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Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
288
|
Posted - 2013.10.04 02:55:00 -
[1] - Quote
I have a question. If you have SMG prof 4, and sharpshooter 4, and using the assault ishikune version, can it be a good AR replacement for short to mid range combat to conserve CPU/PG? |
Azrael Arcturus
Villore Sec Ops Gallente Federation
1
|
Posted - 2013.10.04 02:59:00 -
[2] - Quote
Not at all. |
Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
288
|
Posted - 2013.10.04 03:00:00 -
[3] - Quote
Azrael Arcturus wrote:Not at all. I'm a CQC person. I think it can be at least better than a GEK. Duvolle with prof 5 anf 3 complex damage mods... no. |
Iron Wolf Saber
Den of Swords
9171
|
Posted - 2013.10.04 03:01:00 -
[4] - Quote
There is nothing stopping you...
I know a guy that uses scrambler pistol as a primary. scary bastard at times. |
Michael Arck
Anubis Prime Syndicate
1351
|
Posted - 2013.10.04 03:03:00 -
[5] - Quote
It has been a fleeting thought. I have switched to my SMG to have some impressive results. It's tight fire has lay down many opponents while they blasted away with their GEKs. Check it out and let us know... |
Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
288
|
Posted - 2013.10.04 03:03:00 -
[6] - Quote
Iron Wolf Saber wrote:There is nothing stopping you...
I know a guy that uses scrambler pistol as a primary. scary bastard at times. That's because it's the 3rd best gun in the game right now. |
KING CHECKMATE
TEAM SATISFACTION
1553
|
Posted - 2013.10.04 03:04:00 -
[7] - Quote
Tectonic Fusion wrote:I have a question. If you have SMG prof 4, and sharpshooter 4, and using the assault ishikune version, can it be a good AR replacement for short to mid range combat to conserve CPU/PG?
YES.
Well i dont know about the rest ofthe community. This was my man weapon as a scout.
I THINK the assault SMG WAS DESIGNED (Wait for your mind to be blown ) as a Logi's MAIN weapon. It has decent range and believe it or not, i havnt lost a 1 v 1 engagement with it (25mts or less). THEN AGAIN, i DID use it as a scout so i could close the gap and take full advantage of the higher RoF.
Another thing i did with it was , not too long ago, used the Six Kin SMg and the Flaylock pistol with 2 Cx Sidearm Mods in my Amarr logi (i was playing FULL SUPPORT, and did not do too shabby in negagements).
The problem is , you NEED TO AIM. The SMG IS NOT a spray and pray weapon,unlike the AR, its effectiveness is GREATLY reduced while srpraying and praying.
IMO, IT IS a good replacement for an AR. The main drawback is how big maps are lately, the AR having a goodchunk of range advantage. |
Bojo The Mighty
Zanzibar Concept
2103
|
Posted - 2013.10.04 03:05:00 -
[8] - Quote
Iron Wolf Saber wrote:There is nothing stopping you...
I know a guy that uses scrambler pistol as a primary. scary bastard at times. I know several. The cult is well connected. You are lucky to know one of us. Now Silencio! |
Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
288
|
Posted - 2013.10.04 03:06:00 -
[9] - Quote
KING CHECKMATE wrote:Tectonic Fusion wrote:I have a question. If you have SMG prof 4, and sharpshooter 4, and using the assault ishikune version, can it be a good AR replacement for short to mid range combat to conserve CPU/PG? YES.
Well i dont know about the rest of the community. This was my main weapon as a scout.
I THINK the assault SMG WAS DESIGNED (Wait for your mind to be blown ) as a Logi's MAIN weapon. It has decent range and believe it or not, i havnt lost a 1 v 1 engagement with it (25mts or less). THEN AGAIN, i DID use it as a scout so i could close the gap and take full advantage of the higher RoF.
Another thing i did with it was , not too long ago, used the Six Kin SMg and the Flaylock pistol with 2 Cx Sidearm Mods in my Amarr logi (i was playing FULL SUPPORT, and did not do too shabby in negagements).
The problem is , you NEED TO AIM. The SMG IS NOT a spray and pray weapon,unlike the AR, its effectiveness is GREATLY reduced while srpraying and praying.
IMO, IT IS a good replacement for an AR. The main drawback is how big maps are lately, the AR having a goodchunk of range advantage. That's what I thought. And that's the reason for sharpshooter 4, and of course prof 4 for more damage. |
KING CHECKMATE
TEAM SATISFACTION
1554
|
Posted - 2013.10.04 03:08:00 -
[10] - Quote
Tectonic Fusion wrote: That's what I thought. And that's the reason for sharpshooter 4, and of course prof 4 for more damage.
Im not sure if sharpshooter increases RANGE to be honest. Doesnt it reduce dispersion rate per level? (i dont know, its the only think im not skilled into with SMG's...) |
|
Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
289
|
Posted - 2013.10.04 03:10:00 -
[11] - Quote
KING CHECKMATE wrote:Tectonic Fusion wrote: That's what I thought. And that's the reason for sharpshooter 4, and of course prof 4 for more damage.
Im not sure if sharpshooter increases RANGE to be honest. Doesnt it reduce dispersion rate per level? (i dont know, its the only think im not skilled into with SMG's...) They use to make it shoot further in chrome, but in uprising they made is dispersion. I want all shots to hit. That's why I['m skilled in it. |
Ghost Kaisar
Pradox One
400
|
Posted - 2013.10.04 03:12:00 -
[12] - Quote
Tectonic Fusion wrote:I have a question. If you have SMG prof 4, and sharpshooter 4, and using the assault ishikune version, can it be a good AR replacement for short to mid range combat to conserve CPU/PG?
Yes it can. You can flat out SHRED though people if you are accurate.
Trying running dual assault SMG on a Minnie Assault suit.
200 bullets before the reload |
Rogatien Merc
Red Star. EoN.
1382
|
Posted - 2013.10.04 03:12:00 -
[13] - Quote
Tectonic Fusion wrote:Azrael Arcturus wrote:Not at all. I'm a CQC person. I think it can be at least better than a GEK. Duvolle with prof 5 anf 3 complex damage mods... no. Then you just answered your own question. AR will still out DPS...
... until they nerf it. /shrug |
The Robot Devil
Molon Labe. RISE of LEGION
1014
|
Posted - 2013.10.04 03:18:00 -
[14] - Quote
I have a CQC logi build that has a SMG only. Works nice in the right places and makes a fun run if you like up close stuff. I like the wide dispersion at low levels because it is kind of like a shotgun and makes people think twice. |
Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
608
|
Posted - 2013.10.04 03:18:00 -
[15] - Quote
Tectonic Fusion wrote:KING CHECKMATE wrote:Tectonic Fusion wrote: That's what I thought. And that's the reason for sharpshooter 4, and of course prof 4 for more damage.
Im not sure if sharpshooter increases RANGE to be honest. Doesnt it reduce dispersion rate per level? (i dont know, its the only think im not skilled into with SMG's...) They use to make it shoot further in chrome, but in uprising they made is dispersion. I want all shots to hit. That's why I['m skilled in it.
I can confirm it's the most important SMG skill to level up after Proficiency.
I rely very much on the SMG because my main weapon is the TAR. I use a M209, Proficiency 3 and Sharpshooter 4 and it's a beast. |
KING CHECKMATE
TEAM SATISFACTION
1555
|
Posted - 2013.10.04 03:19:00 -
[16] - Quote
Tectonic Fusion wrote:KING CHECKMATE wrote:Tectonic Fusion wrote: That's what I thought. And that's the reason for sharpshooter 4, and of course prof 4 for more damage.
Im not sure if sharpshooter increases RANGE to be honest. Doesnt it reduce dispersion rate per level? (i dont know, its the only think im not skilled into with SMG's...) They use to make it shoot further in chrome, but in uprising they made is dispersion. I want all shots to hit. That's why I['m skilled in it.
I know what you mean. But you can also aim XD
No offense;but i dont have a single sniper skill into my SMGs and i really dont think i miss at all...
The SMG is actually VERY precise while under the reflex sight. |
broonfondle majikthies
Bannana Boat Corp
285
|
Posted - 2013.10.04 03:24:00 -
[17] - Quote
My logi fit uses SMG as a main. For me the assault shines because of the extra ammo capacity so I don't end up having to use hive resources on myself so often. Also a short ranged weapon makes you rely on your team for certain engagements so you can concentrate on repping and reviving others while still having a brilliant weapon when the enemy start pushing back. On larger maps I am moving towards using the Burst AR though |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
562
|
Posted - 2013.10.04 03:51:00 -
[18] - Quote
As it stands it's the best primary weapon for a tanky scout. The only way to play a scout now is to tank it to be a mini medium frame, by the time you are done doing that you don't have much CPU left, so SMG is the best choice IMO. |
KING CHECKMATE
TEAM SATISFACTION
1557
|
Posted - 2013.10.04 03:51:00 -
[19] - Quote
Keri Starlight wrote:
I can confirm it's the most important SMG skill to level up after Proficiency. (Sniper skill)
.
Actually IMO is the one that gives you more ammo. SPECIALLY if you are going to use it as MAIN. the SMG burns through bullets like i do through cigarretes while playing dust...... |
Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
289
|
Posted - 2013.10.04 04:14:00 -
[20] - Quote
KING CHECKMATE wrote:Tectonic Fusion wrote:KING CHECKMATE wrote:Tectonic Fusion wrote: That's what I thought. And that's the reason for sharpshooter 4, and of course prof 4 for more damage.
Im not sure if sharpshooter increases RANGE to be honest. Doesnt it reduce dispersion rate per level? (i dont know, its the only think im not skilled into with SMG's...) They use to make it shoot further in chrome, but in uprising they made is dispersion. I want all shots to hit. That's why I['m skilled in it. I know what you mean. But you can also aim XDNo offense;but i dont have a single sniper skill into my SMGs and i really dont think i miss at all...If i die is because i lost the DPS war (or you know, because i run around in a 400 HP scout) The SMG is actually VERY precise while under the reflex sight. The thing is, where the SMG starts getting less accurate, the skill will make it more accurate, so you don't have to worry about people getting out of range as much. |
|
Chances Ghost
ThisIsWhyWeCantHaveNiceThings
1129
|
Posted - 2013.10.04 04:19:00 -
[21] - Quote
within its optimal if you start shooting first then its a match for the AR, if they are shooting you first however, RUN.
its a weapon for suits that can dictate the engagement range as well as disengage if things arnt favorable.
this means its best on scouts and minmatar assault (logi as well depending on the build)
my 2 main guns are mass drivers and SMGs.
shotguns are your bane, so make sure you keep range on them and dance.
its all about getting inside the SMG optimal |
Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
289
|
Posted - 2013.10.04 04:21:00 -
[22] - Quote
Chances Ghost wrote:within its optimal if you start shooting first then its a match for the AR, if they are shooting you first however, RUN.
its a weapon for suits that can dictate the engagement range as well as disengage if things arnt favorable.
this means its best on scouts and minmatar assault (logi as well depending on the build)
my 2 main guns are mass drivers and SMGs.
shotguns are your bane, so make sure you keep range on them and dance.
its all about getting inside the SMG optimal Scrambler Rifle/Pistol are still better than those guns SMG is my backup for the Pistol. |
low genius
the sound of freedom Renegade Alliance
619
|
Posted - 2013.10.04 04:25:00 -
[23] - Quote
well, it depends, right?
if you use a scanner, and you know where your mark is, then yeah, it's tough as nails. but you won't be able to take down two before reload.
I use an smg (a toxin due to my lackluster core skills) with my laser rifle. the rifle stops doing damage at 50m, and the smg can do damage okay at 20m. so, it's a pretty big dead zone.
with the md you get less dead zone, but it's not quite as effective.
with the ar, it's like having two ar's. |
Lurchasaurus
SVER True Blood Public Disorder.
2028
|
Posted - 2013.10.04 04:27:00 -
[24] - Quote
The smg is an excellent weapon when used as a primary, pending proper use of optimal ranges. With the scout's mobility it is very nice and it also is an excellent weapon for Logis looking for more CPU/PG without giving up stopping power. They also typically don't logi in open terrain so you can make good use of the range while repping.
A minmatar suit can also increase the amount of ammo in the clip, giving you the range and dps of the assault smg with 100 rounds in a clip. Its a big deal lol. |
KING CHECKMATE
TEAM SATISFACTION
1562
|
Posted - 2013.10.04 04:34:00 -
[25] - Quote
Lurchasaurus wrote:The smg is an excellent weapon when used as a primary, pending proper use of optimal ranges. With the scout's mobility it is very nice and it also is an excellent weapon for Logis looking for more CPU/PG without giving up stopping power. They also typically don't logi in open terrain so you can make good use of the range while repping.
A minmatar suit can also increase the amount of ammo in the clip, giving you the range and dps of the assault smg with 100 rounds in a clip. Its a big deal lol.
Indeed +1. When i tried using the plasma cannon i skillend into Minmatar Assault JUST for the SMG clip bonus.
1 plasma shot (some AV capacity too) and 100 SMG bullets do,kind of work XD |
Ghost Kaisar
Pradox One
401
|
Posted - 2013.10.04 04:39:00 -
[26] - Quote
KING CHECKMATE wrote:Keri Starlight wrote:
I can confirm it's the most important SMG skill to level up after Proficiency. (Sniper skill)
.
Actually IMO is the one that gives you more ammo. SPECIALLY if you are going to use it as MAIN. the SMG burns through bullets like i do through cigarretes while playing dust......
Disagree.
The reason why you need to get sharpshooter is simple.
Sharpshooter reduces dispersion, turning the spray into a nice tight hailstorm of bullets. This also increases DPS with accuracy, as more and more bullets will end up on target.
Also, you can fire longer before it turns into a spray. At high levels (3-5) you can hipfire it in long bursts with AMAZING accuracy, even at a distance.
It is necessary to truly make the SMG shine. |
KING CHECKMATE
TEAM SATISFACTION
1565
|
Posted - 2013.10.04 04:41:00 -
[27] - Quote
Ghost Kaisar wrote:KING CHECKMATE wrote:Keri Starlight wrote:
I can confirm it's the most important SMG skill to level up after Proficiency. (Sniper skill)
.
Actually IMO is the one that gives you more ammo. SPECIALLY if you are going to use it as MAIN. the SMG burns through bullets like i do through cigarretes while playing dust...... Disagree. The reason why you need to get sharpshooter is simple. Sharpshooter reduces dispersion, turning the spray into a nice tight hailstorm of bullets. This also increases DPS with accuracy, as more and more bullets will end up on target. Also, you can fire longer before it turns into a spray. At high levels (3-5) you can hipfire it in long bursts with AMAZING accuracy, even at a distance. It is necessary to truly make the SMG shine.
Well i guess Me playing CLOSE and with SMG as main i prefer more ammo capacity than less dispersion rate on a weapon that aimed doesnt have that much (at 20-15mts less).
But everyone is entitled to their opinion i guess. |
Lurchasaurus
SVER True Blood Public Disorder.
2029
|
Posted - 2013.10.04 04:42:00 -
[28] - Quote
KING CHECKMATE wrote:Lurchasaurus wrote:The smg is an excellent weapon when used as a primary, pending proper use of optimal ranges. With the scout's mobility it is very nice and it also is an excellent weapon for Logis looking for more CPU/PG without giving up stopping power. They also typically don't logi in open terrain so you can make good use of the range while repping.
A minmatar suit can also increase the amount of ammo in the clip, giving you the range and dps of the assault smg with 100 rounds in a clip. Its a big deal lol. Indeed +1. When i tried using the plasma cannon i skillend into Minmatar Assault JUST for the SMG clip bonus.
1 plasma shot (some AV capacity too) and 100 SMG bullets do,kind of work XD
You sir, are a gentleman and a scholar. |
Aaroniero d'Lioncourt
The Southern Legion The Umbra Combine
153
|
Posted - 2013.10.04 05:31:00 -
[29] - Quote
You know how it goes in these forums... NERF THE SMG!!! |
XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO
Storm Wind Strikeforce Caldari State
392
|
Posted - 2013.10.04 05:43:00 -
[30] - Quote
SMG all around great gun
I use it as a main on my AV fits and dual SMG fits
even as my sidearm to the SG in most situations I switch to the SMG |
|
Talos Alomar
Subdreddit Test Alliance Please Ignore
1613
|
Posted - 2013.10.04 07:19:00 -
[31] - Quote
low genius wrote:well, it depends, right?
if you use a scanner, and you know where your mark is, then yeah, it's tough as nails. but you won't be able to take down two before reload.
I use an smg (a toxin due to my lackluster core skills) with my laser rifle. the rifle stops doing damage at 50m, and the smg can do damage okay at 20m. so, it's a pretty big dead zone.
with the md you get less dead zone, but it's not quite as effective.
with the ar, it's like having two ar's.
Don't sell the LR + SMG combo short. The deadzone problem can be somewhat overcome by the damage profiles of the weapons - The LR can still chew through the shields at close ranges and the SMG can finish them off when they get into armor damage.
Though that is another reason why people should not underestimate the SMG. Kinetic weapons have a pretty good damage profile. 95/105 let's you rip through shields and armor pretty quickly, and that also means that the SMG deals 15% more of it's damage to armor than ARs do. If I have an SMG as my sidearm I often switch to the SMG just to get a quicker kill when the target is in armor damage. |
Jack McReady
DUST University Ivy League
615
|
Posted - 2013.10.04 07:44:00 -
[32] - Quote
KING CHECKMATE wrote: Indeed +1. When i tried using the plasma cannon i skillend into Minmatar Assault JUST for the SMG clip bonus.
1 plasma shot (some AV capacity too) and 100 SMG bullets do,kind of work XD[/b]
this is what I use with the amarr logi succesfully, altough less optimal on more open maps but I can still support everyone with ammo, uplinks and revives.
Talos Alomar wrote: Kinetic weapons have a pretty good damage profile.
it is not entirely kinetic, the SMG uses either Carbonized Lead or Titanium Sabot rounds which also do tiny amounts of explosive damage :) |
Talos Alomar
Subdreddit Test Alliance Please Ignore
1615
|
Posted - 2013.10.04 07:46:00 -
[33] - Quote
Jack McReady wrote:Talos Alomar wrote: Kinetic weapons have a pretty good damage profile.
it is not entirely kinetic, the SMG uses either Carbonized Lead or Titanium Sabot rounds which also do tiny amounts of explosive damage :)
haha, you get what I meant.
smartass :P |
Guinevere Bravo
SVER True Blood Public Disorder.
427
|
Posted - 2013.10.04 07:57:00 -
[34] - Quote
Real (Wo)men run it on a Logi Suit. |
Rusty Shallows
Black Jackals
416
|
Posted - 2013.10.04 10:28:00 -
[35] - Quote
Ghost Kaisar wrote:KING CHECKMATE wrote:Keri Starlight wrote:
I can confirm it's the most important SMG skill to level up after Proficiency. (Sniper skill)
.
Actually IMO is the one that gives you more ammo. SPECIALLY if you are going to use it as MAIN. the SMG burns through bullets like i do through cigarretes while playing dust...... Disagree. The reason why you need to get sharpshooter is simple. Sharpshooter reduces dispersion, turning the spray into a nice tight hailstorm of bullets. This also increases DPS with accuracy, as more and more bullets will end up on target. Also, you can fire longer before it turns into a spray. At high levels (3-5) you can hipfire it in long bursts with AMAZING accuracy, even at a distance. It is necessary to truly make the SMG shine. Absolutely true. Using the Toxin SMG, SMG Sharpshooter 5, and feathering has gotten me a few kills at ranges the other guy was probably calling BS. At least at times when the game was registering my hits. |
ChromeBreaker
SVER True Blood Public Disorder.
1360
|
Posted - 2013.10.04 10:36:00 -
[36] - Quote
Guinevere Bravo wrote:Real (Wo)men run it on a Logi Suit.
SMG Squad for the win!!! |
KGB Sleep
Ikomari-Onu Enforcement Caldari State
304
|
Posted - 2013.10.04 10:42:00 -
[37] - Quote
YES!
the dual Ishukone SMG is amazing and I run it on a minmatar scout.
You can dual them with proto and enough CPU / PG upgrades.
You want a speed fit even though now viability of scout speed fits is questionable. I have seen some successful scouts running Dual Ishukones.
You can run a decent fit with m1 scout + Ish main and a breach SMG offhand. The Breach helps with ranged engagements
really fun fit. |
Mortedeamor
Internal Rebellion
342
|
Posted - 2013.10.04 10:45:00 -
[38] - Quote
within its optimum range yes but you still want some other weapon as your main..the smg can only be used asa main ona close end map and it is still best to have some weapon to compensate.. within its optimum range the smg is a beast especially skilled up |
Mortedeamor
Internal Rebellion
342
|
Posted - 2013.10.04 10:48:00 -
[39] - Quote
KGB Sleep wrote:YES!
the dual Ishukone SMG is amazing and I run it on a minmatar scout.
You can dual them with proto and enough CPU / PG upgrades.
You want a speed fit even though now viability of scout speed fits is questionable. I have seen some successful scouts running Dual Ishukones.
You can run a decent fit with m1 scout + Ish main and a breach SMG offhand. The Breach helps with ranged engagements
really fun fit. amarian logi is better for smg and of the min class i would say the assault is better with the smg than the scout or logi as it comes with that extra ammo trait..duel wielding any close end weapon is pretty stupid as you are limiting your suits response abilities to close range only doesnt matter if you use a breach when most other proto smg user will engage you at range first..with a range type weapon a scout witha ar/smg will beat a smg/smg scout anyday unless they are terribad at fps |
Mortedeamor
Internal Rebellion
342
|
Posted - 2013.10.04 10:49:00 -
[40] - Quote
Guinevere Bravo wrote:Real (Wo)men run it on a Logi Suit. ouch hate to agree with stb but yeah |
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Rahl Draak
Fraternity of St. Venefice Amarr Empire
14
|
Posted - 2013.10.04 11:01:00 -
[41] - Quote
Tectonic Fusion wrote:I have a question. If you have SMG prof 4, and sharpshooter 4, and using the assault ishikune version, can it be a good AR replacement for short to mid range combat to conserve CPU/PG?
Yeah. It's a console game, which means you spam L1 & R1 as fast as possible, and auto aim does the rest. Works for pretty much any gun in any console game ever created. Enjoy.
|
ChromeBreaker
SVER True Blood Public Disorder.
1360
|
Posted - 2013.10.04 11:08:00 -
[42] - Quote
Rahl Draak wrote:Tectonic Fusion wrote:I have a question. If you have SMG prof 4, and sharpshooter 4, and using the assault ishikune version, can it be a good AR replacement for short to mid range combat to conserve CPU/PG? Yeah. It's a console game, which means you spam L1 & R1 as fast as possible, and auto aim does the rest. Works for pretty much any gun in any console game ever created. Enjoy.
SMG's out dmg HMG's at all but in your face ranges (<5m). Why would you not want one? |
Guinevere Bravo
SVER True Blood Public Disorder.
429
|
Posted - 2013.10.04 11:16:00 -
[43] - Quote
ChromeBreaker wrote:Rahl Draak wrote:Tectonic Fusion wrote:I have a question. If you have SMG prof 4, and sharpshooter 4, and using the assault ishikune version, can it be a good AR replacement for short to mid range combat to conserve CPU/PG? Yeah. It's a console game, which means you spam L1 & R1 as fast as possible, and auto aim does the rest. Works for pretty much any gun in any console game ever created. Enjoy. SMG's out dmg HMG's at all but in your face ranges (<5m). Why would you not want one?
I honestly feel BAD for heavies when i turn them to MUSH in CQC.
SMG SQUAD FTW INDEED.
PSSST Dont tell anyone but i think we all went proto SMG after last weeks escapades Should be a fun weekend! |
Jack McReady
DUST University Ivy League
615
|
Posted - 2013.10.04 11:28:00 -
[44] - Quote
ChromeBreaker wrote:Rahl Draak wrote:Tectonic Fusion wrote:I have a question. If you have SMG prof 4, and sharpshooter 4, and using the assault ishikune version, can it be a good AR replacement for short to mid range combat to conserve CPU/PG? Yeah. It's a console game, which means you spam L1 & R1 as fast as possible, and auto aim does the rest. Works for pretty much any gun in any console game ever created. Enjoy. SMG's out dmg HMG's at all but in your face ranges (<5m). Why would you not want one? max possible dps on HMG is ~890 which you can reliable do around 10m and will still deal ~2/3 of this dps at 20m if you can AIM. I would really like to see an SMG doing such amounts of damage. |
ChromeBreaker
SVER True Blood Public Disorder.
1360
|
Posted - 2013.10.04 11:30:00 -
[45] - Quote
Guinevere Bravo wrote:ChromeBreaker wrote:Rahl Draak wrote:Tectonic Fusion wrote:I have a question. If you have SMG prof 4, and sharpshooter 4, and using the assault ishikune version, can it be a good AR replacement for short to mid range combat to conserve CPU/PG? Yeah. It's a console game, which means you spam L1 & R1 as fast as possible, and auto aim does the rest. Works for pretty much any gun in any console game ever created. Enjoy. SMG's out dmg HMG's at all but in your face ranges (<5m). Why would you not want one? I honestly feel BAD for heavies when i turn them to MUSH in CQC. SMG SQUAD FTW INDEED. PSSST Dont tell anyone but i think we all went proto SMG after last weeks escapades Should be a fun weekend! Thats why i run with a FG... best of both worlds lol...
... just got LV4 ... and a few points in support skills... proto & prof skill here i come |
Toby Flenderson
research lab The Superpowers
67
|
Posted - 2013.10.04 11:31:00 -
[46] - Quote
Tectonic Fusion wrote:Azrael Arcturus wrote:Not at all. I'm a CQC person. I think it can be at least better than a GEK. Duvolle with prof 5 anf 3 complex damage mods... no.
I agree. I have only prof 2 and sharpshooter 2 and I prefer it to the GEK prof 3 sharpshooter 3 anywhere within range. I also run minmatar assault suits though so the clip bonus is a big part of it. |
ChromeBreaker
SVER True Blood Public Disorder.
1360
|
Posted - 2013.10.04 11:36:00 -
[47] - Quote
Jack McReady wrote:ChromeBreaker wrote:Rahl Draak wrote:Tectonic Fusion wrote:I have a question. If you have SMG prof 4, and sharpshooter 4, and using the assault ishikune version, can it be a good AR replacement for short to mid range combat to conserve CPU/PG? Yeah. It's a console game, which means you spam L1 & R1 as fast as possible, and auto aim does the rest. Works for pretty much any gun in any console game ever created. Enjoy. SMG's out dmg HMG's at all but in your face ranges (<5m). Why would you not want one? max possible dps on HMG is ~890 which you can reliable do around 10m and will still deal ~2/3 of this dps at 20m if you can AIM. I would really like to see an SMG doing such amounts of damage. Oh stops quoting stupid numbers What are you trying to prove? Anyone that uses the 2 or have seen them go against each other knows the truth.
|
843 Epidemic
Isuuaya Tactical Caldari State
212
|
Posted - 2013.10.04 11:37:00 -
[48] - Quote
AHAHAHAHAHAHA.
My boy, SMGs are my babies. Put me in front of a boundlesss HMG, a Duvolle or anything (Except a freedom mass driver) and I will kill you. Easily. My skills in it aren't even that high, but I'm good with them.
The question of 'is this gun better than this one' is not valid, the player behind the gun counts. Sure, a Boundless HMG statistically should be able to out-kill a proto pistol but I've seen people wipe the field clean with just a pistol, knives, plasma cannon, whatever!
YOU determine how effective your weapon is, not the stats. Among all the QQ about something being OP or UP every weapon can still kill, you just have to learn how to use it. |
843 Epidemic
Isuuaya Tactical Caldari State
212
|
Posted - 2013.10.04 11:39:00 -
[49] - Quote
Toby Flenderson wrote:Tectonic Fusion wrote:Azrael Arcturus wrote:Not at all. I'm a CQC person. I think it can be at least better than a GEK. Duvolle with prof 5 anf 3 complex damage mods... no. I agree. I have only prof 2 and sharpshooter 2 and I prefer it to the GEK prof 3 sharpshooter 3 anywhere within range. I also run minmatar assault suits though so the clip bonus is a big part of it.
Haha, Duvolle's are easy to out-gun with SMGs, but what you have to realise is how easy it is to kill someone is dependant on their HP and their skill not on what gun they are using. Could I kill a STD Heavy that's using a duvolle prof 5 and 2 dmg mods? Yes. Could I kill a 1500 HP heavy with a boundless HMG face to face? Probably not. |
Vin Mora
Sanguis Defense Syndicate
163
|
Posted - 2013.10.04 11:50:00 -
[50] - Quote
Tectonic Fusion wrote:I have a question. If you have SMG prof 4, and sharpshooter 4, and using the assault ishikune version, can it be a good AR replacement for short to mid range combat to conserve CPU/PG? I run a dual SMG fit on my Minmatar Assault, and have gone 25/4 with 16 assists in one match.
Its beast if you actually take the time to aim, and the recoil will actually give you a headshot if you start at center mass.
Right now my fit includes a complex sidearm damage mod, and will have two when my suit is proto. I am also running an Assault SMG with a regular SMG as my secondary, but I think that I am going to switch it to a Breach soon.
When the Magsec comes out (whenever that is ) I will try to fit that on my suit, as supposedly, its base form is 'long range'. |
|
Banning Hammer
Tal-Romon Legion Amarr Empire
1588
|
Posted - 2013.10.04 11:54:00 -
[51] - Quote
I using my BPO toxin SMG .... I haven't spend any SP on it, and that thing reaps through armor like is not even there. Slow with the shields... but ones you get through, is devastating . |
843 Epidemic
Isuuaya Tactical Caldari State
212
|
Posted - 2013.10.04 11:55:00 -
[52] - Quote
Vin Mora wrote:Tectonic Fusion wrote:I have a question. If you have SMG prof 4, and sharpshooter 4, and using the assault ishikune version, can it be a good AR replacement for short to mid range combat to conserve CPU/PG? I run a dual SMG fit on my Minmatar Assault, and have gone 25/4 with 16 assists in one match. Its beast if you actually take the time to aim, and the recoil will actually give you a headshot if you start at center mass. Right now my fit includes a complex sidearm damage mod, and will have two when my suit is proto. I am also running an Assault SMG with a regular SMG as my secondary, but I think that I am going to switch it to a Breach soon. When the Magsec comes out (whenever that is ) I will try to fit that on my suit, as supposedly, its base form is 'long range'.
My advice, don't use a breach. The assault is better to no end trust me. The breach may have power but is slower, more recoil. You'll be missing more and it ALSO to boot has less ammo in a clip. Run dual Ishukone Assault, the best I've ever gone with that fit is 41-1, and bloody hell it is a strong fit, don't go breach. |
Rogatien Merc
Red Star. EoN.
1386
|
Posted - 2013.10.04 11:56:00 -
[53] - Quote
Rusty Shallows wrote:Ghost Kaisar wrote:KING CHECKMATE wrote:Keri Starlight wrote:
I can confirm it's the most important SMG skill to level up after Proficiency. (Sniper skill)
.
Actually IMO is the one that gives you more ammo. SPECIALLY if you are going to use it as MAIN. the SMG burns through bullets like i do through cigarretes while playing dust...... Disagree. The reason why you need to get sharpshooter is simple. Sharpshooter reduces dispersion, turning the spray into a nice tight hailstorm of bullets. This also increases DPS with accuracy, as more and more bullets will end up on target. Also, you can fire longer before it turns into a spray. At high levels (3-5) you can hipfire it in long bursts with AMAZING accuracy, even at a distance. It is necessary to truly make the SMG shine. Absolutely true. Using the Toxin SMG, SMG Sharpshooter 5, and feathering has gotten me a few kills at ranges the other guy was probably calling BS. At least at times when the game was registering my hits. aim down sights... |
The Attorney General
ZionTCD
1180
|
Posted - 2013.10.04 12:03:00 -
[54] - Quote
Select Domination Game mode
Amarr heavy frame ak.0 2x Complex damage mods 2x Calas SMG Proto grenade of choice Plates
Logi with a core focused.
You now own the close spaces. |
Fox Gaden
Immortal Guides
1172
|
Posted - 2013.10.04 12:07:00 -
[55] - Quote
Fox Guide: SMG, Unlocking Versatility
____________________________________________________________________________ Immortal Guides, supporting knowledge dissemination in New Eden since August 31, 2013. |
Sgt Buttscratch
SLAPHAPPY BANDITS
873
|
Posted - 2013.10.04 12:31:00 -
[56] - Quote
I have both a scout and medium Dual SMG fit, very cool, very evil. 2 SMG's, scanners, armor rep, profile dampners and complex side arm mods. Go sneaking, people never expect you to just switch smg and continue opening their face. |
Niuvo
The Phoenix Federation
588
|
Posted - 2013.10.04 12:50:00 -
[57] - Quote
It's harder to play with and you need good aim. I enjoy it a lot and despise it too. If you have a great Light weapon, this sidearm is really good. |
Vin Mora
Sanguis Defense Syndicate
163
|
Posted - 2013.10.04 12:51:00 -
[58] - Quote
843 Epidemic wrote:Vin Mora wrote:Tectonic Fusion wrote:I have a question. If you have SMG prof 4, and sharpshooter 4, and using the assault ishikune version, can it be a good AR replacement for short to mid range combat to conserve CPU/PG? I run a dual SMG fit on my Minmatar Assault, and have gone 25/4 with 16 assists in one match. Its beast if you actually take the time to aim, and the recoil will actually give you a headshot if you start at center mass. Right now my fit includes a complex sidearm damage mod, and will have two when my suit is proto. I am also running an Assault SMG with a regular SMG as my secondary, but I think that I am going to switch it to a Breach soon. When the Magsec comes out (whenever that is ) I will try to fit that on my suit, as supposedly, its base form is 'long range'. My advice, don't use a breach. The assault is better to no end trust me. The breach may have power but is slower, more recoil. You'll be missing more and it ALSO to boot has less ammo in a clip. Run dual Ishukone Assault, the best I've ever gone with that fit is 41-1, and bloody hell it is a strong fit, don't go breach. I want a breach, because I panic when people are too close, and the slower ROF will actually give me a chance to still kill them. 3 of the 4 death in the match I mentioned in post were from people closing on me and circling me or nearby terrain.
However, two Assault SMGs would allow to keep the engagement at longer range. |
843 Epidemic
Isuuaya Tactical Caldari State
212
|
Posted - 2013.10.04 15:14:00 -
[59] - Quote
Vin Mora wrote:843 Epidemic wrote:Vin Mora wrote:Tectonic Fusion wrote:I have a question. If you have SMG prof 4, and sharpshooter 4, and using the assault ishikune version, can it be a good AR replacement for short to mid range combat to conserve CPU/PG? I run a dual SMG fit on my Minmatar Assault, and have gone 25/4 with 16 assists in one match. Its beast if you actually take the time to aim, and the recoil will actually give you a headshot if you start at center mass. Right now my fit includes a complex sidearm damage mod, and will have two when my suit is proto. I am also running an Assault SMG with a regular SMG as my secondary, but I think that I am going to switch it to a Breach soon. When the Magsec comes out (whenever that is ) I will try to fit that on my suit, as supposedly, its base form is 'long range'. My advice, don't use a breach. The assault is better to no end trust me. The breach may have power but is slower, more recoil. You'll be missing more and it ALSO to boot has less ammo in a clip. Run dual Ishukone Assault, the best I've ever gone with that fit is 41-1, and bloody hell it is a strong fit, don't go breach. I want a breach, because I panic when people are too close, and the slower ROF will actually give me a chance to still kill them. 3 of the 4 death in the match I mentioned in post were from people closing on me and circling me or nearby terrain. However, two Assault SMGs would allow to keep the engagement at longer range.
The Assault SMGs thrive at close range, that's their point. Using a breach doesn't make CQC any easier, in fact if any it would make it harder. I honestly recommend you stick with the assaults for all occasion but, try the breach out so you can see what I'm talking about :)
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Alldin Kan
TeamPlayers EoN.
647
|
Posted - 2013.10.04 15:34:00 -
[60] - Quote
Tectonic Fusion wrote:I have a question. If you have SMG prof 4, and sharpshooter 4, and using the assault ishikune version, can it be a good AR replacement for short to mid range combat to conserve CPU/PG? Back on Chromosone, I filled the killfeed with Balac's MRN-30 SMG... |
|
Forlorn Destrier
Bullet Cluster
1878
|
Posted - 2013.10.04 15:47:00 -
[61] - Quote
Tectonic Fusion wrote:I have a question. If you have SMG prof 4, and sharpshooter 4, and using the assault ishikune version, can it be a good AR replacement for short to mid range combat to conserve CPU/PG?
Dual SMG scout in cities can be devastating. |
Luk Manag
of Terror TRE GAFFEL
103
|
Posted - 2013.10.04 15:58:00 -
[62] - Quote
Forlorn Destrier wrote:Tectonic Fusion wrote:I have a question. If you have SMG prof 4, and sharpshooter 4, and using the assault ishikune version, can it be a good AR replacement for short to mid range combat to conserve CPU/PG? Dual SMG scout in cities can be devastating.
Anything a scout can do, assault can do it with more HP. I usually turn up the sensitivity on the DS3 to enhance CQC maneuverable, and strafe aim + spray... Proficiency 4 and Sharpshooter 4 are enough to compete at medium range. |
Talos Alomar
Subdreddit Test Alliance Please Ignore
1619
|
Posted - 2013.10.04 16:01:00 -
[63] - Quote
Forlorn Destrier wrote:Tectonic Fusion wrote:I have a question. If you have SMG prof 4, and sharpshooter 4, and using the assault ishikune version, can it be a good AR replacement for short to mid range combat to conserve CPU/PG? Dual SMG scout in cities can be devastating.
I'd say you don't even need to be a scout. I run a caldari std level bpo with dual 'syndicates', all militia level mods with flux nades and a nanohive.
1500 isk a pop and it shreds people. |
KGB Sleep
Ikomari-Onu Enforcement Caldari State
304
|
Posted - 2013.10.04 16:04:00 -
[64] - Quote
Mortedeamor wrote:KGB Sleep wrote:YES!
the dual Ishukone SMG is amazing and I run it on a minmatar scout.
You can dual them with proto and enough CPU / PG upgrades.
You want a speed fit even though now viability of scout speed fits is questionable. I have seen some successful scouts running Dual Ishukones.
You can run a decent fit with m1 scout + Ish main and a breach SMG offhand. The Breach helps with ranged engagements
really fun fit. amarian logi is better for smg and of the min class i would say the assault is better with the smg than the scout or logi as it comes with that extra ammo trait..duel wielding any close end weapon is pretty stupid as you are limiting your suits response abilities to close range only doesnt matter if you use a breach when most other proto smg user will engage you at range first..with a range type weapon a scout witha ar/smg will beat a smg/smg scout anyday unless they are terribad at fps
Late to respond and you are right on point.
I have had success with alternating the breach to Ishukone it is situational.
The breach hits good at range and the ishukone is the finisher. I "pull" ppl with the breach.
I run Ish Assault primary but switch in open areas to breach. It just works for me. |
Toby Flenderson
research lab The Superpowers
68
|
Posted - 2013.10.04 16:07:00 -
[65] - Quote
Luk Manag wrote:Forlorn Destrier wrote:Tectonic Fusion wrote:I have a question. If you have SMG prof 4, and sharpshooter 4, and using the assault ishikune version, can it be a good AR replacement for short to mid range combat to conserve CPU/PG? Dual SMG scout in cities can be devastating. Anything a scout can do, assault can do it with more HP. I usually turn up the sensitivity on the DS3 to enhance CQC maneuverable, and strafe aim + spray... Proficiency 4 and Sharpshooter 4 are enough to compete at medium range.
Anything a scout can do, assault can do it with more HP and much slower. I've found that speed is more important in many situations but I can't pretend that it's as valuable as the HP in general. Just for my specific play style I guess. |
Leadfoot10
Molon Labe. RISE of LEGION
72
|
Posted - 2013.10.04 16:14:00 -
[66] - Quote
Bojo The Mighty wrote:Iron Wolf Saber wrote:There is nothing stopping you...
I know a guy that uses scrambler pistol as a primary. scary bastard at times. I know several. The cult is well connected. You are lucky to know one of us. Now Silencio!
No doubt. Ran into you guys last night. Good stuff! |
Chilled Pill
Pro Hic Immortalis
210
|
Posted - 2013.10.04 16:29:00 -
[67] - Quote
The Ishie SMG is a god send on AV fits with Swarms as your primary.
Also Sharpshooter is a must for us Scouts since it gives you better hip fire spread. And you want to hip fire in CQC, so you can strafe around people. |
ZDub 303
TeamPlayers EoN.
2116
|
Posted - 2013.10.04 16:33:00 -
[68] - Quote
Pre 1.4? Yes it was amazing.
Post 1.4? Outclassed by aim bot ARs at all ranges.
I have prof 3 in both SMGs and ARs. |
Cenex Langly
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
236
|
Posted - 2013.10.04 17:02:00 -
[69] - Quote
Tectonic Fusion wrote:I have a question. If you have SMG prof 4, and sharpshooter 4, and using the assault ishikune version, can it be a good AR replacement for short to mid range combat to conserve CPU/PG?
Get those both to 5 and you'll be like several in our corp that run dual SMG's or even Shotgun SMG which completely makes up for the AR as a replacement. |
Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
291
|
Posted - 2013.10.04 17:19:00 -
[70] - Quote
The Attorney General wrote:Select Domination Game mode
Amarr heavy frame ak.0 2x Complex damage mods 2x Calas SMG Proto grenade of choice Plates
Logi with a core focused.
You now own the close spaces. Use shields or sidearm damage mods. |
|
Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
90
|
Posted - 2013.10.04 17:31:00 -
[71] - Quote
Cenex Langly wrote:Tectonic Fusion wrote:I have a question. If you have SMG prof 4, and sharpshooter 4, and using the assault ishikune version, can it be a good AR replacement for short to mid range combat to conserve CPU/PG? Get those both to 5 and you'll be like several in our corp that run dual SMG's or even Shotgun SMG which completely makes up for the AR as a replacement.
I wouldn't say completely... I'm a big fan of the dual SMG although I've been using the Shotgun lately. This build the Ishukone is a must to get the extra range to come even close to competing with the AR. I think it's a great fit but more thought has to be applied to engaging enemies. |
Forlorn Destrier
Bullet Cluster
1878
|
Posted - 2013.10.04 17:44:00 -
[72] - Quote
843 Epidemic wrote:AHAHAHAHAHAHA.
My boy, SMGs are my babies. Put me in front of a boundlesss HMG, a Duvolle or anything (Except a freedom mass driver) and I will kill you. Easily. My skills in it aren't even that high, but I'm good with them. Sure if the Boundless has 1500 HP behind it, it takes more doing than just a straight up gun fight. The HP determines how easy it is to kill someone, as well as their skill.
The question of 'is this gun better than this one' is not valid, the player behind the gun counts. Sure, a Boundless HMG statistically should be able to out-kill a proto pistol but I've seen people wipe the field clean with just a pistol, knives, plasma cannon, whatever!
YOU determine how effective your weapon is, not the stats. Among all the QQ about something being OP or UP every weapon can still kill, you just have to learn how to use it.
Actually, both factor into the discussion. You cannot either to the exclusion of the other. |
Smooth Assassin
Stardust incorporation
211
|
Posted - 2013.10.04 17:47:00 -
[73] - Quote
Tectonic Fusion wrote:I have a question. If you have SMG prof 4, and sharpshooter 4, and using the assault ishikune version, can it be a good AR replacement for short to mid range combat to conserve CPU/PG? Course not, a weapon can never replace another. It is always different in every way. |
Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
291
|
Posted - 2013.10.04 17:49:00 -
[74] - Quote
Smooth Assassin wrote:Tectonic Fusion wrote:I have a question. If you have SMG prof 4, and sharpshooter 4, and using the assault ishikune version, can it be a good AR replacement for short to mid range combat to conserve CPU/PG? Course not, a weapon can never replace another. It is always different in every way. But the SMG is way better than the AR at 1-20 meters out. Just like the Scrambler Pistol is good at those ranges. |
Forlorn Destrier
Bullet Cluster
1880
|
Posted - 2013.10.04 18:19:00 -
[75] - Quote
Luk Manag wrote:Forlorn Destrier wrote:Tectonic Fusion wrote:I have a question. If you have SMG prof 4, and sharpshooter 4, and using the assault ishikune version, can it be a good AR replacement for short to mid range combat to conserve CPU/PG? Dual SMG scout in cities can be devastating. Anything a scout can do, assault can do it with more HP. I usually turn up the sensitivity on the DS3 to enhance CQC maneuverable, and strafe aim + spray... Proficiency 4 and Sharpshooter 4 are enough to compete at medium range.
Not exactly true - an Assault can't do the sneaky sneaky that a Scout excels at. |
Ghost Kaisar
Pradox One
411
|
Posted - 2013.10.04 18:22:00 -
[76] - Quote
Combine dual Ishi SMG with a Complex Sidearm Damage mod.
Let the bodies hit the floor. |
Mortedeamor
Internal Rebellion
344
|
Posted - 2013.10.04 18:29:00 -
[77] - Quote
KGB Sleep wrote:Mortedeamor wrote:KGB Sleep wrote:YES!
the dual Ishukone SMG is amazing and I run it on a minmatar scout.
You can dual them with proto and enough CPU / PG upgrades.
You want a speed fit even though now viability of scout speed fits is questionable. I have seen some successful scouts running Dual Ishukones.
You can run a decent fit with m1 scout + Ish main and a breach SMG offhand. The Breach helps with ranged engagements
really fun fit. amarian logi is better for smg and of the min class i would say the assault is better with the smg than the scout or logi as it comes with that extra ammo trait..duel wielding any close end weapon is pretty stupid as you are limiting your suits response abilities to close range only doesnt matter if you use a breach when most other proto smg user will engage you at range first..with a range type weapon a scout witha ar/smg will beat a smg/smg scout anyday unless they are terribad at fps Late to respond and you are right on point. I have had success with alternating the breach to Ishukone it is situational. The breach hits good at range and the ishukone is the finisher. I "pull" ppl with the breach. I run Ish Assault primary but switch in open areas to breach. It just works for me.
i can see how it would work vs scrubs i had my dragon fly fitted that way once.
but how well would that breach hold up against a skilled ar with a user that understands ranges.. for example gallente assault...using the high powers for dmg mods would a duvoulle/smg with 1 light weapon dmg mod 1 sidearm dmg mod armor tanked vs assault smg/breach smg with 2 sidearm dmg mods. i wish i had the time to do the math and really compare this but 2 years of doing crap like this in dust has left me tired yawns. but anywho like ur breach smg idea i suppose if you only have the smg maxed that would be an awesome way of compensating. smg is and always will be my fav sidearm ...really curious about the dmgmod gallente build comparison though..
|
Mortedeamor
Internal Rebellion
344
|
Posted - 2013.10.04 18:32:00 -
[78] - Quote
Forlorn Destrier wrote:Luk Manag wrote:Forlorn Destrier wrote:Tectonic Fusion wrote:I have a question. If you have SMG prof 4, and sharpshooter 4, and using the assault ishikune version, can it be a good AR replacement for short to mid range combat to conserve CPU/PG? Dual SMG scout in cities can be devastating. Anything a scout can do, assault can do it with more HP. I usually turn up the sensitivity on the DS3 to enhance CQC maneuverable, and strafe aim + spray... Proficiency 4 and Sharpshooter 4 are enough to compete at medium range. Not exactly true - an Assault can't do the sneaky sneaky that a Scout excels at. mmmm no not sneaky buta min assault can run up in your face quick and benefit from that nasty ammo trait. and not be a 1 hit kill for every kind of splash damage in dust |
Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
291
|
Posted - 2013.10.04 18:32:00 -
[79] - Quote
Mortedeamor wrote:KGB Sleep wrote:Mortedeamor wrote:KGB Sleep wrote:YES!
the dual Ishukone SMG is amazing and I run it on a minmatar scout.
You can dual them with proto and enough CPU / PG upgrades.
You want a speed fit even though now viability of scout speed fits is questionable. I have seen some successful scouts running Dual Ishukones.
You can run a decent fit with m1 scout + Ish main and a breach SMG offhand. The Breach helps with ranged engagements
really fun fit. amarian logi is better for smg and of the min class i would say the assault is better with the smg than the scout or logi as it comes with that extra ammo trait..duel wielding any close end weapon is pretty stupid as you are limiting your suits response abilities to close range only doesnt matter if you use a breach when most other proto smg user will engage you at range first..with a range type weapon a scout witha ar/smg will beat a smg/smg scout anyday unless they are terribad at fps Late to respond and you are right on point. I have had success with alternating the breach to Ishukone it is situational. The breach hits good at range and the ishukone is the finisher. I "pull" ppl with the breach. I run Ish Assault primary but switch in open areas to breach. It just works for me. i can see how it would work vs scrubs i had my dragon fly fitted that way once. but how well would that breach hold up against a skilled ar with a user that understands ranges.. for example gallente assault...using the high powers for dmg mods would a duvoulle/smg with 1 light weapon dmg mod 1 sidearm dmg mod armor tanked vs assault smg/breach smg with 2 sidearm dmg mods. i wish i had the time to do the math and really compare this but 2 years of doing crap like this in dust has left me tired yawns. but anywho like ur breach smg idea i suppose if you only have the smg maxed that would be an awesome way of compensating. smg is and always will be my fav sidearm ...really curious about the dmgmod gallente build comparison though.. I honestly think the SMG is coller on an Amarr Logi/Assault or a heavy. Also you get more EHP so you can stack damage mods while having decent HP. |
Forlorn Destrier
Bullet Cluster
1880
|
Posted - 2013.10.04 18:47:00 -
[80] - Quote
Mortedeamor wrote:Forlorn Destrier wrote:Luk Manag wrote:Forlorn Destrier wrote:Tectonic Fusion wrote:I have a question. If you have SMG prof 4, and sharpshooter 4, and using the assault ishikune version, can it be a good AR replacement for short to mid range combat to conserve CPU/PG? Dual SMG scout in cities can be devastating. Anything a scout can do, assault can do it with more HP. I usually turn up the sensitivity on the DS3 to enhance CQC maneuverable, and strafe aim + spray... Proficiency 4 and Sharpshooter 4 are enough to compete at medium range. Not exactly true - an Assault can't do the sneaky sneaky that a Scout excels at. mmmm no not sneaky buta min assault can run up in your face quick and benefit from that nasty ammo trait. and not be a 1 hit kill for every kind of splash damage in dust
And be seen beforehand, unlike a Scout which won't be seen until he deices to engage. |
|
Lilah Silverstone
The Arrow Project
144
|
Posted - 2013.10.04 18:50:00 -
[81] - Quote
Tectonic Fusion wrote:I have a question. If you have SMG prof 4, and sharpshooter 4, and using the assault ishikune version, can it be a good AR replacement for short to mid range combat to conserve CPU/PG?
Cashing on this thread late but provided the breach smg hasn't changed since 1.3 (which it probably has) breach smg + shotgun combo is really fun. Especially once you get good at kiting. |
Luk Manag
of Terror TRE GAFFEL
103
|
Posted - 2013.10.04 19:56:00 -
[82] - Quote
I recently started skilling towards Minmatar Assault just to optimize my dual SMG builds. |
Baal Omniscient
L.O.T.I.S.
656
|
Posted - 2013.10.04 20:59:00 -
[83] - Quote
Tectonic Fusion wrote:I have a question. If you have SMG prof 4, and sharpshooter 4, and using the assault ishikune version, can it be a good AR replacement for short to mid range combat to conserve CPU/PG? I have all SMG skills at lvl 5, and it still does not make a good replacement for a mid-ranged weapon. It's decent as a mid ranged weapon, don't get me wrong, but the AR has way better accuracy at mid range so despite the higher ROF of the SMG you will land about the same number of bullets with an AR at mid range in the same amount of firing time.
However, if you plan to play in short ranged situations, the SMG outshines the AR hands down. Not because of it's DPS or it's rate of fire, but because it is far easier to stay on target with it when in a cqc engagement.
There are a couple of exceptions of course, one exception for instance is that they are perfect for taking down the super agile shotgun scouts who come weaving their way towards you moving from cover to cover. As they try to move from mid range to close range, it's far easier to tag them while hip-firing with an SMG since they have more spread. And as we all know, hip-firing allows you to strafe faster. And faster strafing is good.
Good luck. |
ladwar
Dead Six Initiative Lokun Listamenn
1851
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Posted - 2013.10.04 21:11:00 -
[84] - Quote
short answer is no. lower dps officers SMG 350 standard/militia AR 450 is best for laser rifles and other long range weapons that need some CQC protection.
long answer anything can be if your really want to and try hard enough |
Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
114
|
Posted - 2013.10.04 22:16:00 -
[85] - Quote
I can clearly see if you put some significant SP into SMGs it can be very combat effective as a main. It will force you to team with a longer range shooter or be much more selective about your engagements...not necessarily a bad thing but a real constraint.
I use a ASCR and SMG combo and have been having great results. ASCR w/ ACOG scope gives solid accuracy at range, good damage in mid-ranges. If the gap has been closed or it's close quarters I switch to a Toxin SMG and that pretty much fillets the now shield-less opponent.
I've got some corp mates that run the TAR / SMG combo with devestating effect using similar principals. With some of the new complexes i've found myself switching to the SMG as my primary while working indoors and treating the ASCR as a back up.
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deepfried salad gilliam
Sanguine Knights
19
|
Posted - 2013.10.04 22:26:00 -
[86] - Quote
Yes, jusy get a little bit closer thsn you're used to |
OZAROW
WarRavens League of Infamy
792
|
Posted - 2013.10.05 13:11:00 -
[87] - Quote
KGB Sleep wrote:YES!
the dual Ishukone SMG is amazing and I run it on a minmatar scout.
You can dual them with proto and enough CPU / PG upgrades.
You want a speed fit even though now viability of scout speed fits is questionable. I have seen some successful scouts running Dual Ishukones.
You can run a decent fit with m1 scout + Ish main and a breach SMG offhand. The Breach helps with ranged engagements
really fun fit. I second this! Assault ish as main an boundless breach side, complex damage and speed= death to all |
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