Pages: 1 [2] 3 :: one page |
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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Lightning xVx
R 0 N 1 N
208
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Posted - 2013.09.28 03:30:00 -
[31] - Quote
Morathi III wrote:Lightning xVx wrote:Morathi III wrote: We Just need to know how things go with KBM shotgunner Oh I can tell you that, Calamity & Annie....Oh wait they also left because of KBM and Shotguns....hmm, guess Im not crazy for thinking Shotguns are broken after all. Agree, i just dont understand why sometimes is working well and other time its terrible
It proves my point that no matter how much stuff you put into a game if it don't work, then fix it. I understand people are frustrated with the lack of content, but you have to think of it this way. This is a FPS at it's core in a MMO space, if you can't get the core right then don't make this a shooter. PERIOD. |
Eyemakerwet
R 0 N 1 N
22
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Posted - 2013.09.28 03:30:00 -
[32] - Quote
Its possible when using a shotgun, when u fire, it could cause a localized drop in framerate. Would explain the ghost kill that sometimes occurs between shots. |
Morathi III
Red Star. EoN.
236
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Posted - 2013.09.28 03:33:00 -
[33] - Quote
Lightning xVx wrote:Morathi III wrote:Lightning xVx wrote:Morathi III wrote: We Just need to know how things go with KBM shotgunner Oh I can tell you that, Calamity & Annie....Oh wait they also left because of KBM and Shotguns....hmm, guess Im not crazy for thinking Shotguns are broken after all. Agree, i just dont understand why sometimes is working well and other time its terrible It proves my point that no matter how much stuff you put into a game if it don't work, then fix it. I understand people are frustrated with the lack of content, but you have to think of it this way. This is a FPS at it's core in a MMO space, if you can't get the core right then don't make this a shooter. PERIOD. 100% agree |
Eyemakerwet
R 0 N 1 N
22
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Posted - 2013.09.28 03:41:00 -
[34] - Quote
In a match now. As I'm running with my blueberries im shooting my shotty. Every time I pull the trigger they teleport. Could |
Roner General
Ancient Exiles
9
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Posted - 2013.09.28 04:03:00 -
[35] - Quote
Your ping on the server could be terrible or some ass that doesn't like to play on his server and comes over to your server with terrible ping and ruins it for everyone when he is teleporting everywhere. idk i have no problem with shotguns not even in pc battles |
Eyemakerwet
R 0 N 1 N
24
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Posted - 2013.09.28 05:07:00 -
[36] - Quote
There is a lot that it could be. Regardless of what it is, It needs to be fixed. |
Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
248
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Posted - 2013.09.28 05:43:00 -
[37] - Quote
OZAROW wrote:Works better than my knives lately, but smg for the win You mean the scrambler pistol right? THEN the smg. |
Beck Weathers
High-Damage
151
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Posted - 2013.09.28 05:47:00 -
[38] - Quote
I frequently shoot people in the back, face, belly, and just see a blue flash or a slight nip off their health before they turn around and destroy me. so +1 from me OP |
Cyrius Li-Moody
The New Age Outlaws
1064
|
Posted - 2013.09.28 07:16:00 -
[39] - Quote
Anyone who thinks the shotgun is not unpredictable doesn't use it enough. I fully expect my shotgun to not work properly and engage accordingly. |
Eyemakerwet
R 0 N 1 N
27
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Posted - 2013.09.28 18:24:00 -
[40] - Quote
Predictably unpredictable |
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Johnny Guilt
Algintal Core Gallente Federation
291
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Posted - 2013.09.28 18:39:00 -
[41] - Quote
Breach seems more comfortable then the regular variant,but thats just me(probabaly from the tighten spared/aim assist).If only the thing had 4 shells insted of 2 |
Shotty GoBang
Pro Hic Immortalis
1328
|
Posted - 2013.09.29 01:35:00 -
[42] - Quote
Johnny Guilt wrote:Breach seems more comfortable then the regular variant,but thats just me(probabaly from the tighten spared/aim assist).If only the thing had 4 shells insted of 2
Morathi has speculated that delays between shots improve hit detection. If he is correct (he usually is) this would explain why you've found the Breach more reliable.
The Breach was great in Chromosome as targets had lower eHP. Given its clip-size and ammo capacity, tt'd need a substantial damage buff to be balanced in today's Dust.
Non-Breach Shotguns could use a damage buff as well. CQC fights vs ARs are all too often a toss up. |
Morathi III
Red Star. EoN.
243
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Posted - 2013.09.29 01:47:00 -
[43] - Quote
Roner General wrote:Your ping on the server could be terrible or some ass that doesn't like to play on his server and comes over to your server with terrible ping and ruins it for everyone when he is teleporting everywhere. idk i have no problem with shotguns not even in pc battles You never had problem of hitdetection with shotgun even before 1.4 Roner? |
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CCP Wolfman
C C P C C P Alliance
2557
|
Posted - 2013.09.29 02:28:00 -
[44] - Quote
In 1.6 there are further improvements to hit detection as well as some specific improvements for the shotgun and the Nova Knives. |
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Parson Atreides
Ahrendee Mercenaries EoN.
734
|
Posted - 2013.09.29 02:39:00 -
[45] - Quote
CCP Wolfman wrote:In 1.6 there are further improvements to hit detection as well as some specific improvements for the shotgun and the Nova Knives.
Unless they get pushed back to 1.7 |
Absoliav
Tronhadar Free Guard Minmatar Republic
69
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Posted - 2013.09.29 02:39:00 -
[46] - Quote
CCP Wolfman wrote:In 1.6 there are further improvements to hit detection as well as some specific improvements for the shotgun and the Nova Knives.
The Wolf has spoken, spread the word! |
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CCP Wolfman
C C P C C P Alliance
2559
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Posted - 2013.09.29 02:45:00 -
[47] - Quote
Parson Atreides wrote:CCP Wolfman wrote:In 1.6 there are further improvements to hit detection as well as some specific improvements for the shotgun and the Nova Knives. Unless they get pushed back to 1.7
Snap! :-)
These fixes should be a safe bet (famous last words) |
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OZAROW
warravens League of Infamy
750
|
Posted - 2013.09.29 02:46:00 -
[48] - Quote
Tectonic Fusion wrote:OZAROW wrote:Works better than my knives lately, but smg for the win You mean the scrambler pistol right? THEN the smg. I finally got the scram to 4 in chrome then next day was uprising, so soon I ll do it again but tbh I've never really used one |
negative49er
Krusual Covert Operators Minmatar Republic
224
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Posted - 2013.09.29 02:48:00 -
[49] - Quote
CCP Wolfman wrote:Parson Atreides wrote:CCP Wolfman wrote:In 1.6 there are further improvements to hit detection as well as some specific improvements for the shotgun and the Nova Knives. Unless they get pushed back to 1.7 Snap! :-) These fixes should be a safe bet (famous last words)
So what happen to the confirm comment that 1.5 will have tank vs av balance and new weapons, don't make promises until you are sure it possible
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Shotty GoBang
Pro Hic Immortalis
1329
|
Posted - 2013.09.29 03:06:00 -
[50] - Quote
CCP Wolfman wrote:In 1.6 there are further improvements to hit detection as well as some specific improvements for the shotgun and the Nova Knives.
\o/ |
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Xaviah Reaper
Nyain San EoN.
68
|
Posted - 2013.09.29 03:10:00 -
[51] - Quote
CCP Wolfman wrote:In 1.6 there are further improvements to hit detection as well as some specific improvements for the shotgun and the Nova Knives.
you sure that won't be delayed? |
Xender17
Ahrendee Mercenaries EoN.
683
|
Posted - 2013.09.29 03:30:00 -
[52] - Quote
CCP Wolfman wrote:In 1.6 there are further improvements to hit detection as well as some specific improvements for the shotgun and the Nova Knives. Why cannot you not understand that vehicles would like just 1 patch to themselves...
Or 1 patch at all. |
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CCP Wolfman
C C P C C P Alliance
2566
|
Posted - 2013.09.29 03:32:00 -
[53] - Quote
negative49er wrote:CCP Wolfman wrote:Parson Atreides wrote:CCP Wolfman wrote:In 1.6 there are further improvements to hit detection as well as some specific improvements for the shotgun and the Nova Knives. Unless they get pushed back to 1.7 Snap! :-) These fixes should be a safe bet (famous last words) So what happen to the confirm comment that 1.5 will have tank vs av balance and new weapons, don't make promises until you are sure it possible
It's unfortunate but sometimes these things happen in development. I can preface comments with 'should be in' but I'd rather not stop talking about what we're aiming to do. In the case of these hit detection improvements I'm pretty sure they'll be in (since they were submitted to the branch on Friday and have tested well so far) but I'll not know 100% until the build is locked down, gone through testing, submission etc. |
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Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
265
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Posted - 2013.09.29 03:35:00 -
[54] - Quote
OZAROW wrote:Tectonic Fusion wrote:OZAROW wrote:Works better than my knives lately, but smg for the win You mean the scrambler pistol right? THEN the smg. I finally got the scram to 4 in chrome then next day was uprising, so soon I ll do it again but tbh I've never really used one Same, but I immediately skilled into it after each of the respecs I got. |
Nguruthos IX
PEN 15 CLUB
1855
|
Posted - 2013.09.29 03:37:00 -
[55] - Quote
CCP Wolfman wrote:negative49er wrote:CCP Wolfman wrote:Parson Atreides wrote:CCP Wolfman wrote:In 1.6 there are further improvements to hit detection as well as some specific improvements for the shotgun and the Nova Knives. Unless they get pushed back to 1.7 Snap! :-) These fixes should be a safe bet (famous last words) So what happen to the confirm comment that 1.5 will have tank vs av balance and new weapons, don't make promises until you are sure it possible It's unfortunate but sometimes these things happen in development. I can preface comments with 'should be in' but I'd rather not stop talking about what we're aiming to do. In the case of these hit detection improvements I'm pretty sure they'll be in (since they were submitted to the branch on Friday and have tested well so far) but I'll not know 100% until the build is locked down, gone through testing, submission etc.
Any idea what causes the odd hit detection for turrets mounted to dropships?
Also I think blasters pretty much broke this build |
Daigon VII
The Enclave Syndicate Dark Taboo
0
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Posted - 2013.09.29 03:38:00 -
[56] - Quote
Just a heads up to developers but the way weapons and aiming work in Call of Duty is near perfect with the exception of quick sniping.
Shotguns in particular shine in that game and do exactly what they are supposed to do. |
Nguruthos IX
PEN 15 CLUB
1855
|
Posted - 2013.09.29 03:38:00 -
[57] - Quote
Just seems like it'll be hard to balance new vehicle stuff in 1.6 if all the turrets are still wonky |
Godin Thekiller
Hellstorm Inc League of Infamy
953
|
Posted - 2013.09.29 03:42:00 -
[58] - Quote
CCP Wolfman wrote:Parson Atreides wrote:CCP Wolfman wrote:In 1.6 there are further improvements to hit detection as well as some specific improvements for the shotgun and the Nova Knives. Unless they get pushed back to 1.7 Snap! :-) These fixes should be a safe bet (famous last words)
Nice to know at least you guys are still trying. Oh and remember to fix the hit detection on the blasters too! |
INFINITE DIVERSITY IDIC
TIRANNY OF EVIL MEN
68
|
Posted - 2013.09.29 06:40:00 -
[59] - Quote
Shotty GoBang wrote:Johnny Guilt wrote:Breach seems more comfortable then the regular variant,but thats just me(probabaly from the tighten spared/aim assist).If only the thing had 4 shells insted of 2 Morathi has speculated that delays between shots improve hit detection. If he is correct (he usually is) this would explain why you've found the Breach more reliable. The Breach was great in Chromosome as targets had lower eHP. Given its clip-size and ammo capacity, tt'd need a substantial damage buff to be balanced in today's Dust. Non-Breach Shotguns could use a damage buff as well. CQC fights vs ARs are all too often a toss up. By definition shouodnt balance imply its a toss up? Like between two diffrent skill sets? Ability or even luck, surely you domt always expect to dominate and win even in cqc just because you have a shotty? The problem is not the gun, its people trying to run the gun and kill assaults and heavies in scout suits, remember if your in a scout suit your not a killer, your a scout, shot gun works really well in a fast minmatar suit as well, seeing how you can make the assault min faster than the scout, or at least as fast...... |
Morathi III
Red Star. EoN.
244
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Posted - 2013.09.29 06:52:00 -
[60] - Quote
INFINITE DIVERSITY IDIC wrote:Shotty GoBang wrote:Johnny Guilt wrote:Breach seems more comfortable then the regular variant,but thats just me(probabaly from the tighten spared/aim assist).If only the thing had 4 shells insted of 2 Morathi has speculated that delays between shots improve hit detection. If he is correct (he usually is) this would explain why you've found the Breach more reliable. The Breach was great in Chromosome as targets had lower eHP. Given its clip-size and ammo capacity, tt'd need a substantial damage buff to be balanced in today's Dust. Non-Breach Shotguns could use a damage buff as well. CQC fights vs ARs are all too often a toss up. By definition shouodnt balance imply its a toss up? Like between two diffrent skill sets? Ability or even luck, surely you domt always expect to dominate and win even in cqc just because you have a shotty? The problem is not the gun, its people trying to run the gun and kill assaults and heavies in scout suits, remember if your in a scout suit your not a killer, your a scout, shot gun works really well in a fast minmatar suit as well, seeing how you can make the assault min faster than the scout, or at least as fast...... Hope they dont buff the shotgun stats or it will be OP |
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