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Void Echo
Morsus Mihi Aperuitque Imperium
1247
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Posted - 2013.09.08 19:48:00 -
[1] - Quote
then when your at a supply depot, you should be able to switch out your dropsuits while your taking damage. |
Void Echo
Morsus Mihi Aperuitque Imperium
1252
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Posted - 2013.09.08 20:23:00 -
[2] - Quote
Alldin Kan wrote:Nguruthos IX wrote:Something seems amiss. Those tankers are so cute, they do this every day. I don't think this was the intent of the Vehicle Recall feature though. Simple: Must wait 30 seconds to recall vehicle if damage was received.
translation: remove the recall system.
if we cant recall our vehicles, you shouldn't be able to switch out your dropsuits until you die |
Void Echo
Morsus Mihi Aperuitque Imperium
1257
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Posted - 2013.09.08 21:36:00 -
[3] - Quote
OP translation:
I want everything to go my way, I don't care that its unfair to everyone else. if people are able to escape from me because I cant do AV right then they are cheating, im from COD and I demand everything be given to me now!!! |
Void Echo
Morsus Mihi Aperuitque Imperium
1263
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Posted - 2013.09.08 21:52:00 -
[4] - Quote
Bittersteel the Bastard wrote:Infantry need to go to a Supply Depot to switch out their gear (Which most tankers conveniently blow up). Tankers can recall and then call their vehicle back in wherever. What was that about double standards?
If you want to keep your vehicle recall as is, infantry need to be able to changed their dropsuit wherever as well.
funny how you put so much emphasis on how you "need" supply depots, if they were that important to you infantry, then why don't you defend it when the enemy is going for it? every game im in, you just hack it and leave then wonder why we blew it up after it turned red. |
Void Echo
Morsus Mihi Aperuitque Imperium
1265
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Posted - 2013.09.08 22:02:00 -
[5] - Quote
Bittersteel the Bastard wrote:Void Echo wrote:Bittersteel the Bastard wrote:Infantry need to go to a Supply Depot to switch out their gear (Which most tankers conveniently blow up). Tankers can recall and then call their vehicle back in wherever. What was that about double standards?
If you want to keep your vehicle recall as is, infantry need to be able to changed their dropsuit wherever as well. funny how you put so much emphasis on how you "need" supply depots, if they were that important to you infantry, then why don't you defend it when the enemy is going for it? every game im in, you just hack it and leave then wonder why we blew it up after it turned red. Good job ignoring the real point. See the thing is you sort of just trapped yourself because the point you tankers were making was INFANTRY GET TO CHANGE AT SUPPLY DEPOTS ZOMG. Well you just said it yourself. We need to capture a supply depot to do that. What do tankers need to do to change their fit? Absolutely nothing. Just pop out and recall. Now your next point is prolly gonna be "WELL BLUEBERRIES HOP IN MY TANK AND I CAN'T RECAL HURR DURR" and that's a bit besides the point considering 1.5 is in the nearby future and a vehicle lock is probably coming very soon. And since these are just suggestions and CCP has yet to show interest any of these proposed ideas, then if they actually were to take interest it would take months before we saw it's implementation. Of course I'm not suggesting that every part of a tank should function like infantry dropsuits. Far from it. I'm just pointing out a flawed argument I've seen in this thread and trying to get tankers to calm down and see that the mechanic they are using is broken. I think RDVs should pick up the vehicle, and I see nothing unreasonable about that.
actually, we cant recall whenever we want, if were taking damage, the recall time gets increased, especially if we get down a fraction of our health.
its a double standard and you cant stand that vehicles have something that allows them to survive and you cant solo it |
Void Echo
Morsus Mihi Aperuitque Imperium
1277
|
Posted - 2013.09.09 09:41:00 -
[6] - Quote
Bittersteel the Bastard wrote:Void Echo wrote:Bittersteel the Bastard wrote:Void Echo wrote:Bittersteel the Bastard wrote:Infantry need to go to a Supply Depot to switch out their gear (Which most tankers conveniently blow up). Tankers can recall and then call their vehicle back in wherever. What was that about double standards?
If you want to keep your vehicle recall as is, infantry need to be able to changed their dropsuit wherever as well. funny how you put so much emphasis on how you "need" supply depots, if they were that important to you infantry, then why don't you defend it when the enemy is going for it? every game im in, you just hack it and leave then wonder why we blew it up after it turned red. Good job ignoring the real point. See the thing is you sort of just trapped yourself because the point you tankers were making was INFANTRY GET TO CHANGE AT SUPPLY DEPOTS ZOMG. Well you just said it yourself. We need to capture a supply depot to do that. What do tankers need to do to change their fit? Absolutely nothing. Just pop out and recall. Now your next point is prolly gonna be "WELL BLUEBERRIES HOP IN MY TANK AND I CAN'T RECAL HURR DURR" and that's a bit besides the point considering 1.5 is in the nearby future and a vehicle lock is probably coming very soon. And since these are just suggestions and CCP has yet to show interest any of these proposed ideas, then if they actually were to take interest it would take months before we saw it's implementation. Of course I'm not suggesting that every part of a tank should function like infantry dropsuits. Far from it. I'm just pointing out a flawed argument I've seen in this thread and trying to get tankers to calm down and see that the mechanic they are using is broken. I think RDVs should pick up the vehicle, and I see nothing unreasonable about that. actually, we cant recall whenever we want, if were taking damage, the recall time gets increased, especially if we get down a fraction of our health. its a double standard and you cant stand that vehicles have something that allows them to survive and you cant solo it Avoiding everything again? "we cant recall whenever we want" "recall time gets increased" that's contradictory. From what you said I gather you can recall whenever you want it just takes a bit longer. But again that's besides the point. Answer me this: Why is it so unreasonable that RDVs pick up vehicles when they're being recalled?
nobody here is arguing against RDVs physically picking up vehicles, were arguing against keeping vehicles from being recalled. |
Void Echo
Morsus Mihi Aperuitque Imperium
1277
|
Posted - 2013.09.09 09:54:00 -
[7] - Quote
Jack McReady wrote:Shattered Mirage wrote:Then make us harder to kill. armor tank properly fit can take 6 proto swarms and survive. thats over 15s of shooting for a single guy. I would say thats plenty tanky, if you cant react in those 15s then tanks are not for you, I would even say that this game is not for you then. happened plenty of times now in 1.4 for me, was shooting an armor tank that was standing still thinking he should be invicible (like the majority of the tank driver scrubs), then after 6 proto swarm he jumps out and recalls his tank during my reload.
I would also say that if you expect everything to be killed by you alone, this game isn't for you. |
Void Echo
Morsus Mihi Aperuitque Imperium
1277
|
Posted - 2013.09.09 10:06:00 -
[8] - Quote
Monkey MAC wrote:Void Echo wrote:Jack McReady wrote:Shattered Mirage wrote:Then make us harder to kill. armor tank properly fit can take 6 proto swarms and survive. thats over 15s of shooting for a single guy. I would say thats plenty tanky, if you cant react in those 15s then tanks are not for you, I would even say that this game is not for you then. happened plenty of times now in 1.4 for me, was shooting an armor tank that was standing still thinking he should be invicible (like the majority of the tank driver scrubs), then after 6 proto swarm he jumps out and recalls his tank during my reload. I would also say that if you expect everything to be killed by you alone, this game isn't for you. He should be able to if the tanker sits there, considering the ttk on a tank is god damn high, its a bit of a pee take when he jumps out recalls it, disappears to get a new one, resumes tank mayhem as if it never happened!! I mean come on, what reasonnhave you got to defend other than "suits can do it too" except if a guy does that we blow up his supply depot, then kill him!! And most of the time there is so little health left on the suit a scrambler pistol will finish em off with a chest shot!!
the fact that vehicles are NOT dropsuits and therefore should not be bound by the same properties as dropsuits. |
Void Echo
Morsus Mihi Aperuitque Imperium
1277
|
Posted - 2013.09.09 10:08:00 -
[9] - Quote
Jack McReady wrote:Void Echo wrote:Jack McReady wrote:Shattered Mirage wrote:Then make us harder to kill. armor tank properly fit can take 6 proto swarms and survive. thats over 15s of shooting for a single guy. I would say thats plenty tanky, if you cant react in those 15s then tanks are not for you, I would even say that this game is not for you then. happened plenty of times now in 1.4 for me, was shooting an armor tank that was standing still thinking he should be invicible (like the majority of the tank driver scrubs), then after 6 proto swarm he jumps out and recalls his tank during my reload. I would also say that if you expect everything to be killed by you alone, this game isn't for you. oh the irony... tell that to all the tank drivers which actually except to solo everything
I thing you mean "expect", and anyway, those tankers that try to go solo every match are guess what, not the best tankers :O I know shocker.... |
Void Echo
Morsus Mihi Aperuitque Imperium
1277
|
Posted - 2013.09.09 10:16:00 -
[10] - Quote
Monkey MAC wrote:
Then that entirely contradicts the arguments of, "a dropsuit can do it, at a supply depot" argument entirely, so now we have eleiminated that why should a tank be able to recall, in the middle of the fieldmso it doesnt blow up, then go and get a new one??
at the moment, vehicles are treated as dropsuits, as long as that's a fact, we should get what we deserve.
plus it still wouldn't be fair for us if you were still able to switch at a supply depot and we have to do something that's 99% impossible just to save our own asses.
full of double standards.
face it kid, life isn't going to hand you everything on a silver platter, I know I wont, if you want to destroy my tank, youl have to work for it, and if you give up because im not letting you do it, then I won. |
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Void Echo
Morsus Mihi Aperuitque Imperium
1279
|
Posted - 2013.09.09 10:30:00 -
[11] - Quote
Monkey MAC wrote:Void Echo wrote:Monkey MAC wrote:
Then that entirely contradicts the arguments of, "a dropsuit can do it, at a supply depot" argument entirely, so now we have eleiminated that why should a tank be able to recall, in the middle of the fieldmso it doesnt blow up, then go and get a new one??
at the moment, vehicles are treated as dropsuits, as long as that's a fact, we should get what we deserve. plus it still wouldn't be fair for us if you were still able to switch at a supply depot and we have to do something that's 99% impossible just to save our own asses. full of double standards Right so, vechiles are treated as dropsuits, therefore a tank should be able to recalled in the middle of the battle, instead of going to a vechile recall point? You know like dropsuits, but because tanks aren't dropsuits and shouldn't be treated as such we should be able to recall tanks where we feel like then run behind a building and get another shiny one dropped off, despite the fact it is the same tank you just recalled? And your complaining at me for double standards? Either tanks should be treated like dropsuits and you need to go to a designated area to swap your tank, and swapping to a tank exactly the same shouldnt yeild any repairs, OR tanks should be treated differently and have a fair recall system that doesn't completely nullify the effort a guy just put in for the last 5 mins trying to blow you up!!
I see you point on everything but the last paragraph, if your trying to blow me up, im trying to ******* nullify your efforts, why on earth would I just sit there and let you blow up my machine that costs 10x more than your most expensive dropsuit?
if you get pissed off at me recalling when your trying to kill me, then too ******* bad, I dont want my **** blown up and il use whatever is available to survive, if you don't like that, tuff because im NOT going to let you kill me.
when your fighting against a vehicle driver, you not fighting an AI in game that wont use its assets to survive, your fighting another player like yourself that can actually think, and we use whatever we can to survive
on the other topics, RDVs need to physically pick up the vehicles when they are being recalled, but about designated area, no chance, that would be basically saying "no recall system".
also, I see a lot of supply depots on skirmish and domination, how about you go there. |
Void Echo
Morsus Mihi Aperuitque Imperium
1279
|
Posted - 2013.09.09 10:53:00 -
[12] - Quote
Monkey MAC wrote: Right yes thats c what I expect you to do, but you effort to save your tank, should consist of hopping out and wait a few secs, while an alien abducts it, people call there tanks back when it is at the verge of destruction, and you can deny its tosh that a tank so close to death magically disappears, and then even more so that you can call the same fitting back in as if it were brand new!!
Dropsuits have to change suit size, like explained earlier which means we can't just select the same fitting, and hey presto, but I think that needs to be changed anyway (but that is a completely different matter), which is akin to you having to callmin a different hull, to reset the health on your prefered tank, recall that, then request your other tank back!!
As for the number of supply depots, you mean all 3 of them??
when were recalling our vehicles, the damage doesn't disappear, if you continuously shoot at it, the recall will be cancelled because of too much damage.
let me give you some advice, since vehicles are being completely reworked (hopefully for the better this time), I suggest you shut up and watch as everything you and I know about vehicles is reduced to nothing and we all have to relearn everything |
Void Echo
Morsus Mihi Aperuitque Imperium
1279
|
Posted - 2013.09.09 11:00:00 -
[13] - Quote
Monkey MAC wrote:Void Echo wrote:Monkey MAC wrote: Right yes thats c what I expect you to do, but you effort to save your tank, should consist of hopping out and wait a few secs, while an alien abducts it, people call there tanks back when it is at the verge of destruction, and you can deny its tosh that a tank so close to death magically disappears, and then even more so that you can call the same fitting back in as if it were brand new!!
Dropsuits have to change suit size, like explained earlier which means we can't just select the same fitting, and hey presto, but I think that needs to be changed anyway (but that is a completely different matter), which is akin to you having to callmin a different hull, to reset the health on your prefered tank, recall that, then request your other tank back!!
As for the number of supply depots, you mean all 3 of them??
when were recalling our vehicles, the damage doesn't disappear, if you continuously shoot at it, the recall will be cancelled because of too much damage. let me give you some advice, since vehicles are being completely reworked (hopefully for the better this time), I suggest you shut up and watch as everything you and I know about vehicles is reduced to nothing and we all have to relearn everything Now, now, im am merely making a point, against your argument, no need for such brashness!! I know they are getting reworked, I have been saving my sp for the gunship, with the sole purpose of speccing into anti vechile based roles!! Hopfully proto av wont be the only thing that actally make a ganker soil his undies!!
what you should be hoping for is that they make vehicles worth their costs, because if they make them worse than what they are now, then youl have wasted your AV sp for nothing. |
Void Echo
Morsus Mihi Aperuitque Imperium
1279
|
Posted - 2013.09.09 11:04:00 -
[14] - Quote
Monkey MAC wrote:Void Echo wrote:Monkey MAC wrote:Void Echo wrote:
when were recalling our vehicles, the damage doesn't disappear, if you continuously shoot at it, the recall will be cancelled because of too much damage.
let me give you some advice, since vehicles are being completely reworked (hopefully for the better this time), I suggest you shut up and watch as everything you and I know about vehicles is reduced to nothing and we all have to relearn everything
Now, now, im am merely making a point, against your argument, no need for such brashness!! I know they are getting reworked, I have been saving my sp for the gunship, with the sole purpose of speccing into anti vechile based roles!! Hopfully proto av wont be the only thing that actally make a ganker soil his undies!! what you should be hoping for is that they make vehicles worth their costs, because if they make them worse than what they are now, then youl have wasted your AV sp for nothing. Honestly I do hope they make them worth the isk, but somehow what I think that our opnions on that will vary greatly!!
the opinions that should matter are those from vehicles pilots, if were ignored anymore, dust will become another call of duty |
Void Echo
Morsus Mihi Aperuitque Imperium
1279
|
Posted - 2013.09.09 11:20:00 -
[15] - Quote
Monkey MAC wrote:[ No the opinions of everyone should be accounted for the, infantry experience both with and against tanks is a very crucial factor, and I dont think you will like!!
no, vehicle users are the opinions that should matter when dealing with vehicles, (and AV guys), look at it this way, infantry don't use vehicles and they hardly have any knowledge on how to use them, you see this all the time when they steel vehicles and immediately get destroyed, infantry opinions do not matter because they aren't skilled into vehicles.
CCP has ignored vehicle users on this subject and only listened to infantry through the history of the game, and as a result they have to completely redo all the bullshit that they done to them because guess what... vehicle users don't like what infantry has done to them. |
Void Echo
Morsus Mihi Aperuitque Imperium
1279
|
Posted - 2013.09.09 11:29:00 -
[16] - Quote
Monkey MAC wrote:Void Echo wrote:Monkey MAC wrote:[ No the opinions of everyone should be accounted for the, infantry experience both with and against tanks is a very crucial factor, and I dont think you will like!! no, vehicle users are the opinions that should matter when dealing with vehicles, (and AV guys), look at it this way, infantry don't use vehicles and they hardly have any knowledge on how to use them, you see this all the time when they steel vehicles and immediately get destroyed, infantry opinions do not matter because they aren't skilled into vehicles. CCP has ignored vehicle users on this subject and only listened to infantry through the history of the game, and as a result they have to completely redo all the bullshit that they done to them because guess what... vehicle users don't like what infantry has done to them. You see once again, you appear very narfow minded, I am talking about the interaction between friendly infantry and their tank driving buddies, tanks shouldn't be expected to just be all out war machines, while they should have the option to do so, thete should be major drawbacks to such a role!!
there reworking everything, so sit back, and CCP, please listen to vehicle users for once on vehicles, otherwise your just bending over again for the infantry |
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