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Doc Noah
Algintal Core Gallente Federation
739
|
Posted - 2013.10.24 20:13:00 -
[31] - Quote
Vinsarrow wrote:XD you are ridiculous make the Logi's the obvious medic's on the feild in full GOLD colored fittings weaker so the enemy can say "THEIRS THE MEDIC, TAKE HIM DOWN" & the mdeic being sad on HP because you demanded a NERF gets killed in seconds. If you recall Logi's at the beginning had only 1 weapon slot & weren't too greatly.... editable now they're stronger & can fight off the enemy who wants a Medic with Minmitar Scout 77 Armor & 100 some sheild, 3 module slots, & 1 weapon slot umm no one LOL
As I said before, why is the only healer on the team out in the open knowing full well people are gonna target him first? If people can protect an HAV from AV, why cant the people protect their own logi? Or better yet what compels the logi to go into the frontline on a suicidal heal run? |
RydogV
Shadow Company HQ
484
|
Posted - 2013.10.24 20:25:00 -
[32] - Quote
Tolen Rosas wrote:u still havent explained why if u keep all the equip slots the same a caldari logi cant be a logi with 3 highs 2 lows and 350 cpu and 78 pg, the gallente cant with 2-3 and 390 and 78 pg , the minny with 4-1 390 and 78 pg and and the amarr cant with 2-2, 390 cpu and 72 pg.
thats one less than the assault of the same class and its plenty.
This is hilarious. Have you even looked at the base HP for Logistics suits? 4 highs and 1 low on a Minmater Logi Proto that only starts with base Shield of 90 and base Armor of 150? Yeah go !@#$ yourself.
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Vinsarrow
New Eden Blades Of The Azure
16
|
Posted - 2013.10.24 20:31:00 -
[33] - Quote
Doc Noah wrote:Vinsarrow wrote:XD you are ridiculous make the Logi's the obvious medic's on the feild in full GOLD colored fittings weaker so the enemy can say "THEIRS THE MEDIC, TAKE HIM DOWN" & the mdeic being sad on HP because you demanded a NERF gets killed in seconds. If you recall Logi's at the beginning had only 1 weapon slot & weren't too greatly.... editable now they're stronger & can fight off the enemy who wants a Medic with Minmitar Scout 77 Armor & 100 some sheild, 3 module slots, & 1 weapon slot umm no one LOL As I said before, why is the only healer on the team out in the open knowing full well people are gonna target him first? If people can protect an HAV from AV, why cant the people protect their own logi? Or better yet what compels the logi to go into the frontline on a suicidal heal run?
You proved a few of my points, the healer can stay back if he or she wants but if the Logi. wants to help fight off the enemy because they're needed to do so immediately or if your in PC or FW for example healing back where it's safe isn't going to happen or because the Logi. want to be on the frontline to aid in pushing back the enemy & healing those on the frontline immediately for needed WP then they should be able to do so, also if people can guard they're Logi. why don't they everyone including the enemy knows what a Logi. looks like he's in full GOLD consider that deeply, Also they do suicidal heal runs probably for WP 60 WP per revive which can go towards a orbital if your on a squad |
Meeko Fent
expert intervention Caldari State
1271
|
Posted - 2013.10.24 20:38:00 -
[34] - Quote
Fizzer94 wrote:Meeko Fent wrote:Normalize the hi and low slots between assault and logi suits.
Replace current blanket bonus (Passive armor rep) with something that actually pertains to logi'ing (Equipment effiecency, CPU and PG reduction) as to make up for less slots for CPU and PG mods.
The two suits should be equals in EHP(one or two AR bullets difference) with sidearms, and equipment being the main difference between the two.
BTW, logis move MARGINALLY slower then assaults of the same level. They already are only 1 or 2 AR bolts away from having equal max health. The stupid "Logi>Assault" myth is wrong, plain and simple. Also, the max health argument is stupid too, Minny suits have the lowest possible max health, but Minny Assault suits make some of the best assault suits. Do you know why they make some of the best assault suits? They move fast. EHP isn't everything. 1. The proto logi and proto assault of the Caldari can have 2 more plate, and one more extender then the assault. So, about 300 HP difference. Balanced, right? The one that doesn't need to be having shot at
2. The proto med frames of the Gallente also have a HP difference. The logi has 200 more hP
3. While an minmatar may move faster, but what does that matter? I can call in a 27k LAV and move faster, but what does that matter if I can get there fast if I have a LAVfull of scouts? Get LAV, shove full of logis, attack obby, revive dead logis wash rinse repeat.
The slower logi matters not, when you have 300 more HP, and can just use a LAV to get around that |
RydogV
Shadow Company HQ
484
|
Posted - 2013.10.24 20:42:00 -
[35] - Quote
Meeko Fent wrote:Fizzer94 wrote:Meeko Fent wrote:Normalize the hi and low slots between assault and logi suits.
Replace current blanket bonus (Passive armor rep) with something that actually pertains to logi'ing (Equipment effiecency, CPU and PG reduction) as to make up for less slots for CPU and PG mods.
The two suits should be equals in EHP(one or two AR bullets difference) with sidearms, and equipment being the main difference between the two.
BTW, logis move MARGINALLY slower then assaults of the same level. They already are only 1 or 2 AR bolts away from having equal max health. The stupid "Logi>Assault" myth is wrong, plain and simple. Also, the max health argument is stupid too, Minny suits have the lowest possible max health, but Minny Assault suits make some of the best assault suits. Do you know why they make some of the best assault suits? They move fast. EHP isn't everything. 1. The proto logi and proto assault of the Caldari can have 2 more plate, and one more extender then the assault. So, about 300 HP difference. Balanced, right? The one that doesn't need to be having shot at 2. The proto med frames of the Gallente also have a HP difference. The logi has 200 more hP 3. While an minmatar may move faster, but what does that matter? I can call in a 27k LAV and move faster, but what does that matter if I can get there fast if I have a LAVfull of scouts? Get LAV, shove full of logis, attack obby, revive dead logis wash rinse repeat. The slower logi matters not, when you have 300 more HP, and can just use a LAV to get around that
More slots does not always translate into more HP. First you have to have the CPU/PG to equip those modules. You are also forgetting that the Assault suits start with a higher base HP than Logis...that narrows your "gap" significantly.
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TechMechMeds
Swamp Marines Kleenex Inc.
869
|
Posted - 2013.10.24 20:45:00 -
[36] - Quote
Meeko Fent wrote:Fizzer94 wrote:Meeko Fent wrote:Normalize the hi and low slots between assault and logi suits.
Replace current blanket bonus (Passive armor rep) with something that actually pertains to logi'ing (Equipment effiecency, CPU and PG reduction) as to make up for less slots for CPU and PG mods.
The two suits should be equals in EHP(one or two AR bullets difference) with sidearms, and equipment being the main difference between the two.
BTW, logis move MARGINALLY slower then assaults of the same level. They already are only 1 or 2 AR bolts away from having equal max health. The stupid "Logi>Assault" myth is wrong, plain and simple. Also, the max health argument is stupid too, Minny suits have the lowest possible max health, but Minny Assault suits make some of the best assault suits. Do you know why they make some of the best assault suits? They move fast. EHP isn't everything. 1. The proto logi and proto assault of the Caldari can have 2 more plate, and one more extender then the assault. So, about 300 HP difference. Balanced, right? The one that doesn't need to be having shot at 2. The proto med frames of the Gallente also have a HP difference. The logi has 200 more hP 3. While an minmatar may move faster, but what does that matter? I can call in a 27k LAV and move faster, but what does that matter if I can get there fast if I have a LAVfull of scouts? Get LAV, shove full of logis, attack obby, revive dead logis wash rinse repeat. The slower logi matters not, when you have 300 more HP, and can just use a LAV to get around that
I have proto assault and proto logi and the assault attributes make me a much better slayer, logi HP gives me better defensive capabilities and the ability to ignore some shots while doing logi work. Attributes are what define a role not HP, come on you should know this and I thought you was good enough to utilise those attributes effectively. No troll just saying. |
Zahle Undt
Bullet Cluster Legacy Rising
364
|
Posted - 2013.10.24 20:47:00 -
[37] - Quote
CrotchGrab 360 wrote:I can have 1149hp on my Logi if I wanted to so it is a bit weird that it's a support class.
Anyway I hate it when scrubs stack like 700+ armour on their logi just so they can run away, get shot in the back and compensate for a severe lack of gun game.
Yeah how dare we lgoi's try to survive while reppping people and reviving them and supplying. We should just die when a assault suit or heavy even looks at us |
Zahle Undt
Bullet Cluster Legacy Rising
366
|
Posted - 2013.10.24 20:51:00 -
[38] - Quote
Doc Noah wrote:Kira Lannister wrote:This game doesn't force you into confines of roles.
Be a slayer that behaves like a medic.
Or be a medic that behaves like a slayer.
Thats not even true in this case, a logi can easily take down an assault. Its impossible for an assault to have anywhere near the utility of 3+ equipment slots with a single equipment. And this game kinda does force assaults to only assault, the lack of equipment means we mostly use our gun game while logi can both gun and support. If assaults had 2 equipment slots then it would make more sense in that both suits are capable of playing the support and offensive roles.
Then a a f*cking logi if you want to have that versatility!! |
Lynn Beck
Granite Mercenary Division
162
|
Posted - 2013.10.24 21:16:00 -
[39] - Quote
Zahle Undt wrote:CrotchGrab 360 wrote:I can have 1149hp on my Logi if I wanted to so it is a bit weird that it's a support class.
Anyway I hate it when scrubs stack like 700+ armour on their logi just so they can run away, get shot in the back and compensate for a severe lack of gun game. Yeah how dare we lgoi's try to survive while reppping people and reviving them and supplying. We should just die when a assault suit or heavy even looks at us Just thought of something... Remember the robot nintendo controller in super smash bros brawl(just wiki'd it, its R.O.B.)? Give his smash attack to all other classes when they have a logi in their sights the assault/heavy/light frame gains laser eyesight, which instalaunches the enemy into the redline. |
Jammer Jalapeno
BIG BAD W0LVES
65
|
Posted - 2013.10.24 21:19:00 -
[40] - Quote
Cody Sietz wrote:Or make dmg mods draw more CPU/PG from Logi suits or just giving a higher stacking penalty then other suits.
Ok that is crazy. Logi suits already have less HP than an assault and you have to pick and choose between kick ass equipment or proto dropsuit modules. There just isn't enough CPU and PG for everything.
Quite often the logi is the last one standing, and your left fighting or finishing off whatever killed you squad buddies so you can pick them up safely. It's nice to have somewhat of an equal opportunity to counter attack. |
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Mordecai Sanguine
What The French CRONOS.
42
|
Posted - 2013.10.24 21:31:00 -
[41] - Quote
https://forums.dust514.com/default.aspx?g=posts&t=117209&find=unread
Read this entirely. Stop saying ideas one by one without why or how.....
What i say got sense i explain why it should be done. |
Doc Noah
Algintal Core Gallente Federation
742
|
Posted - 2013.10.24 22:00:00 -
[42] - Quote
Vinsarrow wrote:Doc Noah wrote:Vinsarrow wrote:XD you are ridiculous make the Logi's the obvious medic's on the feild in full GOLD colored fittings weaker so the enemy can say "THEIRS THE MEDIC, TAKE HIM DOWN" & the mdeic being sad on HP because you demanded a NERF gets killed in seconds. If you recall Logi's at the beginning had only 1 weapon slot & weren't too greatly.... editable now they're stronger & can fight off the enemy who wants a Medic with Minmitar Scout 77 Armor & 100 some sheild, 3 module slots, & 1 weapon slot umm no one LOL As I said before, why is the only healer on the team out in the open knowing full well people are gonna target him first? If people can protect an HAV from AV, why cant the people protect their own logi? Or better yet what compels the logi to go into the frontline on a suicidal heal run? You proved a few of my points, the healer can stay back if he or she wants but if the Logi. wants to help fight off the enemy because they're needed to do so immediately or if your in PC or FW for example healing back where it's safe isn't going to happen or because the Logi. want to be on the frontline to aid in pushing back the enemy & healing those on the frontline immediately for needed WP then they should be able to do so, also if people can guard they're Logi. why don't they everyone including the enemy knows what a Logi. looks like he's in full GOLD consider that deeply, Also they do suicidal heal runs probably for WP 60 WP per revive which can go towards a orbital if your on a squad
First of all, you were talking about medic, not combat medic. A combat medic can still stand behind his teamates and take pot shots at the guys his teamates are shooting at, he doesnt have to stand in the front line absorbing every shot . Some weapons have longer range than assault rifles, just sayin' .
Second of all, you didnt answer why your teamates are out in the open with zero cover for either you or your team? People that like to run out into the open and die going rambo are the people I dont even bother to heal simply because if I go after him, I'll likely die healing him and cause the whole team to fail in the process. I have no problem finding cover to heal my teamates while avoiding the direct line of fire. Sure if you want to be bullet sponge for your teamates, then be my guest.
When I said suicidal heal runs, I didnt mean suicide revs, I meant standing literally inches to a foot to heal a teamate thats out in the open. You have a 10-15m leesh, use it. I think all players can agree its pretty stupid to run into a hotzone to rev a guy that would die before he even sees the light of day while you get gunned down right next to him. If by some miracle of light that your squad had 2440 wp and you needed that last 60 for an OB, then by all means, jump on it. |
Doc Noah
Algintal Core Gallente Federation
742
|
Posted - 2013.10.24 22:04:00 -
[43] - Quote
Zahle Undt wrote:Doc Noah wrote:Kira Lannister wrote:This game doesn't force you into confines of roles.
Be a slayer that behaves like a medic.
Or be a medic that behaves like a slayer.
Thats not even true in this case, a logi can easily take down an assault. Its impossible for an assault to have anywhere near the utility of 3+ equipment slots with a single equipment. And this game kinda does force assaults to only assault, the lack of equipment means we mostly use our gun game while logi can both gun and support. If assaults had 2 equipment slots then it would make more sense in that both suits are capable of playing the support and offensive roles. Then play a f*cking logi if you want to have that versatility!!
a) I already play a proto logi b) What does that have anything to do with my argument that kira is wrong in his assumption? If you're gonna flamboyantly flaunt your love for logi, dont quote irrelevant posts. |
KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2035
|
Posted - 2013.10.24 22:15:00 -
[44] - Quote
Master Jaraiya wrote:BLACKLIST THEM
If you don't like logis who fit their suit for Max HP and DPS, can their ass! Send the message that a Logi is supposed to support by using the "metagame"
Stop trying to nerf the Logi Suit because scrub players need to lean on any crutch they can find to get kills. In doing so, you would make us Logis who actually do play support go extinct!
I play both amarr assault and Murderlogi. If possible up to 850+ HP in my ADV suit. Yp im no logi , i only abuse it because if im not using my scrambler rifle there really is no reason to use the assault over the logi...
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Meeko Fent
expert intervention Caldari State
1273
|
Posted - 2013.10.24 22:15:00 -
[45] - Quote
RydogV wrote:Meeko Fent wrote:Fizzer94 wrote:Meeko Fent wrote:Normalize the hi and low slots between assault and logi suits.
Replace current blanket bonus (Passive armor rep) with something that actually pertains to logi'ing (Equipment effiecency, CPU and PG reduction) as to make up for less slots for CPU and PG mods.
The two suits should be equals in EHP(one or two AR bullets difference) with sidearms, and equipment being the main difference between the two.
BTW, logis move MARGINALLY slower then assaults of the same level. They already are only 1 or 2 AR bolts away from having equal max health. The stupid "Logi>Assault" myth is wrong, plain and simple. Also, the max health argument is stupid too, Minny suits have the lowest possible max health, but Minny Assault suits make some of the best assault suits. Do you know why they make some of the best assault suits? They move fast. EHP isn't everything. 1. The proto logi and proto assault of the Caldari can have 2 more plate, and one more extender then the assault. So, about 300 HP difference. Balanced, right? The one that doesn't need to be having shot at 2. The proto med frames of the Gallente also have a HP difference. The logi has 200 more hP 3. While an minmatar may move faster, but what does that matter? I can call in a 27k LAV and move faster, but what does that matter if I can get there fast if I have a LAVfull of scouts? Get LAV, shove full of logis, attack obby, revive dead logis wash rinse repeat. The slower logi matters not, when you have 300 more HP, and can just use a LAV to get around that More slots does not always translate into more HP. First you have to have the CPU/PG to equip those modules. You are also forgetting that the Assault suits start with a higher base HP than Logis...that narrows your "gap" significantly. Given that logis don't need to worry about that because they have more CPU and PG then the assault suits, that is a null point. |
Sparta447
the unholy legion of darkstar DARKSTAR ARMY
3
|
Posted - 2013.10.24 22:16:00 -
[46] - Quote
Some ones been troolled by proto logis way to much..... |
PADDEHATPIGEN
BurgezzE.T.F Public Disorder.
86
|
Posted - 2013.10.24 23:30:00 -
[47] - Quote
Caldari logisticks ck.0.
5 X Complex shield extender. 4 X Enhanced armor plate. 3 X Compact nanohive. 1 X Flux grenade. 1 X Carthum assault scrambler rifle.
Stats:
CPU: 458/459 PG: 102/102 Shield: 588 HP. Armor: 596 HP. Stamina: 115. Stamina recovery rate: 12.00. Shield recharge rate: 20. Armor repair rate: 5. Movement speed: 4.33. Sprint speed: 6.06. Melee damage: 110.
This is 1 of my logi assault suits, and the problem is that i can make my logi suit a better assault suit then i can with my assault suit.
This is a 1.184 EHP suit using a proto weapon, i have nano's for self reps and ammo, im a lot faster then a heavy, i move almost as fast as my assault suit can,
THIS IS WRONG.
Give logi's a 50% penalty to CPU/PG use for modules and weapons, and give them a 100% bonus to CPU/PG use for EQ.
Im NOT sure abaut the % numbers, but i think something like this would fix the problem. |
The-Errorist
Mannar Focused Warfare Gallente Federation
313
|
Posted - 2013.10.25 01:41:00 -
[48] - Quote
Master Jaraiya wrote:BLACKLIST THEM
If you don't like logis who fit their suit for Max HP and DPS, can their ass! Send the message that a Logi is supposed to support by using the "metagame"
Stop trying to nerf the Logi Suit because scrub players need to lean on any crutch they can find to get kills. In doing so, you would make us Logis who actually do play support go extinct! Check out this thread. |
fawkuima juggalo
Hollowed Kings
87
|
Posted - 2013.10.25 02:01:00 -
[49] - Quote
Master Jaraiya wrote:BLACKLIST THEM
If you don't like logis who fit their suit for Max HP and DPS, can their ass! Send the message that a Logi is supposed to support by using the "metagame"
Stop trying to nerf the Logi Suit because scrub players need to lean on any crutch they can find to get kills. In doing so, you would make us Logis who actually do play support go extinct! muhahaha |
General John Ripper
MoIden Heath PoIice Department EoN.
3870
|
Posted - 2013.10.25 02:04:00 -
[50] - Quote
Master Jaraiya wrote:General John Ripper wrote:Send me hate mail!!! <3 I don't send hate mail. you can send me fan mail too. |
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Godin Thekiller
Hellstorm Inc League of Infamy
1271
|
Posted - 2013.10.25 02:06:00 -
[51] - Quote
ReGnYuM wrote:Mortedeamor wrote:Master Jaraiya wrote:BLACKLIST THEM
If you don't like logis who fit their suit for Max HP and DPS, can their ass! Send the message that a Logi is supposed to support by using the "metagame"
Stop trying to nerf the Logi Suit because scrub players need to lean on any crutch they can find to get kills. In doing so, you would make us Logis who actually do play support go extinct! kinda like how all the cod scrubs crying and whining made tanks extinct ? history repeats itself learn from your errors humans muwahahaha Really because Tanks weren't broken in the past, or need I remind you when missile tanks controlled the map from one point, or Rail Tanks had 10m blast radius
Chrono was fine. The only problem was that people refused to skill into AV. |
VikingKong iBUN
Mcalpines Fusiliers Covert Intervention
5
|
Posted - 2013.10.25 02:12:00 -
[52] - Quote
give logis less module slots than assaults problem solved |
Shotty GoBang
Pro Hic Immortalis
1737
|
Posted - 2013.10.25 02:13:00 -
[53] - Quote
That sounds alot like hate mail. Of the begging and whiny variety.
I spend enough time begging and whining on the Forums about Scouts :-) |
TechMechMeds
Swamp Marines Kleenex Inc.
893
|
Posted - 2013.10.25 02:54:00 -
[54] - Quote
VikingKong iBUN wrote:give logis less module slots than assaults problem solved
I'd much prefer a sidearm only to that, that is exactly why I'm pushing for sidearm only because the only other alternative is HP or slot removal I think and I don't fancy being 1 grenade away from dying at all times. |
Rogatien Merc
Red Star. EoN.
1531
|
Posted - 2013.10.25 02:57:00 -
[55] - Quote
How to fix the anti-personnel forge gunner?
How to fix the anti-vehicle assault?
How to fix the slayer shotgun scout?
... know your roles people. Not allowed to do anything not in your months-old CCP-written static suit description. |
INFINITE DIVERSITY IDIC
Intara Direct Action Caldari State
88
|
Posted - 2013.10.25 03:16:00 -
[56] - Quote
Master Jaraiya wrote:BLACKLIST THEM
If you don't like logis who fit their suit for Max HP and DPS, can their ass! Send the message that a Logi is supposed to support by using the "metagame"
Stop trying to nerf the Logi Suit because scrub players need to lean on any crutch they can find to get kills. In doing so, you would make us Logis who actually do play support go extinct! Im a killer logi, put all my equipment slots are full, so what am I supposed to do not fit out my suit to take and recieve the most dps? Heres the solution stfu about it, logis are not the problem, ****** players that cant hold their own in 1v1 situations blame dying on what they die by the most, which is what? The most popular suits and guns, its not the duvolle or the logi, its terrible players trying to make the game as bad as they are. For example I was in a squad with the idiot that mademthis post last night, this master jambalaya or whatever, and a tank came out ona team we had redlined, well we all started shooting the tank and it died, he and some other idiot start ranting about the ar was so op because it killed the tank. So then he messages the tanker and asks him to make a post about how the ar killed his tank and they would jump on his post and confirm this obviously stupid account of a moby **** story. What he didnt say is that our entire team was shooting and grenading this poor tank including a forge gun, swarms, my flaylock,, several ar, and the ar just happen to get the kill shot. Its stupidity like this that is ruining our game, EVE nerds cant shoot,, what they can do is use their influence on the cpm, and cry on these forums to constantly nerf things, they are good at it and have lots of practice, ultimately we have got to arrest this influence from them, and the cpm. I know their will be some hurt buts, msg me I got some cream I can send you. |
KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2060
|
Posted - 2013.10.25 03:20:00 -
[57] - Quote
Master Jaraiya wrote:BLACKLIST THEM
If you don't like logis who fit their suit for Max HP and DPS, can their ass! Send the message that a Logi is supposed to support by using the "metagame"
Stop trying to nerf the Logi Suit because scrub players need to lean on any crutch they can find to get kills. In doing so, you would make us Logis who actually do play support go extinct!
Add me to the list there Jaraiya, just know this:
Its not my fault my Logi does better than my assault and scout...AS an assault as scout... One always want to play their best. And yeah, i am not a logi, just Assault 2.0 and Scout 2.0 .... |
INFINITE DIVERSITY IDIC
Intara Direct Action Caldari State
88
|
Posted - 2013.10.25 03:24:00 -
[58] - Quote
VikingKong iBUN wrote:give logis less module slots than assaults problem solved Look if they want to change all logi suits to make it better reflect its role im ok with that, just know skilled killers will still be just that, and if your not one now......... Taking Jordans Nikes away wouldnt have kept him from going to the hole. And making me spec into the new best suit to kill you with wont stop you from dying. Bottom line is for all around play logi is the best suit out there and any idiot can see why, the problem is all the idiots that couldnt see why seem to have alot of time to type. Whos fault is it you picked a bad suit for your playstyle? |
INFINITE DIVERSITY IDIC
Intara Direct Action Caldari State
88
|
Posted - 2013.10.25 03:27:00 -
[59] - Quote
TechMechMeds wrote:VikingKong iBUN wrote:give logis less module slots than assaults problem solved I'd much prefer a sidearm only to that, that is exactly why I'm pushing for sidearm only because the only other alternative is HP or slot removal I think and I don't fancy being 1 grenade away from dying at all times. Ok and with your sidearm nerf what happens to the Amarr their genius? |
TechMechMeds
Swamp Marines Kleenex Inc.
894
|
Posted - 2013.10.25 03:30:00 -
[60] - Quote
INFINITE DIVERSITY IDIC wrote:VikingKong iBUN wrote:give logis less module slots than assaults problem solved Look if they want to change all logi suits to make it better reflect its role im ok with that, just know skilled killers will still be just that, and if your not one now......... Taking Jordans Nikes away wouldnt have kept him from going to the hole. And making me spec into the new best suit to kill you with wont stop you from dying. Bottom line is for all around play logi is the best suit out there and any idiot can see why, the problem is all the idiots that couldnt see why seem to have alot of time to type. Whos fault is it you picked a bad suit for your playstyle?
This is why I'm fine with sidearm only rather than HP or slot nerf, my amarr logi would still be a combat oriented logi because I'd carry two smgs and I am worried about a nerf, so I'm pushing sidearm only because iv seen no other alternatives but slot or HP nerf, I'm asking for a small nerf to avoid a big one, I also propose assault lose their equipment slot so both are dependant on each other but assault would need a damage buff if that was the case. |
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