhardus like you would know.
SL dumbfire, DS bumpercars, tank godmode, working NKs. All those moments will be lost in time, like tears in rain.
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Rei Shepard
The Rainbow Effect
1049
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Posted - 2013.11.20 09:36:00 -
[24] - Quote
Orenji Jiji wrote:Rei Shepard wrote:Yeah ...350 damage dealt over 1 second of firing + 5 seconds of overheat vs 1920 damage dealt + time to reload = balanced ? I'ts a good thing you learned to duck and sprint glitch early, right? Yet you somehow completely forgot to mention that mechanic here. I like your style, for example how few months back you were crying that KBM is harder to play than DS3, even before AA. And how you were heroically fighting the uphill battle, being a KBMer and all, because it's so hard to destroy DS3 people with your chosen input method. And now you defend glitched weapon and pretend you're a hot shot, because you shred people with your shiny BPO. Well at least you're consistent. Rei Shepard wrote:Sounds to me everyone would be running AR again..... Yeah, FOTMus tryhardus like you would know.
First, Ive started using the SCR on day one, you know when it came out, everyone else jumped on it after i already had been using it for months.
Second, KBM is still very bad opposed to actual KBM on a PC, but you most probably dont know because you have never tried it on an actual PC game, people actually kill me now with their AA guns.
Third, ive never used the Duck & Sprint glitch in actual combat, ive only come to know of it from the Super Repair movie last week where the guy overheated, ducked & could fire again, it still didnt hit me there that it was a reproducble bug until someone else in a thread brought it to attenion. I use the Swap to Proto Assault SMG tactic when i am about to overheat, or you know die from overheat if i mess it up.
When they fix that glitch you will still notice me tearing it up like i normally do, just remember back to this post.
Besides If i was a FOTMus, i would be running a bricktanked Galogi right now, or idd still be on that earlier FOTM Callogi riding it out into the Galogi. But no, i went Amarr SCR + Assault suit day one of Uprising, how is that ever going FOTM ?
PS: i do have Amarr and Calogi at level 3, to try out suit setups, but thats very few and far between.
Winner of the EU Squad Cup
"Go Go Power Rangers!"
"Accuracy"
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TechMechMeds
Swamp Marines Kleenex Inc.
1463
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Posted - 2013.11.20 10:41:00 -
[25] - Quote
Ridire Greine wrote:Patrick57 wrote:You must be an Assault Rifle user, or an lolheavy or lolscout. I can agree with the latter 2, but if you're in the almighty medium suit and you think the Scrambler is OP, have you ever even used it? I was on Manus Peak earlier, climbing the hill at Charlie, and Assault Rifles all the way from Bravo took out half my shields in less than a second. I hate the ASCR. Its the 'Scrambler Rifle for scrubs who cant aim too good'.
And let's be honest here, the scr is just as much of an ez mode noob tube as any other gun in the game lol
Level 1 forum warrior.
Minmatar and Gallente fw.
Fix PC lag please CCP.
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Baal Omniscient
L.O.T.I.S. Public Disorder.
742
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Posted - 2013.11.20 10:55:00 -
[26] - Quote
Patrick57 wrote:You must be an Assault Rifle user, or an lolheavy or lolscout. I can agree with the latter 2, but if you're in the almighty medium suit and you think the Scrambler is OP, have you ever even used it? I was on Manus Peak earlier, climbing the hill at Charlie, and Assault Rifles all the way from Bravo took out half my shields in less than a second. Anecdotal evidence is not evidence. Scramblers do not seem to do the damage to armor they say they do as they seem to only slightly drop off in intensity when you hit armor.
And I use scramblers on my alt for the record. Proto prof 3.
EXERCISE... EX AR CISE... EGXS AR SISE... EGS ARE SISE... EGGS ARE SIDES.... FOR BACON.....
BACON.
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Patrick57
GunFall Mobilization Covert Intervention
1578
|
Posted - 2013.11.20 11:28:00 -
[27] - Quote
THEAMAZING POTHEAD wrote:prof5 3 dmg mods with imperial negates everything you say. when you use or see a max damage imperial the stupid OPness is blatently in your face. it melts ANY suit in its optimal while being still insane at its effective range with 30% damage. when its retardedly easy to almost instakill any suit within 70m id say its OP.
the AR at least has consistent damage output and you can take cover. the ScR instakills you even as a heavy. AR is OP across the board, but the max damage imperial is the god mode gun right now.
Also, if you cant aim with a ScR now and the overheat messes you up, you're straight up garbage at this game. Its retardedly easy to use the ScR now compared to before aim assist was implemented along with improved hit detection. If you think the ScR takes skill to use now, you're just horrible at aiming. But then again I only ever see you using ARs....
ö/\ö :D
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Patrick57
GunFall Mobilization Covert Intervention
1578
|
Posted - 2013.11.20 11:29:00 -
[28] - Quote
Rusty Shallows wrote:I'm a lolheavy I'm sorry
ö/\ö :D
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Cat Merc
Ahrendee Mercenaries EoN.
4577
|
Posted - 2013.11.20 11:48:00 -
[29] - Quote
I am a scrambler rifle user and I call it OP To be fair, AR is OP too, they're both OP together, just that the SCR is slightly more so.
AR drops your shields in a second? SCR completely ends you in half the time in the right hands.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
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Chunky Munkey
Amarr Templars Amarr Empire
2226
|
Posted - 2013.11.20 12:48:00 -
[30] - Quote
Patrick57 wrote:Chunky Munkey wrote:I used to think the ScR was fine, then I started using it at close range. A bit like a burst HMG. So.....you think it sucks now?
Ha ha, yes.
No.
|
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Rei Shepard
The Rainbow Effect
1049
|
Posted - 2013.11.20 16:33:00 -
[31] - Quote
Cat Merc wrote:I am a scrambler rifle user and I call it OP To be fair, AR is OP too, they're both OP together, just that the SCR is slightly more so. AR drops your shields in a second? SCR completely ends you in half the time in the right hands.
Aaand in the wrong hands its as deadly as a Sniper rifle at cqc range.
Winner of the EU Squad Cup
"Go Go Power Rangers!"
"Accuracy"
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4447
Pure Innocence. EoN.
817
|
Posted - 2013.11.20 17:07:00 -
[32] - Quote
FAKIR REDETTa wrote:Patrick57 wrote:You must be an Assault Rifle user, or an lolheavy or lolscout. I can agree with the latter 2, but if you're in the almighty medium suit and you think the Scrambler is OP, have you ever even used it? I was on Manus Peak earlier, climbing the hill at Charlie, and Assault Rifles all the way from Bravo took out half my shields in less than a second. Chuck Norris
Chuck Norris is banned from dust 514, for using nova knifes as a AV weapon. |
1st Lieutenant Tiberius
0uter.Heaven Proficiency V.
517
|
Posted - 2013.11.20 17:15:00 -
[33] - Quote
Rei Shepard wrote:THEAMAZING POTHEAD wrote:prof5 3 dmg mods with imperial negates everything you say. when you use or see a max damage imperial the stupid OPness is blatently in your face. it melts ANY suit in its optimal while being still insane at its effective range with 30% damage. when its retardedly easy to almost instakill any suit within 70m id say its OP.
the AR at least has consistent damage output and you can take cover. the ScR instakills you even as a heavy. AR is OP across the board, but the max damage imperial is the god mode gun right now.
Also, if you cant aim with a ScR now and the overheat messes you up, you're straight up garbage at this game. Its retardedly easy to use the ScR now compared to before aim assist was implemented along with improved hit detection. If you think the ScR takes skill to use now, you're just horrible at aiming. Some of us people don't use Aim Assissy..i mean....Assist, like every KBM player out there that hasnt yet gone DS3 due to how effective Aim Assist is. Ive heard from other pro KBM users that with minimal effort are rolling people with it....ill stick to KBM tyvm. The worst thing to encounter and i realised it too late when i came accross it is Gal Logies with a Core repair tool in their backs, i was literally not doing damage fast enough at range to drop the guy. (He wasnt standing still you know, and the logi kept out of sight at all times), and i only use 1 damage Mod, 2-3 is too much relying on crutch mechanics. You can say all you want about just kill the logi first, but this was on a map where i could not get close to them and there was still the issue of the Galogi with 3 Damage mods wasting me faster then i could say "H*ly F*ck". But nearing half the battle i was forced to swap to 3 Damage mods and only then did i manage to kill the guy once, i was the only one of my team (Random team) to go positive with a horrible score of 26/9. Everyone else was in the 4/11 series of bad stats, and i only killed him because he came at me, if he had kept standing on his spot, hed still be invincible. All he had to do was stand there, strafe left & right a little bit and shoot at anything comming at him, at some point he had hives underneath him and he was way out of range for grenades/Fluxes to touch him to wipe out the hives. At his peak he would have had 415 Armor Reps per Second....it was rediculous, it took no skill on his part. and on a Domination map to guard the point... But yeah keep bitching about how OP the SCR is, when theres something completely unkillable incomming. Quote:This doesn't completely reflect my opinion however, as I also believe the SCR does too much damage. I personally think all non-alpha damage weapons should have their damage reduced by 20-25% Non-Alpha weapons include the AR, the SMG, the AScR, the Mass Driver, the ScR, the ScP, the HMG, the Laser Rifle, the Combat Rifle, and the Rail Rifle. Alpha weapons include the Sniper Rifle, the Shotgun, the ScR (charge shot), the ScP (headshot), the Plasma Cannon, the Forge Gun, the Swarm Launcher, the Mass Driver (direct hit), and the Nova Knives. I also think the ScR should have its hipfire cone of fire tightened severely (like the Laser Rifle), so that its is much more difficult to use in close quarters, and its Aim Assist weakened severely a close quarters as well, to make the tightened cone of fire much more evident. Using your numbers with 3x Damage mods and a 30% damage reduction the SCR would be left with only 735 ish DPS per second, with only 1.7 seconds of fire that means 1249 damage applied if all shots connect. The assault rifle while using your match only does 469 with the reduction dps a second but can sustain this DPS for 5 seconds. Meaning your AR can deal up to 2345 damagein 5 seconds while the SCR can only do 1249 damage, then overheat for 5 seconds. This is all with 3x damage mods, its much worse without because the SCR benefits better from damage mods due to the high hits, take it away and youll have a much wasted pop gun on a shelf somewhere. youll be looking at barely having enough rounds to kill someone, its far less for someone not having any skill in the gun or using the amarr suit. Also making the target reticule smaller for hipfire means, its going to be more precise if your aim is better. I am not really sure why you agree with this math Tiberius, but if the gun would receive this treatment, theres not gonna be enough gun left to kill something with it. Templar SCR with no damage mods would be doing 402 DPS for 1.7 seconds or 683 damage before you overheat, that is if you hit everything there is to hit. Or 350 DPS for someone trying out the gun, because with no skills it will overheat on a second....witch means it would effectivly deal 350 MAX damage.....while a standard AR deals 384 DPS for a whole 5 seconds. thats still 1920 damage dealt.... Yeah ...350 damage dealt over 1 second of firing + 5 seconds of overheat vs 1920 damage dealt + time to reload = balanced ? Sounds like your math is off man... The ASCR would also come out less then unharmed weighing in at 324 dps or 1944 damage after 6 seconds, thats barely doing more damage with a larger clip and 1 seconds more of fire at second 5 it will have dealth 1620 damage. Sounds to me everyone would be running AR again.....
To be completely honest i didnt dwell on the maths :/ but i do like the idea of a across the board damage reduction, at least the ten percent added in uprsing 1.0
I was naively under the impression that if we reduce th damage the way he proposed we would have less people complaining about TTK and OP this and OP that and whan not
I liked his ideas but frankly i didnt pay much attention to the math.
The Sinwarden
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Aisha Ctarl
0uter.Heaven Proficiency V.
1789
|
Posted - 2013.11.20 17:39:00 -
[34] - Quote
Day one SCR user chiming in.
The SCR is not OP by any means, what leads people to say it is OP is because they are either....
A) Shield tanking B) Approaching a SCR wielder incorrectly
The SCR does 120% damage to shields, everything from just "Scrambler Rifle" to the Imperial will absolutely wreck a shield tanker's day. While the SCR only does 80% damage to armor, since the said target is shield tanking, they don't have that much armor anyway so the SCR has no problem tearing through that either leading to people complaining about "insta kills."
The main culprits of complaining about option A are Caldari Assaults, Caldari Logis, and sometimes Minmatar Assaults.
As for the other option, people are complaining about the SCR because as I stated, they approach a SCR user incorrectly. If you stand still and try to fire, or run in a straight line while firing at a SCR user, you're going to have a bad time...chance are he/she as a charged shot waiting to melt your face. I've said this a thousand times - strafing is your key to victory to beating a SCR user. What will happen is either they cannot hit you, or they'll panic, speed their shots up, and then overheat leaving them vulnerable for several seconds while they **CANNOT SPRINT OR CHANGE WEAPONS.** Bottom line, if you lose to a SCR user that has overheated mid gunfight, you just need to delete DUST from your system.
Go forth, conquer in my Name, and reclaim that which I have given."
- The Scriptures, Book of Reclaiming
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Cat Merc
Ahrendee Mercenaries EoN.
4624
|
Posted - 2013.11.20 17:40:00 -
[35] - Quote
Aisha Ctarl wrote:Day one SCR user chiming in.
The SCR is not OP by any means, what leads people to say it is OP is because they are either....
A) Shield tanking B) Approaching a SCR wielder incorrectly
The SCR does 120% damage to shields, everything from just "Scrambler Rifle" to the Imperial will absolutely wreck a shield tanker's day. While the SCR only does 80% damage to armor, since the said target is shield tanking, they don't have that much armor anyway so the SCR has no problem tearing through that either leading to people complaining about "insta kills."
The main culprits of complaining about option A are Caldari Assaults, Caldari Logis, and sometimes Minmatar Assaults.
As for the other option, people are complaining about the SCR because as I stated, they approach a SCR user incorrectly. If you stand still and try to fire, or run in a straight line while firing at a SCR user, you're going to have a bad time...chance are he/she as a charged shot waiting to melt your face. I've said this a thousand times - strafing is your key to victory to beating a SCR user. What will happen is either they cannot hit you, or they'll panic, speed their shots up, and then overheat leaving them vulnerable for several seconds while they **CANNOT SPRINT OR CHANGE WEAPONS.** Bottom line, if you lose to a SCR user that has overheated mid gunfight, you just need to delete DUST from your system. uhh... I can hit strafing targets with my SCR just fine thanks. Also, Gallente logis melt too, it only takes an extra shot or two.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
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Aisha Ctarl
0uter.Heaven Proficiency V.
1789
|
Posted - 2013.11.20 17:44:00 -
[36] - Quote
Cat Merc wrote:Aisha Ctarl wrote:Day one SCR user chiming in.
The SCR is not OP by any means, what leads people to say it is OP is because they are either....
A) Shield tanking B) Approaching a SCR wielder incorrectly
The SCR does 120% damage to shields, everything from just "Scrambler Rifle" to the Imperial will absolutely wreck a shield tanker's day. While the SCR only does 80% damage to armor, since the said target is shield tanking, they don't have that much armor anyway so the SCR has no problem tearing through that either leading to people complaining about "insta kills."
The main culprits of complaining about option A are Caldari Assaults, Caldari Logis, and sometimes Minmatar Assaults.
As for the other option, people are complaining about the SCR because as I stated, they approach a SCR user incorrectly. If you stand still and try to fire, or run in a straight line while firing at a SCR user, you're going to have a bad time...chance are he/she as a charged shot waiting to melt your face. I've said this a thousand times - strafing is your key to victory to beating a SCR user. What will happen is either they cannot hit you, or they'll panic, speed their shots up, and then overheat leaving them vulnerable for several seconds while they **CANNOT SPRINT OR CHANGE WEAPONS.** Bottom line, if you lose to a SCR user that has overheated mid gunfight, you just need to delete DUST from your system. uhh... I can hit strafing targets with my SCR just fine thanks. Also, Gallente logis melt too, it only takes an extra shot or two.
I wasn't referencing just you, I was referring to the SCR using community in general. I'd say the vast majority of SCR users cannot hit an enemy that is strafing.
Go forth, conquer in my Name, and reclaim that which I have given."
- The Scriptures, Book of Reclaiming
|
Cat Merc
Ahrendee Mercenaries EoN.
4624
|
Posted - 2013.11.20 17:47:00 -
[37] - Quote
Aisha Ctarl wrote:Cat Merc wrote:Aisha Ctarl wrote:Day one SCR user chiming in.
The SCR is not OP by any means, what leads people to say it is OP is because they are either....
A) Shield tanking B) Approaching a SCR wielder incorrectly
The SCR does 120% damage to shields, everything from just "Scrambler Rifle" to the Imperial will absolutely wreck a shield tanker's day. While the SCR only does 80% damage to armor, since the said target is shield tanking, they don't have that much armor anyway so the SCR has no problem tearing through that either leading to people complaining about "insta kills."
The main culprits of complaining about option A are Caldari Assaults, Caldari Logis, and sometimes Minmatar Assaults.
As for the other option, people are complaining about the SCR because as I stated, they approach a SCR user incorrectly. If you stand still and try to fire, or run in a straight line while firing at a SCR user, you're going to have a bad time...chance are he/she as a charged shot waiting to melt your face. I've said this a thousand times - strafing is your key to victory to beating a SCR user. What will happen is either they cannot hit you, or they'll panic, speed their shots up, and then overheat leaving them vulnerable for several seconds while they **CANNOT SPRINT OR CHANGE WEAPONS.** Bottom line, if you lose to a SCR user that has overheated mid gunfight, you just need to delete DUST from your system. uhh... I can hit strafing targets with my SCR just fine thanks. Also, Gallente logis melt too, it only takes an extra shot or two. I wasn't referencing just you, I was referring to the SCR using community in general. I'd say the vast majority of SCR users cannot hit an enemy that is strafing. VoV If you can though there is no stopping you. And since I can do 24k damage before I overheat, I can take on at least three mediums at the same time.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
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Aisha Ctarl
0uter.Heaven Proficiency V.
1789
|
Posted - 2013.11.20 17:52:00 -
[38] - Quote
Cat Merc wrote:Aisha Ctarl wrote:Cat Merc wrote:Aisha Ctarl wrote:Day one SCR user chiming in.
The SCR is not OP by any means, what leads people to say it is OP is because they are either....
A) Shield tanking B) Approaching a SCR wielder incorrectly
The SCR does 120% damage to shields, everything from just "Scrambler Rifle" to the Imperial will absolutely wreck a shield tanker's day. While the SCR only does 80% damage to armor, since the said target is shield tanking, they don't have that much armor anyway so the SCR has no problem tearing through that either leading to people complaining about "insta kills."
The main culprits of complaining about option A are Caldari Assaults, Caldari Logis, and sometimes Minmatar Assaults.
As for the other option, people are complaining about the SCR because as I stated, they approach a SCR user incorrectly. If you stand still and try to fire, or run in a straight line while firing at a SCR user, you're going to have a bad time...chance are he/she as a charged shot waiting to melt your face. I've said this a thousand times - strafing is your key to victory to beating a SCR user. What will happen is either they cannot hit you, or they'll panic, speed their shots up, and then overheat leaving them vulnerable for several seconds while they **CANNOT SPRINT OR CHANGE WEAPONS.** Bottom line, if you lose to a SCR user that has overheated mid gunfight, you just need to delete DUST from your system. uhh... I can hit strafing targets with my SCR just fine thanks. Also, Gallente logis melt too, it only takes an extra shot or two. I wasn't referencing just you, I was referring to the SCR using community in general. I'd say the vast majority of SCR users cannot hit an enemy that is strafing. VoV If you can though there is no stopping you. And since I can do 24k damage before I overheat, I can take on at least three mediums at the same time.
I take it you're rocking Amarr Assault then.
Go forth, conquer in my Name, and reclaim that which I have given."
- The Scriptures, Book of Reclaiming
|
Cat Merc
Ahrendee Mercenaries EoN.
4629
|
Posted - 2013.11.20 17:54:00 -
[39] - Quote
Aisha Ctarl wrote:Cat Merc wrote:Aisha Ctarl wrote:Cat Merc wrote:Aisha Ctarl wrote:Day one SCR user chiming in.
The SCR is not OP by any means, what leads people to say it is OP is because they are either....
A) Shield tanking B) Approaching a SCR wielder incorrectly
The SCR does 120% damage to shields, everything from just "Scrambler Rifle" to the Imperial will absolutely wreck a shield tanker's day. While the SCR only does 80% damage to armor, since the said target is shield tanking, they don't have that much armor anyway so the SCR has no problem tearing through that either leading to people complaining about "insta kills."
The main culprits of complaining about option A are Caldari Assaults, Caldari Logis, and sometimes Minmatar Assaults.
As for the other option, people are complaining about the SCR because as I stated, they approach a SCR user incorrectly. If you stand still and try to fire, or run in a straight line while firing at a SCR user, you're going to have a bad time...chance are he/she as a charged shot waiting to melt your face. I've said this a thousand times - strafing is your key to victory to beating a SCR user. What will happen is either they cannot hit you, or they'll panic, speed their shots up, and then overheat leaving them vulnerable for several seconds while they **CANNOT SPRINT OR CHANGE WEAPONS.** Bottom line, if you lose to a SCR user that has overheated mid gunfight, you just need to delete DUST from your system. uhh... I can hit strafing targets with my SCR just fine thanks. Also, Gallente logis melt too, it only takes an extra shot or two. I wasn't referencing just you, I was referring to the SCR using community in general. I'd say the vast majority of SCR users cannot hit an enemy that is strafing. VoV If you can though there is no stopping you. And since I can do 24k damage before I overheat, I can take on at least three mediums at the same time. I take it you're rocking Amarr Assault then. True, and I'm only at Amarr Assault 3. However, even without it you can dish out 1.8k damage before overheating.
BTW: Correction, it's 2.4K damage, not 24.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
|
Marlin Kirby
KILL-EM-QUICK RISE of LEGION
104
|
Posted - 2013.11.20 18:05:00 -
[40] - Quote
Alena Ventrallis wrote: Name me one gun, name me one single gun, that can't melt heavies with prof 5 and 3 complex damage mods.
Swarm launchers, lolz
Canari Elphus wrote:People who think the SCR is OP are shield tankers. If you are not an Amarr Assault it is painful to go against armor tanked Gal suits.
Thanks for the info. I always hated ScR because they are my designed worst nightmare since I shield tank. However, I never called it OP since I don't know how well they do against armor, after all, I never used one myself. Same goes for lasers.
The not logic bomb!
|
|
Rei Shepard
The Rainbow Effect
1051
|
Posted - 2013.11.20 20:10:00 -
[41] - Quote
Aisha Ctarl wrote:Cat Merc wrote:Aisha Ctarl wrote:Day one SCR user chiming in.
The SCR is not OP by any means, what leads people to say it is OP is because they are either....
A) Shield tanking B) Approaching a SCR wielder incorrectly
The SCR does 120% damage to shields, everything from just "Scrambler Rifle" to the Imperial will absolutely wreck a shield tanker's day. While the SCR only does 80% damage to armor, since the said target is shield tanking, they don't have that much armor anyway so the SCR has no problem tearing through that either leading to people complaining about "insta kills."
The main culprits of complaining about option A are Caldari Assaults, Caldari Logis, and sometimes Minmatar Assaults.
As for the other option, people are complaining about the SCR because as I stated, they approach a SCR user incorrectly. If you stand still and try to fire, or run in a straight line while firing at a SCR user, you're going to have a bad time...chance are he/she as a charged shot waiting to melt your face. I've said this a thousand times - strafing is your key to victory to beating a SCR user. What will happen is either they cannot hit you, or they'll panic, speed their shots up, and then overheat leaving them vulnerable for several seconds while they **CANNOT SPRINT OR CHANGE WEAPONS.** Bottom line, if you lose to a SCR user that has overheated mid gunfight, you just need to delete DUST from your system. uhh... I can hit strafing targets with my SCR just fine thanks. Also, Gallente logis melt too, it only takes an extra shot or two. I wasn't referencing just you, I was referring to the SCR using community in general. I'd say the vast majority of SCR users cannot hit an enemy that is strafing.
Ive followed allot of peoples movies on youtube and they all think they are Good to Ok players, but once you see them aim and fire a Duvolle at a target, thats not moving, it takes ages for them get the croshair stable over it.
Then OH nooess the target has moved, now Good to Ok player starts to spray & pray left & right even if the target is going right & left, they just hit their opponent with the lucky shots you know, when the enemy strafes trough their wild left and right movements.
Then if someone dies, if its the opponent, they say Nooob, if its them, they curse about the weapon they were killed by, they will also curse about opponents use too many Core Grenades, but at each given oppertunity will they throw their own 3 grenades at the opponents before using their gun, if opponent blows up, they yell Nooob ....if they themselves get blown up its OMG Core NOOB....
Its like WTF guys make up your mind....these guys ussually use Core Flaylocks as secondary ....but if they get nailed by a scrambler pistol ...oh dear ....
Thats what the problem is, they all think everyone aims like them, because they are Good Players...if they had an Accuracy statistic in BF3, it would be giving them accuracy scores of 12% with most weapons.
So when they go up against you with their 12% accuracy and land 80 DPS from their shots on you, and you deal lets say good players and up have 70% accuracy dealing 469 DPS a second, needless to say they drop like bricks.
And then their ego's have to compensate by grasping at stuff that aint really there...
@Tiberius,
Yeah, i am fine with ccp removing that 10% damage aswell, it is no longer needed in this game. But i always do the math and his didnt add up. (I am pretty good at balance as i am working on my own RPG game system for pen and paper roleplays for the last 6 years.
Winner of the EU Squad Cup
"Go Go Power Rangers!"
"Accuracy"
|
Meeko Fent
Commando Perkone Caldari State
1623
|
Posted - 2013.11.20 20:26:00 -
[42] - Quote
Ridire Greine wrote:Patrick57 wrote:You must be an Assault Rifle user, or an lolheavy or lolscout. I can agree with the latter 2, but if you're in the almighty medium suit and you think the Scrambler is OP, have you ever even used it? I was on Manus Peak earlier, climbing the hill at Charlie, and Assault Rifles all the way from Bravo took out half my shields in less than a second. I hate the ASCR. Its the 'Scrambler Rifle for scrubs who cant aim too good'. Heh, at least it has recoil.
For the State! For Caldari FW join Caldari Hierarchy
Replication Warrior
|
Cat Merc
Ahrendee Mercenaries EoN.
4640
|
Posted - 2013.11.20 20:42:00 -
[43] - Quote
Meeko Fent wrote:Ridire Greine wrote:Patrick57 wrote:You must be an Assault Rifle user, or an lolheavy or lolscout. I can agree with the latter 2, but if you're in the almighty medium suit and you think the Scrambler is OP, have you ever even used it? I was on Manus Peak earlier, climbing the hill at Charlie, and Assault Rifles all the way from Bravo took out half my shields in less than a second. I hate the ASCR. Its the 'Scrambler Rifle for scrubs who cant aim too good'. Heh, at least it has recoil. Really? Because it's 100% vertical and easy to control.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
|
Ryme Intrinseca
Seraphim Auxiliaries
253
|
Posted - 2013.11.20 20:51:00 -
[44] - Quote
THEAMAZING POTHEAD wrote:prof5 3 dmg mods with imperial negates everything you say. when you use or see a max damage imperial the stupid OPness is blatently in your face. it melts ANY suit in its optimal while being still insane at its effective range with 30% damage. when its retardedly easy to almost instakill any suit within 70m id say its OP.
the AR at least has consistent damage output and you can take cover. the ScR instakills you even as a heavy. AR is OP across the board, but the max damage imperial is the god mode gun right now.
Also, if you cant aim with a ScR now and the overheat messes you up, you're straight up garbage at this game. Its retardedly easy to use the ScR now compared to before aim assist was implemented along with improved hit detection. If you think the ScR takes skill to use now, you're just horrible at aiming. This is true. A skilled imperial user can drop a red in the same second they see them, and way before they're even in AR range. This is partly due to the range stats of the weapon, partly due to the scope, and partly due to the very high alpha and DPS. |
VAHZZ
The dyst0pian Corporation
260
|
Posted - 2013.11.20 21:01:00 -
[45] - Quote
I am a sniper..so when i use a ScR on my alt..headshots abound! - PEW PEW!
The merc with a mouth - beware of random bouts of insanity!
~
Proud Sniper Scout
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Borne Velvalor
Endless Hatred
958
|
Posted - 2013.11.20 21:10:00 -
[46] - Quote
The DPS of a Duvolle with 2 Complex Damage Modifiers and Proficiency 5 is 640. The DPS of an Imperial Scrambler Rifle with the same modifiers is 1275. Throw in a Charge Shot and you're probably around 1500. Most players aren't getting these numbers, because there's only so fast you can hit the trigger and hit every shot. However, someone with good aim and a fast trigger can easily drop pretty much everyone in under a second with little difficulty. I die almost instantly to the Imperial Scrambler Rifle, before I can even blink I've hit the pavement.
Many suits I've worn, many burdens I've borne, for the oaths I've sworn.
Panda.
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Alena Ventrallis
Osmon Surveillance Caldari State
154
|
Posted - 2013.11.20 21:10:00 -
[47] - Quote
Marlin Kirby wrote:Alena Ventrallis wrote: Name me one gun, name me one single gun, that can't melt heavies with prof 5 and 3 complex damage mods.
Swarm launchers, lolz I see what you did there. rofl. |
Kasote Denzara
A Vulture
850
|
Posted - 2013.11.20 21:10:00 -
[48] - Quote
Yeah, the Scrambler Pistol is pretty amazing.
"I am a mercenary, I do as I need. I'll shed Amarrian blood for the freedom of my Minmitar allies but only for a price."
|
ACE OF JOKERS
AMARR IMPERIAL CRUSADERS
133
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Posted - 2013.11.20 23:41:00 -
[49] - Quote
THEAMAZING POTHEAD wrote:prof5 3 dmg mods with imperial negates everything you say. when you use or see a max damage imperial the stupid OPness is blatently in your face. it melts ANY suit in its optimal while being still insane at its effective range with 30% damage. when its retardedly easy to almost instakill any suit within 70m id say its OP.
the AR at least has consistent damage output and you can take cover. the ScR instakills you even as a heavy. AR is OP across the board, but the max damage imperial is the god mode gun right now.
Also, if you cant aim with a ScR now and the overheat messes you up, you're straight up garbage at this game. Its retardedly easy to use the ScR now compared to before aim assist was implemented along with improved hit detection. If you think the ScR takes skill to use now, you're just horrible at aiming.
WHAT Weapon does not melt Anything at Prof 5 + 3 Cx damage mods? I can use a Duvolle and with 60 bullets take down 5+ enemies , IN A ROW (thing an imperial CANT do due to Overheat mechanics,unless they are all MLT med frames or scouts)
'' AR at least has consistent damage output and you can take cover.'' yeah,WHEN there is cover.Still a Duvolle with prof 5 and 3 cs damage mods kills everything under 750P in less than 2 seconds without the need to stop to avoid overheat,not the massive CPU-PG requirements.
The SCR does not instakill a Heavy. BS and you know it. Only Forge Guns can do that and with their EHP in this current build,sometimes even survive them.
''Also, if you cant aim with a ScR now and the overheat messes you up, you're straight up garbage at this game. Its retardedly easy to use the ScR now compared to before aim assist was implemented along with improved hit detection.'' The AR is retardedly easy to use. So much you dont even NEED to use L1 / ''AIM'' to effectivley hit an oponent 9 out of 10 bullets. The fact a good player RARELY overheats,it doesnt mean its not a negative mechanic that the player must be constantly concient of.
Overall, the ALPHA DAMAGE of the scrambler rifle is high,Yes,but it has lots of drawbacks other weapons DO NOT HAVE to compensate.
-On other notes,the only thing i might consider the SCR could get nerfed it the ''hipfire'' coss.Its too small for a Med-Long-ranged weapon,altough then again,the weapon gets outranged by ARs so.... |
ACE OF JOKERS
AMARR IMPERIAL CRUSADERS
133
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Posted - 2013.11.20 23:44:00 -
[50] - Quote
Cat Merc wrote: Really? Because it's 100% vertical and easy to control.
You are confusing it with an AR. |
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TranquilBiscuit ofVaLoR
F.T.U.
620
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Posted - 2013.11.20 23:53:00 -
[51] - Quote
Patrick57 wrote:You must be an Assault Rifle user, or an lolheavy or lolscout. I can agree with the latter 2, but if you're in the almighty medium suit and you think the Scrambler is OP, have you ever even used it? I was on Manus Peak earlier, climbing the hill at Charlie, and Assault Rifles all the way from Bravo took out half my shields in less than a second. on the topic of OP...
i was in a squad and a guy said, "oh my god scouts are SO OP!!! they need to nerf that crap..."
*tries to flank a group of enemies. YOU HAVE BEEN SCANNED (pâÄa¦át¢èa¦á)pâÄs+íGö+GöüGö+
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shaman oga
Nexus Balusa Horizon
982
|
Posted - 2013.11.21 00:06:00 -
[52] - Quote
SCR is not ridiculously OP, but if managed, is better than AR. Turbo pad + scr is OP
"Just another piece of duct tape"
Some love for gunners
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ZeHealingHurts HurtingHeals
Seituoda Taskforce Command Caldari State
478
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Posted - 2013.11.21 00:22:00 -
[53] - Quote
Stop trying to hide behind it. Your pistol will fall.
Damn Imperials!
Dust 514 belongs to the ARs!
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hackerzilla
Defenders of the Helghast Dream
498
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Posted - 2013.11.21 00:32:00 -
[54] - Quote
I hate the AR, ScR, and the AScR. All of them require no skill, and the TTK on the scrambler is SO DAMN LOW. Yes I have used the basic scrambler, on my basic minnie scout. **** easy. Sorry ScR=OP. Until AA and AA is removed then these all take no skill at all. It's just a matter of who sees who first. And if you have proto.
Minnie Scout & Logi
Greatness achieved through persistance.
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Denchlad 7
Heavy Reign inc. Freek Alliance
15
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Posted - 2013.11.21 00:33:00 -
[55] - Quote
Ive always felt that the ASCR is a little OP, as well as the AR. I've never had a problem with the standard SR or Pistols. Even as a shield tanker, I just drop dead in a second from any ASCR - or AR - whereas I dont from a SR. I've never actually tried the ASCR before (only Level 1 SR as im not interested in Amarrian tech), so I can't give a judgement on its operation difficaulty, but from using the basic SR its aim assist is only slightly stronger than an AR and its down to how fast you can fire it too.
Guess we'll see when the Rail Rifles released.
-Flaylock Specialist. I even dual-wield it still. (GîÉGûá_Gûá)
-Likes ramming a HMG up Gallentes rear end.
-Pain in the arse
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Patrick57
GunFall Mobilization Covert Intervention
1584
|
Posted - 2013.11.21 01:08:00 -
[56] - Quote
hackerzilla wrote:I hate the AR, ScR, and the AScR. All of them require no skill, and the TTK on the scrambler is SO DAMN LOW. Yes I have used the basic scrambler, on my basic minnie scout. **** easy. Sorry ScR=OP. Until AA and AA is removed then these all take no skill at all. It's just a matter of who sees who first. And if you have proto. That's what the whole game is about at this stage, IMO.
So, if everything has such a low TTK, then Scramblers are not the most OP, if an AR can out-range and out-damage them.
Scramblers- Have no recoil, have a longer range than AR, have 45 bullets in a clip.
Biggest con- Suffers from overheat.
ARs- Have very little recoil, suffer no overheat, have 60 bullets in a clip.
Biggest con- It doesn't have unlimited ammo.
Please tell me a disadvantage of the AR. I cannot find one.
ö/\ö :D
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ACE OF JOKERS
AMARR IMPERIAL CRUSADERS
142
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Posted - 2013.11.21 01:13:00 -
[57] - Quote
Patrick57 wrote:hackerzilla wrote:I hate the AR, ScR, and the AScR. All of them require no skill, and the TTK on the scrambler is SO DAMN LOW. Yes I have used the basic scrambler, on my basic minnie scout. **** easy. Sorry ScR=OP. Until AA and AA is removed then these all take no skill at all. It's just a matter of who sees who first. And if you have proto. That's what the whole game is about at this stage, IMO. So, if everything has such a low TTK, then Scramblers are not the most OP, if an AR can out-range and out-damage them. Scramblers- Have no recoil, have a longer range than AR, have 45 bullets in a clip. Biggest con- Suffers from overheat. ARs- Have very little recoil, suffer no overheat, have 60 bullets in a clip. Biggest con- It doesn't have unlimited ammo. Please tell me a disadvantage of the AR. I cannot find one.
You forgot massive PG requirments on the Scramblers and more SP investment to use.
On other notes, people saying SCR is OP are just people who are bad at this game.I can beat most Scrambler Rifle ''tourist'' user with a Toxin AR.... |
Patrick57
GunFall Mobilization Covert Intervention
1584
|
Posted - 2013.11.21 01:15:00 -
[58] - Quote
ACE OF JOKERS wrote:You forgot massive PG requirments on the Scramblers and more SP investment to use.
On other notes, people saying SCR is OP are just people who are bad at this game.I can beat most Scrambler Rifle ''tourist'' user with a Toxin AR.... Me too, but the only reason I use any Assault Rifle (Only ever the Toxin or a Duvolle) is because of the low fitting requirements and it's free :D
I was just pointing out some major points that I felt mattered.
ö/\ö :D
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endlessblack
u.n.k.n.o.w.n. corporation
1
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Posted - 2013.11.21 01:16:00 -
[59] - Quote
If you have never use a scramble rifle, just stop complaining. Everything is op if know how to use it or use it correctly.
-unknown-
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Patrick57
GunFall Mobilization Covert Intervention
1584
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Posted - 2013.11.21 01:18:00 -
[60] - Quote
endlessblack wrote:If you have never use a scramble rifle, just stop complaining. Everything is op if know how to use it or use it correctly. Yes, player skill= more OP than any weapons (accept the Thale's.....it can OHK any player, no matter how good...)
ö/\ö :D
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Ryme Intrinseca
Seraphim Auxiliaries
257
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Posted - 2013.11.21 10:02:00 -
[61] - Quote
Patrick57 wrote:hackerzilla wrote:I hate the AR, ScR, and the AScR. All of them require no skill, and the TTK on the scrambler is SO DAMN LOW. Yes I have used the basic scrambler, on my basic minnie scout. **** easy. Sorry ScR=OP. Until AA and AA is removed then these all take no skill at all. It's just a matter of who sees who first. And if you have proto. That's what the whole game is about at this stage, IMO. So, if everything has such a low TTK, then Scramblers are not the most OP, if an AR can out-range and out-damage them. Scramblers- Have no recoil, have a longer range than AR, have 45 bullets in a clip. Biggest con- Suffers from overheat. ARs- Have very little recoil, suffer no overheat, have 60 bullets in a clip. Biggest con- It doesn't have unlimited ammo. Please tell me a disadvantage of the AR. I cannot find one. 1. Much shorter range than ScR. 2. Much worse sights than ScR (even within optimal range this is a disadvantage). 3. Much lower DPS than ScR (Duvolle - 467.5; Imperial - 931.8). 4. Much less damage per clip than ScR (Duvolle - 2244; Imperial - 3564) 5. Much more limited ammo than ScR (total ammo damage: Duvolle - 11220; Imperial - 17820)
You're welcome. |
Patrick57
GunFall Mobilization Covert Intervention
1589
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Posted - 2013.11.21 11:34:00 -
[62] - Quote
Ryme Intrinseca wrote:1. Much shorter range than ScR. 2. Much worse sights than ScR (even within optimal range this is a disadvantage). 3. Much lower DPS than ScR (Duvolle - 467.5; Imperial - 931.8). 4. Much less damage per clip than ScR (Duvolle - 2244; Imperial - 3564) 5. Much more limited ammo than ScR (total ammo damage: Duvolle - 11220; Imperial - 17820)
You're welcome. Thank you.
ö/\ö :D
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