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HYENAKILLER X
TEAM SHINOBI
325
|
Posted - 2013.11.15 06:34:00 -
[1] - Quote
If you made bpo's of proto gear (excluding vehicles) you would allow people to get incredibly more involved with pc.
All that extra isk could fund an entirely new aspect of pc and substance to the merc mentality.
Guys could buy districts once a week. individuals could buy districts and actually pay corps to defend.
As some one who is pretty much over getting pubstomped, I can speak for many players. A lot of people are over pub stomps, but there are many (if not the vast majority of) corps that do not own and could not defend if they did own districts.
That is not the point of a corp or the game. Increasing fw does not solve pc. It does not solve the isk problem attached to every single aspect of the game. It is not pay to win. It is pay to own. I personally killed proto guys with duvolles in a militia suit and base ar. This game is about squad base tactics. But for many there is no real fruit to playing well or swuading up because of the immense amount of isk required for even 1 pc.
Also the head corps are always full proto anyways because of the isk generated from all their districts.
Time to shake things up with more than updates and new content. Improve existing content and player experience.
You are welcome for my leadership
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Luna Angelo
We Who Walk Alone
72
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Posted - 2013.11.15 06:37:00 -
[2] - Quote
Question: Do you really want to make protostomping worse? Because with BPO's of proto gear, that's exactly what will happen.
I am the Horseless Headsman.
Director and COO of We Who Walk Alone
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Michael Arck
Anubis Prime Syndicate
1841
|
Posted - 2013.11.15 06:38:00 -
[3] - Quote
I watched a video where they said they wanted to rid the game of all BPOs (yea I'm talking about what you own). Did I hear this wrong?
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HYENAKILLER X
TEAM SHINOBI
325
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Posted - 2013.11.15 06:44:00 -
[4] - Quote
I dont own bpo's and all but 2 losses in the 20 games I played today were pubstomps.
You are welcome for my leadership
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Luna Angelo
We Who Walk Alone
73
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Posted - 2013.11.15 06:50:00 -
[5] - Quote
Ok, I DO own BPO's. Do you know how much I lose when I die with one? NOTHING!!! There is no risk. That will never work with proto gear. No risk on gear that, well, is used by only a few people? High reward, no risk. The exact opposite of vehicles. I have proto AR's but don't use them. Why? Too expensive for me. With a BPO of it... I'd use it every match. Which is exactly what I DON'T want. If I could dislike something, I'd dislike this. Just think of the newcomers. How will they feel if gear that they CANNOT use is free? And... just no. Doesn't make sense, at all.
I am the Horseless Headsman.
Director and COO of We Who Walk Alone
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Cass Caul
290
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Posted - 2013.11.15 06:57:00 -
[6] - Quote
Michael Arck wrote:I watched a video where they said they wanted to rid the game of all BPOs (yea I'm talking about what you own). Did I hear this wrong?
Yes, you heard wrong.
@OP This message is coming from someone that runs Prototype suits in every game. BPOs of anything more than STD gear is bad for the economy. It would completely invalidate the open market concept that CCP hopes to someday implement. I can run Prototype suits all day, in every match, because I have a KDR high enough to support the loss of a few suits each match, and going agsint other people in prototype gear means I earn more ISK per match. Best ISK payment from an Ambush match was around 900,000 ISK. None of my WPs came from Vehicle destruction, btw.
There are definitely people that can only afford to run prototype suits as often as I do because they have big fat corp wallets that came from PC and they earn their ISK from PC, but this is a horrible Idea. Don't use what you can't afford to lose. That's the concept that drives an economy. Right now we can only buy things from NPC, but if we ever want there to be player-trading and DUST to EVE transaction, we cannot have any more BPOs than we currently do.
+ÉߦëddGêÇ -çou -Äll+É-çoGö¦
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HYENAKILLER X
TEAM SHINOBI
326
|
Posted - 2013.11.15 07:03:00 -
[7] - Quote
players and their gameplay are not evolving or experiencing the game in its entirety.
Removing the pressure of isk could eleviate a lot of that. Also when dust and eve merge dust players could walk right in(and rightfully so) ready to play with the best of them.
The notion that noobs need anything other than a pro sp spending guide is obsurd to me.
I was in a game with cubs tonight and he ran around letting us kill him. Why? Because with his corps districts and his isk it meant absolutely nothing to him.
They need to take the traing wheels off and get people involved in the core aspect of the game.
You are welcome for my leadership
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Luna Angelo
We Who Walk Alone
74
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Posted - 2013.11.15 07:04:00 -
[8] - Quote
Cass Caul wrote:Michael Arck wrote:I watched a video where they said they wanted to rid the game of all BPOs (yea I'm talking about what you own). Did I hear this wrong?
Yes, you heard wrong. @OP This message is coming from someone that runs Prototype suits in every game. BPOs of anything more than STD gear is bad for the economy. It would completely invalidate the open market concept that CCP hopes to someday implement. I can run Prototype suits all day, in every match, because I have a KDR high enough to support the loss of a few suits each match, and going agsint other people in prototype gear means I earn more ISK per match. Best ISK payment from an Ambush match was around 900,000 ISK. None of my WPs came from Vehicle destruction, btw. There are definitely people that can only afford to run prototype suits as often as I do because they have big fat corp wallets that came from PC and they earn their ISK from PC, but this is a horrible Idea. Don't use what you can't afford to lose. That's the concept that drives an economy. Right now we can only buy things from NPC, but if we ever want there to be player-trading and DUST to EVE transaction, we cannot have any more BPOs than we currently do.
This. I ONLY use my Duvolles in PC.... And I've only done that once. I make around 260000 ISK in a good game, but that's because I'm still workng on my core skills as well. Went proto to get Rapid Reload, got the SP back when it was changed, still had proto AR. Anyways, there has to be risk with the reward. No risk means that the game is broken. Cass here, if he dies more than, say, 4 times in a normal match loses money. At least, I'm pretty sure he does. With my BPO, I can die infinite number and still make money. But my gear is STD.
I am the Horseless Headsman.
Director and COO of We Who Walk Alone
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Michael Arck
Anubis Prime Syndicate
1842
|
Posted - 2013.11.15 07:10:00 -
[9] - Quote
Cass Caul wrote:Michael Arck wrote:I watched a video where they said they wanted to rid the game of all BPOs (yea I'm talking about what you own). Did I hear this wrong?
Yes, you heard wrong. @OP This message is coming from someone that runs Prototype suits in every game. BPOs of anything more than STD gear is bad for the economy. It would completely invalidate the open market concept that CCP hopes to someday implement. I can run Prototype suits all day, in every match, because I have a KDR high enough to support the loss of a few suits each match, and going agsint other people in prototype gear means I earn more ISK per match. Best ISK payment from an Ambush match was around 900,000 ISK. None of my WPs came from Vehicle destruction, btw. There are definitely people that can only afford to run prototype suits as often as I do because they have big fat corp wallets that came from PC and they earn their ISK from PC, but this is a horrible Idea. Don't use what you can't afford to lose. That's the concept that drives an economy. Right now we can only buy things from NPC, but if we ever want there to be player-trading and DUST to EVE transaction, we cannot have any more BPOs than we currently do.
Are you sure I heard wrong? He states that the BPOs aren't safe. |
HYENAKILLER X
TEAM SHINOBI
326
|
Posted - 2013.11.15 07:12:00 -
[10] - Quote
Risk is irrelevant here. The notion that risk is a defining factor over experiencing the fullness of the game is rediculous. Thinking about the isk you are losing...while losing a match/diminishedkdr/win loss% is redundant. This game is a competition and incorporating an economy that not only detracts from the over all ecperience but hinders it is pointless. People play to win in any other game. People play for isk here. That seems right to you guys?
You are welcome for my leadership
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SoTarian PoParrazi
Shining Flame Amarr Empire
153
|
Posted - 2013.11.15 07:15:00 -
[11] - Quote
HYENAKILLER X wrote:Risk is irrelevant here. The notion that risk is a defining factor over experiencing the fullness of the game is rediculous. Thinking about the isk you are losing...while losing a match/diminishedkdr/win loss% is redundant. This game is a competition and incorporating an economy that not only detracts from the over all ecperience but hinders it is pointless. People play to win in any other game. People play for isk here. That seems right to you guys? You're trying to make Dust into CoD where there's no risk to your stuff. We understand you're just trying to make life easier for the little guy - but it's not going to happen at the cost of the only really interesting part of this game - risk vs reward.
Not to mention BPO Proto is very very close to Pay to Win. |
Luna Angelo
We Who Walk Alone
75
|
Posted - 2013.11.15 07:19:00 -
[12] - Quote
HYENAKILLER X wrote:Risk is irrelevant here. The notion that risk is a defining factor over experiencing the fullness of the game is rediculous. Thinking about the isk you are losing...while losing a match/diminishedkdr/win loss% is redundant. This game is a competition and incorporating an economy that not only detracts from the over all ecperience but hinders it is pointless. People play to win in any other game. People play for isk here. That seems right to you guys?
Risk IS relevant, though. I play this game, because I like the risk involved, the challenge of finding a way to stay in the green. If I wanted to play a game with no risk in dying, I'd play COD or Battlefield. Yes, this game is a competition, every game is. But this competition is not about who makes the most money, but who can make the most money while losing some. If you're playing this game JUST to make money, then you're doing it WRONG. Plain and simple. The fullness of this game IS the risk in battle. And protostomping is driving new players away before they can even find a good corp to join. How will making proto gear FREE help with that?
I am the Horseless Headsman.
Director and COO of We Who Walk Alone
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Void Echo
KNIGHTZ OF THE ROUND
2151
|
Posted - 2013.11.15 07:20:00 -
[13] - Quote
HYENAKILLER X wrote:Risk is irrelevant here. The notion that risk is a defining factor over experiencing the fullness of the game is rediculous. Thinking about the isk you are losing...while losing a match/diminishedkdr/win loss% is redundant. This game is a competition and incorporating an economy that not only detracts from the over all ecperience but hinders it is pointless. People play to win in any other game. People play for isk here. That seems right to you guys?
this is not call of duty, this is in the eve universe where risk and reward is everything, you should get high reward for high risk and low reward for low risk.
this fps is not like all the others youv played before, this is a new one where only the intelligent and hardened survive. here the fps part o the game is NOT the core or main part. if you don't like it, the door is that way.
COD: ==================>
Youtube
Closed Beta (Tanker) Vet
Level 2.1 Forum Warrior
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Bethhy
Ancient Exiles.
311
|
Posted - 2013.11.15 07:24:00 -
[14] - Quote
HYENAKILLER X wrote:If you made bpo's of proto gear (excluding vehicles) you would allow people to get incredibly more involved with pc.
All that extra isk could fund an entirely new aspect of pc and substance to the merc mentality.
Guys could buy districts once a week. individuals could buy districts and actually pay corps to defend.
As some one who is pretty much over getting pubstomped, I can speak for many players. A lot of people are over pub stomps, but there are many (if not the vast majority of) corps that do not own and could not defend if they did own districts.
That is not the point of a corp or the game. Increasing fw does not solve pc. It does not solve the isk problem attached to every single aspect of the game. It is not pay to win. It is pay to own. I personally killed proto guys with duvolles in a militia suit and base ar. This game is about squad base tactics. But for many there is no real fruit to playing well or swuading up because of the immense amount of isk required for even 1 pc.
Also the head corps are always full proto anyways because of the isk generated from all their districts.
Time to shake things up with more than updates and new content. Improve existing content and player experience.
CCP's economist Dr. Eyjolfur Gudmundsson pretty much said no more BPO's if DUST is to have some player based market there is a bunch of other thing's...
But basically there isnt anyone with more power then him in CCP other then... maybe the CEO.. |
Michael Arck
Anubis Prime Syndicate
1842
|
Posted - 2013.11.15 07:24:00 -
[15] - Quote
This is why I think they are getting rid of the BPOs eventually. To stimulate the economy, possibly. While you might not agree with HyenaKiller and his ideas, the basis of his point is true. There is stagnation. The community is partly to blame for it. Things need to be shaken up a bit. It's like everyone is going to their assigned seats. There's no significant changing of the guard besides "elite" corporations forming and disbanding. Other than that, nothing much happens. |
Luna Angelo
We Who Walk Alone
75
|
Posted - 2013.11.15 07:27:00 -
[16] - Quote
Michael Arck wrote:This is why I think they are getting rid of the BPOs eventually. To stimulate the economy, possibly. While you might not agree with HyenaKiller and his ideas, the basis of his point is true. There is stagnation. The community is partly to blame for it. Things need to be shaken up a bit. It's like everyone is going to their assigned seats. There's no significant changing of the guard besides "elite" corporations forming and disbanding. Other than that, nothing much happens.
I agree that his logic is sound, but his conclusion is flawed. This would create a bigger gap between the elite corps and alliances and those like We Who Walk Alone (among others).
I am the Horseless Headsman.
Director and COO of We Who Walk Alone
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HYENAKILLER X
TEAM SHINOBI
326
|
Posted - 2013.11.15 07:27:00 -
[17] - Quote
SoTarian PoParrazi wrote:HYENAKILLER X wrote:Risk is irrelevant here. The notion that risk is a defining factor over experiencing the fullness of the game is rediculous. Thinking about the isk you are losing...while losing a match/diminishedkdr/win loss% is redundant. This game is a competition and incorporating an economy that not only detracts from the over all ecperience but hinders it is pointless. People play to win in any other game. People play for isk here. That seems right to you guys? You're trying to make Dust into CoD where there's no risk to your stuff. We understand you're just trying to make life easier for the little guy - but it's not going to happen at the cost of the only really interesting part of this game - risk vs reward. Not to mention BPO Proto is very very close to Pay to Win. You cant pay to win here. And last I checked cod wasnt doing to shabby. Think about all the the options this game is going to have. Think about the timeframe in which an average player will acheive everything presented to him. Reliance on isk alone is a detriment. It is a fundimental flaw.
Average dust experience: hanging in there pubstomp after pub stomp joining corps that dont last or cant afford pc or even defend if they could basically having to compensate by specing into different fotm to pass time and spice things up.
This game (even with boosters) has a very long time line. With the fact that you cant really do all the things with suits you wait for ever to get that you cant use all the time anyways is a flawed concept.
You are welcome for my leadership
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Void Echo
KNIGHTZ OF THE ROUND
2152
|
Posted - 2013.11.15 07:30:00 -
[18] - Quote
HYENAKILLER X wrote:SoTarian PoParrazi wrote:HYENAKILLER X wrote:Risk is irrelevant here. The notion that risk is a defining factor over experiencing the fullness of the game is rediculous. Thinking about the isk you are losing...while losing a match/diminishedkdr/win loss% is redundant. This game is a competition and incorporating an economy that not only detracts from the over all ecperience but hinders it is pointless. People play to win in any other game. People play for isk here. That seems right to you guys? You're trying to make Dust into CoD where there's no risk to your stuff. We understand you're just trying to make life easier for the little guy - but it's not going to happen at the cost of the only really interesting part of this game - risk vs reward. Not to mention BPO Proto is very very close to Pay to Win. You cant pay to win here. And last I checked cod wasnt doing to shabby. Think about all the the options this game is going to have. Think about the timeframe in which an average player will acheive everything presented to him. Reliance on isk alone is a detriment. It is a fundimental flaw. Average dust experience: hanging in there pubstomp after pub stomp joining corps that dont last or cant afford pc or even defend if they could basically having to compensate by specing into different fotm to pass time and spice things up. This game (even with boosters) has a very long time line. With the fact that you cant really do all the things with suits you wait for ever to get that you cant use all the time anyways is a flawed concept.
its not a flawed concept, you just brought up how ****** we all know the match making system is.
Youtube
Closed Beta (Tanker) Vet
Level 2.1 Forum Warrior
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Oswald Rehnquist
575
|
Posted - 2013.11.15 07:30:00 -
[19] - Quote
I agree with the others, one big fat no, and my most expensive fit is like 15k, thus nothing even close to proto.
The added risk prevents people from acting stupid, if you play other fps games, people run in over and over and over. With isk people play it smart/conservatively, and you may "lose" in a traditional sense but you can beat your opponent isk wise. It also makes war of attrition possible, which adds a whole new dynamic to the game.
If you got rid of the market / isk cost on suits, I'd leave the game on account that its most defining feature just become ordinary.
There are plenty of sci fi shooters out there that don't have the same risk/rewards mechanics and without an economy to confuse you, go play those.
Below 28 dB
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Luna Angelo
We Who Walk Alone
77
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Posted - 2013.11.15 07:31:00 -
[20] - Quote
HYENAKILLER X wrote:SoTarian PoParrazi wrote:HYENAKILLER X wrote:Risk is irrelevant here. The notion that risk is a defining factor over experiencing the fullness of the game is rediculous. Thinking about the isk you are losing...while losing a match/diminishedkdr/win loss% is redundant. This game is a competition and incorporating an economy that not only detracts from the over all ecperience but hinders it is pointless. People play to win in any other game. People play for isk here. That seems right to you guys? You're trying to make Dust into CoD where there's no risk to your stuff. We understand you're just trying to make life easier for the little guy - but it's not going to happen at the cost of the only really interesting part of this game - risk vs reward. Not to mention BPO Proto is very very close to Pay to Win. You cant pay to win here. And last I checked cod wasnt doing to shabby. Think about all the the options this game is going to have. Think about the timeframe in which an average player will acheive everything presented to him. Reliance on isk alone is a detriment. It is a fundimental flaw. Average dust experience: hanging in there pubstomp after pub stomp joining corps that dont last or cant afford pc or even defend if they could basically having to compensate by specing into different fotm to pass time and spice things up. This game (even with boosters) has a very long time line. With the fact that you cant really do all the things with suits you wait for ever to get that you cant use all the time anyways is a flawed concept.
And making proto gear free will fix that? COD is doing well because it's using a tried and true formula: You buy the game FIRST. This is a free to play shooter. I can't think of another shooter that is free. Most others are RPG's. BPO's costed Aurum, which is equivilant to real money. Having top-tier gear for real money, if not pay to win, is really close.
I am the Horseless Headsman.
Director and COO of We Who Walk Alone
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HYENAKILLER X
TEAM SHINOBI
326
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Posted - 2013.11.15 07:45:00 -
[21] - Quote
Isk stops people from playing stupid?
Brothers let us reason(laughing to myself)
This game can not be pay to win. You have to earn sp period. What is so appealing about a player based economy outside the fact if I want proto gear ill have to sell salvage. ill have to sacrifice salvage. Thus I am prompted to make yet another sacrifice(outside suit spec limititions vs available spectrum) instead of getting exactly what I have earned and desired promptly. it is not compensation to have player based economy, it is a diversion of the entirely false accusation of pay to win.
There is no way people are getting the most of their time invested with this current system. People are not getting what they want. There is no greater trophy than skill. Kdr, win loss % community rek.own. There is nothing greater in any game than that. Let me ask you this. On behalf of the vast majority: hows the tour going? Lots of cool stops? See evsrything there was to see? Ready for the mext level?
Allen Iverson said it besy: cant buy a jump shot.
You are welcome for my leadership
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Void Echo
KNIGHTZ OF THE ROUND
2155
|
Posted - 2013.11.15 07:49:00 -
[22] - Quote
HYENAKILLER X wrote:Isk stops people from playing stupid?
Brothers let us reason(laughing to myself)
This game can not be pay to win. You have to earn sp period. What is so appealing about a player based economy outside the fact if I want proto gear ill have to sell salvage. ill have to sacrifice salvage. Thus I am prompted to make yet another sacrifice(outside suit spec limititions vs available spectrum) instead of getting exactly what I have earned and desired promptly. it is not compensation to have player based economy, it is a diversion of the entirely false accusation of pay to win.
There is no way people are getting the most of their time invested with this current system. People are not getting what they want. There is no greater trophy than skill. Kdr, win loss % community rek.own. There is nothing greater in any game than that. Let me ask you this. On behalf of the vast majority: hows the tour going? Lots of cool stops? See evsrything there was to see? Ready for the mext level?
Allen Iverson said it besy: cant buy a jump shot.
don't care about kd, that's for cod fanbois like yourself, the player run market will make dust the very 1st fps game in gamer history to have a completely player run market for the items like its older brother eve has had for 10 years and counting.
whats so appealing about having another run and gun game with out thinking or using intellect to get ahead? all your saying is that you want dust 514 to become full on call of duty in space. go back to middle school kid.
this is Dust 514, made by CCP, the owners, creators and producers of EVE online, the most hardcore mmo of the gamer universe which has been successful for 10 years and counting, they are making dust 514 in the same way they have made eve, its a **** load better than call of duty or battlefield if you look and big picture.
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HYENAKILLER X
TEAM SHINOBI
326
|
Posted - 2013.11.15 08:03:00 -
[23] - Quote
Void Echo wrote:HYENAKILLER X wrote:Isk stops people from playing stupid?
Brothers let us reason(laughing to myself)
This game can not be pay to win. You have to earn sp period. What is so appealing about a player based economy outside the fact if I want proto gear ill have to sell salvage. ill have to sacrifice salvage. Thus I am prompted to make yet another sacrifice(outside suit spec limititions vs available spectrum) instead of getting exactly what I have earned and desired promptly. it is not compensation to have player based economy, it is a diversion of the entirely false accusation of pay to win.
There is no way people are getting the most of their time invested with this current system. People are not getting what they want. There is no greater trophy than skill. Kdr, win loss % community rek.own. There is nothing greater in any game than that. Let me ask you this. On behalf of the vast majority: hows the tour going? Lots of cool stops? See evsrything there was to see? Ready for the mext level?
Allen Iverson said it besy: cant buy a jump shot.
don't care about kd, that's for cod fanbois like yourself, the player run market will make dust the very 1st fps game in gamer history to have a completely player run market for the items like its older brother eve has had for 10 years and counting. whats so appealing about having another run and gun game with out thinking or using intellect to get ahead? all your saying is that you want dust 514 to become full on call of duty in space. go back to middle school kid Dude I am anti war. I have not played cod or bf 1 time. I also dont find the player market that appealing in light of the salvage drop % vs isk pay out via pubstomp. Player markets are something people tired of playing games do. Player markets are not the reason people play or stay. if kdr isnt a big deal ( please dude) why does everyone set up aly email accounts so the can make new dust accounts? Why do corps set conditions involving kdr but not win loss %?
And please change your tone. I have spent 100$ and will spend more because I genuinely love this game. I play atleast 20 matches 5 days aweek.
My point is the game itself is fine but reward more. People want more from their time and money. Give it to them. greatly diminish the proto edge. Dimish the isk edge. Encourage personal expansion and investment in dust 514.
Stop with the cod comparisons. Stop with the pay to win dodging. You want pay to win go check out dark orbit. Find one comparison between dist and dark orbit.
You are welcome for my leadership
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SoTarian PoParrazi
Shining Flame Amarr Empire
160
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Posted - 2013.11.15 08:22:00 -
[24] - Quote
HYENAKILLER X wrote:Void Echo wrote:HYENAKILLER X wrote:Isk stops people from playing stupid?
Brothers let us reason(laughing to myself)
This game can not be pay to win. You have to earn sp period. What is so appealing about a player based economy outside the fact if I want proto gear ill have to sell salvage. ill have to sacrifice salvage. Thus I am prompted to make yet another sacrifice(outside suit spec limititions vs available spectrum) instead of getting exactly what I have earned and desired promptly. it is not compensation to have player based economy, it is a diversion of the entirely false accusation of pay to win.
There is no way people are getting the most of their time invested with this current system. People are not getting what they want. There is no greater trophy than skill. Kdr, win loss % community rek.own. There is nothing greater in any game than that. Let me ask you this. On behalf of the vast majority: hows the tour going? Lots of cool stops? See evsrything there was to see? Ready for the mext level?
Allen Iverson said it besy: cant buy a jump shot.
don't care about kd, that's for cod fanbois like yourself, the player run market will make dust the very 1st fps game in gamer history to have a completely player run market for the items like its older brother eve has had for 10 years and counting. whats so appealing about having another run and gun game with out thinking or using intellect to get ahead? all your saying is that you want dust 514 to become full on call of duty in space. go back to middle school kid Dude I am anti war. I have not played cod or bf 1 time. I also dont find the player market that appealing in light of the salvage drop % vs isk pay out via pubstomp. Player markets are something people tired of playing games do. Player markets are not the reason people play or stay. if kdr isnt a big deal ( please dude) why does everyone set up aly email accounts so the can make new dust accounts? Why do corps set conditions involving kdr but not win loss %? And please change your tone. I have spent 100$ and will spend more because I genuinely love this game. I play atleast 20 matches 5 days aweek. My point is the game itself is fine but reward more. People want more from their time and money. Give it to them. greatly diminish the proto edge. Dimish the isk edge. Encourage personal expansion and investment in dust 514. Stop with the cod comparisons. Stop with the pay to win dodging. You want pay to win go check out dark orbit. Find one comparison between dist and dark orbit. Proto BPOs are pay to win - period. Proto's are suppose to be balanced out by a degree because running it at full capacity is costly. What cost is there if it's infinite? Just because you need to spend some time gaining the SP to use the gear doesn't make it any less pay to win. It would also mean killing a proto guy brings less satisfaction - you didn't just take a proto suit form him - he's got infinite.
You're reasoning about player market is also strange - why not go try out CoD or BF if you haven't played them? Would seem more like your cup of tea then this game. In those game you pay to enjoy - this game is free, the enjoyment comes from what you can get from it's uniqueness.
Glad you enjoy the game so much - but the player market is an extremely important aspect of this game. Without it - it's just another lobby shooter. |
Void Echo
KNIGHTZ OF THE ROUND
2157
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Posted - 2013.11.15 08:25:00 -
[25] - Quote
SoTarian PoParrazi wrote:HYENAKILLER X wrote:Void Echo wrote:HYENAKILLER X wrote:Isk stops people from playing stupid?
Brothers let us reason(laughing to myself)
This game can not be pay to win. You have to earn sp period. What is so appealing about a player based economy outside the fact if I want proto gear ill have to sell salvage. ill have to sacrifice salvage. Thus I am prompted to make yet another sacrifice(outside suit spec limititions vs available spectrum) instead of getting exactly what I have earned and desired promptly. it is not compensation to have player based economy, it is a diversion of the entirely false accusation of pay to win.
There is no way people are getting the most of their time invested with this current system. People are not getting what they want. There is no greater trophy than skill. Kdr, win loss % community rek.own. There is nothing greater in any game than that. Let me ask you this. On behalf of the vast majority: hows the tour going? Lots of cool stops? See evsrything there was to see? Ready for the mext level?
Allen Iverson said it besy: cant buy a jump shot.
don't care about kd, that's for cod fanbois like yourself, the player run market will make dust the very 1st fps game in gamer history to have a completely player run market for the items like its older brother eve has had for 10 years and counting. whats so appealing about having another run and gun game with out thinking or using intellect to get ahead? all your saying is that you want dust 514 to become full on call of duty in space. go back to middle school kid Dude I am anti war. I have not played cod or bf 1 time. I also dont find the player market that appealing in light of the salvage drop % vs isk pay out via pubstomp. Player markets are something people tired of playing games do. Player markets are not the reason people play or stay. if kdr isnt a big deal ( please dude) why does everyone set up aly email accounts so the can make new dust accounts? Why do corps set conditions involving kdr but not win loss %? And please change your tone. I have spent 100$ and will spend more because I genuinely love this game. I play atleast 20 matches 5 days aweek. My point is the game itself is fine but reward more. People want more from their time and money. Give it to them. greatly diminish the proto edge. Dimish the isk edge. Encourage personal expansion and investment in dust 514. Stop with the cod comparisons. Stop with the pay to win dodging. You want pay to win go check out dark orbit. Find one comparison between dist and dark orbit. Proto BPOs are pay to win - period. Proto's are suppose to be balanced out by a degree because running it at full capacity is costly. What cost is there if it's infinite? Just because you need to spend some time gaining the SP to use the gear doesn't make it any less pay to win. It would also mean killing a proto guy brings less satisfaction - you didn't just take a proto suit form him - he's got infinite. You're reasoning about player market is also strange - why not go try out CoD or BF if you haven't played them? Would seem more like your cup of tea then this game. In those game you pay to enjoy - this game is free, the enjoyment comes from what you can get from it's uniqueness. Glad you enjoy the game so much - but the player market is an extremely important aspect of this game. Without it - it's just another lobby shooter.
thanks for summing up everything this guy doesn't like.
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Luna Angelo
We Who Walk Alone
78
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Posted - 2013.11.15 08:42:00 -
[26] - Quote
Hyena, with all due respect, will you quit this? You just used the protostomp argument to endorse FREE proto suit? What have you been smoking, mate? Free proto suits will make protostompers more confident, and make new players getting protostomped less likely to play this game. Have you ever played DCUO? Classic example of your idea. You can get to T3 gear for free. For the sake of argument, that's ADV. Then you have to buy either a subscription (which I did) or a DLC to go to T4. That would be Proto, for those keeping track. That equals pay to win. It's the same with PvP gear, in case you're wondering. In your case, you spend Aurum (real money) to save MILLIONS of Isk. The only way this would even be fair is if these BPO's were insanely expensive, like 1000000 Aurum, which is... insane. No one in their right minds would get these BPO's of they were that much, and if they were proportionally cheaper, as in equal in proportional price to the Aurum BPO STD suits as the Isk STD suits (13K Aurum for a STD BPO suit, btw) they would break this game. Since I am beyond STD, even if they got rid of the BPO's, I would not care, but BPO proto is... crazy.
I am the Horseless Headsman.
Director and COO of We Who Walk Alone
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HYENAKILLER X
TEAM SHINOBI
327
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Posted - 2013.11.15 08:43:00 -
[27] - Quote
I dont know about anyone else but this is my first fps online multiplayer. Now im nothing special but I am hardcore about competition.
The player market means absolutely nothing if I dont have salvage or isk. How does the player market keep you competitive?
Why do I care about a player market when in the 6 months ive been here I havent pc'd 1 time?
How is it that having less for long periods of time against better equipped, better skilled Is a "draw"? You mean to tell me ccp is actially selling that verbetum? Ide say no they are not.
The reality is if cod and bf4 were so awesome dust would be gone. But they arent and dust is here. But I can download a "shop keeper" app for my phone somewhere if I wanted a sales game. I dont. I want to shoot people and take territories and be part of epic battles.
give me more for my time. Give me more fore my money. Give me a competitive shot. As an individual give me access to everything. Let me earn victory, not isk.
There is no way in hell bpo proto is pay to win. If anything in this game it levels the playing feild. That doesnt scare me at all.
You are welcome for my leadership
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Void Echo
KNIGHTZ OF THE ROUND
2159
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Posted - 2013.11.15 08:48:00 -
[28] - Quote
HYENAKILLER X wrote:I dont know about anyone else but this is my first fps online multiplayer. Now im nothing special but I am hardcore about competition.
The player market means absolutely nothing if I dont have salvage or isk. How does the player market keep you competitive?
Why do I care about a player market when in the 6 months ive been here I havent pc'd 1 time?
How is it that having less for long periods of time against better equipped, better skilled Is a "draw"? You mean to tell me ccp is actially selling that verbetum? Ide say no they are not.
The reality is if cod and bf4 were so awesome dust would be gone. But they arent and dust is here. But I can download a "shop keeper" app for my phone somewhere if I wanted a sales game. I dont. I want to shoot people and take territories and be part of epic battles.
give me more for my time. Give me more fore my money. Give me a competitive shot. As an individual give me access to everything. Let me earn victory, not isk.
There is no way in hell bpo proto is pay to win. If anything in this game it levels the playing feild. That doesnt scare me at all.
answer to your question:
call of duty is your type of game, do not try to make dust 514 a game everyone will abandon because you don't understand why its core concepts make it unique.
go play call of duty, youl have a better time there since everything is free and everyone has access to all weapons like its nothing (it really is nothing).
if your anti-war then what the **** are you doing here?
and if youv never even played in 1 pc battle, nobody here will take you remotely seriously.
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Michael Arck
Anubis Prime Syndicate
1842
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Posted - 2013.11.15 08:52:00 -
[29] - Quote
Smh. Folks with their cookie cutter responses.
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Luna Angelo
We Who Walk Alone
79
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Posted - 2013.11.15 08:53:00 -
[30] - Quote
Void Echo wrote:HYENAKILLER X wrote:I dont know about anyone else but this is my first fps online multiplayer. Now im nothing special but I am hardcore about competition.
The player market means absolutely nothing if I dont have salvage or isk. How does the player market keep you competitive?
Why do I care about a player market when in the 6 months ive been here I havent pc'd 1 time?
How is it that having less for long periods of time against better equipped, better skilled Is a "draw"? You mean to tell me ccp is actially selling that verbetum? Ide say no they are not.
The reality is if cod and bf4 were so awesome dust would be gone. But they arent and dust is here. But I can download a "shop keeper" app for my phone somewhere if I wanted a sales game. I dont. I want to shoot people and take territories and be part of epic battles.
give me more for my time. Give me more fore my money. Give me a competitive shot. As an individual give me access to everything. Let me earn victory, not isk.
There is no way in hell bpo proto is pay to win. If anything in this game it levels the playing feild. That doesnt scare me at all.
answer to your question: call of duty is your type of game, do not try to make dust 514 a game everyone will abandon because you don't understand why its core concepts make it unique. go play call of duty, youl have a better time there since everything is free and everyone has access to all weapons like its nothing (it really is nothing). if your anti-war then what the **** are you doing here? and if youv never even played in 1 pc battle, nobody here will take you remotely seriously.
That anti-war comment... I'm anti-war. I play COD... sometimes. Just so you know....
Anyways, this game is more fun to me because of the risk/reward thing. Hyena, this is New Eden, a galaxy of opportunity, wealth, destruction and death. We die, we lose our gear, that is the risk. We shoot that guy in front of us in the face and they die, we get a reward for it. If it's a proto, we just costed them AT LEAST 250K. And that's profit for us, because it's loss for them. If proto were BPO's, if they were free, where is our extra effort award?
I am the Horseless Headsman.
Director and COO of We Who Walk Alone
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