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![Himiko Kuronaga Himiko Kuronaga](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
Himiko Kuronaga
SyNergy Gaming EoN.
1445
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Posted - 2013.09.08 00:09:00 -
[1] - Quote
There is no escaping the wrath of aim assist. Please let us live a little while longer under its deathly gaze. |
![Faquira Bleuetta Faquira Bleuetta](https://web.ccpgamescdn.com/dust/img/character_creator/female_amarr_128.jpg)
Faquira Bleuetta
Pure Innocence. EoN.
75
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Posted - 2013.09.08 00:15:00 -
[2] - Quote
+1 killing heavies is way too easy just aim their big head while strafing. |
![Dexter307 Dexter307](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Dexter307
The Unholy Legion Of DarkStar DARKSTAR ARMY
248
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Posted - 2013.09.08 00:41:00 -
[3] - Quote
I think heavies are fine. I run a heavy suit and i got 506 shields and 803 armour. The only change is mabey make the hmg a little better at mid range. Make it havebetter dispersion or less heat up for the hmg like before it got nerfed in 1.4 |
![mini rehak mini rehak](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
mini rehak
The Southern Legion The Umbra Combine
87
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.09.08 00:52:00 -
[4] - Quote
Dexter307 wrote:I think heavies are fine. I run a heavy suit and i got 506 shields and 803 armour. The only change is mabey make the hmg a little better at mid range. Make it havebetter dispersion or less heat up for the hmg like before it got nerfed in 1.4 I think the Heavy needs a decent HP buff. I have a Sentinel with 1600 hp and i STILL get soloed when I have the jump on people. I know damn well it's not me things just do crazy DPS. |
![Funkmaster Whale Funkmaster Whale](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Funkmaster Whale
Inner.H3LL
518
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Posted - 2013.09.08 00:53:00 -
[5] - Quote
If anyone needs more health it's scouts. |
![Callsign Tailsman Callsign Tailsman](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Callsign Tailsman
BlackList Flight Group
4
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.09.08 00:54:00 -
[6] - Quote
heavies die if you look at them wrong. |
![General Erick General Erick](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
General Erick
Onslaught Inc RISE of LEGION
100
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Posted - 2013.09.08 00:55:00 -
[7] - Quote
Heavies are fine the way they are. I don't want any more buffs. |
![Dexter307 Dexter307](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Dexter307
The Unholy Legion Of DarkStar DARKSTAR ARMY
250
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Posted - 2013.09.08 01:01:00 -
[8] - Quote
mini rehak wrote:Dexter307 wrote:I think heavies are fine. I run a heavy suit and i got 506 shields and 803 armour. The only change is mabey make the hmg a little better at mid range. Make it havebetter dispersion or less heat up for the hmg like before it got nerfed in 1.4 I think the Heavy needs a decent HP buff. I have a Sentinel with 1600 hp and i STILL get soloed when I have the jump on people. I know damn well it's not me things just do crazy DPS. Try the hmg, at close range nothing beats a hmg heavy |
![J4yne C0bb J4yne C0bb](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
J4yne C0bb
DUST University Ivy League
84
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Posted - 2013.09.08 01:01:00 -
[9] - Quote
Himiko Kuronaga wrote:There is no escaping the wrath of aim assist. Please let us live a little while longer under its deathly gaze.
I played my heavy alt last night, after reading all the QQ on the forums, expecting to be annihalated. First match, I went 13 - 5. I only played an hour, so maybe I need to give it some more time, but I'm actually fine with how things are. Seems like I take a bit more damage, but it also seems like I put guys down faster because of the fixes to hit detection in CQC, which is where heavies should be doing most of their fighting anyways.
Time will tell, of course, but as a heavy I'm ok with the update so far.
|
![castba castba](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
castba
Penguin's March
106
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Posted - 2013.09.08 01:02:00 -
[10] - Quote
Funkmaster Whale wrote:If anyone needs more health it's scouts. No, smaller hit box and more base speed is what scouts need. |
|
![mini rehak mini rehak](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
mini rehak
The Southern Legion The Umbra Combine
87
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.09.08 01:06:00 -
[11] - Quote
Dexter307 wrote:mini rehak wrote:Dexter307 wrote:I think heavies are fine. I run a heavy suit and i got 506 shields and 803 armour. The only change is mabey make the hmg a little better at mid range. Make it havebetter dispersion or less heat up for the hmg like before it got nerfed in 1.4 I think the Heavy needs a decent HP buff. I have a Sentinel with 1600 hp and i STILL get soloed when I have the jump on people. I know damn well it's not me things just do crazy DPS. Try the hmg, at close range nothing beats a hmg heavy I have HMG proficiency to 5. Allot of thing beat the hmg at close range, Shotguns, AR's, mass drivers just to name a few. |
![Faquira Bleuetta Faquira Bleuetta](https://web.ccpgamescdn.com/dust/img/character_creator/female_amarr_128.jpg)
Faquira Bleuetta
Pure Innocence. EoN.
76
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Posted - 2013.09.08 01:09:00 -
[12] - Quote
Funkmaster Whale wrote:If anyone needs more health it's scouts.
scout need a 12 % boost in sprint and active scanner and invisible cloak device integrated in suit |
![Leadfoot10 Leadfoot10](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Leadfoot10
Molon Labe. RISE of LEGION
59
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Posted - 2013.09.08 01:09:00 -
[13] - Quote
The more I think about it the more I think all classes should have a HP buff or an overall weapons Nerf. TTK is too quick for my liking....Lead |
![Johnny Guilt Johnny Guilt](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Johnny Guilt
Algintal Core Gallente Federation
269
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Posted - 2013.09.08 01:10:00 -
[14] - Quote
yes but you wont see huge buffs of hp till the gallente heavy with the probably of 1000+armor hp alone |
![BLACKSTAR AND TSUBAKI BLACKSTAR AND TSUBAKI](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
BLACKSTAR AND TSUBAKI
SVER True Blood Public Disorder.
27
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Posted - 2013.09.08 01:10:00 -
[15] - Quote
Funkmaster Whale wrote:If anyone needs more health it's scouts.
bump |
![Lance 2ballzStrong Lance 2ballzStrong](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Lance 2ballzStrong
SyNergy Gaming EoN.
3751
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Posted - 2013.09.08 01:51:00 -
[16] - Quote
J4yne C0bb wrote:Himiko Kuronaga wrote:There is no escaping the wrath of aim assist. Please let us live a little while longer under its deathly gaze. I played my heavy alt last night, after reading all the QQ on the forums, expecting to be annihalated. First match, I went 13 - 5. I only played an hour, so maybe I need to give it some more time, but I'm actually fine with how things are. Seems like I take a bit more damage, but it also seems like I put guys down faster because of the fixes to hit detection in CQC, which is where heavies should be doing most of their fighting anyways. Time will tell, of course, but as a heavy I'm ok with the update so far.
pub games =/= PC games. Playing against noobs you'll never see how strong or weak a class is. If I run with my Duvolle in pubs vs Militia suits and guns, can I say i beasted?
When I see heavies in pubs I run in knowing I can strafe past the horrible HMG dispersion. Which equals low DPS, while my AR won't miss a single shot.
ARs out DPS HMGs... I don't think people realize this yet. |
![Cosgar Cosgar](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Cosgar
ParagonX
4944
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Posted - 2013.09.08 01:53:00 -
[17] - Quote
castba wrote:Funkmaster Whale wrote:If anyone needs more health it's scouts. No, smaller hit box and more base speed is what scouts need. All hit boxes need to be addressed, strafing caps need to be removed and scouts need their insane 1.0 speed back. More CPU/PG and a second equipment slot would drastically help as well. I'm not even a scout and I'm saying this. |
![stcinla stcinla](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
stcinla
Nihil-Obstat Mercs General Tso's Alliance
5
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Posted - 2013.09.08 01:53:00 -
[18] - Quote
I think thay should buff the heavy base armor and shield by 100 it would help alot |
![ladwar ladwar](https://web.ccpgamescdn.com/dust/img/character_creator/female_caldari_128.jpg)
ladwar
Dead Six Initiative Lokun Listamenn
1522
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Posted - 2013.09.08 02:02:00 -
[19] - Quote
Lance 2ballzStrong wrote:J4yne C0bb wrote:Himiko Kuronaga wrote:There is no escaping the wrath of aim assist. Please let us live a little while longer under its deathly gaze. I played my heavy alt last night, after reading all the QQ on the forums, expecting to be annihalated. First match, I went 13 - 5. I only played an hour, so maybe I need to give it some more time, but I'm actually fine with how things are. Seems like I take a bit more damage, but it also seems like I put guys down faster because of the fixes to hit detection in CQC, which is where heavies should be doing most of their fighting anyways. Time will tell, of course, but as a heavy I'm ok with the update so far. pub games =/= PC games. Playing against noobs you'll never see how strong or weak a class is. If I run with my Duvolle in pubs vs Militia suits and guns, can I say i beasted? When I see heavies in pubs I run in knowing I can strafe past the horrible HMG dispersion. Which equals low DPS, while my AR won't miss a single shot. ARs out DPS HMGs... I don't think people realize this yet. first even scouts in 1.3 couldn't out strafe me w/ an HMG and now they removed the turn speed lock on heavies so yea, BS. ARs out beat HMG in accuracy but not in DPS.
heavies don't need a buff. the aim assist needs a major tone down. |
![Cosgar Cosgar](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Cosgar
ParagonX
4944
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.09.08 02:03:00 -
[20] - Quote
Lance 2ballzStrong wrote:J4yne C0bb wrote:Himiko Kuronaga wrote:There is no escaping the wrath of aim assist. Please let us live a little while longer under its deathly gaze. I played my heavy alt last night, after reading all the QQ on the forums, expecting to be annihalated. First match, I went 13 - 5. I only played an hour, so maybe I need to give it some more time, but I'm actually fine with how things are. Seems like I take a bit more damage, but it also seems like I put guys down faster because of the fixes to hit detection in CQC, which is where heavies should be doing most of their fighting anyways. Time will tell, of course, but as a heavy I'm ok with the update so far. pub games =/= PC games. Playing against noobs you'll never see how strong or weak a class is. If I run with my Duvolle in pubs vs Militia suits and guns, can I say i beasted? When I see heavies in pubs I run in knowing I can strafe past the horrible HMG dispersion. Which equals low DPS, while my AR won't miss a single shot. ARs out DPS HMGs... I don't think people realize this yet. SMGs out DPS HMGs too lol. |
|
![Oswald Rehnquist Oswald Rehnquist](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Oswald Rehnquist
Abandoned Privilege General Tso's Alliance
213
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Posted - 2013.09.08 02:07:00 -
[21] - Quote
Funkmaster Whale wrote:If anyone needs more health it's scouts.
If we are to get a buff, it better not be EHP, because that would be boring.
I agree with more EHP for heavies though you might want to possible consider the idea of armor/shield hardeners as heavy exclusive, being that they are close to mini vehicles themselves. |
![Cosgar Cosgar](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Cosgar
ParagonX
4945
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.09.08 02:09:00 -
[22] - Quote
Also, it's not the heavy suit, it's the damn HMG. If you want to see how the HMG should work, look at the Brutal Doom mod. ADS button controls spool up, but it's loud enough to alert enemies in proximity. If you fire before spooling up, it takes longer for the cross hairs to narrow than if you spooled the weapon up. Add this to Dust with the old overheat skill mechanic and have spooling up affect optimal range and you have a perfectly balanced HMG. Instead, you're pretty much a sitting duck before your cross hairs narrow in this current twitch style of play. |
![Halfwings Warbringer Halfwings Warbringer](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Halfwings Warbringer
ThislsWhyimhot
32
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Posted - 2013.09.08 02:11:00 -
[23] - Quote
Himiko Kuronaga wrote:There is no escaping the wrath of aim assist. Please let us live a little while longer under its deathly gaze. if heavy have a heath buff same as scout and assault and logic. heavy that fast but assault and other suit die faster. |
![OZAROW OZAROW](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
OZAROW
WarRavens League of Infamy
582
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Posted - 2013.09.08 02:12:00 -
[24] - Quote
castba wrote:Funkmaster Whale wrote:If anyone needs more health it's scouts. No, smaller hit box and more base speed is what scouts need. More slots, CPU an pg |
![Dexter307 Dexter307](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Dexter307
The Unholy Legion Of DarkStar DARKSTAR ARMY
250
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.09.08 02:23:00 -
[25] - Quote
mini rehak wrote:Dexter307 wrote:mini rehak wrote:Dexter307 wrote:I think heavies are fine. I run a heavy suit and i got 506 shields and 803 armour. The only change is mabey make the hmg a little better at mid range. Make it havebetter dispersion or less heat up for the hmg like before it got nerfed in 1.4 I think the Heavy needs a decent HP buff. I have a Sentinel with 1600 hp and i STILL get soloed when I have the jump on people. I know damn well it's not me things just do crazy DPS. Try the hmg, at close range nothing beats a hmg heavy I have HMG proficiency to 5. Allot of thing beat the hmg at close range, Shotguns, AR's, mass drivers just to name a few. I run it with proficiency 5 and a complex damage mod. The only thing that stands a chance is a shotgun, ARs and MDs dont stand a chance |
![Himiko Kuronaga Himiko Kuronaga](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
Himiko Kuronaga
SyNergy Gaming EoN.
1447
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.09.08 02:51:00 -
[26] - Quote
Lance 2ballzStrong wrote:J4yne C0bb wrote:Himiko Kuronaga wrote:There is no escaping the wrath of aim assist. Please let us live a little while longer under its deathly gaze. I played my heavy alt last night, after reading all the QQ on the forums, expecting to be annihalated. First match, I went 13 - 5. I only played an hour, so maybe I need to give it some more time, but I'm actually fine with how things are. Seems like I take a bit more damage, but it also seems like I put guys down faster because of the fixes to hit detection in CQC, which is where heavies should be doing most of their fighting anyways. Time will tell, of course, but as a heavy I'm ok with the update so far. pub games =/= PC games. Playing against noobs you'll never see how strong or weak a class is. If I run with my Duvolle in pubs vs Militia suits and guns, can I say i beasted? When I see heavies in pubs I run in knowing I can strafe past the horrible HMG dispersion. Which equals low DPS, while my AR won't miss a single shot. ARs out DPS HMGs... I don't think people realize this yet.
At the current rate of information acknowledgment, people never will. |
![HowDidThatTaste HowDidThatTaste](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
HowDidThatTaste
Ancient Exiles
3586
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.09.08 02:53:00 -
[27] - Quote
Himiko Kuronaga wrote:Lance 2ballzStrong wrote:J4yne C0bb wrote:Himiko Kuronaga wrote:There is no escaping the wrath of aim assist. Please let us live a little while longer under its deathly gaze. I played my heavy alt last night, after reading all the QQ on the forums, expecting to be annihalated. First match, I went 13 - 5. I only played an hour, so maybe I need to give it some more time, but I'm actually fine with how things are. Seems like I take a bit more damage, but it also seems like I put guys down faster because of the fixes to hit detection in CQC, which is where heavies should be doing most of their fighting anyways. Time will tell, of course, but as a heavy I'm ok with the update so far. pub games =/= PC games. Playing against noobs you'll never see how strong or weak a class is. If I run with my Duvolle in pubs vs Militia suits and guns, can I say i beasted? When I see heavies in pubs I run in knowing I can strafe past the horrible HMG dispersion. Which equals low DPS, while my AR won't miss a single shot. ARs out DPS HMGs... I don't think people realize this yet. At the current rate of information acknowledgment, people never will.
so true at least the noobs are enjoying the easy kills with the AR |
![The Terminator T-1000 The Terminator T-1000](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
The Terminator T-1000
The Praetorian Legionary
35
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.09.08 02:55:00 -
[28] - Quote
Cosgar wrote:Lance 2ballzStrong wrote:J4yne C0bb wrote:Himiko Kuronaga wrote:There is no escaping the wrath of aim assist. Please let us live a little while longer under its deathly gaze. I played my heavy alt last night, after reading all the QQ on the forums, expecting to be annihalated. First match, I went 13 - 5. I only played an hour, so maybe I need to give it some more time, but I'm actually fine with how things are. Seems like I take a bit more damage, but it also seems like I put guys down faster because of the fixes to hit detection in CQC, which is where heavies should be doing most of their fighting anyways. Time will tell, of course, but as a heavy I'm ok with the update so far. pub games =/= PC games. Playing against noobs you'll never see how strong or weak a class is. If I run with my Duvolle in pubs vs Militia suits and guns, can I say i beasted? When I see heavies in pubs I run in knowing I can strafe past the horrible HMG dispersion. Which equals low DPS, while my AR won't miss a single shot. ARs out DPS HMGs... I don't think people realize this yet. SMGs out DPS HMGs too lol.
That's why I use a heavy with AR and SMG |
![Himiko Kuronaga Himiko Kuronaga](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
Himiko Kuronaga
SyNergy Gaming EoN.
1447
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.09.08 02:57:00 -
[29] - Quote
I've become rather fond of the scrambler rifle lately.
Other fat suits are easy enough to hit and it absolutely shreds apart fast moving shield suits.
It can actually kill stuff at range too. |
![Rusty Shallows Rusty Shallows](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Rusty Shallows
Black Jackals
363
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.09.08 16:43:00 -
[30] - Quote
Cosgar wrote:SMGs out DPS HMGs too lol. I have 18x salvaged Ishukone SMGs and a fit prepared. Haven't deployed yet in fear that it will break my heart. It's bad enough that sometimes I'll switch from my Boundless to the Toxin SMG for accurate ranged fire. |
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