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Jack McReady
DUST University Ivy League
466
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Posted - 2013.09.09 09:49:00 -
[1] - Quote
Shattered Mirage wrote:Then make us harder to kill. armor tank properly fit can take 6 proto swarms and survive. thats over 15s of shooting for a single guy. I would say thats plenty tanky, if you cant react in those 15s then tanks are not for you, I would even say that this game is not for you then.
happened plenty of times now in 1.4 for me, was shooting an armor tank that was standing still thinking he should be invicible (like the majority of the tank driver scrubs), then after 6 proto swarm he jumps out and recalls his tank during my reload. |
Jack McReady
DUST University Ivy League
466
|
Posted - 2013.09.09 09:58:00 -
[2] - Quote
Void Echo wrote:Jack McReady wrote:Shattered Mirage wrote:Then make us harder to kill. armor tank properly fit can take 6 proto swarms and survive. thats over 15s of shooting for a single guy. I would say thats plenty tanky, if you cant react in those 15s then tanks are not for you, I would even say that this game is not for you then. happened plenty of times now in 1.4 for me, was shooting an armor tank that was standing still thinking he should be invicible (like the majority of the tank driver scrubs), then after 6 proto swarm he jumps out and recalls his tank during my reload. I would also say that if you expect everything to be killed by you alone, this game isn't for you. oh the irony... tell that to all the tank drivers which actually except to solo everything |
Jack McReady
DUST University Ivy League
467
|
Posted - 2013.09.09 11:07:00 -
[3] - Quote
Void Echo wrote:Monkey MAC wrote:Void Echo wrote:Monkey MAC wrote: Right yes thats c what I expect you to do, but you effort to save your tank, should consist of hopping out and wait a few secs, while an alien abducts it, people call there tanks back when it is at the verge of destruction, and you can deny its tosh that a tank so close to death magically disappears, and then even more so that you can call the same fitting back in as if it were brand new!!
Dropsuits have to change suit size, like explained earlier which means we can't just select the same fitting, and hey presto, but I think that needs to be changed anyway (but that is a completely different matter), which is akin to you having to callmin a different hull, to reset the health on your prefered tank, recall that, then request your other tank back!!
As for the number of supply depots, you mean all 3 of them??
when were recalling our vehicles, the damage doesn't disappear, if you continuously shoot at it, the recall will be cancelled because of too much damage. let me give you some advice, since vehicles are being completely reworked (hopefully for the better this time), I suggest you shut up and watch as everything you and I know about vehicles is reduced to nothing and we all have to relearn everything Now, now, im am merely making a point, against your argument, no need for such brashness!! I know they are getting reworked, I have been saving my sp for the gunship, with the sole purpose of speccing into anti vechile based roles!! Hopfully proto av wont be the only thing that actally make a ganker soil his undies!! what you should be hoping for is that they make vehicles worth their costs, because if they make them worse than what they are now, then youl have wasted your AV sp for nothing. your tunnelvision is too obvious |
Jack McReady
DUST University Ivy League
467
|
Posted - 2013.09.09 11:48:00 -
[4] - Quote
Void Echo wrote:Monkey MAC wrote:[ No the opinions of everyone should be accounted for the, infantry experience both with and against tanks is a very crucial factor, and I dont think you will like!! no, vehicle users are the opinions that should matter when dealing with vehicles, (and AV guys), look at it this way, infantry don't use vehicles and they hardly have any knowledge on how to use them, you see this all the time when they steel vehicles and immediately get destroyed, infantry opinions do not matter because they aren't skilled into vehicles. CCP has ignored vehicle users on this subject through the history of the game, and as a result they have to completely redo all the bullshit that they done to them. yeah lets listen to all tunnelvision vehicle users, 99% of tank drivers are ranting that they cant solo entire squads on their own. there is a reason CCP ignores whiny scrubs, because they are after all only whiny scrubs.
how do you exactly want to improve vehicles? tanks are already immune to the majority of weaponry on the field and the fact that tanks are not tough enough was busted plenty times now. I have plenty of experience in regards of tanks vs AV, now lets check how the current AV performs: -the proto swarm will destroy any bad fit low SP tank driver, who would guess that happens BUT against proper fit high SP they need over 15s of continous shooting from a single swarm to destroy an ARMOR tank, 15s is plenty of time to get cover and reposition. if several people shoot such a tank and it has no cover than it deserves to die, working as intended.
yesterday I encountered such a tank I spent the whole game just chasing this single armor tank solo with my proto swarms and could not bring him down. tanks too squishy? cool story bro. shields tanks are unkillable for swarms btw. dropships simply use the afterburner at 1/3 health and wont get hit anymore, they repair and come back at full hp. LAVs can make sharp turns and swarms will crush into ground. LLAVS are unkillable for a solo swarm user.
in short: here we have a weapon that is only able to fire at vehicles and places you at disadvantage against other suits. it obviously destroys low sp targets and unfit LAVs but does not perform well against high SP targets.
-AV grenades are easily evaded (esp. with people running around with scanners). simply dont drive close enough to squads. tank turrets have enough range, drop ships dont care and again LLAVS are unkillable. again a AV nades wont take you down with AV nades unless you stand still and dont bother to move or go up against a full squad up close in which case you again made an error and deserve to die.
-PLC cannot ever kill a vehicle on his own, even unfit LAV survives.
that leaves the forge gun, which is viewed as OP by the majority of players and vehicles fear it. out of 4 weapons, only 1 truly shines and we dont have prototype tanks yet... I let you figure out how this will work out when those "proto" tanks are implemented. this is the same case as in closed beta, everyone cried about AV, CCP listened and nerfed swarms and forges, one week later all the high SP tank drivers took out their tanks out and no one could deal with them. the same will happen again if CCP listens to the whiny scrubs. |
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