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Monkey MAC
killer taxi company General Tso's Alliance
328
|
Posted - 2013.09.09 10:43:00 -
[91] - Quote
Void Echo wrote:Monkey MAC wrote:Void Echo wrote:Monkey MAC wrote:
Then that entirely contradicts the arguments of, "a dropsuit can do it, at a supply depot" argument entirely, so now we have eleiminated that why should a tank be able to recall, in the middle of the fieldmso it doesnt blow up, then go and get a new one??
at the moment, vehicles are treated as dropsuits, as long as that's a fact, we should get what we deserve. plus it still wouldn't be fair for us if you were still able to switch at a supply depot and we have to do something that's 99% impossible just to save our own asses. full of double standards Right so, vechiles are treated as dropsuits, therefore a tank should be able to recalled in the middle of the battle, instead of going to a vechile recall point? You know like dropsuits, but because tanks aren't dropsuits and shouldn't be treated as such we should be able to recall tanks where we feel like then run behind a building and get another shiny one dropped off, despite the fact it is the same tank you just recalled? And your complaining at me for double standards? Either tanks should be treated like dropsuits and you need to go to a designated area to swap your tank, and swapping to a tank exactly the same shouldnt yeild any repairs, OR tanks should be treated differently and have a fair recall system that doesn't completely nullify the effort a guy just put in for the last 5 mins trying to blow you up!! I see you point on everything but the last paragraph, if your trying to blow me up, im trying to ******* nullify your efforts, why on earth would I just sit there and let you blow up my machine that costs 10x more than your most expensive dropsuit? if you get pissed off at me recalling when your trying to kill me, then too ******* bad, I dont want my **** blown up and il use whatever is available to survive, if you don't like that, tuff because im NOT going to let you kill me. when your fighting against a vehicle driver, you not fighting an AI in game that wont use its assets to survive, your fighting another player like yourself that can actually think, and we use whatever we can to survive on the other topics, RDVs need to physically pick up the vehicles when they are being recalled, but about designated area, no chance, that would be basically saying "no recall system". also, I see a lot of supply depots on skirmish and domination, how about you go there.
Right yes thats c what I expect you to do, but you effort to save your tank, should consist of hopping out and wait a few secs, while an alien abducts it, people call there tanks back when it is at the verge of destruction, and you can deny its tosh that a tank so close to death magically disappears, and then even more so that you can call the same fitting back in as if it were brand new!!
Dropsuits have to change suit size, like explained earlier which means we can't just select the same fitting, and hey presto, but I think that needs to be changed anyway (but that is a completely different matter), which is akin to you having to callmin a different hull, to reset the health on your prefered tank, recall that, then request your other tank back!!
As for the number of supply depots, you mean all 3 of them??
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shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
595
|
Posted - 2013.09.09 10:47:00 -
[92] - Quote
The problems are 2: 1) let us recall while we have people inside the tank 2) the RDV will kill the ADS |
Void Echo
Morsus Mihi Aperuitque Imperium
1279
|
Posted - 2013.09.09 10:53:00 -
[93] - Quote
Monkey MAC wrote: Right yes thats c what I expect you to do, but you effort to save your tank, should consist of hopping out and wait a few secs, while an alien abducts it, people call there tanks back when it is at the verge of destruction, and you can deny its tosh that a tank so close to death magically disappears, and then even more so that you can call the same fitting back in as if it were brand new!!
Dropsuits have to change suit size, like explained earlier which means we can't just select the same fitting, and hey presto, but I think that needs to be changed anyway (but that is a completely different matter), which is akin to you having to callmin a different hull, to reset the health on your prefered tank, recall that, then request your other tank back!!
As for the number of supply depots, you mean all 3 of them??
when were recalling our vehicles, the damage doesn't disappear, if you continuously shoot at it, the recall will be cancelled because of too much damage.
let me give you some advice, since vehicles are being completely reworked (hopefully for the better this time), I suggest you shut up and watch as everything you and I know about vehicles is reduced to nothing and we all have to relearn everything |
Monkey MAC
killer taxi company General Tso's Alliance
328
|
Posted - 2013.09.09 10:58:00 -
[94] - Quote
Void Echo wrote:Monkey MAC wrote: Right yes thats c what I expect you to do, but you effort to save your tank, should consist of hopping out and wait a few secs, while an alien abducts it, people call there tanks back when it is at the verge of destruction, and you can deny its tosh that a tank so close to death magically disappears, and then even more so that you can call the same fitting back in as if it were brand new!!
Dropsuits have to change suit size, like explained earlier which means we can't just select the same fitting, and hey presto, but I think that needs to be changed anyway (but that is a completely different matter), which is akin to you having to callmin a different hull, to reset the health on your prefered tank, recall that, then request your other tank back!!
As for the number of supply depots, you mean all 3 of them??
when were recalling our vehicles, the damage doesn't disappear, if you continuously shoot at it, the recall will be cancelled because of too much damage. let me give you some advice, since vehicles are being completely reworked (hopefully for the better this time), I suggest you shut up and watch as everything you and I know about vehicles is reduced to nothing and we all have to relearn everything
Now, now, im am merely making a point, against your argument, no need for such brashness!! I know they are getting reworked, I have been saving my sp for the gunship, with the sole purpose of speccing into anti vechile based roles!! Hopfully proto av wont be the only thing that actally make a ganker soil his undies!! |
Void Echo
Morsus Mihi Aperuitque Imperium
1279
|
Posted - 2013.09.09 11:00:00 -
[95] - Quote
Monkey MAC wrote:Void Echo wrote:Monkey MAC wrote: Right yes thats c what I expect you to do, but you effort to save your tank, should consist of hopping out and wait a few secs, while an alien abducts it, people call there tanks back when it is at the verge of destruction, and you can deny its tosh that a tank so close to death magically disappears, and then even more so that you can call the same fitting back in as if it were brand new!!
Dropsuits have to change suit size, like explained earlier which means we can't just select the same fitting, and hey presto, but I think that needs to be changed anyway (but that is a completely different matter), which is akin to you having to callmin a different hull, to reset the health on your prefered tank, recall that, then request your other tank back!!
As for the number of supply depots, you mean all 3 of them??
when were recalling our vehicles, the damage doesn't disappear, if you continuously shoot at it, the recall will be cancelled because of too much damage. let me give you some advice, since vehicles are being completely reworked (hopefully for the better this time), I suggest you shut up and watch as everything you and I know about vehicles is reduced to nothing and we all have to relearn everything Now, now, im am merely making a point, against your argument, no need for such brashness!! I know they are getting reworked, I have been saving my sp for the gunship, with the sole purpose of speccing into anti vechile based roles!! Hopfully proto av wont be the only thing that actally make a ganker soil his undies!!
what you should be hoping for is that they make vehicles worth their costs, because if they make them worse than what they are now, then youl have wasted your AV sp for nothing. |
Monkey MAC
killer taxi company General Tso's Alliance
329
|
Posted - 2013.09.09 11:03:00 -
[96] - Quote
Void Echo wrote:Monkey MAC wrote:Void Echo wrote:
when were recalling our vehicles, the damage doesn't disappear, if you continuously shoot at it, the recall will be cancelled because of too much damage.
let me give you some advice, since vehicles are being completely reworked (hopefully for the better this time), I suggest you shut up and watch as everything you and I know about vehicles is reduced to nothing and we all have to relearn everything
Now, now, im am merely making a point, against your argument, no need for such brashness!! I know they are getting reworked, I have been saving my sp for the gunship, with the sole purpose of speccing into anti vechile based roles!! Hopfully proto av wont be the only thing that actally make a ganker soil his undies!! what you should be hoping for is that they make vehicles worth their costs, because if they make them worse than what they are now, then youl have wasted your AV sp for nothing.
Honestly I do hope they make them worth the isk, but somehow what I think that our opnions on that will vary greatly!! |
Void Echo
Morsus Mihi Aperuitque Imperium
1279
|
Posted - 2013.09.09 11:04:00 -
[97] - Quote
Monkey MAC wrote:Void Echo wrote:Monkey MAC wrote:Void Echo wrote:
when were recalling our vehicles, the damage doesn't disappear, if you continuously shoot at it, the recall will be cancelled because of too much damage.
let me give you some advice, since vehicles are being completely reworked (hopefully for the better this time), I suggest you shut up and watch as everything you and I know about vehicles is reduced to nothing and we all have to relearn everything
Now, now, im am merely making a point, against your argument, no need for such brashness!! I know they are getting reworked, I have been saving my sp for the gunship, with the sole purpose of speccing into anti vechile based roles!! Hopfully proto av wont be the only thing that actally make a ganker soil his undies!! what you should be hoping for is that they make vehicles worth their costs, because if they make them worse than what they are now, then youl have wasted your AV sp for nothing. Honestly I do hope they make them worth the isk, but somehow what I think that our opnions on that will vary greatly!!
the opinions that should matter are those from vehicles pilots, if were ignored anymore, dust will become another call of duty |
Jack McReady
DUST University Ivy League
467
|
Posted - 2013.09.09 11:07:00 -
[98] - Quote
Void Echo wrote:Monkey MAC wrote:Void Echo wrote:Monkey MAC wrote: Right yes thats c what I expect you to do, but you effort to save your tank, should consist of hopping out and wait a few secs, while an alien abducts it, people call there tanks back when it is at the verge of destruction, and you can deny its tosh that a tank so close to death magically disappears, and then even more so that you can call the same fitting back in as if it were brand new!!
Dropsuits have to change suit size, like explained earlier which means we can't just select the same fitting, and hey presto, but I think that needs to be changed anyway (but that is a completely different matter), which is akin to you having to callmin a different hull, to reset the health on your prefered tank, recall that, then request your other tank back!!
As for the number of supply depots, you mean all 3 of them??
when were recalling our vehicles, the damage doesn't disappear, if you continuously shoot at it, the recall will be cancelled because of too much damage. let me give you some advice, since vehicles are being completely reworked (hopefully for the better this time), I suggest you shut up and watch as everything you and I know about vehicles is reduced to nothing and we all have to relearn everything Now, now, im am merely making a point, against your argument, no need for such brashness!! I know they are getting reworked, I have been saving my sp for the gunship, with the sole purpose of speccing into anti vechile based roles!! Hopfully proto av wont be the only thing that actally make a ganker soil his undies!! what you should be hoping for is that they make vehicles worth their costs, because if they make them worse than what they are now, then youl have wasted your AV sp for nothing. your tunnelvision is too obvious |
Monkey MAC
killer taxi company General Tso's Alliance
329
|
Posted - 2013.09.09 11:17:00 -
[99] - Quote
Void Echo wrote:Monkey MAC wrote:Void Echo wrote:Monkey MAC wrote:Void Echo wrote:
when were recalling our vehicles, the damage doesn't disappear, if you continuously shoot at it, the recall will be cancelled because of too much damage.
let me give you some advice, since vehicles are being completely reworked (hopefully for the better this time), I suggest you shut up and watch as everything you and I know about vehicles is reduced to nothing and we all have to relearn everything
Now, now, im am merely making a point, against your argument, no need for such brashness!! I know they are getting reworked, I have been saving my sp for the gunship, with the sole purpose of speccing into anti vechile based roles!! Hopfully proto av wont be the only thing that actally make a ganker soil his undies!! what you should be hoping for is that they make vehicles worth their costs, because if they make them worse than what they are now, then youl have wasted your AV sp for nothing. Honestly I do hope they make them worth the isk, but somehow what I think that our opnions on that will vary greatly!! the opinions that should matter are those from vehicles pilots, if were ignored anymore, dust will become another call of duty
No the opinions of everyone should be accounted for the, infantry experience both with and against tanks is a very crucial factor, and I dont think you will like!! |
Void Echo
Morsus Mihi Aperuitque Imperium
1279
|
Posted - 2013.09.09 11:20:00 -
[100] - Quote
Monkey MAC wrote:[ No the opinions of everyone should be accounted for the, infantry experience both with and against tanks is a very crucial factor, and I dont think you will like!!
no, vehicle users are the opinions that should matter when dealing with vehicles, (and AV guys), look at it this way, infantry don't use vehicles and they hardly have any knowledge on how to use them, you see this all the time when they steel vehicles and immediately get destroyed, infantry opinions do not matter because they aren't skilled into vehicles.
CCP has ignored vehicle users on this subject and only listened to infantry through the history of the game, and as a result they have to completely redo all the bullshit that they done to them because guess what... vehicle users don't like what infantry has done to them. |
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Monkey MAC
killer taxi company General Tso's Alliance
329
|
Posted - 2013.09.09 11:25:00 -
[101] - Quote
Void Echo wrote:Monkey MAC wrote:[ No the opinions of everyone should be accounted for the, infantry experience both with and against tanks is a very crucial factor, and I dont think you will like!! no, vehicle users are the opinions that should matter when dealing with vehicles, (and AV guys), look at it this way, infantry don't use vehicles and they hardly have any knowledge on how to use them, you see this all the time when they steel vehicles and immediately get destroyed, infantry opinions do not matter because they aren't skilled into vehicles. CCP has ignored vehicle users on this subject and only listened to infantry through the history of the game, and as a result they have to completely redo all the bullshit that they done to them because guess what... vehicle users don't like what infantry has done to them.
You see once again, you appear very narfow minded, I am talking about the interaction between friendly infantry and their tank driving buddies, tanks shouldn't be expected to just be all out war machines, while they should have the option to do so, thete should be major drawbacks to such a role!! |
Void Echo
Morsus Mihi Aperuitque Imperium
1279
|
Posted - 2013.09.09 11:29:00 -
[102] - Quote
Monkey MAC wrote:Void Echo wrote:Monkey MAC wrote:[ No the opinions of everyone should be accounted for the, infantry experience both with and against tanks is a very crucial factor, and I dont think you will like!! no, vehicle users are the opinions that should matter when dealing with vehicles, (and AV guys), look at it this way, infantry don't use vehicles and they hardly have any knowledge on how to use them, you see this all the time when they steel vehicles and immediately get destroyed, infantry opinions do not matter because they aren't skilled into vehicles. CCP has ignored vehicle users on this subject and only listened to infantry through the history of the game, and as a result they have to completely redo all the bullshit that they done to them because guess what... vehicle users don't like what infantry has done to them. You see once again, you appear very narfow minded, I am talking about the interaction between friendly infantry and their tank driving buddies, tanks shouldn't be expected to just be all out war machines, while they should have the option to do so, thete should be major drawbacks to such a role!!
there reworking everything, so sit back, and CCP, please listen to vehicle users for once on vehicles, otherwise your just bending over again for the infantry |
Canaan Knute
Conspiratus Immortalis
116
|
Posted - 2013.09.09 11:32:00 -
[103] - Quote
Spkr4theDead wrote:Double standards
You can change dropsuits at a depot while under fire. There are no double standards here. Vehicles can be recalled anywhere, and switching suits at supply depots doesn't make infantry disappear from the battlefield. |
Mortedeamor
The Black Masquerade
222
|
Posted - 2013.09.09 11:36:00 -
[104] - Quote
i agree all tankers should just put the dau assault forge on a eon mlt heavy and when a stupid durp ship decides to try and take out a tank with a missile launcher that may MAY be doin 500dmg, they should just hop out and kill you. i mean unless they hada bluebie sitting in they're tank. because having a bluebie afking in your tank mean you has to go to the redline and camp. |
Monkey MAC
killer taxi company General Tso's Alliance
329
|
Posted - 2013.09.09 11:36:00 -
[105] - Quote
Void Echo wrote:Monkey MAC wrote:Void Echo wrote:Monkey MAC wrote:[ No the opinions of everyone should be accounted for the, infantry experience both with and against tanks is a very crucial factor, and I dont think you will like!! no, vehicle users are the opinions that should matter when dealing with vehicles, (and AV guys), look at it this way, infantry don't use vehicles and they hardly have any knowledge on how to use them, you see this all the time when they steel vehicles and immediately get destroyed, infantry opinions do not matter because they aren't skilled into vehicles. CCP has ignored vehicle users on this subject and only listened to infantry through the history of the game, and as a result they have to completely redo all the bullshit that they done to them because guess what... vehicle users don't like what infantry has done to them. You see once again, you appear very narfow minded, I am talking about the interaction between friendly infantry and their tank driving buddies, tanks shouldn't be expected to just be all out war machines, while they should have the option to do so, thete should be major drawbacks to such a role!! there reworking everything, so sit back, and CCP, please listen to vehicle users for once on vehicles, otherwise your just bending over again for the infantry
Well then what is YOUR opinion as a tanker, what should tanks be like?
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Kekklian Noobatronic
Goonfeet Top Men.
399
|
Posted - 2013.09.09 11:44:00 -
[106] - Quote
You can remove Supply Depots from the map, which completely prevents infantry from 'combat swapping' suits.
You cannot prevent Tank drivers from recalling their vehicles, save for a VERY SMALL 3 second window where they're outside the tank.
Tankers, ball is in your court. |
Jack McReady
DUST University Ivy League
467
|
Posted - 2013.09.09 11:48:00 -
[107] - Quote
Void Echo wrote:Monkey MAC wrote:[ No the opinions of everyone should be accounted for the, infantry experience both with and against tanks is a very crucial factor, and I dont think you will like!! no, vehicle users are the opinions that should matter when dealing with vehicles, (and AV guys), look at it this way, infantry don't use vehicles and they hardly have any knowledge on how to use them, you see this all the time when they steel vehicles and immediately get destroyed, infantry opinions do not matter because they aren't skilled into vehicles. CCP has ignored vehicle users on this subject through the history of the game, and as a result they have to completely redo all the bullshit that they done to them. yeah lets listen to all tunnelvision vehicle users, 99% of tank drivers are ranting that they cant solo entire squads on their own. there is a reason CCP ignores whiny scrubs, because they are after all only whiny scrubs.
how do you exactly want to improve vehicles? tanks are already immune to the majority of weaponry on the field and the fact that tanks are not tough enough was busted plenty times now. I have plenty of experience in regards of tanks vs AV, now lets check how the current AV performs: -the proto swarm will destroy any bad fit low SP tank driver, who would guess that happens BUT against proper fit high SP they need over 15s of continous shooting from a single swarm to destroy an ARMOR tank, 15s is plenty of time to get cover and reposition. if several people shoot such a tank and it has no cover than it deserves to die, working as intended.
yesterday I encountered such a tank I spent the whole game just chasing this single armor tank solo with my proto swarms and could not bring him down. tanks too squishy? cool story bro. shields tanks are unkillable for swarms btw. dropships simply use the afterburner at 1/3 health and wont get hit anymore, they repair and come back at full hp. LAVs can make sharp turns and swarms will crush into ground. LLAVS are unkillable for a solo swarm user.
in short: here we have a weapon that is only able to fire at vehicles and places you at disadvantage against other suits. it obviously destroys low sp targets and unfit LAVs but does not perform well against high SP targets.
-AV grenades are easily evaded (esp. with people running around with scanners). simply dont drive close enough to squads. tank turrets have enough range, drop ships dont care and again LLAVS are unkillable. again a AV nades wont take you down with AV nades unless you stand still and dont bother to move or go up against a full squad up close in which case you again made an error and deserve to die.
-PLC cannot ever kill a vehicle on his own, even unfit LAV survives.
that leaves the forge gun, which is viewed as OP by the majority of players and vehicles fear it. out of 4 weapons, only 1 truly shines and we dont have prototype tanks yet... I let you figure out how this will work out when those "proto" tanks are implemented. this is the same case as in closed beta, everyone cried about AV, CCP listened and nerfed swarms and forges, one week later all the high SP tank drivers took out their tanks out and no one could deal with them. the same will happen again if CCP listens to the whiny scrubs. |
Beld Errmon
Evocatius
852
|
Posted - 2013.09.09 12:07:00 -
[108] - Quote
I'm a tanker and i've always hated the recall ability. it should only be able to be used in the redline or 30 seconds+ after the last damage was taken, too many toy tankers have pussed out against me. |
Garrett Blacknova
Codex Troopers
3930
|
Posted - 2013.09.09 12:09:00 -
[109] - Quote
I run tanks and AV both, and unless the enemy tank has already survived our fight and escaped, they DON'T get to recall.
If they can get far enough away from you to recall their tank without you landing a hit to interrupt the process, either you did something wrong, or they did something very right. |
Bittersteel the Bastard
WarRavens League of Infamy
620
|
Posted - 2013.09.09 21:47:00 -
[110] - Quote
Void Echo wrote:
nobody here is arguing against RDVs physically picking up vehicles, were arguing against keeping vehicles from being recalled.
That's all I want. For RDVs to pick up the tank and then not letting a tank be called in again for a set period or have it come in with the same percentage of health as it was called in with.
I wasn't trying to say vehicle recall should be removed I was just pointing out flawed arguments some people put up while in the heat of the moment. I understand it's frustrating to lose a tank but you need to be reasonable when you come it (like you just were right now). You can't compare supply depots to vehicle recall since they are simply two different things and that's all I wanted to address. |
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Henchmen21
Planet Express LLC
235
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Posted - 2013.09.09 21:54:00 -
[111] - Quote
Probably should have dropped a few missiles at his feet while he was standing out in the open. |
Obodiah Garro
Tech Guard General Tso's Alliance
349
|
Posted - 2013.09.10 14:04:00 -
[112] - Quote
True Adamance wrote:Chunky Munkey wrote:Agreed. Tanks should either have to go to a depot for a recall, or have an RDV come and pick up the recalled vehicle.
Swarming a tank that dissolves into thin air before it blows is infuriating. Being shot at by and invisible guy who doesn't even have to aim his gun is infuriating.
Invisible? You talking about 1.4 radar HUD changes or just talking ****? What weapon doesnt require aim? You know SL missles are stupid as hell and go in a straight line right? Angling shots while being exposed to EVERYTHING is a lot harder than sitting in your crutch with 8khp and pointing and clicking.
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