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Bright Cloud
Namtar Elite Gallente Federation
156
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Posted - 2013.09.11 15:15:00 -
[1] - Quote
I cant see a valid point for heavys with HMG's these days. Sure you can inflict decent damage at point blank range (shotgun range) but thats it. You are slower and your primary has the same effective range like a SMG. As it stands now the HMG is not competetive at all. A AR does the job twice as good then the HMG. It needs a serious buff in terms of range and time to kill. Its just sad to see that a assault player can murder a heavy from range and up close standing in his face with a AR.
TL;DR -heavy is unplayable apart from the AV perspective at the moment. |
Jinx Rollin
Commando Perkone Caldari State
7
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Posted - 2013.09.11 15:19:00 -
[2] - Quote
You should totally make a post about this everyday until someone listens to you |
howard sanchez
Sanchez Cartage llc
741
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Posted - 2013.09.11 15:20:00 -
[3] - Quote
I heard that Heavys excel at checking the air pressure in LAV tires and cleaning the bugs off Dropship windows! #playyourRole |
Bright Cloud
Namtar Elite Gallente Federation
156
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Posted - 2013.09.11 15:21:00 -
[4] - Quote
Jinx Rollin wrote:You should totally make a post about this everyday until someone listens to you The heavy gameplay reminds me now more of beeing a scout with a shotgun trying to get up close. Dont believe me? Go ahead and try it yourself. |
General Erick
Onslaught Inc RISE of LEGION
111
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Posted - 2013.09.11 15:23:00 -
[5] - Quote
HMG role should be highest DPS out to medium range. As it stands now, my MLT SMG has longer range than my HMG. |
DAMIOS82
Unkn0wn Killers
44
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Posted - 2013.09.11 15:23:00 -
[6] - Quote
Blitzkrieg |
The Attorney General
ZionTCD
884
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Posted - 2013.09.11 15:24:00 -
[7] - Quote
Dual Ishukone Assault SMG's, Allotek flux grenades, and over 900 armor.
Say hello to the city smasher.
Give it a whirl with dual Calas and giggle to the loot pile.
Have someone else throw the flux, and you bring core locus to clear out stragglers.
None of the dispersion problems of the HMG, still decent DPS up close, where you want to be with a fatty anyway.
Finally, you can ran dual complex sidearm mods, to beef up both weapons at once.
That was how I have ran since uprising came out ,when the HMG went in the crapper. Even though hit detection fixes made it really viable, the penalty compared to the light weapons is too severe, so the dual SMGs still handle business for me. |
Dexter307
The Unholy Legion Of DarkStar DARKSTAR ARMY
275
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Posted - 2013.09.11 15:27:00 -
[8] - Quote
It just needs a slight boost to range and/or spread |
Khal V'Rani
Nephilim Initiative
293
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Posted - 2013.09.11 15:27:00 -
[9] - Quote
The primary role of an hmg heavy is to provide wp for everyone else by increasing enemy kill counts as well as utilizing friendly nanohives and uplinks.
On a personal note, it is meant as an sp and isk sink.
That is all. Though lav maintenance is more about lifting the heavy stuff... |
Viktor Hadah Jr
Negative-Impact Cult of War
169
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Posted - 2013.09.11 15:31:00 -
[10] - Quote
I'm pretty sure Heavy suits were made in mind with a defense role position, that is why they are slow they stay and defend objective area's and not run out into fire fights. If you are interested in running around capture objectives try assault or scout. |
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Cody Sietz
Bullet Cluster
952
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Posted - 2013.09.11 15:53:00 -
[11] - Quote
I don't remember which DEV said it, but they are meant to be point defense. |
Niuvo
The Phoenix Federation
461
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Posted - 2013.09.11 16:06:00 -
[12] - Quote
I think they should get more Heavy weapons. On that note, all classes should have their very own weapon/equipment i.e. HMGs for heavies, cloaking for scouts. Assaults already have their fav. weapon. |
Disturbingly Bored
The Strontium Asylum
705
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Posted - 2013.09.11 16:10:00 -
[13] - Quote
The Attorney General wrote:Dual Ishukone Assault SMG's, Allotek flux grenades, and over 900 armor.
Say hello to the city smasher.
You know, I came here with the intention of writing a post in defense of HMG fatties.
But I have the skills for the SMG thing you're suggesting already...I'm going to have to give that bad boy a try for **** and giggles.
Boundless HMG has 48% higher DPS on paper. But hey, I'll try it before I knock it. |
Thor Odinson42
Molon Labe. RISE of LEGION
1213
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Posted - 2013.09.11 16:13:00 -
[14] - Quote
When they allow team deploy I think you'll really see heavies shine again.
It's just so hard to deploy any kind of tactics in a 6 man squad.
It really boggles my mind why more people aren't screaming for team deploy. IMO it's keeping this game and the overall skill of the playerbase down.
The only people regularly doing anything as a team are the upper level corps in PC. |
MassiveNine
Mannar Focused Warfare Gallente Federation
205
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Posted - 2013.09.11 16:17:00 -
[15] - Quote
Viktor Hadah Jr wrote:I'm pretty sure Heavy suits were made in mind with a defense role position, that is why they are slow they stay and defend objective area's and not run out into fire fights. If you are interested in running around capture objectives try assault or scout.
Oh yea, where did you get that idea? Out of your ass? Who said that specifically heavies should have to sit and wait for MAYBE a kill? Why is it that every suit has an option to play for both offensive and defensive but the heavy is stuck to one role? Who ever said sending in something that deals tons of damage and takes tons of damage into battle first so that the lesser health teammates can pick of the skimmings was a bad idea? NO one, because it's not. |
The Attorney General
ZionTCD
885
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Posted - 2013.09.11 16:19:00 -
[16] - Quote
Disturbingly Bored wrote:The Attorney General wrote:Dual Ishukone Assault SMG's, Allotek flux grenades, and over 900 armor.
Say hello to the city smasher. You know, I came here with the intention of writing a post in defense of HMG fatties. But I have the skills for the SMG thing you're suggesting already...I'm going to have to give that bad boy a try for **** and giggles. Boundless HMG has 48% higher DPS on paper. But hey, I'll try it before I knock it.
I only have prof 4 on my SMG's, but the combo of proto flux and dual damage mods make the twin SMG's very lethal up close.
The biggest difference is that in on/off trigger situations, the SMG's out DPS the HMG by a country mile. Where you lose out is in a sustained fire fight. Two or three levels into SMG sharpshooter will help turn the tide versus shotguns and mass drivers in a pinch. |
MassiveNine
Mannar Focused Warfare Gallente Federation
205
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Posted - 2013.09.11 16:22:00 -
[17] - Quote
The Attorney General wrote:Disturbingly Bored wrote:The Attorney General wrote:Dual Ishukone Assault SMG's, Allotek flux grenades, and over 900 armor.
Say hello to the city smasher. You know, I came here with the intention of writing a post in defense of HMG fatties. But I have the skills for the SMG thing you're suggesting already...I'm going to have to give that bad boy a try for **** and giggles. Boundless HMG has 48% higher DPS on paper. But hey, I'll try it before I knock it. I only have prof 4 on my SMG's, but the combo of proto flux and dual damage mods make the twin SMG's very lethal up close. The biggest difference is that in on/off trigger situations, the SMG's out DPS the HMG by a country mile. Where you lose out is in a sustained fire fight. Two or three levels into SMG sharpshooter will help turn the tide versus shotguns and mass drivers in a pinch.
I will also have to give this a try. How is your stamina like? |
Lightning Bolt2
DUST University Ivy League
198
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Posted - 2013.09.11 16:23:00 -
[18] - Quote
It's like scouts, only a +50 to assaults working as intended. |
Shadow Archeus
OSG Planetary Operations Covert Intervention
127
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Posted - 2013.09.11 16:25:00 -
[19] - Quote
You can't even be point defense anymore....the hmg while it was improved didn't get near as much as a benefit from 1.4 than the ar .......the ar requires 0 skill now just point and shoot.....the hmg DPS on paper doesn't account for spread and dispersion....the ar still wins unless you at literally on top of the enemy |
Iron Wolf Saber
Den of Swords
8320
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Posted - 2013.09.11 16:29:00 -
[20] - Quote
Urban warfare particularly inside buildings is the one place I don't want to run into an HMG. |
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MassiveNine
Mannar Focused Warfare Gallente Federation
205
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Posted - 2013.09.11 16:32:00 -
[21] - Quote
Shadow Archeus wrote:You can't even be point defense anymore....the hmg while it was improved didn't get near as much as a benefit from 1.4 than the ar .......the ar requires 0 skill now just point and shoot.....the hmg DPS on paper doesn't account for spread and dispersion....the ar still wins unless you at literally on top of the enemy
Which to note, the dispersion is very.... finicky with the HMG. Sometimes it feels like there the dispersion is out of control, can't hit crap outside of 10m. Other times I have gotten kills as far as 70m. I don't really know what it is but you can definitely feel the difference. And normally it's per game, like I've said some games I do freaking awesome and others I can't hit crap. |
Reav Hannari
Red Rock Outriders
1227
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Posted - 2013.09.11 16:32:00 -
[22] - Quote
MassiveNine wrote:Viktor Hadah Jr wrote:I'm pretty sure Heavy suits were made in mind with a defense role position, that is why they are slow they stay and defend objective area's and not run out into fire fights. If you are interested in running around capture objectives try assault or scout. Oh yea, where did you get that idea? Out of your ass? Who said that specifically heavies should have to sit and wait for MAYBE a kill? Why is it that every suit has an option to play for both offensive and defensive but the heavy is stuck to one role? Who ever said sending in something that deals tons of damage and takes tons of damage into battle first so that the lesser health teammates can pick of the skimmings was a bad idea? NO one, because it's not.
Over react much?
He said they were designed for defense and I've heard the same thing. There is nothing in the suit that forces you to perform that role. Just like Logistics, Scouts and Assaults can be used in a variety of roles. It was designed to be a tough, but slow, point defense suit and it can do that job very well if it has some logistical support.
If you use transportation to over come its low mobility you can use the suit for offense as well.
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The Attorney General
ZionTCD
885
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Posted - 2013.09.11 16:32:00 -
[23] - Quote
MassiveNine wrote:
I will also have to give this a try. How is your stamina like?
I only have biotic upgrades to level 3 I think, so pretty close to standard.
Given the recent buff to armor, you can easily run over 900 HP armor with a logi. They flux, you core, then mop up whats left.
As long as you remember that you are cutting your optimal range in half, and choose your fights accordingly, it is a very capable setup. Have a logi with a TAR, ScR, or oven just a Duvolle and you can soak enough damage while your range guys do their thing, using cover you can pick apart other heavies.
Even though you are outside of optimal at say 20m, the ability of the SMGs to get consistent hits renders actual DPS quite high as long as you don't waste ammo on shields.
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MassiveNine
Mannar Focused Warfare Gallente Federation
205
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Posted - 2013.09.11 16:33:00 -
[24] - Quote
Iron Wolf Saber wrote:Urban warfare particularly inside buildings is the one place I don't want to run into an HMG.
Inside buildings is unfortunately really the only place heavies shine right now. |
Rogatien Merc
Red Star. EoN.
1122
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Posted - 2013.09.11 16:36:00 -
[25] - Quote
This is why you never see HMGs in high-end PC matches.
er.... |
Seymor Krelborn
DUST University Ivy League
854
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Posted - 2013.09.11 16:40:00 -
[26] - Quote
Viktor Hadah Jr wrote:I'm pretty sure Heavy suits were made in mind with a defense role position, that is why they are slow they stay and defend objective area's and not run out into fire fights. If you are interested in running around capture objectives try assault or scout.
you are correct... heavies are objective defenders and ground holders...
they are meant to cover choke points and stay near cover.
however if you want more range with the HMG I believe there is a long range variant |
Purona
The Vanguardians
62
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Posted - 2013.09.11 16:44:00 -
[27] - Quote
Seymor Krelborn wrote:Viktor Hadah Jr wrote:I'm pretty sure Heavy suits were made in mind with a defense role position, that is why they are slow they stay and defend objective area's and not run out into fire fights. If you are interested in running around capture objectives try assault or scout. you are correct... heavies are objective defenders and ground holders... they are meant to cover choke points and stay near cover. however if you want more range with the HMG I believe there is a long range variant you have never used the assault heavy machine gun
imagine the heavy machine gun
icrease its effective range by like 5-10 m then lower its damage and keep the dispersion
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Jake Bloodworth
DUST University Ivy League
149
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Posted - 2013.09.11 16:45:00 -
[28] - Quote
I'm just not buying it. I consider myself to be a good heavy. I'm not the best by any means, but I am proficient at what I do. Heavies are not in a bad place right now. We aren't exactly the strongest role in the game, but that's ok. I have noticed that my shields and armor drop faster now. But, my deaths have not risen. My KDR still continues to rise. So, what is it that I'm doing right that our forum heavies are not?
I'll acknowledge that 1.4 didn't help the heavy role out a lot. But, good heavy players are still putting up great scores. The problem lies somewhere between the back of the couch and the TV. Take some personal responsibility for your lack of success with the Heavy.
And, before you say it, yes I have played PC since 1.4. I had to play smarter and change my standard fitting, but I did very well. |
AAGMUNDR
Reliable Overwatch Inc.
93
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Posted - 2013.09.11 16:50:00 -
[29] - Quote
They are a support role. There are there to soak up a little extra damage and to spread a little extra damage around. Also to die. |
Purona
The Vanguardians
62
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Posted - 2013.09.11 16:58:00 -
[30] - Quote
AAGMUNDR wrote:They are a support role. There are there to soak up a little extra damage and to spread a little extra damage around. Also to die. we cant soak damage anymore because assault rifles and laser rifles are hitting like trucks |
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