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HowDidThatTaste
Ancient Exiles
3595
|
Posted - 2013.09.11 18:55:00 -
[1] - Quote
I know this is a crazy idea right? If the heavy suit was more resistant to small arms fire smgs ,pistols and low grade explosives i.e grenades then the heavy suit may have a fighting chance.
Here is where I got this crazy idea http://dust514.com/universe/dropsuits/
"Heavy
The Heavy dropsuit is designed to withstand concentrated small arms fire and protect the wearer from low-grade explosives. Its power-assisted exoskeleton lets the wearer use the heaviest weapons available.
What heavy dropsuits lack in mobility they make up for with incomparable defenses. Mercenaries wearing such armor have been known to survive going toe-to-toe with enemy vehicles."
|
J'Jor Da'Wg
KILL-EM-QUICK RISE of LEGION
911
|
Posted - 2013.09.11 18:59:00 -
[2] - Quote
Maybe not small arms because I could see that becoming an issue but certainly the heavy could perhaps have a 75% resistance to explosives like Locus grenades, requiring direct action instead of nade spam or point blank MD spam...? |
Iron Wolf Saber
Den of Swords
8343
|
Posted - 2013.09.11 19:00:00 -
[3] - Quote
Small Arms.
Those BB guns regular infantry use.
Most of our weapons are graded anti-equipment. |
Reav Hannari
Red Rock Outriders
1229
|
Posted - 2013.09.11 19:02:00 -
[4] - Quote
With the currently ability for one person to take down a heavy in 3 seconds, compared to the 2 or less for everyone else, I actually like the idea for the heavy to be buffed. Doubling HP wouldn't be bad if mobility was reduced some more in trade. |
Cody Sietz
Bullet Cluster
954
|
Posted - 2013.09.11 19:12:00 -
[5] - Quote
I think we will get resistant skills added in the future(heck, maybe 1.5 or 1.6)
Till then, I think heavys should get a HP buff. Not double, but a few extra hundred would be good.
Either 100 to both shields and armour or 50 to shields and 150 to armour(this is for the Amarr of course, Caldari could get 175-25 and Gallente would be 25-175...no idea about Minmatar) |
Ambiuris Zinum
EL Azteca Empire Amenaza Inminente
19
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Posted - 2013.09.11 19:36:00 -
[6] - Quote
The Assault rifle is destroying heavy dropsuits like nothing. We need help. A heavy with all skills at level 5 are no match vs assault at level 5. Seconds and you're down. Not good. It takes to long to make it to level 5 and to get ripped. Not cool. BUFF NEEDED. thank you. |
ROEG X
Northwind Alliance Dark Taboo
18
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Posted - 2013.09.11 19:53:00 -
[7] - Quote
Ambiuris Zinum wrote:The Assault rifle is destroying heavy dropsuits like nothing. We need help. A heavy with all skills at level 5 are no match vs assault at level 5. Seconds and you're down. Not good. It takes to long to make it to level 5 and to get ripped. Not cool. BUFF NEEDED. thank you.
Haha are you kidding, heavies are a pain in the butt. Get a better machine gun lol !!! Heavies are already like tanks. A regular weapon with no mods is worthless when shooting at a heavy. You are better off throwing the weapon at a heavy and start running lol !! |
Roofer Madness
A.N.O.N.Y.M.O.U.S.
237
|
Posted - 2013.09.11 20:04:00 -
[8] - Quote
The heavies I squad up with seem to do just fine the way it is. And the only time I mow down a heavy easily is when he thinks he's in God Mode and just stands there taking fire. |
AAGMUNDR
Reliable Overwatch Inc.
93
|
Posted - 2013.09.11 20:11:00 -
[9] - Quote
As a scout that regularly smgs heavies to death, I agree that they do need something. |
Sana Rayya
WASTELAND JUNK REMOVAL
186
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Posted - 2013.09.11 20:23:00 -
[10] - Quote
Heavies need something. It's called squad support.
A heavy is much harder to kill when it has a logi and other squad mates behind it.
A heavy with uberbuffed HP and a core focused repair tool locked on it while it stands on a bed of triage nanohives would be nearly impossible to kill. |
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Ansiiis The Trustworthy
WE ARE LEGENDS
301
|
Posted - 2013.09.11 20:25:00 -
[11] - Quote
Iron Wolf Saber wrote:Small Arms.
Those BB guns regular infantry use.
Most of our weapons are graded anti-equipment.
I don't know why but this really makes me think of how badass cloned soldiers are.
|
Beren Hurin
Onslaught Inc RISE of LEGION
1546
|
Posted - 2013.09.11 20:29:00 -
[12] - Quote
Well, the way shields and explosives work, shields are the buffer against most explosives. Having no shields will make you vulnerable.
I'd be okay with a reduction of side-arm damage to heavies. |
Lance 2ballzStrong
SyNergy Gaming EoN.
3792
|
Posted - 2013.09.11 20:31:00 -
[13] - Quote
lol @ "concentrated small arms fire"... by that I guess they mean ONE militia assault rifle. Anything more than that and a heavy is almost dead after an encounter. |
Reav Hannari
Red Rock Outriders
1230
|
Posted - 2013.09.11 20:33:00 -
[14] - Quote
ROEG X wrote:Ambiuris Zinum wrote:The Assault rifle is destroying heavy dropsuits like nothing. We need help. A heavy with all skills at level 5 are no match vs assault at level 5. Seconds and you're down. Not good. It takes to long to make it to level 5 and to get ripped. Not cool. BUFF NEEDED. thank you. Haha are you kidding, heavies are a pain in the butt. Get a better machine gun lol !!! Heavies are already like tanks. A regular weapon with no mods is worthless when shooting at a heavy. You are better off throwing the weapon at a heavy and start running lol !!
I've run into heavies while in my standard grade logistic suit and AR and I have better than 50% chance of killing them first. When I'm in my advanced gear its probably closer to 75% chance.
Something is wrong with heavies.
|
Lance 2ballzStrong
SyNergy Gaming EoN.
3792
|
Posted - 2013.09.11 20:34:00 -
[15] - Quote
Sana Rayya wrote:Heavies need something. It's called squad support.
A heavy is much harder to kill when it has a logi and other squad mates behind it.
A heavy with uberbuffed HP and a core focused repair tool locked on it while it stands on a bed of triage nanohives would be nearly impossible to kill.
lolNO.
I was killed on multiple occasions when I was being rep'd, and when i was on full health. So I had 800+ armor while having a rep tool on me, and 1 core grenade killed me. So I have no idea what you're talking about.
|
ZDub 303
TeamPlayers EoN.
2080
|
Posted - 2013.09.11 20:49:00 -
[16] - Quote
Either more health or a 10-15% resistance to non vehicle weaponry would make a lot of sense after the hit detection changes in 1.4.
I advocate resistance over health though make it easier to repair them.. Which can already take ages as it is.
Sentinel bonus of 3% resistance per level and basic frame bonus of 3-4% health per level could give each suit its own flavor and make distinct in playstyle. |
Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
3574
|
Posted - 2013.09.11 21:15:00 -
[17] - Quote
Iron Wolf Saber wrote:Small Arms.
Those BB guns regular infantry use.
Most of our weapons are graded anti-equipment. Precisely.
Hell, the AR will burn the flesh off an un-suited human.
That being the person who FIRED it, btw. |
Flux Raeder
WarRavens League of Infamy
241
|
Posted - 2013.09.11 21:32:00 -
[18] - Quote
HowDidThatTaste wrote:I know this is a crazy idea right? If the heavy suit was more resistant to small arms fire smgs ,pistols and low grade explosives i.e grenades then the heavy suit may have a fighting chance. Here is where I got this crazy idea http://dust514.com/universe/dropsuits/"Heavy The Heavy dropsuit is designed to withstand concentrated small arms fire and protect the wearer from low-grade explosives. Its power-assisted exoskeleton lets the wearer use the heaviest weapons available. What heavy dropsuits lack in mobility they make up for with incomparable defenses. Mercenaries wearing such armor have been known to survive going toe-to-toe with enemy vehicles." Well lets see, It takes 2-4 shots with a sniper rifle to take down a heavy whereas I take down anyone else with 1-2
It takes 2-4 times longer to kill a heavy with a AR
Heavys are very resistant against splash-damage
A heavy can survive a grenade that would take ANYONE else out
I'm pretty sure that easily qualifies as "resistant". What it sounds like you want is "bulletproof" which ain't gonna happen.
|
Phazoid
The Unholy Legion Of DarkStar DARKSTAR ARMY
36
|
Posted - 2013.09.11 21:45:00 -
[19] - Quote
the real problem is that in chromosome the heavy did a damage so high that the enemy didnt have a chance to fire back, at close range with the hmg-heavy of course, i came to a conclusion to hmg heavy, instead of more damage the HMG should slow and make the enemy flinch slightly with each sucessful hit, so close range is like being trapped, now to the heavy suit well i think 3 high slots and 3 low for the amarr along with 500 armor and shield base, take in mind that amarr are a mix of shield and armor, but the slowest of the suits, in my opinion of course, or maybe some kind of dmg % reduction per each consecutive hit on the heavy. |
DUST Fiend
OSG Planetary Operations Covert Intervention
6174
|
Posted - 2013.09.11 21:49:00 -
[20] - Quote
Here's a crazy idea.
Give us more slots and CPU / PG
Same for scouts. |
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Lance 2ballzStrong
SyNergy Gaming EoN.
3800
|
Posted - 2013.09.11 21:51:00 -
[21] - Quote
Flux Raeder wrote: Well lets see, It takes 2-4 shots with a sniper rifle to take down a heavy whereas I take down anyone else with 1-2
It takes 2-4 times longer to kill a heavy with a AR
Heavys are very resistant against splash-damage
A heavy can survive a grenade that would take ANYONE else out
I'm pretty sure that easily qualifies as "resistant". What it sounds like you want is "bulletproof" which ain't gonna happen.
You have no idea what you're talking about, and have CLEARLY never used a heavy suit against people that know their arse from their elbow.
Please, stick to giving advise about sniping. |
wild wendigo
KILL-EM-QUICK RISE of LEGION
9
|
Posted - 2013.09.12 02:25:00 -
[22] - Quote
Iron Wolf Saber wrote:Small Arms.
Those BB guns regular infantry use.
Most of our weapons are graded anti-equipment.
I've seen you make this assertion more than once recently. I have seen nothing in the universe canon that says this. Do you have a source? |
Cosgar
ParagonX
5156
|
Posted - 2013.09.12 02:35:00 -
[23] - Quote
The problem isn't the suit. Everyone's guns are connecting with 99% accuracy thanks to hit detection and no dispersion on anything. Heavies didn't just suddenly get bad overnight, it was the new patch. |
Oswald Rehnquist
Abandoned Privilege General Tso's Alliance
227
|
Posted - 2013.09.12 02:39:00 -
[24] - Quote
Cosgar wrote:The problem isn't the suit. Everyone's guns are connecting with 99% accuracy thanks to hit detection and no dispersion on anything. Heavies didn't just suddenly get bad overnight, it was the new patch.
This suggestion was in 1.3 as well and is far from an "new" issue
the speed / hp trade off in so biased towards medium frames its ridiculous, scouts suffer -50% hp for .4 speed increase which is not noticable, but the heavy medium speed gap is, yet the hp is only marginally better. |
Duran Lex
Amarr Templars Amarr Empire
255
|
Posted - 2013.09.12 02:47:00 -
[25] - Quote
Heavies simply need new weapons.
that is all.
New weapons are coming in 1.5 according to devs.
I say again, WEAPONS.
plural.
Lets see what happens then. |
velos ALKARI
The Southern Legion The Umbra Combine
123
|
Posted - 2013.09.12 03:21:00 -
[26] - Quote
lol I thought this too...read the heavy description the other day and thought "yeah...**** off"
false advertising right there....when they say resist they mean that the extra 2 millimetres of armor the heavy has will slow the bullet by about one centimetre per second.. "resistance" |
Godin Thekiller
Hellstorm Inc League of Infamy
635
|
Posted - 2013.09.12 03:54:00 -
[27] - Quote
I think Heavies should get some kind of tank increaser. Like, say AMarr gets to extend it's plates out and bolt itself to the ground, but buffs it's armor, or miminatar it's a small bubble around it, giving it a slight resistance, but it overcharges it's guns, making them more powerful. |
Himiko Kuronaga
SyNergy Gaming EoN.
1482
|
Posted - 2013.09.12 04:08:00 -
[28] - Quote
Duran Lex wrote:Heavies simply need new weapons.
that is all.
New weapons are coming in 1.5 according to devs.
I say again, WEAPONS.
plural.
Lets see what happens then.
How is getting a new weapon going to increase the survivability of a heavy using the old one?
You did not address the problem at all. |
Cosgar
ParagonX
5163
|
Posted - 2013.09.12 04:12:00 -
[29] - Quote
Himiko Kuronaga wrote:Duran Lex wrote:Heavies simply need new weapons.
that is all.
New weapons are coming in 1.5 according to devs.
I say again, WEAPONS.
plural.
Lets see what happens then. How is getting a new weapon going to increase the survivability of a heavy using the old one? You did not address the problem at all. Stops the HMG from being scaled down to the standards of light weapons. |
Sgt Kirk
SyNergy Gaming EoN.
1608
|
Posted - 2013.09.12 04:18:00 -
[30] - Quote
I can say in full confidence that I am not afraid of heavies in this game.
That's a major problem. |
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Iron Wolf Saber
Den of Swords
8380
|
Posted - 2013.09.12 04:31:00 -
[31] - Quote
wild wendigo wrote:Iron Wolf Saber wrote:Small Arms.
Those BB guns regular infantry use.
Most of our weapons are graded anti-equipment. I've seen you make this assertion more than once recently. I have seen nothing in the universe canon that says this. Do you have a source?
http://www.youtube.com/watch?v=NpJQjwKs6Kg
Rendered obsolete against newly engineered Drop Suits which comes with active defense systems including shielding (whose radiation is lethal to humans over long time exposure) along with armor resonance and other penetration defeating methods.
Development of the Rail Rifle began shortly after the Sniper Rifle was developed to speed up the projectiles in order to defeat the active system sensors.
http://1.bp.blogspot.com/-AqlZS3JmXPo/UYAMWjM5_PI/AAAAAAAAAW4/MgWKmxHs5Sk/s640/rail_rifle.png
Another Case is the Sparrow Class Dropship versus the Myron/Viper class dropship.
https://wiki.eveonline.com/en/wiki/Dropship
Most of the old generation dropships can no longer be used in combat only after the fight is over. MCCs have practically replaced the largest drop ship classes the smaller ones are getting replaced by troop transports we're familiar with. |
Killar-12
The Corporate Raiders
1079
|
Posted - 2013.09.12 04:41:00 -
[32] - Quote
Just Ideas |
Flux Raeder
WarRavens League of Infamy
245
|
Posted - 2013.09.12 05:20:00 -
[33] - Quote
Lance 2ballzStrong wrote:Flux Raeder wrote: Well lets see, It takes 2-4 shots with a sniper rifle to take down a heavy whereas I take down anyone else with 1-2
It takes 2-4 times longer to kill a heavy with a AR
Heavys are very resistant against splash-damage
A heavy can survive a grenade that would take ANYONE else out
I'm pretty sure that easily qualifies as "resistant". What it sounds like you want is "bulletproof" which ain't gonna happen.
You have no idea what you're talking about, and have CLEARLY never used a heavy suit against people that know their arse from their elbow. Please, stick to giving advise about sniping.
I can't and won't vouch for the intelligence of my enemies on the field but I use my militia heavy forgegunning suit frequently and have noted that, minus any flux grenades, I can survive to the extent that I just listed. Even with militia I have survived attacks that would have taken out any of my other suits long before, and by no extent am I anything special in a heavy suit. What people need to realize is that the heavy, like any other suit, has a role on the field and a lone, roaming tank is not it. If you lone-wolf as a heavy you will get ****** up. Loosely, a heavy is supposed to: A. Lead the charge with support from behind, that means easy logistics access to fall back to while for iron a fearful barrage of hmg fire, or B. point defense: lock down one position with a squad. A heavy has many strengths if you play it right, just like any other suit. I have seen well coordinated groups of heavies+logi dominate entire games and seen it enough to know that they are PLENTY resistant in the right circumstances. So I'll say what many have already said before, just because you suck at a fitting, that does not necessarily make it UP, nor the weapon you are getting repeatedly boned by OP. |
Mavado V Noriega
SyNergy Gaming EoN.
4230
|
Posted - 2013.09.12 11:06:00 -
[34] - Quote
Mobius Wyvern wrote:Iron Wolf Saber wrote:Small Arms.
Those BB guns regular infantry use.
Most of our weapons are graded anti-equipment. Precisely. Hell, the AR will burn the flesh off an un-suited human. That being the person who FIRED it, btw.
lol both of u |
lrian Locust
DUST University Ivy League
91
|
Posted - 2013.09.12 11:29:00 -
[35] - Quote
Reav Hannari wrote:With the currently ability for one person to take down a heavy in 3 seconds, compared to the 2 or less for everyone else, I actually like the idea for the heavy to be buffed. Doubling HP wouldn't be bad if mobility was reduced some more in trade. Then it would take up to 16 consecutive hits, 6 clips and 5 reloads with a proto sniper rifle to kill a heavy (and I haven't even calculated reppers and shield recharge). That's to much! |
Racro 01 Arifistan
The Surrogates Of War
41
|
Posted - 2013.09.12 11:38:00 -
[36] - Quote
Reav Hannari wrote:With the currently ability for one person to take down a heavy in 3 seconds, compared to the 2 or less for everyone else, I actually like the idea for the heavy to be buffed. Doubling HP wouldn't be bad if mobility was reduced some more in trade.
you buff the heavy then you would need to up vehicle damage and gun damage as well. |
Chibi Andy
Forsaken Immortals Top Men.
498
|
Posted - 2013.09.12 11:59:00 -
[37] - Quote
Reav Hannari wrote:With the currently ability for one person to take down a heavy in 3 seconds, compared to the 2 or less for everyone else, I actually like the idea for the heavy to be buffed. Doubling HP wouldn't be bad if mobility was reduced some more in trade.
man before 1.4 i could go against 2 guys and still survive after killing them. now after 1.4 i bump into 1 guy with an exile AR and im dead within 2-3 seconds.
frankly i wouldnt mind more HP and a bit less mobility, im slow to begin with anyways |
Dexter307
The Unholy Legion Of DarkStar DARKSTAR ARMY
284
|
Posted - 2013.09.12 12:25:00 -
[38] - Quote
ROEG X wrote:Ambiuris Zinum wrote:The Assault rifle is destroying heavy dropsuits like nothing. We need help. A heavy with all skills at level 5 are no match vs assault at level 5. Seconds and you're down. Not good. It takes to long to make it to level 5 and to get ripped. Not cool. BUFF NEEDED. thank you. Haha are you kidding, heavies are a pain in the butt. Get a better machine gun lol !!! Heavies are already like tanks. A regular weapon with no mods is worthless when shooting at a heavy. You are better off throwing the weapon at a heavy and start running lol !! You just suck, I can kill heavies with my starter fits. |
The Robot Devil
Molon Labe. RISE of LEGION
974
|
Posted - 2013.09.12 12:34:00 -
[39] - Quote
Lance 2ballzStrong wrote:lol @ "concentrated small arms fire"... by that I guess they mean ONE militia assault rifle. Anything more than that and a heavy is almost dead if not dead after an encounter.
There has to be some balance between speed and HP but I think it would be fun for us to have specialized heavy plates that offered a heavy frames something different.
Hardened Energized Rolled Enforced 155 140 145 150 HP 6% 4% 5% 5.5% Speed penalties Explosive EM Thermal Kinetic Damage Type 10% 10% 10% 10% Resistance amount
Something like this so a heavy frame could choose a plate that was made to fight a certain weapon type. And let the skill change the damage resistance. I also think a module like a Personal Diagnostic System that gives a small bonus to shield regen, armor rep, and resistance with no speed penalties.
Basic Enhanced Complex 8% 8% 8% Recharge Bonus 6% 7% 8% Shield Bonus 4% 5% 6% Resistance bounus 2% 2% 2% Armor Repair Bonus
I want a to see all kinds fun stuff for heavies that make them unique and fun for the entire game. Anything to make them more fun and harder to fight. As it is right now the only thing that make a heavy different is how much armor it has. They need to by cool and fun not just a big number. |
HowDidThatTaste
Ancient Exiles
3617
|
Posted - 2013.09.12 13:47:00 -
[40] - Quote
The Robot Devil wrote: There has to be some balance between speed and HP but I think it would be fun for us to have specialized heavy plates that offered a heavy frames something different.
Hardened Energized Rolled Enforced 155 140 145 150 HP 6% 4% 5% 5.5% Speed penalties Explosive EM Thermal Kinetic Damage Type 10% 10% 10% 10% Resistance amount
I think your on to something here I would also suggested a new area on the wheel for these type of slots
can you imagine stacking some explosive resistance and being able to walk through the grenade or mass driver spam that would be what this suit needs. I'm sure it would have its on health wheel so multiple nades still wear it down but it would give you some more survivability |
|
Rei Shepard
Spectre II
552
|
Posted - 2013.09.12 13:55:00 -
[41] - Quote
HowDidThatTaste wrote:I know this is a crazy idea right? If the heavy suit was more resistant to small arms fire smgs ,pistols and low grade explosives i.e grenades then the heavy suit may have a fighting chance. Here is where I got this crazy idea http://dust514.com/universe/dropsuits/"Heavy The Heavy dropsuit is designed to withstand concentrated small arms fire and protect the wearer from low-grade explosives. Its power-assisted exoskeleton lets the wearer use the heaviest weapons available. What heavy dropsuits lack in mobility they make up for with incomparable defenses. Mercenaries wearing such armor have been known to survive going toe-to-toe with enemy vehicles."
Looking for a new crutch ?
The Heavy suit is a Support platform, not a lemme Rambo the entire opposing team suit... |
HowDidThatTaste
Ancient Exiles
3617
|
Posted - 2013.09.12 13:56:00 -
[42] - Quote
Rei Shepard wrote:HowDidThatTaste wrote:I know this is a crazy idea right? If the heavy suit was more resistant to small arms fire smgs ,pistols and low grade explosives i.e grenades then the heavy suit may have a fighting chance. Here is where I got this crazy idea http://dust514.com/universe/dropsuits/"Heavy The Heavy dropsuit is designed to withstand concentrated small arms fire and protect the wearer from low-grade explosives. Its power-assisted exoskeleton lets the wearer use the heaviest weapons available. What heavy dropsuits lack in mobility they make up for with incomparable defenses. Mercenaries wearing such armor have been known to survive going toe-to-toe with enemy vehicles." Looking for a new crutch ? The Heavy suit is a Support platform, not a lemme Rambo the entire opposing team suit...
I just want what he suits description said it should be. call it a crutch if you want but blame ccp |
Rei Shepard
Spectre II
552
|
Posted - 2013.09.12 14:04:00 -
[43] - Quote
HowDidThatTaste wrote:Rei Shepard wrote:HowDidThatTaste wrote:I know this is a crazy idea right? If the heavy suit was more resistant to small arms fire smgs ,pistols and low grade explosives i.e grenades then the heavy suit may have a fighting chance. Here is where I got this crazy idea http://dust514.com/universe/dropsuits/"Heavy The Heavy dropsuit is designed to withstand concentrated small arms fire and protect the wearer from low-grade explosives. Its power-assisted exoskeleton lets the wearer use the heaviest weapons available. What heavy dropsuits lack in mobility they make up for with incomparable defenses. Mercenaries wearing such armor have been known to survive going toe-to-toe with enemy vehicles." Looking for a new crutch ? The Heavy suit is a Support platform, not a lemme Rambo the entire opposing team suit... I just want what he suits description said it should be. call it a crutch if you want but blame ccp
Also to note, we Mercs don't use small arms, thats the regular army so i guess if they place a heavy suit against the regular troops that stay dead when they die, they would have a really hard time getting trough your suit.
Were not regular soldiers...
|
Lance 2ballzStrong
SyNergy Gaming EoN.
3807
|
Posted - 2013.09.12 14:30:00 -
[44] - Quote
Honestly, the majority of people that say heavies are "fine" are people that never used a heavy suit, or people that just pub with heavy suits against scrub players. Anyone who's played a heavy class in a competitive environment in 1.4 can see it takes 2 heavies now to do the job of 1 heavy.
Know why? Cuz the time it takes to kill 2 heavies now = 1 heavy pre 1.4 |
Lance 2ballzStrong
SyNergy Gaming EoN.
3807
|
Posted - 2013.09.12 14:35:00 -
[45] - Quote
Flux Raeder wrote:
I can't and won't vouch for the intelligence of my enemies on the field but I use my militia heavy forgegunning suit frequently and have noted that, minus any flux grenades, I can survive to the extent that I just listed. Even with militia I have survived attacks that would have taken out any of my other suits long before, and by no extent am I anything special in a heavy suit. What people need to realize is that the heavy, like any other suit, has a role on the field and a lone, roaming tank is not it. If you lone-wolf as a heavy you will get ****** up. Loosely, a heavy is supposed to: A. Lead the charge with support from behind, that means easy logistics access to fall back to while for iron a fearful barrage of hmg fire, or B. point defense: lock down one position with a squad. A heavy has many strengths if you play it right, just like any other suit. I have seen well coordinated groups of heavies+logi dominate entire games and seen it enough to know that they are PLENTY resistant in the right circumstances. So I'll say what many have already said before, just because you suck at a fitting, that does not necessarily make it UP, nor the weapon you are getting repeatedly boned by OP.
LOL...just LOL!
You use a militia heavy suit, to Forgegun snipe, and wanna tell seasoned HMG Proto heavies their suit is alright? hahahaha
Look guys, he's giving us advice on how to defend objecitves ... also he's telling us the importance of a logi
Please. You're making yourself look foolish. Go stick to Forge sniping in your militia suit. |
bjorn morkai
Sanmatar Kelkoons Minmatar Republic
11
|
Posted - 2013.09.12 14:48:00 -
[46] - Quote
THANK YOU!
Jesus christ it's getting irritating that while a dude with a big ass machinegun can kill me, a turret mounted jeep can kill me, and at the same time some dude zipping around the map with a tiny ass assault rifle can kill me IN THE SAME AMMOUNT OF TIME. Don't **** this up CCP. There's still time to fix this ****. Just increase the heavy suit prices or skill needs or something. Damn.
Or give us more medium slots. |
Justin Tymes
Dem Durrty Boyz Public Disorder.
383
|
Posted - 2013.09.12 14:50:00 -
[47] - Quote
Sana Rayya wrote:Heavies need something. It's called squad support.
A heavy is much harder to kill when it has a logi and other squad mates behind it.
A heavy with uberbuffed HP and a core focused repair tool locked on it while it stands on a bed of triage nanohives would be nearly impossible to kill.
Core Repair Tool takes a gun off the field, just lay a Triage and kill the enemy quicker. |
Jake Diesel
BIG BAD W0LVES
18
|
Posted - 2013.09.12 14:57:00 -
[48] - Quote
Sana Rayya wrote:Heavies need something. It's called squad support.
A heavy is much harder to kill when it has a logi and other squad mates behind it.
A heavy with uberbuffed HP and a core focused repair tool locked on it while it stands on a bed of triage nanohives would be nearly impossible to kill.
That sounds like a heavy's wet dream. Unfortunately that probably happens like 2% in public games. Majority of players at AR users, and even then I rarely see nano hives lying around. Militia grade AR's can tear through advanced level suits like butter and they are not afraid to charge a heavy on a 1 vs 1. |
Lance 2ballzStrong
SyNergy Gaming EoN.
3810
|
Posted - 2013.09.12 15:06:00 -
[49] - Quote
Jake Diesel wrote:Sana Rayya wrote:Heavies need something. It's called squad support.
A heavy is much harder to kill when it has a logi and other squad mates behind it.
A heavy with uberbuffed HP and a core focused repair tool locked on it while it stands on a bed of triage nanohives would be nearly impossible to kill. That sounds like a heavy's wet dream. Unfortunately that probably happens like 2% in public games. Majority of players at AR users, and even then I rarely see nano hives lying around. Militia grade AR's can tear through advanced level suits like butter and they are not afraid to charge a heavy on a 1 vs 1.
People that are scared of heavies in 1.4 are terrible players. |
Lance 2ballzStrong
SyNergy Gaming EoN.
3810
|
Posted - 2013.09.12 15:07:00 -
[50] - Quote
bjorn morkai wrote:THANK YOU!
Jesus christ it's getting irritating that while a dude with a big ass machinegun can kill me, a turret mounted jeep can kill me, and at the same time some dude zipping around the map with a tiny ass assault rifle can kill me IN THE SAME AMMOUNT OF TIME. Don't **** this up CCP. There's still time to fix this ****. Just increase the heavy suit prices or skill needs or something. Damn.
Or give us more medium slots.
troll? if not... wow |
|
bjorn morkai
Sanmatar Kelkoons Minmatar Republic
14
|
Posted - 2013.09.12 15:20:00 -
[51] - Quote
Lance 2ballzStrong wrote:troll? if not... wow
Damn, ya caught me! Back to the bridge I go!
|
Kam Elto
KILL-EM-QUICK RISE of LEGION
73
|
Posted - 2013.09.12 15:34:00 -
[52] - Quote
bring back the sharpshooter skill for the heavies!!!!! |
Flux Raeder
WarRavens League of Infamy
251
|
Posted - 2013.09.12 19:29:00 -
[53] - Quote
Lance 2ballzStrong wrote:Flux Raeder wrote:
I can't and won't vouch for the intelligence of my enemies on the field but I use my militia heavy forgegunning suit frequently and have noted that, minus any flux grenades, I can survive to the extent that I just listed. Even with militia I have survived attacks that would have taken out any of my other suits long before, and by no extent am I anything special in a heavy suit. What people need to realize is that the heavy, like any other suit, has a role on the field and a lone, roaming tank is not it. If you lone-wolf as a heavy you will get ****** up. Loosely, a heavy is supposed to: A. Lead the charge with support from behind, that means easy logistics access to fall back to while for iron a fearful barrage of hmg fire, or B. point defense: lock down one position with a squad. A heavy has many strengths if you play it right, just like any other suit. I have seen well coordinated groups of heavies+logi dominate entire games and seen it enough to know that they are PLENTY resistant in the right circumstances. So I'll say what many have already said before, just because you suck at a fitting, that does not necessarily make it UP, nor the weapon you are getting repeatedly boned by OP.
LOL...just LOL! You use a militia heavy suit, to Forgegun snipe, and wanna tell seasoned HMG Proto heavies their suit is alright? hahahaha Look guys, he's giving us advice on how to defend objecitves ... also he's telling us the importance of a logi Please. You're making yourself look foolish. Go stick to Forge sniping in your militia suit. Maybe you could show me where I said I forge snipe? Cause I sure can't find that quote, and it is making you look foolish to be arguing about how ****** your suit is when I get on just fine on the frontline with my, yes, MILITIA gear. I used to have a adv hmg heavy suit in previous builds but prefer the mobility allowed by other suits so I am SOMEwhat familiar with what it means to be a heavy. You are actually looking rather foolish in this convo as you are trying to tell he guy running militia gear and surviving that he doesn't know what he's talking about while you are apparently getting your ass handed to you on a regular basis. Hell, just last night I killed two full health assault guys in cqc while they were both firing on me, one was definitely proto, the other might have been adv, I just kept moving and took the first out with a forge shot and cut down the other with my toxin smg, still had half my armour too so I started on a third before two more came around the corner and wiped me out. That is even after I was dicking around with my forgegun trying to switch weapons while my clone wanted to reload it for a ridiculous amount of time. If I had had an hmg I can only imagine I could have taken at least two more down. In militia gear. And best of all, I suck as a heavy compared to some people I squad with, so that really doesn't say much for you |
Jake Diesel
BIG BAD W0LVES
18
|
Posted - 2013.09.12 20:01:00 -
[54] - Quote
Lance 2ballzStrong wrote:Jake Diesel wrote:Sana Rayya wrote:Heavies need something. It's called squad support.
A heavy is much harder to kill when it has a logi and other squad mates behind it.
A heavy with uberbuffed HP and a core focused repair tool locked on it while it stands on a bed of triage nanohives would be nearly impossible to kill. That sounds like a heavy's wet dream. Unfortunately that probably happens like 2% in public games. Majority of players at AR users, and even then I rarely see nano hives lying around. Militia grade AR's can tear through advanced level suits like butter and they are not afraid to charge a heavy on a 1 vs 1. People that are scared of heavies in 1.4 are terrible players.
Agreed. |
MassiveNine
Mannar Focused Warfare Gallente Federation
210
|
Posted - 2013.09.12 21:09:00 -
[55] - Quote
Rei Shepard wrote:HowDidThatTaste wrote:Rei Shepard wrote:HowDidThatTaste wrote:I know this is a crazy idea right? If the heavy suit was more resistant to small arms fire smgs ,pistols and low grade explosives i.e grenades then the heavy suit may have a fighting chance. Here is where I got this crazy idea http://dust514.com/universe/dropsuits/"Heavy The Heavy dropsuit is designed to withstand concentrated small arms fire and protect the wearer from low-grade explosives. Its power-assisted exoskeleton lets the wearer use the heaviest weapons available. What heavy dropsuits lack in mobility they make up for with incomparable defenses. Mercenaries wearing such armor have been known to survive going toe-to-toe with enemy vehicles." Looking for a new crutch ? The Heavy suit is a Support platform, not a lemme Rambo the entire opposing team suit... I just want what he suits description said it should be. call it a crutch if you want but blame ccp Also to note, we Mercs don't use small arms, thats the regular army so i guess if they place a heavy suit against the regular troops that stay dead when they die, they would have a really hard time getting trough your suit. Were not regular soldiers...
If we aren't fighting small arms, then what was the point of even putting that in the description? If you don't consider an assault rifle small arms then what is, a BB gun? |
Iron Wolf Saber
Den of Swords
8397
|
Posted - 2013.09.12 21:12:00 -
[56] - Quote
MassiveNine wrote:Rei Shepard wrote:HowDidThatTaste wrote:Rei Shepard wrote:HowDidThatTaste wrote:I know this is a crazy idea right? If the heavy suit was more resistant to small arms fire smgs ,pistols and low grade explosives i.e grenades then the heavy suit may have a fighting chance. Here is where I got this crazy idea http://dust514.com/universe/dropsuits/"Heavy The Heavy dropsuit is designed to withstand concentrated small arms fire and protect the wearer from low-grade explosives. Its power-assisted exoskeleton lets the wearer use the heaviest weapons available. What heavy dropsuits lack in mobility they make up for with incomparable defenses. Mercenaries wearing such armor have been known to survive going toe-to-toe with enemy vehicles." Looking for a new crutch ? The Heavy suit is a Support platform, not a lemme Rambo the entire opposing team suit... I just want what he suits description said it should be. call it a crutch if you want but blame ccp Also to note, we Mercs don't use small arms, thats the regular army so i guess if they place a heavy suit against the regular troops that stay dead when they die, they would have a really hard time getting trough your suit. Were not regular soldiers... If we aren't fighting small arms, then what was the point of even putting that in the description? If you don't consider an assault rifle small arms then what is, a BB gun?
Because its quite common for the empire loyal cloners to be deployed against non cloners, conventional armies are still deployed even today. |
MassiveNine
Mannar Focused Warfare Gallente Federation
210
|
Posted - 2013.09.12 21:23:00 -
[57] - Quote
Iron Wolf Saber wrote: Because its quite common for the empire loyal cloners to be deployed against non cloners, conventional armies are still deployed even today.
Well call me crazy but I haven't fought a single "non-cloner" since I started playing dust, so it's still out of context. |
Orion Vahid
DUST University Ivy League
178
|
Posted - 2013.09.12 22:09:00 -
[58] - Quote
DUST Fiend wrote:Here's a crazy idea.
Give us more slots and CPU / PG
Same for scouts. That is what I really want. Why the **** Assault suits get to have 6-7 high/low slots on proto/advanced levels but Heavies don't? |
DUST Fiend
OSG Planetary Operations Covert Intervention
6181
|
Posted - 2013.09.12 22:12:00 -
[59] - Quote
MassiveNine wrote:Iron Wolf Saber wrote: Because its quite common for the empire loyal cloners to be deployed against non cloners, conventional armies are still deployed even today.
Well call me crazy but I haven't fought a single "non-cloner" since I started playing dust, so it's still out of context. That's just because we don't have PvE.
Standard military would be perfectly acceptable AI opponents, though I somehow doubt the PS3 could handle the numbers you'd need to make them meaningful. |
Monkey MAC
killer taxi company General Tso's Alliance
418
|
Posted - 2013.09.12 22:22:00 -
[60] - Quote
Iron Wolf Saber wrote:wild wendigo wrote:Iron Wolf Saber wrote:Small Arms.
Those BB guns regular infantry use.
Most of our weapons are graded anti-equipment. I've seen you make this assertion more than once recently. I have seen nothing in the universe canon that says this. Do you have a source? http://www.youtube.com/watch?v=NpJQjwKs6KgRendered obsolete against newly engineered Drop Suits which comes with active defense systems including shielding (whose radiation is lethal to humans over long time exposure) along with armor resonance and other penetration defeating methods. Development of the Rail Rifle began shortly after the Sniper Rifle was developed to speed up the projectiles in order to defeat the active system sensors. http://1.bp.blogspot.com/-AqlZS3JmXPo/UYAMWjM5_PI/AAAAAAAAAW4/MgWKmxHs5Sk/s640/rail_rifle.pngAnother Case is the Sparrow Class Dropship versus the Myron/Viper class dropship. https://wiki.eveonline.com/en/wiki/DropshipMost of the old generation dropships can no longer be used in combat only after the fight is over. MCCs have practically replaced the largest drop ship classes the smaller ones are getting replaced by troop transports we're familiar with. Our own laser rifles are a generation ahead as well https://wiki.eveonline.com/en/wiki/Laser_weaponsOur Railgun Armaments are much smaller than the old generation ones, while projectile ones increased in calibur and fire small warheads now to defeat our systems. https://wiki.eveonline.com/en/wiki/Projectile_weaponsInfantry shield tech is not even mentioned anywhere on this page Technologies Ok so a gauss rifle (which fires rounds at least 11km/s was rendered obselete, because didn't even tickle our sheilds? Then that means even a scout suit is resistant to small arms fire right?
So if this is the case why specificaly mention in the heavy that it is? Why? Why tell me the heaviest suit is resistant to small arms fire, when they all are?
Im not after any crutch, I don't run heavy suits, but when I can take one on with burst scrambler pistol, and still have ammo left over, something is wrong. I mean what good is a heavy that can't at least shrug off 1 mag of ar??
There isn't much use for a suit that moves that slow other than weilding a heavy weapon, something needs to be given to it, enough to really give it its niche roll!! |
|
DUST Fiend
OSG Planetary Operations Covert Intervention
6182
|
Posted - 2013.09.12 22:23:00 -
[61] - Quote
Monkey MAC wrote:enough to really give it its niche roll!! At the end of the day, this is a DUST problem.
Nothing has actual roles. It's who can make the better slayer, every time.
If you aren't slaying, you're doing it wrong. |
gbghg
L.O.T.I.S.
3439
|
Posted - 2013.09.12 22:23:00 -
[62] - Quote
Sgt Kirk wrote:I can say in full confidence that I am not afraid of heavies in this game.
That's a major problem. The heavies back at the start of open beta used to send me sprinting For cover, they were so terrifying the forums were flooded with NERF threads, I miss that, nobody dared **** witha heavy head on solo like we see today. |
Monkey MAC
killer taxi company General Tso's Alliance
418
|
Posted - 2013.09.12 22:30:00 -
[63] - Quote
gbghg wrote:Sgt Kirk wrote:I can say in full confidence that I am not afraid of heavies in this game.
That's a major problem. The heavies back at the start of open beta used to send me sprinting For cover, they were so terrifying the forums were flooded with NERF threads, I miss that, nobody dared **** witha heavy head on solo like we see today.
Prescicely Heavies need to at least make you think twice, or you know get you to call a mate over, its shouldn't be a walking tank, more like a humvee, you shouldn't be able to beat it on your own, but it shouldn't be capable of walking through entire squads!! |
Cenex Langly
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
187
|
Posted - 2013.09.12 22:31:00 -
[64] - Quote
ROEG X wrote:Ambiuris Zinum wrote:The Assault rifle is destroying heavy dropsuits like nothing. We need help. A heavy with all skills at level 5 are no match vs assault at level 5. Seconds and you're down. Not good. It takes to long to make it to level 5 and to get ripped. Not cool. BUFF NEEDED. thank you. Haha are you kidding, heavies are a pain in the butt. Get a better machine gun lol !!! Heavies are already like tanks. A regular weapon with no mods is worthless when shooting at a heavy. You are better off throwing the weapon at a heavy and start running lol !!
I'm actually going to agree with you. Heavies are really difficult to kill one on one. You have to empty a clip right at their head using an AR or SAR. that's hard enough to do. For those, like me, who use the MD, you absolutely have to flux them or you'll not be able to kill them in one clip. With the new aimbot stuff going on with aim assist all the heavy has to do is turn and hold down the trigger and you're going to get hit nearly 100% of the shots. So they've got their damage increase from previous, and now they hit with that bonus damage. They are fine. Learn to play and stop trying to be a hero. |
Monkey MAC
killer taxi company General Tso's Alliance
418
|
Posted - 2013.09.12 22:38:00 -
[65] - Quote
Cenex Langly wrote:ROEG X wrote:Ambiuris Zinum wrote:The Assault rifle is destroying heavy dropsuits like nothing. We need help. A heavy with all skills at level 5 are no match vs assault at level 5. Seconds and you're down. Not good. It takes to long to make it to level 5 and to get ripped. Not cool. BUFF NEEDED. thank you. Haha are you kidding, heavies are a pain in the butt. Get a better machine gun lol !!! Heavies are already like tanks. A regular weapon with no mods is worthless when shooting at a heavy. You are better off throwing the weapon at a heavy and start running lol !! I'm actually going to agree with you. Heavies are really difficult to kill one on one. You have to empty a clip right at their head using an AR or SAR. that's hard enough to do. For those, like me, who use the MD, you absolutely have to flux them or you'll not be able to kill them in one clip. With the new aimbot stuff going on with aim assist all the heavy has to do is turn and hold down the trigger and you're going to get hit nearly 100% of the shots. So they've got their damage increase from previous, and now they hit with that bonus damage. They are fine. Learn to play and stop trying to be a hero. A mlt at has 30.8 +ù 48 = 1,478 dmg per mag, this enough to beat most suits, and only needs 4 secs, Aim Assist also applies to an ar, and he is more likely to hit because of his smaller spread, what are doing wrong, I run an MD, I purposely switch to my SIDEARM because it is more effective! , |
gbghg
L.O.T.I.S.
3443
|
Posted - 2013.09.12 23:08:00 -
[66] - Quote
Cenex Langly wrote:ROEG X wrote:Ambiuris Zinum wrote:The Assault rifle is destroying heavy dropsuits like nothing. We need help. A heavy with all skills at level 5 are no match vs assault at level 5. Seconds and you're down. Not good. It takes to long to make it to level 5 and to get ripped. Not cool. BUFF NEEDED. thank you. Haha are you kidding, heavies are a pain in the butt. Get a better machine gun lol !!! Heavies are already like tanks. A regular weapon with no mods is worthless when shooting at a heavy. You are better off throwing the weapon at a heavy and start running lol !! I'm actually going to agree with you. Heavies are really difficult to kill one on one. You have to empty a clip right at their head using an AR or SAR. that's hard enough to do. For those, like me, who use the MD, you absolutely have to flux them or you'll not be able to kill them in one clip. With the new aimbot stuff going on with aim assist all the heavy has to do is turn and hold down the trigger and you're going to get hit nearly 100% of the shots. So they've got their damage increase from previous, and now they hit with that bonus damage. They are fine. Learn to play and stop trying to be a hero. I can assure you, given how often I am getting taken down one on one that it really can't be that hard. While I may be a militia heavy I'm still carrying around 900hp, and I just melt under AR fire, I've lost CQ DPS races with AR's when we've both started shooting at the same time. |
ABadMutha13
Nihil-Obstat Mercs General Tso's Alliance
15
|
Posted - 2013.09.12 23:09:00 -
[67] - Quote
HowDidThatTaste wrote:I know this is a crazy idea right? If the heavy suit was more resistant to small arms fire smgs ,pistols and low grade explosives i.e grenades then the heavy suit may have a fighting chance. Here is where I got this crazy idea http://dust514.com/universe/dropsuits/"Heavy The Heavy dropsuit is designed to withstand concentrated small arms fire and protect the wearer from low-grade explosives. Its power-assisted exoskeleton lets the wearer use the heaviest weapons available. What heavy dropsuits lack in mobility they make up for with incomparable defenses. Mercenaries wearing such armor have been known to survive going toe-to-toe with enemy vehicles."
So should tanks....get in line. |
Jake Diesel
BIG BAD W0LVES
18
|
Posted - 2013.09.12 23:31:00 -
[68] - Quote
Orion Vahid wrote:DUST Fiend wrote:Here's a crazy idea.
Give us more slots and CPU / PG
Same for scouts. That is what I really want. Why the **** Assault suits get to have 6-7 high/low slots on proto/advanced levels but Heavies don't?
Because CCP said so. Lol. |
Lance 2ballzStrong
SyNergy Gaming EoN.
3815
|
Posted - 2013.09.13 00:19:00 -
[69] - Quote
gbghg wrote:Cenex Langly wrote:ROEG X wrote:Ambiuris Zinum wrote:The Assault rifle is destroying heavy dropsuits like nothing. We need help. A heavy with all skills at level 5 are no match vs assault at level 5. Seconds and you're down. Not good. It takes to long to make it to level 5 and to get ripped. Not cool. BUFF NEEDED. thank you. Haha are you kidding, heavies are a pain in the butt. Get a better machine gun lol !!! Heavies are already like tanks. A regular weapon with no mods is worthless when shooting at a heavy. You are better off throwing the weapon at a heavy and start running lol !! I'm actually going to agree with you. Heavies are really difficult to kill one on one. You have to empty a clip right at their head using an AR or SAR. that's hard enough to do. For those, like me, who use the MD, you absolutely have to flux them or you'll not be able to kill them in one clip. With the new aimbot stuff going on with aim assist all the heavy has to do is turn and hold down the trigger and you're going to get hit nearly 100% of the shots. So they've got their damage increase from previous, and now they hit with that bonus damage. They are fine. Learn to play and stop trying to be a hero. I can assure you, given how often I am getting taken down one on one that it really can't be that hard. While I may be a militia heavy I'm still carrying around 900hp, and I just melt under AR fire, I've lost CQ DPS races with AR's when we've both started shooting at the same time.
And it scales even worse when proto suits and guns come into play. A Duvolle >>>> Boundless HMG. |
Powerh8er
Norwegian Dust514 Corporation Top Men.
67
|
Posted - 2013.09.13 02:07:00 -
[70] - Quote
If i resisted even more small arms fire i wouldnt only decimate squads i would decimate the whole enemy team! |
|
Seymor Krelborn
DUST University Ivy League
870
|
Posted - 2013.09.13 02:13:00 -
[71] - Quote
DUST Fiend wrote:Monkey MAC wrote:enough to really give it its niche roll!! At the end of the day, this is a DUST problem. Nothing has actual roles. It's who can make the better slayer, every time. If you aren't slaying, you're doing it wrong.
I disagree with this... all builds have roles.
its just that most players aren't good at using a particular build for that role... your post proves this.
indeed many think their job is to kill as many as possible, although logic would dictate that since this doesn't work, people would change their way of thinking...instead they blame CCP and everything else for their folly, instead of their own inaccurate supposition of what each build is built to do... |
The Robot Devil
Molon Labe. RISE of LEGION
979
|
Posted - 2013.09.13 02:20:00 -
[72] - Quote
Lance 2ballzStrong wrote:Jake Diesel wrote:Sana Rayya wrote:Heavies need something. It's called squad support.
A heavy is much harder to kill when it has a logi and other squad mates behind it.
A heavy with uberbuffed HP and a core focused repair tool locked on it while it stands on a bed of triage nanohives would be nearly impossible to kill. That sounds like a heavy's wet dream. Unfortunately that probably happens like 2% in public games. Majority of players at AR users, and even then I rarely see nano hives lying around. Militia grade AR's can tear through advanced level suits like butter and they are not afraid to charge a heavy on a 1 vs 1. People that are scared of heavies in 1.4 are terrible players.
Hey, I resemble that remark! My problems are that I am a bad shot and corners. I always end up picking the corner with a heavy and his friend. |
The Robot Devil
Molon Labe. RISE of LEGION
979
|
Posted - 2013.09.13 02:28:00 -
[73] - Quote
HowDidThatTaste wrote:The Robot Devil wrote: There has to be some balance between speed and HP but I think it would be fun for us to have specialized heavy plates that offered a heavy frames something different.
Hardened Energized Rolled Enforced 155 140 145 150 HP 6% 4% 5% 5.5% Speed penalties Explosive EM Thermal Kinetic Damage Type 10% 10% 10% 10% Resistance amount
I think your on to something here I would also suggested a new area on the wheel for these type of slots can you imagine stacking some explosive resistance and being able to walk through the grenade or mass driver spam that would be what this suit needs. I think it would need its own health wheel so multiple nades still wear it down but it would give you some more survivability
I was more thinking a heavy module that only fit on heavy suits than an new slot. I think we need to have more modules and skills before we get into any type of rigging. Heavies need options besides the one suit and how much armor to have. Giving a merc an option to fit a plate to better fight a MD is a option only heavies would have because that is their job. We should be enabling the players and allow the situation to dictate what is on the field. The lack of choices for the frame makes it boring and only allows for one option; more armor. |
SgtDoughnut
M.E.R.C. Elite
105
|
Posted - 2013.09.13 03:00:00 -
[74] - Quote
Iron Wolf Saber wrote:wild wendigo wrote:Iron Wolf Saber wrote:Small Arms.
Those BB guns regular infantry use.
Most of our weapons are graded anti-equipment. I've seen you make this assertion more than once recently. I have seen nothing in the universe canon that says this. Do you have a source? http://www.youtube.com/watch?v=NpJQjwKs6KgRendered obsolete against newly engineered Drop Suits which comes with active defense systems including shielding (whose radiation is lethal to humans over long time exposure) along with armor resonance and other penetration defeating methods. Development of the Rail Rifle began shortly after the Sniper Rifle was developed to speed up the projectiles in order to defeat the active system sensors. http://1.bp.blogspot.com/-AqlZS3JmXPo/UYAMWjM5_PI/AAAAAAAAAW4/MgWKmxHs5Sk/s640/rail_rifle.pngAnother Case is the Sparrow Class Dropship versus the Myron/Viper class dropship. https://wiki.eveonline.com/en/wiki/DropshipMost of the old generation dropships can no longer be used in combat only after the fight is over. MCCs have practically replaced the largest drop ship classes the smaller ones are getting replaced by troop transports we're familiar with. Our own laser rifles are a generation ahead as well https://wiki.eveonline.com/en/wiki/Laser_weaponsOur Railgun Armaments are much smaller than the old generation ones, while projectile ones increased in calibur and fire small warheads now to defeat our systems. https://wiki.eveonline.com/en/wiki/Projectile_weaponsInfantry shield tech is not even mentioned anywhere on this page Technologies Honestly he can just look at the weapons as we fire them, A rail powered sniper rifle would have so much kick it would probably tear our arm off at the shoulder (remember for every action there is an equal and opposite reaction, and these things shoot at crazy high speeds) The AR and the Shotgun shoot plasma at incredibly high speeds, plasma is used to cut through metal in many workshops. Using the devices without armor and shielding would kill you. The amarr tech (lazer rifle and scrabler rifle) generate so much heat that they can actually kill a person in a suit if they are not careful, if you didn't have that protection you would probably die from heat exposure in seconds.
This stuff is powerful, it just does not seem that way due that fact we are fighting other mercs with similar tech. Given the chance to do some pve vs normal people we would be untouchable killing machines and gods standing upon piles of corpses till we ran out of ammunition. |
HowDidThatTaste
Ancient Exiles
3619
|
Posted - 2013.09.13 19:38:00 -
[75] - Quote
Lance 2ballzStrong wrote:gbghg wrote:Cenex Langly wrote:ROEG X wrote:Ambiuris Zinum wrote:The Assault rifle is destroying heavy dropsuits like nothing. We need help. A heavy with all skills at level 5 are no match vs assault at level 5. Seconds and you're down. Not good. It takes to long to make it to level 5 and to get ripped. Not cool. BUFF NEEDED. thank you. Haha are you kidding, heavies are a pain in the butt. Get a better machine gun lol !!! Heavies are already like tanks. A regular weapon with no mods is worthless when shooting at a heavy. You are better off throwing the weapon at a heavy and start running lol !! I'm actually going to agree with you. Heavies are really difficult to kill one on one. You have to empty a clip right at their head using an AR or SAR. that's hard enough to do. For those, like me, who use the MD, you absolutely have to flux them or you'll not be able to kill them in one clip. With the new aimbot stuff going on with aim assist all the heavy has to do is turn and hold down the trigger and you're going to get hit nearly 100% of the shots. So they've got their damage increase from previous, and now they hit with that bonus damage. They are fine. Learn to play and stop trying to be a hero. I can assure you, given how often I am getting taken down one on one that it really can't be that hard. While I may be a militia heavy I'm still carrying around 900hp, and I just melt under AR fire, I've lost CQ DPS races with AR's when we've both started shooting at the same time. And it scales even worse when proto suits and guns come into play. A Duvolle >>>> Boundless HMG.
My duvolle is eating heavies just need a better medium suit |
The Robot Devil
Molon Labe. RISE of LEGION
985
|
Posted - 2013.09.13 20:24:00 -
[76] - Quote
What kind of suit bonuses are you looking for when all the races have suits? |
Harry Kahones
Children of Ares
0
|
Posted - 2013.10.28 23:31:00 -
[77] - Quote
Maybe they could go e us heavies a module that makes small arms damage and grenade damage taken reduced by half or something
Stand for something or you fall for everything
|
KryptixX
Imperfects Negative-Feedback
423
|
Posted - 2013.10.29 01:31:00 -
[78] - Quote
HowDidThatTaste wrote:My duvolle is eating heavies just need a better medium suit Tha fuq? |
Xender17
MoIden Heath PoIice Department EoN.
869
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Posted - 2013.10.29 01:34:00 -
[79] - Quote
AR>Heavy MD>Scout
What the fox say?
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Seymor Krelborn
DUST University Ivy League
1023
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Posted - 2013.10.29 01:39:00 -
[80] - Quote
when ever I see a thread like this all I can think is the OP must not be very good at fitting a heavy suit and/or using the heavy in the way it was meant to be used...
heavies are not frontline troops so they shouldn't be out in front taking on the other team and they certainly shouldn't be running out in the open away from cover.
do you job as groundholder and clean up and you wouldn't feel so squishy and useless.... |
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