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Iron Wolf Saber
Den of Swords
8380
|
Posted - 2013.09.12 04:31:00 -
[31] - Quote
wild wendigo wrote:Iron Wolf Saber wrote:Small Arms.
Those BB guns regular infantry use.
Most of our weapons are graded anti-equipment. I've seen you make this assertion more than once recently. I have seen nothing in the universe canon that says this. Do you have a source?
http://www.youtube.com/watch?v=NpJQjwKs6Kg
Rendered obsolete against newly engineered Drop Suits which comes with active defense systems including shielding (whose radiation is lethal to humans over long time exposure) along with armor resonance and other penetration defeating methods.
Development of the Rail Rifle began shortly after the Sniper Rifle was developed to speed up the projectiles in order to defeat the active system sensors.
http://1.bp.blogspot.com/-AqlZS3JmXPo/UYAMWjM5_PI/AAAAAAAAAW4/MgWKmxHs5Sk/s640/rail_rifle.png
Another Case is the Sparrow Class Dropship versus the Myron/Viper class dropship.
https://wiki.eveonline.com/en/wiki/Dropship
Most of the old generation dropships can no longer be used in combat only after the fight is over. MCCs have practically replaced the largest drop ship classes the smaller ones are getting replaced by troop transports we're familiar with. |
Killar-12
The Corporate Raiders
1079
|
Posted - 2013.09.12 04:41:00 -
[32] - Quote
Just Ideas |
Flux Raeder
WarRavens League of Infamy
245
|
Posted - 2013.09.12 05:20:00 -
[33] - Quote
Lance 2ballzStrong wrote:Flux Raeder wrote: Well lets see, It takes 2-4 shots with a sniper rifle to take down a heavy whereas I take down anyone else with 1-2
It takes 2-4 times longer to kill a heavy with a AR
Heavys are very resistant against splash-damage
A heavy can survive a grenade that would take ANYONE else out
I'm pretty sure that easily qualifies as "resistant". What it sounds like you want is "bulletproof" which ain't gonna happen.
You have no idea what you're talking about, and have CLEARLY never used a heavy suit against people that know their arse from their elbow. Please, stick to giving advise about sniping.
I can't and won't vouch for the intelligence of my enemies on the field but I use my militia heavy forgegunning suit frequently and have noted that, minus any flux grenades, I can survive to the extent that I just listed. Even with militia I have survived attacks that would have taken out any of my other suits long before, and by no extent am I anything special in a heavy suit. What people need to realize is that the heavy, like any other suit, has a role on the field and a lone, roaming tank is not it. If you lone-wolf as a heavy you will get ****** up. Loosely, a heavy is supposed to: A. Lead the charge with support from behind, that means easy logistics access to fall back to while for iron a fearful barrage of hmg fire, or B. point defense: lock down one position with a squad. A heavy has many strengths if you play it right, just like any other suit. I have seen well coordinated groups of heavies+logi dominate entire games and seen it enough to know that they are PLENTY resistant in the right circumstances. So I'll say what many have already said before, just because you suck at a fitting, that does not necessarily make it UP, nor the weapon you are getting repeatedly boned by OP. |
Mavado V Noriega
SyNergy Gaming EoN.
4230
|
Posted - 2013.09.12 11:06:00 -
[34] - Quote
Mobius Wyvern wrote:Iron Wolf Saber wrote:Small Arms.
Those BB guns regular infantry use.
Most of our weapons are graded anti-equipment. Precisely. Hell, the AR will burn the flesh off an un-suited human. That being the person who FIRED it, btw.
lol both of u |
lrian Locust
DUST University Ivy League
91
|
Posted - 2013.09.12 11:29:00 -
[35] - Quote
Reav Hannari wrote:With the currently ability for one person to take down a heavy in 3 seconds, compared to the 2 or less for everyone else, I actually like the idea for the heavy to be buffed. Doubling HP wouldn't be bad if mobility was reduced some more in trade. Then it would take up to 16 consecutive hits, 6 clips and 5 reloads with a proto sniper rifle to kill a heavy (and I haven't even calculated reppers and shield recharge). That's to much! |
Racro 01 Arifistan
The Surrogates Of War
41
|
Posted - 2013.09.12 11:38:00 -
[36] - Quote
Reav Hannari wrote:With the currently ability for one person to take down a heavy in 3 seconds, compared to the 2 or less for everyone else, I actually like the idea for the heavy to be buffed. Doubling HP wouldn't be bad if mobility was reduced some more in trade.
you buff the heavy then you would need to up vehicle damage and gun damage as well. |
Chibi Andy
Forsaken Immortals Top Men.
498
|
Posted - 2013.09.12 11:59:00 -
[37] - Quote
Reav Hannari wrote:With the currently ability for one person to take down a heavy in 3 seconds, compared to the 2 or less for everyone else, I actually like the idea for the heavy to be buffed. Doubling HP wouldn't be bad if mobility was reduced some more in trade.
man before 1.4 i could go against 2 guys and still survive after killing them. now after 1.4 i bump into 1 guy with an exile AR and im dead within 2-3 seconds.
frankly i wouldnt mind more HP and a bit less mobility, im slow to begin with anyways |
Dexter307
The Unholy Legion Of DarkStar DARKSTAR ARMY
284
|
Posted - 2013.09.12 12:25:00 -
[38] - Quote
ROEG X wrote:Ambiuris Zinum wrote:The Assault rifle is destroying heavy dropsuits like nothing. We need help. A heavy with all skills at level 5 are no match vs assault at level 5. Seconds and you're down. Not good. It takes to long to make it to level 5 and to get ripped. Not cool. BUFF NEEDED. thank you. Haha are you kidding, heavies are a pain in the butt. Get a better machine gun lol !!! Heavies are already like tanks. A regular weapon with no mods is worthless when shooting at a heavy. You are better off throwing the weapon at a heavy and start running lol !! You just suck, I can kill heavies with my starter fits. |
The Robot Devil
Molon Labe. RISE of LEGION
974
|
Posted - 2013.09.12 12:34:00 -
[39] - Quote
Lance 2ballzStrong wrote:lol @ "concentrated small arms fire"... by that I guess they mean ONE militia assault rifle. Anything more than that and a heavy is almost dead if not dead after an encounter.
There has to be some balance between speed and HP but I think it would be fun for us to have specialized heavy plates that offered a heavy frames something different.
Hardened Energized Rolled Enforced 155 140 145 150 HP 6% 4% 5% 5.5% Speed penalties Explosive EM Thermal Kinetic Damage Type 10% 10% 10% 10% Resistance amount
Something like this so a heavy frame could choose a plate that was made to fight a certain weapon type. And let the skill change the damage resistance. I also think a module like a Personal Diagnostic System that gives a small bonus to shield regen, armor rep, and resistance with no speed penalties.
Basic Enhanced Complex 8% 8% 8% Recharge Bonus 6% 7% 8% Shield Bonus 4% 5% 6% Resistance bounus 2% 2% 2% Armor Repair Bonus
I want a to see all kinds fun stuff for heavies that make them unique and fun for the entire game. Anything to make them more fun and harder to fight. As it is right now the only thing that make a heavy different is how much armor it has. They need to by cool and fun not just a big number. |
HowDidThatTaste
Ancient Exiles
3617
|
Posted - 2013.09.12 13:47:00 -
[40] - Quote
The Robot Devil wrote: There has to be some balance between speed and HP but I think it would be fun for us to have specialized heavy plates that offered a heavy frames something different.
Hardened Energized Rolled Enforced 155 140 145 150 HP 6% 4% 5% 5.5% Speed penalties Explosive EM Thermal Kinetic Damage Type 10% 10% 10% 10% Resistance amount
I think your on to something here I would also suggested a new area on the wheel for these type of slots
can you imagine stacking some explosive resistance and being able to walk through the grenade or mass driver spam that would be what this suit needs. I'm sure it would have its on health wheel so multiple nades still wear it down but it would give you some more survivability |
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Rei Shepard
Spectre II
552
|
Posted - 2013.09.12 13:55:00 -
[41] - Quote
HowDidThatTaste wrote:I know this is a crazy idea right? If the heavy suit was more resistant to small arms fire smgs ,pistols and low grade explosives i.e grenades then the heavy suit may have a fighting chance. Here is where I got this crazy idea http://dust514.com/universe/dropsuits/"Heavy The Heavy dropsuit is designed to withstand concentrated small arms fire and protect the wearer from low-grade explosives. Its power-assisted exoskeleton lets the wearer use the heaviest weapons available. What heavy dropsuits lack in mobility they make up for with incomparable defenses. Mercenaries wearing such armor have been known to survive going toe-to-toe with enemy vehicles."
Looking for a new crutch ?
The Heavy suit is a Support platform, not a lemme Rambo the entire opposing team suit... |
HowDidThatTaste
Ancient Exiles
3617
|
Posted - 2013.09.12 13:56:00 -
[42] - Quote
Rei Shepard wrote:HowDidThatTaste wrote:I know this is a crazy idea right? If the heavy suit was more resistant to small arms fire smgs ,pistols and low grade explosives i.e grenades then the heavy suit may have a fighting chance. Here is where I got this crazy idea http://dust514.com/universe/dropsuits/"Heavy The Heavy dropsuit is designed to withstand concentrated small arms fire and protect the wearer from low-grade explosives. Its power-assisted exoskeleton lets the wearer use the heaviest weapons available. What heavy dropsuits lack in mobility they make up for with incomparable defenses. Mercenaries wearing such armor have been known to survive going toe-to-toe with enemy vehicles." Looking for a new crutch ? The Heavy suit is a Support platform, not a lemme Rambo the entire opposing team suit...
I just want what he suits description said it should be. call it a crutch if you want but blame ccp |
Rei Shepard
Spectre II
552
|
Posted - 2013.09.12 14:04:00 -
[43] - Quote
HowDidThatTaste wrote:Rei Shepard wrote:HowDidThatTaste wrote:I know this is a crazy idea right? If the heavy suit was more resistant to small arms fire smgs ,pistols and low grade explosives i.e grenades then the heavy suit may have a fighting chance. Here is where I got this crazy idea http://dust514.com/universe/dropsuits/"Heavy The Heavy dropsuit is designed to withstand concentrated small arms fire and protect the wearer from low-grade explosives. Its power-assisted exoskeleton lets the wearer use the heaviest weapons available. What heavy dropsuits lack in mobility they make up for with incomparable defenses. Mercenaries wearing such armor have been known to survive going toe-to-toe with enemy vehicles." Looking for a new crutch ? The Heavy suit is a Support platform, not a lemme Rambo the entire opposing team suit... I just want what he suits description said it should be. call it a crutch if you want but blame ccp
Also to note, we Mercs don't use small arms, thats the regular army so i guess if they place a heavy suit against the regular troops that stay dead when they die, they would have a really hard time getting trough your suit.
Were not regular soldiers...
|
Lance 2ballzStrong
SyNergy Gaming EoN.
3807
|
Posted - 2013.09.12 14:30:00 -
[44] - Quote
Honestly, the majority of people that say heavies are "fine" are people that never used a heavy suit, or people that just pub with heavy suits against scrub players. Anyone who's played a heavy class in a competitive environment in 1.4 can see it takes 2 heavies now to do the job of 1 heavy.
Know why? Cuz the time it takes to kill 2 heavies now = 1 heavy pre 1.4 |
Lance 2ballzStrong
SyNergy Gaming EoN.
3807
|
Posted - 2013.09.12 14:35:00 -
[45] - Quote
Flux Raeder wrote:
I can't and won't vouch for the intelligence of my enemies on the field but I use my militia heavy forgegunning suit frequently and have noted that, minus any flux grenades, I can survive to the extent that I just listed. Even with militia I have survived attacks that would have taken out any of my other suits long before, and by no extent am I anything special in a heavy suit. What people need to realize is that the heavy, like any other suit, has a role on the field and a lone, roaming tank is not it. If you lone-wolf as a heavy you will get ****** up. Loosely, a heavy is supposed to: A. Lead the charge with support from behind, that means easy logistics access to fall back to while for iron a fearful barrage of hmg fire, or B. point defense: lock down one position with a squad. A heavy has many strengths if you play it right, just like any other suit. I have seen well coordinated groups of heavies+logi dominate entire games and seen it enough to know that they are PLENTY resistant in the right circumstances. So I'll say what many have already said before, just because you suck at a fitting, that does not necessarily make it UP, nor the weapon you are getting repeatedly boned by OP.
LOL...just LOL!
You use a militia heavy suit, to Forgegun snipe, and wanna tell seasoned HMG Proto heavies their suit is alright? hahahaha
Look guys, he's giving us advice on how to defend objecitves ... also he's telling us the importance of a logi
Please. You're making yourself look foolish. Go stick to Forge sniping in your militia suit. |
bjorn morkai
Sanmatar Kelkoons Minmatar Republic
11
|
Posted - 2013.09.12 14:48:00 -
[46] - Quote
THANK YOU!
Jesus christ it's getting irritating that while a dude with a big ass machinegun can kill me, a turret mounted jeep can kill me, and at the same time some dude zipping around the map with a tiny ass assault rifle can kill me IN THE SAME AMMOUNT OF TIME. Don't **** this up CCP. There's still time to fix this ****. Just increase the heavy suit prices or skill needs or something. Damn.
Or give us more medium slots. |
Justin Tymes
Dem Durrty Boyz Public Disorder.
383
|
Posted - 2013.09.12 14:50:00 -
[47] - Quote
Sana Rayya wrote:Heavies need something. It's called squad support.
A heavy is much harder to kill when it has a logi and other squad mates behind it.
A heavy with uberbuffed HP and a core focused repair tool locked on it while it stands on a bed of triage nanohives would be nearly impossible to kill.
Core Repair Tool takes a gun off the field, just lay a Triage and kill the enemy quicker. |
Jake Diesel
BIG BAD W0LVES
18
|
Posted - 2013.09.12 14:57:00 -
[48] - Quote
Sana Rayya wrote:Heavies need something. It's called squad support.
A heavy is much harder to kill when it has a logi and other squad mates behind it.
A heavy with uberbuffed HP and a core focused repair tool locked on it while it stands on a bed of triage nanohives would be nearly impossible to kill.
That sounds like a heavy's wet dream. Unfortunately that probably happens like 2% in public games. Majority of players at AR users, and even then I rarely see nano hives lying around. Militia grade AR's can tear through advanced level suits like butter and they are not afraid to charge a heavy on a 1 vs 1. |
Lance 2ballzStrong
SyNergy Gaming EoN.
3810
|
Posted - 2013.09.12 15:06:00 -
[49] - Quote
Jake Diesel wrote:Sana Rayya wrote:Heavies need something. It's called squad support.
A heavy is much harder to kill when it has a logi and other squad mates behind it.
A heavy with uberbuffed HP and a core focused repair tool locked on it while it stands on a bed of triage nanohives would be nearly impossible to kill. That sounds like a heavy's wet dream. Unfortunately that probably happens like 2% in public games. Majority of players at AR users, and even then I rarely see nano hives lying around. Militia grade AR's can tear through advanced level suits like butter and they are not afraid to charge a heavy on a 1 vs 1.
People that are scared of heavies in 1.4 are terrible players. |
Lance 2ballzStrong
SyNergy Gaming EoN.
3810
|
Posted - 2013.09.12 15:07:00 -
[50] - Quote
bjorn morkai wrote:THANK YOU!
Jesus christ it's getting irritating that while a dude with a big ass machinegun can kill me, a turret mounted jeep can kill me, and at the same time some dude zipping around the map with a tiny ass assault rifle can kill me IN THE SAME AMMOUNT OF TIME. Don't **** this up CCP. There's still time to fix this ****. Just increase the heavy suit prices or skill needs or something. Damn.
Or give us more medium slots.
troll? if not... wow |
|
bjorn morkai
Sanmatar Kelkoons Minmatar Republic
14
|
Posted - 2013.09.12 15:20:00 -
[51] - Quote
Lance 2ballzStrong wrote:troll? if not... wow
Damn, ya caught me! Back to the bridge I go!
|
Kam Elto
KILL-EM-QUICK RISE of LEGION
73
|
Posted - 2013.09.12 15:34:00 -
[52] - Quote
bring back the sharpshooter skill for the heavies!!!!! |
Flux Raeder
WarRavens League of Infamy
251
|
Posted - 2013.09.12 19:29:00 -
[53] - Quote
Lance 2ballzStrong wrote:Flux Raeder wrote:
I can't and won't vouch for the intelligence of my enemies on the field but I use my militia heavy forgegunning suit frequently and have noted that, minus any flux grenades, I can survive to the extent that I just listed. Even with militia I have survived attacks that would have taken out any of my other suits long before, and by no extent am I anything special in a heavy suit. What people need to realize is that the heavy, like any other suit, has a role on the field and a lone, roaming tank is not it. If you lone-wolf as a heavy you will get ****** up. Loosely, a heavy is supposed to: A. Lead the charge with support from behind, that means easy logistics access to fall back to while for iron a fearful barrage of hmg fire, or B. point defense: lock down one position with a squad. A heavy has many strengths if you play it right, just like any other suit. I have seen well coordinated groups of heavies+logi dominate entire games and seen it enough to know that they are PLENTY resistant in the right circumstances. So I'll say what many have already said before, just because you suck at a fitting, that does not necessarily make it UP, nor the weapon you are getting repeatedly boned by OP.
LOL...just LOL! You use a militia heavy suit, to Forgegun snipe, and wanna tell seasoned HMG Proto heavies their suit is alright? hahahaha Look guys, he's giving us advice on how to defend objecitves ... also he's telling us the importance of a logi Please. You're making yourself look foolish. Go stick to Forge sniping in your militia suit. Maybe you could show me where I said I forge snipe? Cause I sure can't find that quote, and it is making you look foolish to be arguing about how ****** your suit is when I get on just fine on the frontline with my, yes, MILITIA gear. I used to have a adv hmg heavy suit in previous builds but prefer the mobility allowed by other suits so I am SOMEwhat familiar with what it means to be a heavy. You are actually looking rather foolish in this convo as you are trying to tell he guy running militia gear and surviving that he doesn't know what he's talking about while you are apparently getting your ass handed to you on a regular basis. Hell, just last night I killed two full health assault guys in cqc while they were both firing on me, one was definitely proto, the other might have been adv, I just kept moving and took the first out with a forge shot and cut down the other with my toxin smg, still had half my armour too so I started on a third before two more came around the corner and wiped me out. That is even after I was dicking around with my forgegun trying to switch weapons while my clone wanted to reload it for a ridiculous amount of time. If I had had an hmg I can only imagine I could have taken at least two more down. In militia gear. And best of all, I suck as a heavy compared to some people I squad with, so that really doesn't say much for you |
Jake Diesel
BIG BAD W0LVES
18
|
Posted - 2013.09.12 20:01:00 -
[54] - Quote
Lance 2ballzStrong wrote:Jake Diesel wrote:Sana Rayya wrote:Heavies need something. It's called squad support.
A heavy is much harder to kill when it has a logi and other squad mates behind it.
A heavy with uberbuffed HP and a core focused repair tool locked on it while it stands on a bed of triage nanohives would be nearly impossible to kill. That sounds like a heavy's wet dream. Unfortunately that probably happens like 2% in public games. Majority of players at AR users, and even then I rarely see nano hives lying around. Militia grade AR's can tear through advanced level suits like butter and they are not afraid to charge a heavy on a 1 vs 1. People that are scared of heavies in 1.4 are terrible players.
Agreed. |
MassiveNine
Mannar Focused Warfare Gallente Federation
210
|
Posted - 2013.09.12 21:09:00 -
[55] - Quote
Rei Shepard wrote:HowDidThatTaste wrote:Rei Shepard wrote:HowDidThatTaste wrote:I know this is a crazy idea right? If the heavy suit was more resistant to small arms fire smgs ,pistols and low grade explosives i.e grenades then the heavy suit may have a fighting chance. Here is where I got this crazy idea http://dust514.com/universe/dropsuits/"Heavy The Heavy dropsuit is designed to withstand concentrated small arms fire and protect the wearer from low-grade explosives. Its power-assisted exoskeleton lets the wearer use the heaviest weapons available. What heavy dropsuits lack in mobility they make up for with incomparable defenses. Mercenaries wearing such armor have been known to survive going toe-to-toe with enemy vehicles." Looking for a new crutch ? The Heavy suit is a Support platform, not a lemme Rambo the entire opposing team suit... I just want what he suits description said it should be. call it a crutch if you want but blame ccp Also to note, we Mercs don't use small arms, thats the regular army so i guess if they place a heavy suit against the regular troops that stay dead when they die, they would have a really hard time getting trough your suit. Were not regular soldiers...
If we aren't fighting small arms, then what was the point of even putting that in the description? If you don't consider an assault rifle small arms then what is, a BB gun? |
Iron Wolf Saber
Den of Swords
8397
|
Posted - 2013.09.12 21:12:00 -
[56] - Quote
MassiveNine wrote:Rei Shepard wrote:HowDidThatTaste wrote:Rei Shepard wrote:HowDidThatTaste wrote:I know this is a crazy idea right? If the heavy suit was more resistant to small arms fire smgs ,pistols and low grade explosives i.e grenades then the heavy suit may have a fighting chance. Here is where I got this crazy idea http://dust514.com/universe/dropsuits/"Heavy The Heavy dropsuit is designed to withstand concentrated small arms fire and protect the wearer from low-grade explosives. Its power-assisted exoskeleton lets the wearer use the heaviest weapons available. What heavy dropsuits lack in mobility they make up for with incomparable defenses. Mercenaries wearing such armor have been known to survive going toe-to-toe with enemy vehicles." Looking for a new crutch ? The Heavy suit is a Support platform, not a lemme Rambo the entire opposing team suit... I just want what he suits description said it should be. call it a crutch if you want but blame ccp Also to note, we Mercs don't use small arms, thats the regular army so i guess if they place a heavy suit against the regular troops that stay dead when they die, they would have a really hard time getting trough your suit. Were not regular soldiers... If we aren't fighting small arms, then what was the point of even putting that in the description? If you don't consider an assault rifle small arms then what is, a BB gun?
Because its quite common for the empire loyal cloners to be deployed against non cloners, conventional armies are still deployed even today. |
MassiveNine
Mannar Focused Warfare Gallente Federation
210
|
Posted - 2013.09.12 21:23:00 -
[57] - Quote
Iron Wolf Saber wrote: Because its quite common for the empire loyal cloners to be deployed against non cloners, conventional armies are still deployed even today.
Well call me crazy but I haven't fought a single "non-cloner" since I started playing dust, so it's still out of context. |
Orion Vahid
DUST University Ivy League
178
|
Posted - 2013.09.12 22:09:00 -
[58] - Quote
DUST Fiend wrote:Here's a crazy idea.
Give us more slots and CPU / PG
Same for scouts. That is what I really want. Why the **** Assault suits get to have 6-7 high/low slots on proto/advanced levels but Heavies don't? |
DUST Fiend
OSG Planetary Operations Covert Intervention
6181
|
Posted - 2013.09.12 22:12:00 -
[59] - Quote
MassiveNine wrote:Iron Wolf Saber wrote: Because its quite common for the empire loyal cloners to be deployed against non cloners, conventional armies are still deployed even today.
Well call me crazy but I haven't fought a single "non-cloner" since I started playing dust, so it's still out of context. That's just because we don't have PvE.
Standard military would be perfectly acceptable AI opponents, though I somehow doubt the PS3 could handle the numbers you'd need to make them meaningful. |
Monkey MAC
killer taxi company General Tso's Alliance
418
|
Posted - 2013.09.12 22:22:00 -
[60] - Quote
Iron Wolf Saber wrote:wild wendigo wrote:Iron Wolf Saber wrote:Small Arms.
Those BB guns regular infantry use.
Most of our weapons are graded anti-equipment. I've seen you make this assertion more than once recently. I have seen nothing in the universe canon that says this. Do you have a source? http://www.youtube.com/watch?v=NpJQjwKs6KgRendered obsolete against newly engineered Drop Suits which comes with active defense systems including shielding (whose radiation is lethal to humans over long time exposure) along with armor resonance and other penetration defeating methods. Development of the Rail Rifle began shortly after the Sniper Rifle was developed to speed up the projectiles in order to defeat the active system sensors. http://1.bp.blogspot.com/-AqlZS3JmXPo/UYAMWjM5_PI/AAAAAAAAAW4/MgWKmxHs5Sk/s640/rail_rifle.pngAnother Case is the Sparrow Class Dropship versus the Myron/Viper class dropship. https://wiki.eveonline.com/en/wiki/DropshipMost of the old generation dropships can no longer be used in combat only after the fight is over. MCCs have practically replaced the largest drop ship classes the smaller ones are getting replaced by troop transports we're familiar with. Our own laser rifles are a generation ahead as well https://wiki.eveonline.com/en/wiki/Laser_weaponsOur Railgun Armaments are much smaller than the old generation ones, while projectile ones increased in calibur and fire small warheads now to defeat our systems. https://wiki.eveonline.com/en/wiki/Projectile_weaponsInfantry shield tech is not even mentioned anywhere on this page Technologies Ok so a gauss rifle (which fires rounds at least 11km/s was rendered obselete, because didn't even tickle our sheilds? Then that means even a scout suit is resistant to small arms fire right?
So if this is the case why specificaly mention in the heavy that it is? Why? Why tell me the heaviest suit is resistant to small arms fire, when they all are?
Im not after any crutch, I don't run heavy suits, but when I can take one on with burst scrambler pistol, and still have ammo left over, something is wrong. I mean what good is a heavy that can't at least shrug off 1 mag of ar??
There isn't much use for a suit that moves that slow other than weilding a heavy weapon, something needs to be given to it, enough to really give it its niche roll!! |
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