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Bittersteel the Bastard
WarRavens League of Infamy
612
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Posted - 2013.09.08 21:41:00 -
[1] - Quote
Infantry need to go to a Supply Depot to switch out their gear (Which most tankers conveniently blow up). Tankers can recall and then call their vehicle back in wherever. What was that about double standards?
If you want to keep your vehicle recall as is, infantry need to be able to changed their dropsuit wherever as well. |
Bittersteel the Bastard
WarRavens League of Infamy
613
|
Posted - 2013.09.08 21:50:00 -
[2] - Quote
Spkr4theDead wrote:Bittersteel the Bastard wrote:Infantry need to go to a Supply Depot to switch out their gear (Which most tankers conveniently blow up). Tankers can recall and then call their vehicle back in wherever. What was that about double standards?
If you want to keep your vehicle recall as is, infantry need to be able to changed their dropsuit wherever as well. If you were able to push up and capture the depot, we wouldn't have to blow it up. But when the enemy team starts spamming any kind of AV at us, and the team is unable to push up and capture it, then we blow it up.
That wasn't really my point. That was just a jab at tankers. Whether you meant it or not you ignored my main point. |
Bittersteel the Bastard
WarRavens League of Infamy
613
|
Posted - 2013.09.08 21:58:00 -
[3] - Quote
Void Echo wrote:Bittersteel the Bastard wrote:Infantry need to go to a Supply Depot to switch out their gear (Which most tankers conveniently blow up). Tankers can recall and then call their vehicle back in wherever. What was that about double standards?
If you want to keep your vehicle recall as is, infantry need to be able to changed their dropsuit wherever as well. funny how you put so much emphasis on how you "need" supply depots, if they were that important to you infantry, then why don't you defend it when the enemy is going for it? every game im in, you just hack it and leave then wonder why we blew it up after it turned red.
Good job ignoring the real point. See the thing is you sort of just trapped yourself because the point you tankers were making was INFANTRY GET TO CHANGE AT SUPPLY DEPOTS ZOMG. Well you just said it yourself. We need to capture a supply depot to do that. What do tankers need to do to change their fit? Absolutely nothing. Just pop out and recall.
Now your next point is prolly gonna be "WELL BLUEBERRIES HOP IN MY TANK AND I CAN'T RECAL HURR DURR" and that's a bit besides the point considering 1.5 is in the nearby future and a vehicle lock is probably coming very soon. And since these are just suggestions and CCP has yet to show interest any of these proposed ideas, then if they actually were to take interest it would take months before we saw it's implementation.
Of course I'm not suggesting that every part of a tank should function like infantry dropsuits. Far from it. I'm just pointing out a flawed argument I've seen in this thread and trying to get tankers to calm down and see that the mechanic they are using is broken. I think RDVs should pick up the vehicle, and I see nothing unreasonable about that. |
Bittersteel the Bastard
WarRavens League of Infamy
614
|
Posted - 2013.09.08 22:03:00 -
[4] - Quote
True Adamance wrote:Chunky Munkey wrote:Agreed. Tanks should either have to go to a depot for a recall, or have an RDV come and pick up the recalled vehicle.
Swarming a tank that dissolves into thin air before it blows is infuriating. Being shot at by and invisible guy who doesn't even have to aim his gun is infuriating.
So because something is broken something else should be broken? While it might be infuriating, that's not how you balance it. I agree invisi-swarms need to be fixed. But so does tank insta-recall. |
Bittersteel the Bastard
WarRavens League of Infamy
614
|
Posted - 2013.09.08 22:05:00 -
[5] - Quote
Void Echo wrote:Bittersteel the Bastard wrote:Void Echo wrote:Bittersteel the Bastard wrote:Infantry need to go to a Supply Depot to switch out their gear (Which most tankers conveniently blow up). Tankers can recall and then call their vehicle back in wherever. What was that about double standards?
If you want to keep your vehicle recall as is, infantry need to be able to changed their dropsuit wherever as well. funny how you put so much emphasis on how you "need" supply depots, if they were that important to you infantry, then why don't you defend it when the enemy is going for it? every game im in, you just hack it and leave then wonder why we blew it up after it turned red. Good job ignoring the real point. See the thing is you sort of just trapped yourself because the point you tankers were making was INFANTRY GET TO CHANGE AT SUPPLY DEPOTS ZOMG. Well you just said it yourself. We need to capture a supply depot to do that. What do tankers need to do to change their fit? Absolutely nothing. Just pop out and recall. Now your next point is prolly gonna be "WELL BLUEBERRIES HOP IN MY TANK AND I CAN'T RECAL HURR DURR" and that's a bit besides the point considering 1.5 is in the nearby future and a vehicle lock is probably coming very soon. And since these are just suggestions and CCP has yet to show interest any of these proposed ideas, then if they actually were to take interest it would take months before we saw it's implementation. Of course I'm not suggesting that every part of a tank should function like infantry dropsuits. Far from it. I'm just pointing out a flawed argument I've seen in this thread and trying to get tankers to calm down and see that the mechanic they are using is broken. I think RDVs should pick up the vehicle, and I see nothing unreasonable about that. actually, we cant recall whenever we want, if were taking damage, the recall time gets increased, especially if we get down a fraction of our health. its a double standard and you cant stand that vehicles have something that allows them to survive and you cant solo it
Avoiding everything again? "we cant recall whenever we want" "recall time gets increased" that's contradictory. From what you said I gather you can recall whenever you want it just takes a bit longer. But again that's besides the point.
Answer me this: Why is it so unreasonable that RDVs pick up vehicles when they're being recalled?
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Bittersteel the Bastard
WarRavens League of Infamy
614
|
Posted - 2013.09.08 22:07:00 -
[6] - Quote
True Adamance wrote:Bittersteel the Bastard wrote:Void Echo wrote:Bittersteel the Bastard wrote:Infantry need to go to a Supply Depot to switch out their gear (Which most tankers conveniently blow up). Tankers can recall and then call their vehicle back in wherever. What was that about double standards?
If you want to keep your vehicle recall as is, infantry need to be able to changed their dropsuit wherever as well. funny how you put so much emphasis on how you "need" supply depots, if they were that important to you infantry, then why don't you defend it when the enemy is going for it? every game im in, you just hack it and leave then wonder why we blew it up after it turned red. Good job ignoring the real point. See the thing is you sort of just trapped yourself because the point you tankers were making was INFANTRY GET TO CHANGE AT SUPPLY DEPOTS ZOMG. Well you just said it yourself. We need to capture a supply depot to do that. What do tankers need to do to change their fit? Absolutely nothing. Just pop out and recall. Now your next point is prolly gonna be "WELL BLUEBERRIES HOP IN MY TANK AND I CAN'T RECAL HURR DURR" and that's a bit besides the point considering 1.5 is in the nearby future and a vehicle lock is probably coming very soon. And since these are just suggestions and CCP has yet to show interest any of these proposed ideas, then if they actually were to take interest it would take months before we saw it's implementation. Of course I'm not suggesting that every part of a tank should function like infantry dropsuits. Far from it. I'm just pointing out a flawed argument I've seen in this thread and trying to get tankers to calm down and see that the mechanic they are using is broken. I think RDVs should pick up the vehicle, and I see nothing unreasonable about that. Hardly flawed. If Infantry wants a Supply Depot they should defend their assets rather than leave it open for me to destroy which I will so I don't have you guys exploiting never ending AV grenades.
Can you guys please think about what you're writing? You are letting bias cloud your thoughts. I was just trying to point out that infantry can't just swap out whenever they want to, they need a supply depot. You also mentioned that tankers often blow those up in self-defense. Thus we can no longer change our fits whenever.
So why can tankers just recall whenever they want? You're talking apples and oranges.
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Bittersteel the Bastard
WarRavens League of Infamy
620
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Posted - 2013.09.09 21:47:00 -
[7] - Quote
Void Echo wrote:
nobody here is arguing against RDVs physically picking up vehicles, were arguing against keeping vehicles from being recalled.
That's all I want. For RDVs to pick up the tank and then not letting a tank be called in again for a set period or have it come in with the same percentage of health as it was called in with.
I wasn't trying to say vehicle recall should be removed I was just pointing out flawed arguments some people put up while in the heat of the moment. I understand it's frustrating to lose a tank but you need to be reasonable when you come it (like you just were right now). You can't compare supply depots to vehicle recall since they are simply two different things and that's all I wanted to address. |
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