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calisk galern
BurgezzE.T.F Public Disorder.
1156
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Posted - 2013.10.30 17:14:00 -
[1] - Quote
...to get to the center of a heavy suit?
is it past 5 or 6 yet?
in the future it will just be faster to make them immune to sniper fire |
Smooth Assassin
Stardust incorporation
313
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Posted - 2013.10.30 17:18:00 -
[2] - Quote
Lol think you can take down 1000 EHP?
Assassination is my thing.
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Vitharr Foebane
Blood Money Mercenaries
164
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Posted - 2013.10.30 17:23:00 -
[3] - Quote
Smooth Assassin wrote:Lol think you can take down 1000 EHP? try 1200 before plates. I'd prefer a HMG fix or new mid range weapon(heavy laser), but ill take any buff i get these days.
Dedicated fattie in need of new heavy content.
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DJINN Marauder
Ancient Exiles
2351
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Posted - 2013.10.30 17:25:00 -
[4] - Quote
Thales takes 2 shots to down a 1000 EHP Heavy.
GôÉGô¥GôÿGô£Gôö > GôÉGô¢Gô¢
Gÿà¿When will dust get better?Gÿà
Forum Warrior LV. 2
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calisk galern
BurgezzE.T.F Public Disorder.
1156
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Posted - 2013.10.30 17:26:00 -
[5] - Quote
DJINN Marauder wrote:Thales takes 2 shots to down a 1000 EHP Heavy.
heavies have higher then 1000 ehp already.
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Kira Lannister
Ancient Exiles
1734
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Posted - 2013.10.30 17:27:00 -
[6] - Quote
DJINN Marauder wrote:Thales takes 2 shots to down a 1000 EHP Heavy.
Half a thales shot to down a scout :D
"The Ancient Templars will guard fearlessly the people, the land and the heavens of the empire."
Book of Exiles 1:3
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DJINN Marauder
Ancient Exiles
2356
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Posted - 2013.10.30 17:29:00 -
[7] - Quote
calisk galern wrote:DJINN Marauder wrote:Thales takes 2 shots to down a 1000 EHP Heavy. heavies have higher then 1000 ehp already. So then it'll take 3 shots
GôÉGô¥GôÿGô£Gôö > GôÉGô¢Gô¢
Gÿà¿When will dust get better?Gÿà
Forum Warrior LV. 2
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Kira Lannister
Ancient Exiles
1736
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Posted - 2013.10.30 17:30:00 -
[8] - Quote
calisk galern wrote:DJINN Marauder wrote:Thales takes 2 shots to down a 1000 EHP Heavy. heavies have higher then 1000 ehp already.
1012 ehp, forgive djinn marauder, he is too busy murdering the heavies instead of caring about them.
You see, he used to be a feared heavy many millennium ago, but then ccp messed with HMGs.
Then he got all sad face and stopped eating. So he lost weight! Like alot. He is not skinny as a scout, he represses his rage about being a former fatty by murdering them with a shotgun.
It's a projected self hatred kind of thing. I imagine he is becoming mad right now.
"The Ancient Templars will guard fearlessly the people, the land and the heavens of the empire."
Book of Exiles 1:3
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Aramis Madrigal
SVER True Blood Public Disorder.
54
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Posted - 2013.10.30 17:51:00 -
[9] - Quote
3-4 rounds to the body from a sniper rifle seem about right for what it should take to down a heavy (2-3 for a med). I think the issue is that the only viable weapon for a sniper is an officer weapon (Thales). You'll never hit enough follow up shots with a charge to make much of a difference to a decent heavy on a high point and the standard and tac proto sniper rifles don't do enough damage to scare anyone. Increasing the meta-level of the proto level sniper rifles by one with a commensurate increase in damage (I think sniper rifles and swarms are one meta-level lower at proto level than any other light weapon) might be enough. A small buff to head shot damage to incent accuracy would be nice too.
-Aramis |
Xocoyol Zaraoul
Superior Genetics
1299
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Posted - 2013.10.30 18:01:00 -
[10] - Quote
Considering the heavies head is the size of a microwave, just go for the ridiculously easy headshots... It's not like the heavy can even move fast... The bloody things move so slow that you can double-tap or even triple-tap headshots into the fatasses with a proto tactical... That will get anyone's attention.
Reading the forums detracts from overall enjoyment of the game
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calisk galern
BurgezzE.T.F Public Disorder.
1156
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Posted - 2013.10.30 18:06:00 -
[11] - Quote
Xocoyol Zaraoul wrote:Considering the heavies head is the size of a microwave, just go for the ridiculously easy headshots... It's not like the heavy can even move fast... The bloody things move so slow that you can double-tap or even triple-tap headshots into the fatasses with a proto tactical... That will get anyone's attention.
head shots on heavies are actually surprisingly smaller then you would think based on the models, also when they are angels at you their giant shoulder clip and cover the head despite appearing to have a clear shot.
speaking as someone that pops more heads then the average joe( as is required in this game as a sniper ), hitting the heavies heads is no easier then anyone elses, especially not at 180-300 meters where their head is a pixel the same as anyone else. |
Doc Noah
Algintal Core Gallente Federation
795
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Posted - 2013.10.30 18:08:00 -
[12] - Quote
4-5 shots with std sniper gets the job done. Also they'll do a little jumping dance for you. |
General John Ripper
MoIden Heath PoIice Department EoN.
11426
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Posted - 2013.10.30 18:09:00 -
[13] - Quote
http://www.youtube.com/watch?v=Iuf2b9wkZR4
Dust 514's #1 Forum Warrior
Founder of the Forum Warrior Club
King of Tacos
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Atiim
Living Like Larry Schwag
465
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Posted - 2013.10.30 18:28:00 -
[14] - Quote
If you can't kill a heavy with a Thales, your doing it wrong.
If you can't solo me w/MLT AV, or if you get shot by infantry, it's your fault
-Tanker's Logic
(New ones everyday!)
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Aramis Madrigal
SVER True Blood Public Disorder.
54
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Posted - 2013.10.30 18:35:00 -
[15] - Quote
Xocoyol Zaraoul wrote:Considering the heavies head is the size of a microwave, just go for the ridiculously easy headshots... It's not like the heavy can even move fast... The bloody things move so slow that you can double-tap or even triple-tap headshots into the fatasses with a proto tactical... That will get anyone's attention.
I think it is unlikely that anyone can reliably hit three headshots in quick succession against a decent heavy at range. Moreover, that seems like an unreasonable expectation if that is the minimum level of skill needed for efficacy.
-Aramis
P.S. Will 3 headshots kill a bricked out heavy with maxed skills? A Kal tac with full skills will do ~275-300 damage (times multiplier) with 3-4 complex damage mods. I don't play a heavy, so how high can you get their eHP pool with the incoming buff? |
Eris Ernaga
DUST University Ivy League
616
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Posted - 2013.10.30 18:36:00 -
[16] - Quote
calisk galern wrote:...to get to the center of a heavy suit?
is it past 5 or 6 yet?
in the future it will just be faster to make them immune to sniper fire
2 ***** 4 complex light damage modifiers thales sniper rifle pew pew they dead didn't even take head shots
oh yes and pro. 3
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Aramis Madrigal
SVER True Blood Public Disorder.
54
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Posted - 2013.10.30 18:37:00 -
[17] - Quote
Atiim wrote:If you can't kill a heavy with a Thales, your doing it wrong.
I think the issue is that suppresion of a heavy on a tower absolutely requires a Thales. If there was a means for producing or trading officer weapons, tis wouldn't be as much of an issue. |
calisk galern
BurgezzE.T.F Public Disorder.
1156
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Posted - 2013.10.30 18:57:00 -
[18] - Quote
you know what all other weapons don't need to kill heavies....officer weapons. |
Vulpes Dolosus
Neanderthal Nation Public Disorder.
154
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Posted - 2013.10.30 18:58:00 -
[19] - Quote
ITT: snipers QQing the prospect that it may take skill to get off more than one shot on the slowest moving target in the game...
Dropship Specialist: AKA Clinically Insane
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Iron Wolf Saber
Den of Swords
9787
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Posted - 2013.10.30 18:58:00 -
[20] - Quote
3
CPM 0 Secretary
Omni-Soldier Specialist
Current Theme \\= Minmatar Assault and Logistics =// Unlocked.
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calisk galern
BurgezzE.T.F Public Disorder.
1156
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Posted - 2013.10.30 19:02:00 -
[21] - Quote
Vulpes Dolosus wrote:ITT: snipers QQing the prospect that it may take skill to get off more than one shot on the slowest moving target in the game...
if they are forge gunning or sniping from a roof, you gennerally don't get three shots on anything before they get out of the way or in really bad situations instant kill you with their superior sniper rifle called a forge gun.
guess i could go after them with an assault drop ship...but oh wait those are gone too. |
Aramis Madrigal
SVER True Blood Public Disorder.
54
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Posted - 2013.10.30 19:15:00 -
[22] - Quote
Vulpes Dolosus wrote:ITT: snipers QQing the prospect that it may take skill to get off more than one shot on the slowest moving target in the game...
You'd think I could get a little love from a dropship pilot . I'm fine with having to hit a head shot and then a quick follow up shot to kill a heavy. My problem is that without a Thales I'm left with two bad options: 1. Adequate damage to do the job, but a ROF that is too slow (charge). 2. Adequate ROF to do the job, but not enough damage. (everything else). This really isn't much of an issue in anything but PC.
-Aramis |
Fox Gaden
Immortal Guides
1464
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Posted - 2013.10.30 19:20:00 -
[23] - Quote
calisk galern wrote:...to get to the center of a heavy suit?
is it past 5 or 6 yet?
in the future it will just be faster to make them immune to sniper fire Head Shot them. Their head is the size of a microwave and they move slowly.
Immortal Guides, supporting knowledge dissemination in New Eden since August 31, 2013.
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Panoscape
BurgezzE.T.F Public Disorder.
150
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Posted - 2013.10.30 19:22:00 -
[24] - Quote
It's all about where you're perched to kill the tower camping heavy. If you're a good DS pilot, you can get to places that look down or across of the towers...
Been sniping lately since my heavy/hmg is now only good in limited places. Having fun learning movement patterns and bottlenecks of all the red marching ants... lining up to be taken out. |
Disturbingly Bored
The Strontium Asylum
935
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Posted - 2013.10.30 19:30:00 -
[25] - Quote
Doc Noah wrote:4-5 shots with std sniper gets the job done. Also they'll do a little jumping dance for you.
From an ******* Forge Gunner:
If you're shooting at me, and I am facing you, don't sit still. A sniper who gives away his position and continues to sit like a block of wood is the easiest FG kill in the game.
Snipers who shift position unpredictably, however, make me want to throw my controller into the television...
¶Gêƒ__ Gò«
Gû¿GûêGûêGûêGòáGëíGëíGëíGû¬ « GÇó GÇó GÇó GÇó GÇó GÇó GÇó GåÆFAT GATGåÉ pÇûGûôGûôGûôGûôGûôGûôGûôGûôGûôGûæpÇùForum Warrior LV 0 (900/1000XP)
¯Gò¦pÇôpÇù
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Outer Raven
Capital Acquisitions LLC Public Disorder.
14
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Posted - 2013.10.30 19:41:00 -
[26] - Quote
I've found that sniping outside of PC be it heavies, etc., is manageable an sometimes your best served to just stripping health with pot shots to make easy targets. In PC however or the occasional Proto squad in FW is where you see how gimped the sniper rifle has become.
Most people run tanked logi suits or the equivalent if they are serious about winning meaning they can take your shot (no matter where its placed get to cover an fully regen) meaning your presence is all but useless for slaying. At worst you can steal kills, at best relay information but a good squad doesn't need a sniper for this. An since most serious engagements are now happening in enclosed areas even that fly's out the window.
But I digress just a few thoughts on the matter, I like others have adapted to the flow of the game. However I don't think an officer weapon should be the answer when that's not the case for any other weapon. Hell I've been hear for a ""while"" an still have yet to get one Thale to drop, yet i'm a dedicated sniper.
Gû¦Gû+ Outer Raven /// Sniper /// Head Hunter Gû+Gû¦
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Panoscape
BurgezzE.T.F Public Disorder.
150
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Posted - 2013.10.30 20:11:00 -
[27] - Quote
Outer Raven wrote: Hell I've been hear for a "" while"" an still have yet to get one Thale to drop, yet i'm a dedicated sniper.
Bummer... I'm a heavy mostly and I have 45 thales waiting for me when I hit P3. I'm at P1 now so in a week or two I'll be Thalin' it. Sure wish they'd get the market working so I could unload the stuff I don't use.
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Outer Raven
Capital Acquisitions LLC Public Disorder.
16
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Posted - 2013.10.30 20:52:00 -
[28] - Quote
Panoscape wrote:Outer Raven wrote: Hell I've been hear for a "" while"" an still have yet to get one Thale to drop, yet i'm a dedicated sniper. Bummer... I'm a heavy mostly and I have 45 thales waiting for me when I hit P3. I'm at P1 now so in a week or two I'll be Thalin' it. Sure wish they'd get the market working so I could unload the stuff I don't use. The market will definitely bring some very interesting results.
Gû¦Gû+ Outer Raven /// Sniper /// Head Hunter Gû+Gû¦
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Everything Dies
Chatelain Rapid Response Gallente Federation
190
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Posted - 2013.10.30 21:12:00 -
[29] - Quote
Kira Lannister wrote:DJINN Marauder wrote:Thales takes 2 shots to down a 1000 EHP Heavy. Half a thales shot to down a scout :D
Pretty sure the wind from a passing shot from a Thales would take down a scout.
Life is killing me.
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Roldrage
The Plasma Cannon Doctrine
232
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Posted - 2013.10.30 21:19:00 -
[30] - Quote
1, 2, 3. 3 sniper shots.
Founder of the Cannon Fever chat channel for plasma cannon users, join now for fun plasma related times!
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Justin Tymes
Dem Durrty Boyz Public Disorder.
465
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Posted - 2013.10.30 21:32:00 -
[31] - Quote
If I set up 2 Triage Hives, I'm casually tanking Sniper rounds while supporting the team with Assault MD fire in a Logi suit. So if a heavy is supported, you will not remove him unless you one-shot him. |
Vulpes Dolosus
Neanderthal Nation Public Disorder.
154
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Posted - 2013.10.30 21:36:00 -
[32] - Quote
calisk galern wrote:if they are forge gunning or sniping from a roof, you gennerally don't get three shots on anything before they get out of the way or in really bad situations instant kill you with their superior sniper rifle called a forge gun.
guess i could go after them with an assault drop ship...but oh wait those are gone too.
Aramis Madrigal wrote:You'd think I could get a little love from a dropship pilot . I'm fine with having to hit a head shot and then a quick follow up shot to kill a heavy. My problem is that without a Thales I'm left with two bad options: 1. Adequate damage to do the job, but a ROF that is too slow (charge). 2. Adequate ROF to do the job, but not enough damage. (everything else). This really isn't much of an issue in anything but PC.
-Aramis
I've yet to receive sniper support while flying in a dropship. That's not to say that it's not useful or doesn't happen, I may just have bad luck.
Anyway, the reason I'm not supporting sniping at tower forgers is because I'm expecting a forge gun range nerf similar to the swarm launcher nerf. This means that they'll be "area denial" rather than "map denial." This would mean that a forger up very high (such as on the towers of the Line Harvest map (the one with the six towers)) wouldn't be able to do much from up there besides some point minute defense of the nearest objective and shooting a dropship that gets too close, so it wouldn't be too useful. This, plus the reduced splash damage and hopefully a little shot inaccuracy will make forge sniping much more difficult and, in my opinion, not much to worry about.
Dropships aside, the goal isn't always to kill the forge gunner, but to keep them from forge gunning (i.e. backing away from the edge). If you get 2-3 hits with a Kalaakiota tac (one head shot and a few follow ups), that forger is going to back away until his shields and armour regen, which, though it doesn't kill him, effectively nullifies him, which is the goal.
So I'm in favor of the heavy ehp buff (if they make a few small changes to the forge). Real heavies, the ones that get down and dirty on the frontline, need this, and I'm not going to let a few scrub sniping wannabes ruin that for them.
(As an aside, it is virtually impossible to kill a competent forge gunner with an assault dropship. At proto missiles, it takes GëÑ2 direct hits to kill just the frame, and more than 4 for splash, not to mention that he'll be shooting you (and only takes 2-3 hits to kill most dropships) and knocking you around, taking up more time, and the fact that you can't really see over the nose of your ship at what you're targeting. Your best bet is to just runaway and hotdrop a few infantry to take him out, which is what I'll be doing until my beloved Python returns to me. )
Dropship Specialist: AKA Clinically Insane
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Poonmunch
Sanguis Defense Syndicate
514
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Posted - 2013.10.30 21:47:00 -
[33] - Quote
One shot and 3 complex damage mods on a charged sniper rifle will put fatty in the grave with a head hit.
Two, sometimes three shots if you only hit fatty's tummy. But fatty is as slow as a guy with extra chromosomes, so I find that the charge times aren't usually an issue.
Then there is the Thales, the love of my life. She can ventilate fatty pretty fast.
Munch
What if the hokey pokey really is what it's all about?
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calisk galern
BurgezzE.T.F Public Disorder.
1161
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Posted - 2013.10.31 12:34:00 -
[34] - Quote
Poonmunch wrote:One shot and 3 complex damage mods on a charged sniper rifle will put fatty in the grave with a head hit.
Two, sometimes three shots if you only hit fatty's tummy. But fatty is as slow as a guy with extra chromosomes, so I find that the charge times aren't usually an issue.
Then there is the Thales, the love of my life. She can ventilate fatty pretty fast.
Munch
nope it doesn't, the only charged head shots that kill heavies are currently the militia ones with sub 850 hp, and after the next change that will be nobody |
DS 10
1141
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Posted - 2013.10.31 12:37:00 -
[35] - Quote
My Proto suit will have over 1450 HP. You do the math.
DS The Drunk Heavy
Founder of DRUNK NIGHT
YOUTUBE
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lrian Locust
DUST University Ivy League
263
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Posted - 2013.10.31 16:45:00 -
[36] - Quote
calisk galern wrote:head shots on heavies are actually surprisingly smaller then you would think based on the models. That's because they have no neck. ;) |
lrian Locust
DUST University Ivy League
263
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Posted - 2013.10.31 16:48:00 -
[37] - Quote
Doc Noah wrote:4-5 shots with std sniper gets the job done. Also they'll do a little jumping dance for you. I've heard that a max buffed has 1595 eHP. He'd need 9 shots from a militia sniper rifle (without bonuses) to take down.
With the heavy boost coming up next week, this might become more. :S
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lrian Locust
DUST University Ivy League
263
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Posted - 2013.10.31 16:50:00 -
[38] - Quote
Aramis Madrigal wrote: P.S. Will 3 headshots kill a bricked out heavy with maxed skills? A Kal tac with full skills will do ~275-300 damage (times multiplier) with 3-4 complex damage mods. I don't play a heavy, so how high can you get their eHP pool with the incoming buff? I've heard the current max eHP is 1595, without the upcoming buff. So 3 headshots is not enough. :S |
lrian Locust
DUST University Ivy League
263
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Posted - 2013.10.31 16:52:00 -
[39] - Quote
Eris Ernaga wrote:calisk galern wrote:...to get to the center of a heavy suit?
is it past 5 or 6 yet?
in the future it will just be faster to make them immune to sniper fire 2 ***** 4 complex light damage modifiers thales sniper rifle pew pew they dead didn't even take head shots oh yes and pro. 3 4 complex damage mods & a rare officer weapon isn't a fit that many people have laying around. The Thales is vastly superior over the other sniper rifles.
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lrian Locust
DUST University Ivy League
263
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Posted - 2013.10.31 17:16:00 -
[40] - Quote
DS 10 wrote:My Proto suit will have over 1450 HP. You do the math. OK, here goes, with a proto Kaalakiota sniper rifle (meta level 8), no buffs:
- 1,405 HP / 194.5 damage/shot = 8 shots (suppose you don't regenerate)
- time between shots = 7 x 0.6 seconds = 4.2 seconds
- reload time = 4 seconds after 3 shots = 2 reloads = 8 extra seconds
So, getting rid of you would cost 8 shots, 2 reloads, 12.2 seconds and 27% of the sniper's ammo. Unless you regenerate, or the sniper misses. On the other hands, 5 consecutive headshots will do as well :)
Guess you've got better things to worry about!
By the way, this also debunks this statement at the Dust Wiki: "Unless facing a high-level Sentinel Dropsuit that is armour tanking, a head-shot will always kill the target." |
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Aramis Madrigal
SVER True Blood Public Disorder.
62
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Posted - 2013.10.31 17:48:00 -
[41] - Quote
lrian Locust wrote:Eris Ernaga wrote:calisk galern wrote:...to get to the center of a heavy suit? is it past 5 or 6 yet? in the future it will just be faster to make them immune to sniper fire 2 ***** 4 complex light damage modifiers thales sniper rifle pew pew they dead didn't even take head shots oh yes and pro. 3 4 complex damage mods & a rare officer weapon isn't a fit that many people have laying around. The Thales is vastly superior over the other sniper rifles.
Yet it is the only fit that is really viable for sniping in PC matches. I'm not concerned that one of my chosen specialties requires a high degree of accuracy to be viable and I don't want to be able to one-shot everything. My chief concern is that my being effective is predicated almost entirely on being able to protect my small and slowly diminishing stock of a rare officer weapon. At the highest end, effective health outpaces sniper rifles, marginalizing their ability not only to kill, but to influence behavior. This is part of why forge sniping is so attractive; it has true alpha strike capability. Again, I don't have a problem with this, but it seems reasonable that snipers should be one of the counters to man portable anti-material weapons. Man portable heavy weapons have always been an attractive target for snipers (i.e. carrying the mortar wasn't a really popular job in the VC).
-Aramis |
Aramis Madrigal
SVER True Blood Public Disorder.
62
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Posted - 2013.10.31 17:49:00 -
[42] - Quote
Roldrage wrote:1, 2, 3. 3 sniper shots.
Owl voice? |
lrian Locust
DUST University Ivy League
263
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Posted - 2013.10.31 18:19:00 -
[43] - Quote
Aramis Madrigal wrote:I'm not concerned that one of my chosen specialties requires a high degree of accuracy to be viable and I don't want to be able to one-shot everything. I totally agree. Heavies shouldn't be killed too quickly by sniper fire. Still, I think proto sniper rifles need to have more alpha power.
That why I'd like to see a more one-hit-kill oriented sniper rifle, with a very long reloading time, charging time as the Charge, and as powerful as the Thales, but with only one shot. Kills most medium frames if hit, but once you miss, you won't get a second shot. This would make the sniper more inline with the traditional OHK-sniper, but it would also make the weapon almost useless in close combat and for sniping duels.
Just another tactical choice for snipers.
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Niuvo
NECROM0NGERS
687
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Posted - 2013.10.31 18:30:00 -
[44] - Quote
Does the ishukone sniper need a buff? It's a damn proto weapon!
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calisk galern
BurgezzE.T.F Public Disorder.
1162
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Posted - 2013.10.31 18:37:00 -
[45] - Quote
Niuvo wrote:Does the ishukone sniper need a buff? It's a damn proto weapon!
imo yes it's a very crappy sniper rifle. |
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