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Th3rdSun
L.O.T.I.S. Public Disorder.
471
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Posted - 2013.10.13 19:06:00 -
[91] - Quote
Here we go again with another one of these threads that's started and supported by people that suck at using ARs.
The ONLY alteration that is acceptable to the AR imo,is a reduced amount of ammo in the clip.
Max ammo should only be 45 rounds,50 for the Krin's,and 55 for the GAR-21.
Having less ammo would force people to play with more strategy,stick in bigger groups,and it makes logis more viable.
Seems like anti AR nuts just want a complete nerf so they can feel like they have a better chance of winning. |
Cosgar
ParagonX
5955
|
Posted - 2013.10.13 19:22:00 -
[92] - Quote
Funny how every AR apologist on here has complained about a niche weapon at some point- even HAV. You go everything else in this ****ing game nerfed and now you want to play peacemaker. **** that, I hope its range gets nerfed down to Paul Reubens after his second wind just to spite you hypocrites. |
DeadlyAztec11
Chatelain Rapid Response Gallente Federation
2235
|
Posted - 2013.10.13 19:46:00 -
[93] - Quote
Th3rdSun wrote:Here we go again with another one of these threads that's started and supported by people that suck at using ARs.
The ONLY alteration that is acceptable to the AR imo,is a reduced amount of ammo in the clip.
Max ammo should only be 45 rounds,50 for the Krin's,and 55 for the GAR-21.
Having less ammo would force people to play with more strategy,stick in bigger groups,and it makes logis more viable.
Seems like anti AR nuts just want a complete nerf so they can feel like they have a better chance of winning. Stop generalizing my ass. I have always defended the AR. I am good with, even the Breach. It is probably one my most used weapons. Though, I still realize that change is needed. |
HYENAKILLER X
Valor Coalition RISE of LEGION
286
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Posted - 2013.10.13 21:59:00 -
[94] - Quote
DJINNDicknoseturdwaffle wrote:HYENAKILLER X wrote:DJINNDicknoseturdwaffle wrote:HYENAKILLER X wrote:Not even reading original post.
Ar 15 has 400 yard range. Ak 47 has 250 yard range.
How is it that in the future the ar has less range?
Seriously.....learn to creep on maps, use cover and fight by logis or in larger groups. I didn't realize those guns used plasma good comparison plasma makes a weapon less accurate? I can tell you are super gutsy. Ide never challenge you. We are talking about range not accuracy and yes plasma does have less range than a human AR There is no reason, and I mean absolutely no reason why r/d would make an ar out of plasma if it could not entirely surpass its solid counter part.
What I get from all of this is basically people want ar nerf because it is easy to use and cheaper than any other weapon. |
KalOfTheRathi
Nec Tributis
815
|
Posted - 2013.10.13 22:13:00 -
[95] - Quote
DeadlyAztec11 wrote: -- snip a bunch of really bad ideas expressed with QQ -- First the thought that CCP will listen is just so cute it makes me smile.
Second, learn how to play the game. Because the AR is the default weapon in virtually every FPS. And DUST has already gutted the AR from its previous high by quite a drastic amount. If you didn't play in the Beta then you don't know that all ARs had decent scopes and many got Iron Sights as a replacement. That alone dropped the long distance kills by a large percentage.
'AR Nerf' is the sound of whiners and it is music to our ears. You suggestion is a Major Nerf and just because your lying fingers claim it isn't a 35m limit will put them just above the HMG for range. Leaving what as an option? Anything but an AR obviously because you are getting stomped by them.
HTFU or GTFO.
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HYENAKILLER X
Valor Coalition RISE of LEGION
286
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Posted - 2013.10.13 22:18:00 -
[96] - Quote
KalOfTheRathi wrote:DeadlyAztec11 wrote: -- snip a bunch of really bad ideas expressed with QQ -- First the thought that CCP will listen is just so cute it makes me smile. Second, learn how to play the game. Because the AR is the default weapon in virtually every FPS. And DUST has already gutted the AR from its previous high by quite a drastic amount. If you didn't play in the Beta then you don't know that all ARs had decent scopes and many got Iron Sights as a replacement. That alone dropped the long distance kills by a large percentage. 'AR Nerf' is the sound of whiners and it is music to our ears. You suggestion is a Major Nerf and just because your lying fingers claim it isn't a 35m limit will put them just above the HMG for range. Leaving what as an option? Anything but an AR obviously because you are getting stomped by them. HTFU or GTFO. This without the gtfo or beta play exp. |
Delta 749
Kestrel Reconnaissance
2100
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Posted - 2013.10.13 23:01:00 -
[97] - Quote
DeadlyAztec11 wrote:Delta 749 wrote:DeadlyAztec11 wrote:Delta 749 wrote:You do know that your range "tweaking" is the same as leaving the damn thing alone right and even increasing the optimal range on it by a bit right
**** like that is why I cant take the guys crying about the AR seriously, they dont seem to really understand how it ******* works in the first place and propose things that wont alter it at all in any real way Stop generalizing my ass because apparently you don't know my views. I have been frequently called a COD noob because I have always DEFENDED the AR. I am not suggesting it get nerfed, I am saying it needs to be re-worked. Also, explain to me how changing its optimal range from 65 to 35 would not be drastic. Because its optimal is not 65 meters right now its around 35 so your "tweaking" is just leaving it at what it is right now The reason people keep dying outside its optimal is simple, they dont serpentine in the open and they dont take cover when its available And full auto spraying does adversely affect your tracking which is why the smart players fire in bursts, its not my fault you cant tell bursts in rapid succession from full auto I doubt my view of "effective range" is the same as yours. Judging from the 50m and 75m indicators on the mini map, I know that the AR remains extremely potent at these ranges. Perhaps you mean the point at which it starts losing damage? That's not what I mean.
You said optimal not effective, flip flopping like that weakens your position considerably and makes it harder to take you seriously And at the ranges you are talking about you get around 10 damage a bullet, hardly this melt everything people like to whine about
Let me tell you a story, I was fighting this guy at around 60 meters, me with an AR him with a laser rifle so well outside my own optimal but within his Now Im near some cover, hes out in the open I use that cover bobbing left and right taking shots at him when I have a clear line, he keeps standing out in the open standing stock still spraying lasers at me When I get hit I take a few seconds to let my shields recharge, when he gets hit he keeps standing out in the ******* open When I do finally kill this guy it takes me a clip and a half of a militia AR to bring this guy down due to his health and the damage drop off, now tell me did I win because the AR is some super broken OP weapon or did I win because a lot of players just suck and expect their gear and health to carry them so they do dumb **** like standing out in the open and get killed by mosquito bites
Inb4 someone says you won cause AR is OP |
Dexter307
The Unholy Legion Of DarkStar DARKSTAR ARMY
443
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Posted - 2013.10.13 23:09:00 -
[98] - Quote
Increasing damage and ROF at the same time is a dangerous thing to do |
HYENAKILLER X
Valor Coalition RISE of LEGION
286
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Posted - 2013.10.13 23:19:00 -
[99] - Quote
Just for the record: is pretty much defined as unfightable. Mass driver and flaylock pistol were unfightable. Old lavs were unfightable. Drop ships without swarm luanchers are unfightable.
I dont care who you are. If you have an assualt rifle in its current state and you face some one else who has the same or an smg. You always have a fighting chance.
Op is rediculous. The ar is far from rediculous. Core locust grenades are loldiculous. |
CharCharOdell
Shining Flame Amarr Empire
1145
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Posted - 2013.10.13 23:22:00 -
[100] - Quote
yes |
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DeadlyAztec11
Chatelain Rapid Response Gallente Federation
2238
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Posted - 2013.10.13 23:23:00 -
[101] - Quote
KalOfTheRathi wrote:DeadlyAztec11 wrote: -- snip a bunch of really bad ideas expressed with QQ -- First the thought that CCP will listen is just so cute it makes me smile. Second, learn how to play the game. Because the AR is the default weapon in virtually every FPS. And DUST has already gutted the AR from its previous high by quite a drastic amount. If you didn't play in the Beta then you don't know that all ARs had decent scopes and many got Iron Sights as a replacement. That alone dropped the long distance kills by a large percentage. 'AR Nerf' is the sound of whiners and it is music to our ears. You suggestion is a Major Nerf and just because your lying fingers claim it isn't a 35m limit will put them just above the HMG for range. Leaving what as an option? Anything but an AR obviously because you are getting stomped by them. HTFU or GTFO. *sigh* How many times do I have to explain to you ignorant bastards? I lior the AR, I like it a lot. It is probably my favorite weapon. Also go back and edit the part I underlined, it is atrociously written and is not comprehensible. |
DeadlyAztec11
Chatelain Rapid Response Gallente Federation
2238
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Posted - 2013.10.13 23:36:00 -
[102] - Quote
HYENAKILLER X wrote:Just for the record: is pretty much defined as unfightable. Mass driver and flaylock pistol were unfightable. Old lavs were unfightable. Drop ships without swarm luanchers are unfightable.
I dont care who you are. If you have an assualt rifle in its current state and you face some one else who has the same or an smg. You always have a fighting chance.
Op is rediculous. The ar is far from rediculous. Core locust grenades are loldiculous. Both the Mass Driver and Flaylock use to be as good as the AR. Then people complained...
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HYENAKILLER X
Valor Coalition RISE of LEGION
288
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Posted - 2013.10.14 01:42:00 -
[103] - Quote
Ar does not 1 hit kill. |
Mordecai Sanguine
What The French CRONOS.
27
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Posted - 2013.10.14 16:30:00 -
[104] - Quote
DeadlyAztec11 wrote:HYENAKILLER X wrote:Just for the record: is pretty much defined as unfightable. Mass driver and flaylock pistol were unfightable. Old lavs were unfightable. Drop ships without swarm luanchers are unfightable.
I dont care who you are. If you have an assualt rifle in its current state and you face some one else who has the same or an smg. You always have a fighting chance.
Op is rediculous. The ar is far from rediculous. Core locust grenades are loldiculous. Both the Mass Driver and Flaylock use to be as good as the AR. Then people complained...
Well i think than the mag should be 45. To avoid spraying of 1000hp.....
Anyway simply a chagement of magazine (45) will make it a balanced weapon. Not too powerful and not useless. |
Tailss Prower
501ST JFW StrikerZ Unit
44
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Posted - 2013.10.14 16:33:00 -
[105] - Quote
HYENAKILLER X wrote:Ar does not 1 hit kill. no but it's not far from it lol |
Mordecai Sanguine
What The French CRONOS.
27
|
Posted - 2013.10.14 16:38:00 -
[106] - Quote
HYENAKILLER X wrote:Ar does not 1 hit kill.
No but when a single hit is actually 10 bullets of 34-37hp..... |
Kalisi Marada
Vendetta Reactionary Force
17
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Posted - 2013.10.14 17:40:00 -
[107] - Quote
calvin b wrote:Are you serious a real AR 15 has over 500 yards in hitting a point target. I use to qualify at 500 yards in the Marine Corp and could hit 10 out of 10 rounds into a mans heart. The distance you suggest is near a SMG not a rifle. If they do decide to alter the AR they need to refund all SP to everyone that wishes to opt out.
Not with iron sights you didn't. |
HYENAKILLER X
Valor Coalition RISE of LEGION
288
|
Posted - 2013.10.14 17:52:00 -
[108] - Quote
Ive literally circled with very good players using ar's for almost 2 full clips.
Learn to dodge,creep,aim and jump while fighting.
And not that im saying you guys arent good. I know deep down everyone hates shotty without having to explain why.
The truth is (i literally discocered last night) is that if you have the skill, the basic scrambler rifle is disgustingly more powerful than anything. The ar is easy mode.
Oh effin well.
Im a leader |
knight of 6
SVER True Blood Public Disorder.
371
|
Posted - 2013.10.14 18:06:00 -
[109] - Quote
first off the assault rifle is by nature a medium range weapon. so I can't say I agree with your Idea. adjustment is needed but not like this.
rebalance:
gallente: lower the rof w/ minor damage buff caldari: semi auto medium long range minmatar: high ROF medium short range amarr: fine the way it is |
DeadlyAztec11
Chatelain Rapid Response Gallente Federation
2241
|
Posted - 2013.10.14 18:15:00 -
[110] - Quote
knight of 6 wrote:first off the assault rifle is by nature a medium range weapon. so I can't say I agree with your Idea. adjustment is needed but not like this.
rebalance:
gallente: lower the rof w/ minor damage buff caldari: semi auto medium long range minmatar: high ROF medium short range amarr: fine the way it is CCP has already stated that the following is true.
Gallante have short range weapons.
Caldari have the longest range weaponry.
Amarr have medium range weapons.
Minmatar weapons are good at medium to close range. |
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Flint Beastgood III
GunFall Mobilization Covert Intervention
224
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Posted - 2013.10.14 18:35:00 -
[111] - Quote
Atiim wrote:I have lvl 3 in all light weapons (except ARs, Swarms, Sniper Rifle, and MDs) that way i'll always have diversity in this game, and support this idea.
Same. I have all light weapons apart from the plasma cannon. All are at level 3 apart from AR, SCR & Shotgun, which are trained to level 5. I can't wait for the new rifles and other weapons - the more the merrier. |
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