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ovary obliterator
Red Star. EoN.
28
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Posted - 2013.11.15 09:04:00 -
[31] - Quote
/yawn old arguements... new post must mean patch is good if theres nothing new to whine about |
Pent'noir
Algintal Core Gallente Federation
183
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Posted - 2013.11.15 09:05:00 -
[32] - Quote
Future player driven economy, p2w, death has meaning, isk management, ..., ..., ... I trust the community will show you the errors. |
HYENAKILLER X
TEAM SHINOBI
327
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Posted - 2013.11.15 09:05:00 -
[33] - Quote
Take me seriously? Find me on the battlefeild alone and not take me seriously.
The reality of your comments are that they are not applicable. What advantage is there in having to budget your fights when your goal and core game experience is supposed to be join a corp, purchase districts, defend yours and take others but 70% of your player base simply (&barely gets by) budgetting suits?
If isk is going to basically be thee core focus I want more from it. Everyone wants more from it. Is dust really teaching me to do more, and worry more but get less and do less with my time and money?
And why would bpos of protos have to be insanely expensive? Look at how much isk pc's are. Does that solve anything? Does that increase value of it on any level? 70% of the player base wouldnt know. Costs to much. The other 30% is clearly mixed.
I want you to think about 1 thing. With all the money you can spend on this game, why is isk the deciding factor in the end.
You can yell skill all you want. You can yell risk all you want. Chant market and hyena sucks balls. But why cant I get more from my time. Why doesnt my money have more options. Does going without really contribute. Does additional vurdens and alternate focus create a better game experience than if they wetent there?
Whose prefference ate we ultimately embracing?
You are welcome for my leadership
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Void Echo
KNIGHTZ OF THE ROUND
2161
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Posted - 2013.11.15 09:11:00 -
[34] - Quote
HYENAKILLER X wrote:Take me seriously? Find me on the battlefeild alone and not take me seriously.
The reality of your comments are that they are not applicable. What advantage is there in having to budget your fights when your goal and core game experience is supposed to be join a corp, purchase districts, defend yours and take others but 70% of your player base simply (&barely gets by) budgetting suits?
If isk is going to basically be thee core focus I want more from it. Everyone wants more from it. Is dust really teaching me to do more, and worry more but get less and do less with my time and money?
And why would bpos of protos have to be insanely expensive? Look at how much isk pc's are. Does that solve anything? Does that increase value of it on any level? 70% of the player base wouldnt know. Costs to much. The other 30% is clearly mixed.
I want you to think about 1 thing. With all the money you can spend on this game, why is isk the deciding factor in the end.
You can yell skill all you want. You can yell risk all you want. Chant market and hyena sucks balls. But why cant I get more from my time. Why doesnt my money have more options. Does going without really contribute. Does additional vurdens and alternate focus create a better game experience than if they wetent there?
Whose prefference ate we ultimately embracing?
ok on that part, you fail to realize that Dust 514 only has like 5% of the content CCP has promised us in the past year, I think that's your main problem, too impatient.
this is a game of thinking, intellect and strategy, not just mindless grunts shooting guns (although you wouldn't see that when you look at 95% of the community).
CCP made this game and is still updating it, CCP are the makers of EVE online, one of the hardest games ever, they are making dust with 95% of the eve concepts in mind, they aren't going to make this into a call of duty clone, if they did, dust would be a complete failure.
also, il look for you on the battlefield, I have over 3x the SP you have total, and iv been playing this game for over a year, il definitely kill you one on one.
Youtube
Closed Beta (Tanker) Vet
Level 2.1 Forum Warrior
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Luna Angelo
We Who Walk Alone
79
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Posted - 2013.11.15 09:13:00 -
[35] - Quote
HYENAKILLER X wrote:Take me seriously? Find me on the battlefeild alone and not take me seriously.
The reality of your comments are that they are not applicable. What advantage is there in having to budget your fights when your goal and core game experience is supposed to be join a corp, purchase districts, defend yours and take others but 70% of your player base simply (&barely gets by) budgetting suits?
If isk is going to basically be thee core focus I want more from it. Everyone wants more from it. Is dust really teaching me to do more, and worry more but get less and do less with my time and money?
And why would bpos of protos have to be insanely expensive? Look at how much isk pc's are. Does that solve anything? Does that increase value of it on any level? 70% of the player base wouldnt know. Costs to much. The other 30% is clearly mixed.
I want you to think about 1 thing. With all the money you can spend on this game, why is isk the deciding factor in the end.
You can yell skill all you want. You can yell risk all you want. Chant market and hyena sucks balls. But why cant I get more from my time. Why doesnt my money have more options. Does going without really contribute. Does additional vurdens and alternate focus create a better game experience than if they wetent there?
Whose prefference ate we ultimately embracing? We are embracing the preference of people who want a DIFFERENT style of FPS. The advantage of budgeting your fights is that, if it were real and we had this technology in the real world, we'd lose our gear. BPO's are blueprints, things we can make items with. That is the reality here. That is why BPO's are infinite. And besides, you never answered my question. How would making proto gear free reduce protostomps? I know for a fact if they were free I'd use them, I'd join the protostomp brigade. As would nearly everyone who has made it to proto level.
EDIT: HYENA, what do you use in combat? I'm just wondering if you've tried protostomping and lost money....
I am the Horseless Headsman.
Director and COO of We Who Walk Alone
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HYENAKILLER X
TEAM SHINOBI
327
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Posted - 2013.11.15 09:31:00 -
[36] - Quote
Im no champ but if you ask players theyll tell you im decent.
Bpos for proto gear is killing 3 birds with 1 stone. First by leveling the playing feild by taking isk out of the equation. Secondly that isk can go towards districts and corps where the true end game is. Third, do you really care if everyone has proto? Isnt that the purest expression this game offers? Shouldnt " taking a knee" be an option?
We will merge with eve eventually. What if we want ships? Is the answer really hoing to be tough s*** buy a suit?
Why not promote individual district ownership and be part of an optional collective state based on race with defence assistance. Something more for isk and aurum?
And I dont make money going proto, but I dont get stomped either.
You are welcome for my leadership
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Luna Angelo
We Who Walk Alone
80
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Posted - 2013.11.15 09:49:00 -
[37] - Quote
HYENAKILLER X wrote:Im no champ but if you ask players theyll tell you im decent.
Bpos for proto gear is killing 3 birds with 1 stone. First by leveling the playing feild by taking isk out of the equation. Secondly that isk can go towards districts and corps where the true end game is. Third, do you really care if everyone has proto? Isnt that the purest expression this game offers? Shouldnt " taking a knee" be an option?
We will merge with eve eventually. What if we want ships? Is the answer really hoing to be tough s*** buy a suit?
Why not promote individual district ownership and be part of an optional collective state based on race with defence assistance. Something more for isk and aurum?
And I dont make money going proto, but I dont get stomped either.
You want a ship? Play EVE. Do I care if everyone has proto? No. Do I care that everyone has proto with no risk of losing ANYTHING? Yes. PC is NOT the only endgame this game will have. There is the changes to FW, PvE, etc. Individual district ownership will be possible eventually, but that is WAY in the future. And "leveling the playing field" is counter-intuitive. CCP has stated in the past "PvP is inherently unbalanced". If I'm better than the guy shooting at me, I want him to fear dying. Your statement removes that. And you STILL haven't answered my question. The new people can't use these BPO's because they do not have the SP. How will that help even the playing field?
I am the Horseless Headsman.
Director and COO of We Who Walk Alone
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Broonfondle Majikthies
Bannana Boat Corp Relentless Heroes Alliance
431
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Posted - 2013.11.15 09:59:00 -
[38] - Quote
ISK is behind the entire risk - reward system.
Without an investment in game currency when you deploy a suit / weapon / vehicle you are making the risk to the profit of the match. With forge gunners, RE's, Snipers and orbitals or just plain good gameplay you can be brought low, but the equipment will also make you hit harder and take more damage, effect the battle more intensely and reward you accordingly.
The old stock BPO's were ok, they were only basic gear at best, but I can see how it was clogging up the system. BPO's were everywhere and the system was flawed - they were effective but no risk was assigned. I only got 2 specifically cus they were unique or pretty
Proto BPO's would totally undermine the system. Where is the balance? at least at the moment when the protostomper is brought low you get the satisfaction of knowing it cost him a sizable chunk of profit on the match (and if you did it in basic gear then its even more satisfying )
Balancing your ISK is part of the game. Play the role. Your an immortal mercenary hired to do a job - KDR should be meaningless. If you go in your best gear and get blasted don't cry about it. You signed up for the contract amount and knew the risks. Hell we get paid either way. The ISK you earn is your own, not your Corp, they get a cut but they're not entitled to more.
Now if they could do something to get snipers out of the redzone so they can stop messing up the system it'd be peachy
"We demand rigidly defined areas of doubt and uncertainty!"
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Kasote Denzara
A Vulture
771
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Posted - 2013.11.15 10:26:00 -
[39] - Quote
Spoiler: There is no "end game" in New Eden, not even in Dust 514. You fight until you lose the will to do so and then you leave. That's it. This is one of the "freedoms" that is part of New Eden. You do what you want with consequences. I don't know if you realize it, but... Planetary Conquest is meaningless. All it really is... is simply an ISK generator. People use it to fund their advances in public games with it against militia and standard people because it's a crutch, a way to makeup for the lack of ability.
"But I trained for it!" I trained to be a heavy with 1200+ eHP and a nearly maxed out weapon (no rapid reload, I'm 'fraid, since I like having that opening), but I don't ******* use it against anything lesser than those worthy. If I went against that, I'd be no better than those I slay. Every single person I know that has been in PC travels in a pack of at least three, if not six, donning full proto. The fact that they are doing this isn't the (moral) problem for me. It's the fact it takes that many to go against new bloods and unorganized randoms, otherwise they'd get stomped out.
I own plenty of BPOs, but not because they are cost-efficient, but instead of the fact I am a collector. That is what I do. My "end game" will be realized when I have collected one of everything. Not FW. Not PC. Both are meaningless and worthless to me. For someone else, this may be another story. Maybe you care about virtual stats that have zero impact on reality, maybe you don't. Maybe you like to kill Amarrians to help your Minmitar allies (I do!), that's all you.
BPOs eliminate all sense of risk. I run them all the times because the ones I have are standard. My standard gear is actually slightly amped advanced gear because of all my investments. There are six weapons that I can use at proto level (on this character), each with at least prof. 3 in them, if not 4. That literally makes all my standard weapons of those superior in nearly every way compared to a "fresh" standard. In a sense, I'm not fighting fair either, but I have enough dignity to be level with the new bloods trying to play.
So, no. Go kitten yourself. There will never be BPO protogear.
"But why do you run BPOs if not for money?!" I give people ISK just because I can. If I get a match where I get a 200k+ gain, I hand off 100k to someone I met in the match. ISK is meaningless to me. There's very little that's interesting to me in this game and collecting keeps me sane as time passes. I also like to look for bugs.
If you think Plasma Rifles take skill to use and are fine as they are, you are the problem.
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Tech De Ra
Electronic Sports League
151
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Posted - 2013.11.15 10:32:00 -
[40] - Quote
You believe you speak for most players when you say bpo's should be proto suits
As someone who own's most of the BPO's that have ever existed, I believe I speak for all the sane players when I say this would be the worst possible thing to do to them, even worse than if they were all removed.
Proto suits are extremely cost inefficient suits and 2 deaths in a match generally result in a loss of isk after the match rewards, making the suit unlimited use would make it the most cost efficient suit in the game, completely removing the risk involved in using them
Tech De Ra // Electronic Sports League Games Co-ordinator
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boba's fetta
Operation Clone Shield
116
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Posted - 2013.11.15 10:57:00 -
[41] - Quote
there should be bpo's of every item ingame except for faction and officer gear. BUT on the condition that it requires matieral to make.
people running free protogear is hugly bad for the game. nope nope nope.
you want isk out of the game what the flying **** just get out. |
HYENAKILLER X
TEAM SHINOBI
328
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Posted - 2013.11.15 15:51:00 -
[42] - Quote
The reality is some people just arent being honest. Infact some of you are blatently instatutionalized. At no time has anyones enjoyment increased from risking isk. Making it out like we are all willfully gambling is a bit overboard. The gamble is the burden. The gamble is the true deterant from bigger and better objectives. The gamble allows bigger, better armed corps to pubstomp at will. Isk is a limitation in many ways. Its an ideal starter system for sure. But the maturation of the player and the experience should not rely on isk. I guess what we all like to do is spend a lot of time using lesser weapons on a longer time line because thats the real fun in the game.
I love the complex suit design. The community is great. But when I play 20 games and have only 2 close fun ones whats the point. As a player I only want to pubstomp the pubstompers. I dont want to run down poorly armed players in a proto race. I want a truly competitive match and thats not happening and the emphasis on isk has a lot to do with it.
You are welcome for my leadership
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Vespasian Andendare
Subsonic Synthesis RISE of LEGION
545
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Posted - 2013.11.15 16:15:00 -
[43] - Quote
Death is a serious matter.Gäó
That means that things will matter when you die; they'll have a cost associated with dying. BPOs totally and utterly wreck this idea, and there's no getting around that.
The question everyone should be asking, though, is if, as CCP has stated, BPOs would hurt the upcoming in-game economy, how will militia BPO suits be affected? I mean, CCP removed militia grade (and now all the standard-grade AUR-bundle) BPOs, because they were having an effect with CCP's intended isk sink/generation. Well, given that everyone has 5 free suits, what is to stop people from just running those free militia sets exclusively and wrecking the economy? And if those wreck the economy--and will still be present--then why not just have kept the other BPOs in? How is "customized" militia-grade AUR BPO suit different than a free starter one?
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