|
Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Lightning xVx
R 0 N 1 N
206
|
Posted - 2013.09.28 03:00:00 -
[1] - Quote
He is absolutely right. There could be numerous reasons why it doesn't work but I will say a few things that might cause it too suddenly drop in performance when in combat.
1.) When being shot at from a high RoF weapon. 2.) Explosions/ Major fights 3.) Stunlocking 4.) Switching-Weapons 5.) Reloading 6.) High turn speeds 7.) RoF on Shotgun 8.) Running Fast and then aiming suddenly aim/shoot.
And possibly more, I have run SOLEY shotguns since closed beta, have fought some of the best shotgunners and exchanged ideas/views with them. They are broken and need to be addressed along with all the other weapons. I honestly don't know why everyone is approving for "More Content", when the gun play is sub-par and NEEDS to be fixed. Im sorry, CCP but you can't half-ass Core Mechanics and expect it to do "alright" along the way. The only weapons you made efficient in combat (IMO) are AR's, Mass Drivers and Splash Damage weaponry. |
Lightning xVx
R 0 N 1 N
206
|
Posted - 2013.09.28 03:02:00 -
[2] - Quote
Morathi III wrote:Eyemakerwet wrote:Morathi III wrote:Shotty GoBang wrote:Eyemakerwet wrote:It could be my connection. But ask Lighning xVx how the shotty is working for him. You'll get the same response. Giving his reputation I assure, that u cant say its him. Same. Not my connection.Sometimes it's on, other times it isn't. Anyone who runs the Shotgun regularly is well aware that it remains erratic and unpredictable. How this week going shotty? Did you noticed its better since 3-4 days? it was better. However it seems that over the past few days it gets worse and worse. When it works rite its fantastic. But as a scout, when u have even a single round not hit usually means your dead. Are you KBM or DS3?
He uses DS3, as well as I. |
Lightning xVx
R 0 N 1 N
206
|
Posted - 2013.09.28 03:11:00 -
[3] - Quote
And I know its not my connection because I have Verizon Quantum and my Ps3 is the only thing with online (ON) running in my house at the time. |
Lightning xVx
R 0 N 1 N
206
|
Posted - 2013.09.28 03:23:00 -
[4] - Quote
Morathi III wrote: We Just need to know how things go with KBM shotgunner
Oh I can tell you that, Calamity & Annie....Oh wait they also left because of KBM and Shotguns....hmm, guess Im not crazy for thinking Shotguns are broken after all. |
Lightning xVx
R 0 N 1 N
208
|
Posted - 2013.09.28 03:30:00 -
[5] - Quote
Morathi III wrote:Lightning xVx wrote:Morathi III wrote: We Just need to know how things go with KBM shotgunner Oh I can tell you that, Calamity & Annie....Oh wait they also left because of KBM and Shotguns....hmm, guess Im not crazy for thinking Shotguns are broken after all. Agree, i just dont understand why sometimes is working well and other time its terrible
It proves my point that no matter how much stuff you put into a game if it don't work, then fix it. I understand people are frustrated with the lack of content, but you have to think of it this way. This is a FPS at it's core in a MMO space, if you can't get the core right then don't make this a shooter. PERIOD. |
Lightning xVx
R 0 N 1 N
211
|
Posted - 2013.09.29 14:08:00 -
[6] - Quote
CCP Wolfman wrote:Parson Atreides wrote:CCP Wolfman wrote:In 1.6 there are further improvements to hit detection as well as some specific improvements for the shotgun and the Nova Knives. Unless they get pushed back to 1.7 Snap! :-) These fixes should be a safe bet (famous last words)
Wolf, I hope your right. |
Lightning xVx
R 0 N 1 N
211
|
Posted - 2013.09.29 14:19:00 -
[7] - Quote
Xender17 wrote:CCP Wolfman wrote:In 1.6 there are further improvements to hit detection as well as some specific improvements for the shotgun and the Nova Knives. Why cannot you not understand that vehicles would like just 1 patch to themselves... Let me tell you something bud, if the DEV's can't fix core mechanics in a FPS, then who the hell is going too play this. True, vehicles are important but A LOT of you guys are doing pretty fine right now on your KDR's/ stats, you'll be alright just calm down and keep red line sniping with a rail gun tank or something. Or 1 patch at all.
|
Lightning xVx
R 0 N 1 N
230
|
Posted - 2013.10.01 15:29:00 -
[8] - Quote
INFINITE DIVERSITY IDIC wrote:Eyemakerwet wrote:Shotty GoBang wrote:CommanderBolt wrote: I have been thinking about using a Duvolle AR in place of the shotgun. I mean up close the low fps makes it so hard to hit the fool. Realistically the AR can probably kill someone in the back just as fast as my shotgun would, with the added benefit of long range takedowns and spray and prey ability up close too.
Doing exactly this. Took roughly two weeks to level up AR skills from naught to Operation V, Sharpshooter III, Proficiency III. Granted, I can't stack damage mods but the Duvolle (and GEK) drop targets from behind ever-so-slightly slower than a Shotgun does when its working properly. You'll still have problems dropping Proto Mediums from behind, but you would've had the same problems with them with a Shotgun anyway. It's also worth mentioning that I win upwards of 75% of CQC encounters versus Shotgunners when running AR. This observation annoys me -- almost as much as how well backpedaling works -- but if you can't beat 'em join 'em, right? this is sad. They should do something about hipfire dispersion on AR's. Ive used them for a long time and have outperformed many shotgunners. I am new to scout but I will continue to use it. Regsrdless of how broken the shotgun and scout suit is, I cant think of a more fun way to enjoy the game. These fixes and buffs cant come soon enough. Its not the guns man I keep trying to tell you people, its the suit your putting the sg with. Everyone does not have the skill to be Djinn Marauder, your using a shot gun on a scout suit, I mean for what? Speed? Stealth? But your facing proto logis with 900 ehp and duvolle with 2 or 3 damage mods? You think a scout shotty will be able to touch that? Your using a great weapon on terrible suits for combat, scout suit shot guns are just way to situational, Im telling you guys trying running your shottys on something other than a scout, this isnt cod, fast shot guns are not the end all be all.... Your facing guns that do great dps, in suit where people with many more ehp and module slots.... Do shottys feel like this is a new problem? Not the hit detection, just the rest, I mean sg scouts have never been dominant, before aa, you had a few really good players running scout flaylock combos that were really good but they got nerfed, ccp doesnt want this fast scout dominated battlefield, they want slow tactical movement.... Dont misunderstand this isnt my opinion, its just what is. For the record I do run adv scout, gallente, but with 2 carthum pistols, maybe try that, its fun.....
I have been using Shotgun ever since Chromosome and find your comment hard to digest. The thing is though their are some Shotgunners such as myself that do well against Proto Suits, but the unfortunate side is when someone has crazy lag, it'll COMPLETELY ruin the experience for a us. It's the dispersion/hit detection, though the shotgun kills usually in one hit, there are other times you can see someone standing still, move 1-2 feet and it won't even register the shot. CCP needs to fix the game as far as network coding, hit detection, collision and optimization (Smoothing) to allow the shotgun to shine. (IMO) |
|
|
|