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NINJAPIRATEROBOTZOMBIE
Subdreddit Test Alliance Please Ignore
103
|
Posted - 2013.08.28 16:15:00 -
[1] - Quote
CCP,
Currently the FEC is at war with EoN. LotGÇÖs of participation from the community has gone into this event and the return of many players that have given up on the game. Initially, the FEC on August 19, 2013 we conducted over 100 attacks on districts owned by EoN and continued to do so throughout the week. Many close matches using the 100 clone packs and even closer matches using the 120 clone packs. The opposition (EoN) has used many tactics to defend against the attacks from recruiting more players, hiring mercGÇÖs to fight for them, changing timers to times that the opposition is not active, leaving matches early to attack district under attack to prevent re-attack before those in the battle even get out of the match, and the main reason why I am addressing you is the locking of districts. Locking of districts is a method currently being used where as a corporation creates or hires a corporation to attack their districts and no show to prevent others from attacking the districts and locking them out from gameplay. Allowing for members to fight only the fights they want to fight and help others while protecting their assets from attack. So you would say okay let them waste their isk protecting their districts. That would be a blind response and IGÇÖll explain using a real current example so that you can see how this is being used to not only protect the districts but also make a profit. Teamplayers currently a corporation of 106 players that controls 66 districts (27% of Molden Heath) is using a dummy corporation controlled by one of their members GÇ£Like a Boss.GÇ¥ to place attacks on Teamplayer districts using isk generated by Teamplayer districts keeping them locked out of gameplay and while making a profit. How is the profit being made? Here is the breakdown:
Example 1: District with Production facility fully stocked and generating clones at a rate of 100 per day (300+100) produces 15 million isk from biomass sales per day. Corporation A (Teamplayers) deposits 36 million into Corporation B (Like a Boss.) wallet. Corporation B purchases a clone pack and initiates an attack on Corporation A district. Corporation B no shows the attack and 50% of the clones are sent to the defending district. Corporation A district fully stocked converts the clones to biomass for a profit of 9 million isk. Corporation A sends mercGÇÖs into battle to afk and receive isk for winning the match for a total of 18 million isk. Additionally, Corporation A district is locked for a period of 2 days allowing for 2 reinforcements for an isk profit of 30 million from clone sales.
Here is the math: -36,000,000 (Clone Pack) + 9,000,000 (%50 of attacking clones) + 18,000,000 (Winning isk reward) + 30,000,000 (District biomass production) = 21,000,000 isk profit.
Example 2: District with Research Laboratory or Cargo Hub fully stocked and generating clones at a rate of 80 per day (300+80/450+80) produces 12 million isk from biomass sales per day. Corporation A (Teamplayers) deposits 36 million into Corporation B (Like a Boss.) wallet. Corporation B purchases a clone pack and initiates an attack on Corporation A district. Corporation B no shows the attack and 50% of the clones are sent to the defending district. Corporation A district fully stocked converts the clones to biomass for a profit of 9 million isk. Corporation A sends mercGÇÖs into battle to afk and receive isk for winning the match for a total of 18 million isk. Additionally, Corporation A district is locked for a period of 2 days allowing for 2 reinforcements for an isk profit of 30 million from clone sales.
Here is the math: -36,000,000 (Clone Pack) + 9,000,000 (%50 of attacking clones) + 18,000,000 (Winning isk reward) + 24,000,000 (District biomass production) = 15,000,000 isk profit.
As a leader within and spokesman for the FEC, a coalition of more than 40 corporations. I represent a large portion of the community. Having spoken with all the leaders of the FEC we see this as an exploit in Planetary Conquest and is pushing the current war to a stalemate as over 27% of Molden Heath is locked out of gameplay for the pure and sole purpose of greed. The economic imbalance and loss of gameplay is hurting this game. What is CCPGÇÖs view on this? We would like to know as soon as possible. Does CCP see this as an exploit or does CCP feel this is working as intended. With the release and upcoming release of new games and consoles changes will be needed soon in order to prevent more players form abandoning the game altogether.
Lastly, request the current clone packs be increased to 150 clones at 45 million and reducing the defending district reinforcement to 1.
Thanks for your time,
NPRZ
Director Subdreddit FEC Leadership |
Military Advisor
Mannar Focused Warfare Gallente Federation
2
|
Posted - 2013.08.28 16:30:00 -
[2] - Quote
I made a thread on the same topic but this one is better +1
Only thing I would add is that this isn't really an FEC vs EON issue. I'm sure EON want good fights as well, but put risk free profit in front of a corp and they'll take it. CCP just need to tweak the ISK numbers so people have to fight for their ISKies. |
Cyrius Li-Moody
The New Age Outlaws
828
|
Posted - 2013.08.28 16:41:00 -
[3] - Quote
I got nullarbor to comment that they will be making locking districts "moot" yesterday. no idea what that means nor when they intend to change it.
this is something that definitely needs to get fixed. |
STABBEY
Black Phoenix Mercenaries
238
|
Posted - 2013.08.28 16:42:00 -
[4] - Quote
Military Advisor wrote:I made a thread on the same topic but this one is better +1
Only thing I would add is that this isn't really an FEC vs EON issue. I'm sure EON want good fights as well, but put risk free profit in front of a corp and they'll take it. CCP just need to tweak the ISK numbers so people have to fight for their ISKies.
I support this as many others do INCLUDING EoN. At this point it looks like its just cubs using this to pad his wallet as much as he can.
From the talks we have had with the rest of EoN, they are actually willing to work together and fix these problems.
Big props to Mavado and Zatara for trying to help us correct the matters at hand.
Not all of EoN is bad, people like Cubs just got sucked into the greed aspect. Hopefully with the rest of us working together tho JUST MAYBE we will be able to open MH back up to have more fighting and less farming.
We shall see +++++++11111111 |
Very Nasty Cold
Storm Wind Strikeforce Caldari State
0
|
Posted - 2013.08.28 16:42:00 -
[5] - Quote
My question is this.
What does it matter? 27%? What like 65 districts? So basically you could play the game like there's 180 districts. Is 180 enough for this broken dying game?
Yes.
180 districts even if they choose to lock up and burnout whoever they have sitting on the map everyday is more than enough for 60 corps to fight over.
I don't even know 50 corps that can field 16 man teams. Maybe 40 total. |
Scrappy Bernard
Fraternity of St. Venefice Amarr Empire
12
|
Posted - 2013.08.28 16:44:00 -
[6] - Quote
Can't you attack them when they come online before they attack themselves? Doesn't sound like an exploit but a stupid move...made broken by CCP not realizing it could be profitable. If it wasn't profitable I'd say it was a viable tactic.
But an exploit? I don't see it as that black and white. |
Cyrius Li-Moody
The New Age Outlaws
828
|
Posted - 2013.08.28 16:45:00 -
[7] - Quote
Very Nasty Cold wrote:My question is this.
What does it matter? 27%? What like 65 districts? So basically you could play the game like there's 180 districts. Is 180 enough for this broken dying game?
Yes.
180 districts even if they choose to lock up and burnout whoever they have sitting on the map everyday is more than enough for 60 corps to fight over.
I don't even know 50 corps that can field 16 man teams. Maybe 40 total.
this guy is short sighted. you're not helping the issue at hand.
|
Scrappy Bernard
Fraternity of St. Venefice Amarr Empire
12
|
Posted - 2013.08.28 16:46:00 -
[8] - Quote
Very Nasty Cold wrote:My question is this.
What does it matter? 27%? What like 65 districts? So basically you could play the game like there's 180 districts. Is 180 enough for this broken dying game?
Yes.
180 districts even if they choose to lock up and burnout whoever they have sitting on the map everyday is more than enough for 60 corps to fight over.
I don't even know 50 corps that can field 16 man teams. Maybe 40 total.
I can name quite a few like Eon, Cronos, STB, LoI, Top Men, and a few others, but not sure you might be wrong and there could be 100 ready I don't know. But this game does seem to be dying. |
STABBEY
Black Phoenix Mercenaries
240
|
Posted - 2013.08.28 16:53:00 -
[9] - Quote
Scrappy Bernard wrote:Very Nasty Cold wrote:My question is this.
What does it matter? 27%? What like 65 districts? So basically you could play the game like there's 180 districts. Is 180 enough for this broken dying game?
Yes.
180 districts even if they choose to lock up and burnout whoever they have sitting on the map everyday is more than enough for 60 corps to fight over.
I don't even know 50 corps that can field 16 man teams. Maybe 40 total. I can name quite a few like Eon, Cronos, STB, LoI, Top Men, and a few others, but not sure you might be wrong and there could be 100 ready I don't know. But this game does seem to be dying.
Setting off the FEC v EoN actually brought a nice chunk of players back. If it dies its because the community killed it.
TeamPlayers has made half of MH stagnant by locking the districts and farming them. The rest of EoN is fighting for what they have, which is fun for everyone. (Unless all you want is isk) That is ruining the game and the current actions of TP is just sad.
I hope at some point they will just stop with the greed and correct there actions. Or CCP can start making those kinds of actions cost 10's of millions. Either way I think every1 just wants to make the game fun again. |
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CCP Logibro
C C P C C P Alliance
859
|
Posted - 2013.08.28 16:57:00 -
[10] - Quote
While I can't say anything concrete yet, Team True Grit are doing things regarding this issue. Wonderful things.
But before you ask, no I don't have a timeline on when it will be added. But it is something we're aware of and working towards squishing. CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
@CCP_Logibro |
|
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NINJAPIRATEROBOTZOMBIE
Subdreddit Test Alliance Please Ignore
112
|
Posted - 2013.08.28 17:01:00 -
[11] - Quote
CCP Logibro wrote:While I can't say anything concrete yet, Team True Grit are doing things regarding this issue. Wonderful things. But before you ask, no I don't have a timeline on when it will be added. But it is something we're aware of and working towards squishing.
Thank you for the quick replay. I would expect that CCP will be providing more details regarding the future implementations to put an end to this exploit soon. |
Beren Hurin
The Vanguardians
1266
|
Posted - 2013.08.28 17:04:00 -
[12] - Quote
I'm pretty sure that by self blocking they are forced to have a production rate that is 50% to 75% as efficient as just sitting on their districts defending against nobody. Still its probably safer than not 'failblocking'.
Whatever 'fix' happens it will be hard for it not to benefit an alt corp. I have thought a bit about this, and am having a tough time coming up with something that wouldn't help alts.
CCP has stated that they want to get around having clones be the thing that makes isk for districts. This is the main reason why this mechanic is taking place atm.
I like the idea of a raiding system that can be done regardless of whether a district is locked. Really the core problem is that the maintenance cost of an empire doesn't scale like it should. |
Torr Wrath
Subdreddit Test Alliance Please Ignore
809
|
Posted - 2013.08.28 17:04:00 -
[13] - Quote
CCP Logibro wrote:While I can't say anything concrete yet, Team True Grit are doing things regarding this issue. Wonderful things. But before you ask, no I don't have a timeline on when it will be added. But it is something we're aware of and working towards squishing.
+1 for Team True Grit! |
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CCP Logibro
C C P C C P Alliance
869
|
Posted - 2013.08.28 17:14:00 -
[14] - Quote
Beren Hurin wrote:I'm pretty sure that by self blocking they are forced to have a production rate that is 50% to 75% as efficient as just sitting on their districts defending against nobody. Still its probably safer than not 'failblocking'.
Whatever 'fix' happens it will be hard for it not to benefit an alt corp. I have thought a bit about this, and am having a tough time coming up with something that wouldn't help alts.
CCP has stated that they want to get around having clones be the thing that makes isk for districts. This is the main reason why this mechanic is taking place atm.
I like the idea of a raiding system that can be done regardless of whether a district is locked. Really the core problem is that the maintenance cost of an empire doesn't scale like it should.
There have been some wonderful ideas. Mind you, I don't want to spoil any surprises that might come along, so that's all I'll say for now. CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
@CCP_Logibro |
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DrunkinAHole Savage
Savage Arms INC
9
|
Posted - 2013.08.28 17:31:00 -
[15] - Quote
Hope this is fixed soon. |
Sum1ne Else
Planetary Response Organization Test Friends Please Ignore
296
|
Posted - 2013.08.28 17:35:00 -
[16] - Quote
Good post NPRZ, Kudos &+1 |
CHICAGOCUBS4EVER
TeamPlayers EoN.
1479
|
Posted - 2013.08.28 17:52:00 -
[17] - Quote
NINJAPIRATEROBOTZOMBIE wrote:
As a leader within and spokesman for the FEC, a coalition of more than 40 corporations. I represent a large portion of the community. Having spoken with all the leaders of the FEC we see this as an exploit in Planetary Conquest and is pushing the current war to a stalemate as over 27% of Molden Heath is locked out of gameplay for the pure and sole purpose of greed. The economic imbalance and loss of gameplay is hurting this game. What is CCPGÇÖs view on this? We would like to know as soon as possible. Does CCP see this as an exploit or does CCP feel this is working as intended. With the release and upcoming release of new games and consoles changes will be needed soon in order to prevent more players form abandoning the game altogether.
Lastly, request the current clone packs be increased to 150 clones at 45 million and reducing the defending district reinforcement to 1.
Thanks for your time,
NPRZ
Director Subdreddit FEC Leadership
You say greed? We have a meeting, we are all in agreement we want to end things and restore balance to molden heath. All sides agree, INCLUDING those 27% shareholders (33% at the beginning of the day yesterday btw)
your proposal? hand everything over. charity, be a pal, we don't have any land, but we have a ton of ISk that we have thrown at you for over a week, we have gotten stomped, embarrassed and quite simply outplayed on the battlefield over and over. Even stacking EVERY timer they have couldn't net us but 1 district... 1 DISTRICT!
Ok rant over... I told you last night just like I'm saying now. I am all for relinquishing lands, but provide me a reason, honestly, why I should just hand it over when my guys have dedicated a LOT of effort over the past 2 months to acquire it? WE have alarm clocked several people trying to hide behind timers, We have played relentlessly attacking everyone we could. Many corps put up a good fight, and received districts afterward, thus being no net gain. We EARNED our land, and now you try to take it from us.
Admirable, NOW. the entire galaxy sat back for 2 months and did not do a thing except QQ and 'leave' PC.
Now that you have gained interest again you simply want me to give u the land we rightfully took?
not happening. I'm SELLING the land at reasonable prices. Feel free to ask anyone that actually knows, its the real deal.
your offer to end the war is what again?
O yea that's right "we will let you farm without attacking you for 2 days, then you give us the land"
I understand this is the start of negotiations, and there will be a lot of back and forth, but before you pull me into another chat and force me to spend my time there rather than playing with my friends, just don't waste my time.
you wanna QQ over 100m when that same land can recover that in 8 days? sorry. Better get rid of Donald Fehr and hire a better mitigator, cause you can call it greed all you want. I call it good business.
As for 'locking' down districts? you had your chance to attack and take them. You failed... miserably. yes there were many great battles, which we all look forward to more of in the future. But the fact is you brought everything you had, and we survived. Now we put things back on our terms cause none of you wanted to play fair.
and if I don't sell anymore.. o well. every district I sell I lose ISK if u think about it, and Im, fine with that. Id rather have diversity in PC for the good of the game. but simply handing over what we rightfully conquered? Not happening |
TrueXer0z
DUST University Ivy League
156
|
Posted - 2013.08.28 17:52:00 -
[18] - Quote
This is an exploit of game mechanics. +1 to the thread. I hope it gets addressed soon. |
Naedeus
DUST University Ivy League
134
|
Posted - 2013.08.28 17:56:00 -
[19] - Quote
CCP Logibro wrote:There have been some wonderful ideas. Mind you, I don't want to spoil any surprises that might come along, so that's all I'll say for now.
Rogue Drones. Calling it here and now. |
HighTimesSW
TeamPlayers EoN.
156
|
Posted - 2013.08.28 17:59:00 -
[20] - Quote
TrueXer0z wrote:This is an exploit of game mechanics. +1 to the thread. I hope it gets addressed soon.
melee glitch first. |
|
Torr Wrath
Subdreddit Test Alliance Please Ignore
822
|
Posted - 2013.08.28 18:01:00 -
[21] - Quote
CHICAGOCUBS4EVER wrote: your proposal? hand everything over. charity, be a pal, we don't have any land, but we have a ton of ISk that we have thrown at you for over a week, we have gotten stomped, embarrassed and quite simply outplayed on the battlefield over and over. Even stacking EVERY timer they have couldn't net us but 1 district... 1 DISTRICT!
This is strange, you seem to have been reading a different post than I was of Ninjas.
can you link the source of this proposal NPRZ made so we can all look at the big picture?
Because from what i have read, we are willing to keep attacking, but from what I understand its just annoying some people that you seem to be locking your own districts to farm free isk. |
STABBEY
Black Phoenix Mercenaries
245
|
Posted - 2013.08.28 18:05:00 -
[22] - Quote
CHICAGOCUBS4EVER wrote:NINJAPIRATEROBOTZOMBIE wrote:
As a leader within and spokesman for the FEC, a coalition of more than 40 corporations. I represent a large portion of the community. Having spoken with all the leaders of the FEC we see this as an exploit in Planetary Conquest and is pushing the current war to a stalemate as over 27% of Molden Heath is locked out of gameplay for the pure and sole purpose of greed. The economic imbalance and loss of gameplay is hurting this game. What is CCPGÇÖs view on this? We would like to know as soon as possible. Does CCP see this as an exploit or does CCP feel this is working as intended. With the release and upcoming release of new games and consoles changes will be needed soon in order to prevent more players form abandoning the game altogether.
Lastly, request the current clone packs be increased to 150 clones at 45 million and reducing the defending district reinforcement to 1.
Thanks for your time,
NPRZ
Director Subdreddit FEC Leadership
You say greed? We have a meeting, we are all in agreement we want to end things and restore balance to molden heath. All sides agree, INCLUDING those 27% shareholders (33% at the beginning of the day yesterday btw) your proposal? hand everything over. charity, be a pal, we don't have any land, but we have a ton of ISk that we have thrown at you for over a week, we have gotten stomped, embarrassed and quite simply outplayed on the battlefield over and over. Even stacking EVERY timer they have couldn't net us but 1 district... 1 DISTRICT! Ok rant over... I told you last night just like I'm saying now. I am all for relinquishing lands, but provide me a reason, honestly, why I should just hand it over when my guys have dedicated a LOT of effort over the past 2 months to acquire it? WE have alarm clocked several people trying to hide behind timers, We have played relentlessly attacking everyone we could. Many corps put up a good fight, and received districts afterward, thus being no net gain. We EARNED our land, and now you try to take it from us. Admirable, NOW. the entire galaxy sat back for 2 months and did not do a thing except QQ and 'leave' PC. Now that you have gained interest again you simply want me to give u the land we rightfully took? not happening. I'm SELLING the land at reasonable prices. Feel free to ask anyone that actually knows, its the real deal. your offer to end the war is what again? O yea that's right "we will let you farm without attacking you for 2 days, then you give us the land" I understand this is the start of negotiations, and there will be a lot of back and forth, but before you pull me into another chat and force me to spend my time there rather than playing with my friends, just don't waste my time. you wanna QQ over 100m when that same land can recover that in 8 days? sorry. Better get rid of Donald Fehr and hire a better mitigator, cause you can call it greed all you want. I call it good business. As for 'locking' down districts? you had your chance to attack and take them. You failed... miserably. yes there were many great battles, which we all look forward to more of in the future. But the fact is you brought everything you had, and we survived. Now we put things back on our terms cause none of you wanted to play fair. and if I don't sell anymore.. o well. every district I sell I lose ISK if u think about it, and Im, fine with that. Id rather have diversity in PC for the good of the game. but simply handing over what we rightfully conquered? Not happening
All that spells greed bro, How many corps have you forced to give up districts? You steamrolled most of those districts in the Flaylock era.
You act like TP are the only 1's that have fought for anything? I think the rest of the community has lost MUCH MUCH more than you guys have. What will you lose from gaining billions in 2 days and selling all the clones? You have well over 100 BILLION, YET you still act like you would lose somthing.
Use your head like the rest of EoN has. If you want to continue trying to call it anything but greed then fine.
We will work things out with the rest of EoN that cares less about isk and more about fights and when CCP fixes this district locking crap the war will rage on.
The only person that dosent like the offer so far is you. IF you did do what was asked it would be to hit the restart button on molden heath.
The community of corps would be given 2-5 districts each and then go back to fighting each other and enjoying it.
AT THIS POINT- You Cubs are only interested in isk. LOOK BEYOND THE GREED and think about it from every1 elses perspective.
YOU and TP are public enemy number 1, we dont really care about the rest of EoN because we all see now its you and your crew causing the problems.
|
TrueXer0z
DUST University Ivy League
157
|
Posted - 2013.08.28 18:07:00 -
[23] - Quote
HighTimesSW wrote:TrueXer0z wrote:This is an exploit of game mechanics. +1 to the thread. I hope it gets addressed soon. melee glitch first.
I agree with you that it needs to be addressed, but it is not effecting the game as widely as this. |
Himiko Kuronaga
SyNergy Gaming EoN.
1383
|
Posted - 2013.08.28 18:10:00 -
[24] - Quote
I warned you guys this would happen when they dropped the price of clone packs.
You, CCP, aknowledged this was a potential problem and did nothing to solve it. Now its a real problem.
Did you think we were going to sit back and ignore the benefits of using it?
Let this be a cautionary tale for True Grit about game design. |
Absolute Idiom II
No Free Pass
548
|
Posted - 2013.08.28 18:11:00 -
[25] - Quote
I made a thread about district locking on very next day that PC 2.0 was proposed (fait accompli) back on 10th July.
https://forums.dust514.com/default.aspx?g=posts&m=1039605#post1039605
I said it was unacceptable then and it's unacceptable now. |
Torr Wrath
Subdreddit Test Alliance Please Ignore
822
|
Posted - 2013.08.28 18:17:00 -
[26] - Quote
Himiko Kuronaga wrote:I warned you guys this would happen when they dropped the price of clone packs.
Let this be a cautionary tale for True Grit about game design.
I figured out how to do it with a piece of scrap paper and a calculator while being too drunk to stand one afternoon a few weeks ago.. Never really tried to theorycraft the gains before that.
Himiko Kuronaga wrote:Did you think we were going to sit back and ignore the benefits of using it?
I cant blame people for abusing the system, but you guys helped encourage this war (literally If i recall, you guys wanted the good fights) and now the districts are being locked down en mass to avoid fighting and make isk instead?
I dont know all the politics and Im not going to point fingers at anyone specifically, but that seems odd to me. |
KenKaniff69
Subdreddit Test Alliance Please Ignore
246
|
Posted - 2013.08.28 18:18:00 -
[27] - Quote
The fallout of this may help a lot of smaller corps, but the damage to CCP's economic plan for dust has been dramatically altered. There is now over 100 billion isk inflating the use of inappropriate gear and driving up prices once we get an actual economy. I destroyed roughly 3-4 million in TP assets yesterday in ambush over just 2 games. In a normal circumstance this would cause players to avoid bringing more expensive equipment into matches on a gamely basis with isk being a constraint. Now because of an exploit in the system that CCP didn't check when they implemented the system, an entire alliance is living without the same isk constraints as everyone else in the game and will continue to do so until it runs out or down. |
Orca Amsel
Subdreddit Test Alliance Please Ignore
249
|
Posted - 2013.08.28 18:27:00 -
[28] - Quote
CHICAGOCUBS4EVER wrote:NINJAPIRATEROBOTZOMBIE wrote:
As a leader within and spokesman for the FEC, a coalition of more than 40 corporations. I represent a large portion of the community. Having spoken with all the leaders of the FEC we see this as an exploit in Planetary Conquest and is pushing the current war to a stalemate as over 27% of Molden Heath is locked out of gameplay for the pure and sole purpose of greed. The economic imbalance and loss of gameplay is hurting this game. What is CCPGÇÖs view on this? We would like to know as soon as possible. Does CCP see this as an exploit or does CCP feel this is working as intended. With the release and upcoming release of new games and consoles changes will be needed soon in order to prevent more players form abandoning the game altogether.
Lastly, request the current clone packs be increased to 150 clones at 45 million and reducing the defending district reinforcement to 1.
Thanks for your time,
NPRZ
Director Subdreddit FEC Leadership
You say greed? We have a meeting, we are all in agreement we want to end things and restore balance to molden heath. All sides agree, INCLUDING those 27% shareholders (33% at the beginning of the day yesterday btw) your proposal? hand everything over. charity, be a pal, we don't have any land, but we have a ton of ISk that we have thrown at you for over a week, we have gotten stomped, embarrassed and quite simply outplayed on the battlefield over and over. Even stacking EVERY timer they have couldn't net us but 1 district... 1 DISTRICT! Ok rant over... I told you last night just like I'm saying now. I am all for relinquishing lands, but provide me a reason, honestly, why I should just hand it over when my guys have dedicated a LOT of effort over the past 2 months to acquire it? WE have alarm clocked several people trying to hide behind timers, We have played relentlessly attacking everyone we could. Many corps put up a good fight, and received districts afterward, thus being no net gain. We EARNED our land, and now you try to take it from us. Admirable, NOW. the entire galaxy sat back for 2 months and did not do a thing except QQ and 'leave' PC. Now that you have gained interest again you simply want me to give u the land we rightfully took? not happening. I'm SELLING the land at reasonable prices. Feel free to ask anyone that actually knows, its the real deal. your offer to end the war is what again? O yea that's right "we will let you farm without attacking you for 2 days, then you give us the land" I understand this is the start of negotiations, and there will be a lot of back and forth, but before you pull me into another chat and force me to spend my time there rather than playing with my friends, just don't waste my time. you wanna QQ over 100m when that same land can recover that in 8 days? sorry. Better get rid of Donald Fehr and hire a better mitigator, cause you can call it greed all you want. I call it good business. As for 'locking' down districts? you had your chance to attack and take them. You failed... miserably. yes there were many great battles, which we all look forward to more of in the future. But the fact is you brought everything you had, and we survived. Now we put things back on our terms cause none of you wanted to play fair. and if I don't sell anymore.. o well. every district I sell I lose ISK if u think about it, and Im, fine with that. Id rather have diversity in PC for the good of the game. but simply handing over what we rightfully conquered? Not happening
I don't have anything to add to this discussion but thanks for the tears.
|
NINJAPIRATEROBOTZOMBIE
Subdreddit Test Alliance Please Ignore
140
|
Posted - 2013.08.28 18:32:00 -
[29] - Quote
HighTimesSW wrote:TrueXer0z wrote:This is an exploit of game mechanics. +1 to the thread. I hope it gets addressed soon. melee glitch first.
Funny that TP would complain on the forums about the melee glitch when in fact they were using their very own exploit that has actually had a negative impact to the entire community. It is like the Pot calling the Kettle black. |
CHICAGOCUBS4EVER
TeamPlayers EoN.
1480
|
Posted - 2013.08.28 19:02:00 -
[30] - Quote
wow, you guys honestly think we have 100 BILLION isk? if I had 20% of that I would just abandon the land and none of this would have ever happened.
we have made little profit in holding all this cause, imagine that.. we kept attacking, using the profit we would have made from clone sales to actually play the game.
WE have about 10 billion.. far less than the reported pile that the opposition has.
make any more sense now?
100 billion lol that's funny.. definitely no math majors around here.
|
|
Torr Wrath
Subdreddit Test Alliance Please Ignore
834
|
Posted - 2013.08.28 19:06:00 -
[31] - Quote
CHICAGOCUBS4EVER wrote:100 billion lol that's funny.. definitely no math majors around here.
Out of everything, a single intentional and obvious over-exaggeration is what you decided to refute? |
war Dialer
Subdreddit Test Alliance Please Ignore
30
|
Posted - 2013.08.28 19:11:00 -
[32] - Quote
+1 for Ninja as this was a great post exposing the issues with current mechanics in PC and locking.
I wish there was a -1 for some of the monkeys throwing fecal matter. |
Absolute Idiom II
No Free Pass
555
|
Posted - 2013.08.28 19:17:00 -
[33] - Quote
war Dialer wrote:+1 for Ninja as this was a great post exposing the issues with current mechanics in PC and locking.
I wish there was a -1 for some of the monkeys throwing fecal matter.
The mechanic itself was exposed within 12 hours of Team True Grit posting their intended rules. This was back on 10th July, by myself. See my post above.
But I suppose it does require widespread abuse or neglect before :metrics: kicks in and CCP take preventative action. |
Torr Wrath
Subdreddit Test Alliance Please Ignore
841
|
Posted - 2013.08.28 19:25:00 -
[34] - Quote
Absolute Idiom II wrote:But I suppose it does require widespread abuse or neglect before :metrics: kicks in and CCP take preventative action.
Obviously when it was brought up so quickly it was just idle speculation! I mean why would ccp listen to anything we say when we havent even played with the change yet? Obviously we are too stupid to have already done the math with all variables..
I mean as a certain ccp dude said once somewhere... (I only have the copy of a copy of the original post)
CCP Cmdr Wang wrote:How are you going to give us meaningful feedback before you even try the changes? Or is your brain so awesome that you can look into the future? And while we are on the subject of feedback, guys, a few one liners and a catch word here and there really doesn't help. If you really care about improving the game, then please structure your feedback in a way that will:
1. List specific issues and the circumstance when it happened. We then put these in a weekly report and discuss them with the dev team on ways to address this.
2. Provide insight on why you think this is happening, if you can. Translation, explain as best as you can on how to reproduce the error/bug you encountered.
The patch notes are there to let players know what changes are coming so they can plan their gameplay accordingly, not so that people can theory craft before hand on how things will work before they actually try it.
|
war Dialer
Subdreddit Test Alliance Please Ignore
31
|
Posted - 2013.08.28 19:27:00 -
[35] - Quote
Absolute Idiom II wrote:war Dialer wrote:+1 for Ninja as this was a great post exposing the issues with current mechanics in PC and locking.
I wish there was a -1 for some of the monkeys throwing fecal matter. The mechanic itself was exposed within 12 hours of Team True Grit posting their intended rules. This was back on 10th July, by myself. See my post above. But I suppose it does require widespread abuse or neglect before :metrics: kicks in and CCP take preventative action.
+1 for you as well. I agree though. This had to be widely used and exposed for all to see in order to garner a response from the devs. |
CHICAGOCUBS4EVER
TeamPlayers EoN.
1480
|
Posted - 2013.08.28 19:29:00 -
[36] - Quote
generally speaking, yes good post, and informative to those with the wool over their eyes.
and also yes my apologies cause my responses to not belong in this area of the forum.
I just tire of stupidity and people who are unwilling to work together to come to an agreement, expecting everything to be put on a platter for them even though they couldn't take it for themselves.
the current predicament is the result of each and every corp on this game not having the guts to stand up and fight for months.
Allow me to retract some of that.. I don't mean 'every' in a literal sense, as there are some out there who did make an effort, and much respect to all of them. believe it or not I maintain a lot of respect for WTF as well.
you say this is all because of greed, and in some ways it certainly is. but know 1 thing... you guys are richer than we are. you say we 'farmed' all this time.. no.. we ATTACKED. u don't make isk if your districts aren't full. and ours have not all been full like, ever.
being on a constant warpath did not pad our wallets, it padded our assets. and now that we agree to divvy up our spoils, you slap us in the face by not even offering anything for our accomplishments?
hit me up when we can have a productive talk and start some negotiations |
Rogatien Merc
Red Star. EoN.
833
|
Posted - 2013.08.28 19:36:00 -
[37] - Quote
Clone production and ISK production need to be de-coupled ASAP TBQH.
The ability to legitimately sub-contract attacks and defenses from your corp to another corp would be a good start.
"Raiding" or 6-man 18-clone domination insta-attacks or something could be implimented.
Hope the wonderful ideas mentioned by logibro are truly wonderful dude...
... we're waiting. |
STABBEY
Black Phoenix Mercenaries
251
|
Posted - 2013.08.28 19:37:00 -
[38] - Quote
CHICAGOCUBS4EVER wrote:generally speaking, yes good post, and informative to those with the wool over their eyes.
and also yes my apologies cause my responses to not belong in this area of the forum.
I just tire of stupidity and people who are unwilling to work together to come to an agreement, expecting everything to be put on a platter for them even though they couldn't take it for themselves.
the current predicament is the result of each and every corp on this game not having the guts to stand up and fight for months.
Allow me to retract some of that.. I don't mean 'every' in a literal sense, as there are some out there who did make an effort, and much respect to all of them. believe it or not I maintain a lot of respect for WTF as well.
you say this is all because of greed, and in some ways it certainly is. but know 1 thing... you guys are richer than we are. you say we 'farmed' all this time.. no.. we ATTACKED. u don't make isk if your districts aren't full. and ours have not all been full like, ever.
being on a constant warpath did not pad our wallets, it padded our assets. and now that we agree to divvy up our spoils, you slap us in the face by not even offering anything for our accomplishments?
hit me up when we can have a productive talk and start some negotiations
All of your districts are full exept for what 3? http://www.dust-gents.com/districts.php?corporationID=98161364
Just stop dude lol. |
Military Advisor
Mannar Focused Warfare Gallente Federation
5
|
Posted - 2013.08.28 19:41:00 -
[39] - Quote
CCP Logibro wrote:While I can't say anything concrete yet, Team True Grit are doing things regarding this issue. Wonderful things. But before you ask, no I don't have a timeline on when it will be added. But it is something we're aware of and working towards squishing. In the meantime can we get a quick and dirty fix? Restoring clone pack prices and number of clones to the old, higher values would be a start. |
Killar-12
The Corporate Raiders
718
|
Posted - 2013.08.28 19:59:00 -
[40] - Quote
HighTimesSW wrote:TrueXer0z wrote:This is an exploit of game mechanics. +1 to the thread. I hope it gets addressed soon. melee glitch first. Why not both at the same time? |
|
CLONE117
Planetary Response Organization Test Friends Please Ignore
219
|
Posted - 2013.08.28 21:41:00 -
[41] - Quote
HighTimesSW wrote:TrueXer0z wrote:This is an exploit of game mechanics. +1 to the thread. I hope it gets addressed soon. melee glitch first.
no....this should go first....
and its not that big of an exploit to be honest its just pressing r3 and l3 simultaneously for fast melee.
i was thinking of an idea such as making it impossible for corps with 10 or less to be unable to attack districts..
oh and im talking about active players.....
that way locking districts with an alt corp will be harder.....oh and another idea to fix this exploit....
both sides must be full with at least 10 or more players on both teams....
so if the battle gets empty on one side during the battle lets call it a forfeit for pc battle...
and it will end it right away...
it might exclude some of the smaller corps out there but i cant see any way to solve this problem... |
blue skink
Subdreddit Test Alliance Please Ignore
21
|
Posted - 2013.08.28 22:01:00 -
[42] - Quote
I can't believe I spent another $20 on this game today. Man o man. |
Hawkin P
Molon Labe. RISE of LEGION
210
|
Posted - 2013.08.28 22:34:00 -
[43] - Quote
CCP Logibro wrote:While I can't say anything concrete yet, Team True Grit are doing things regarding this issue. Wonderful things. But before you ask, no I don't have a timeline on when it will be added. But it is something we're aware of and working towards squishing.
So what you are saying is we know about the problem and probably won't have a fix for it anytime soon, until then PC is just basically broken. |
xxwhitedevilxx M
Maphia Clan Corporation CRONOS.
518
|
Posted - 2013.08.28 23:05:00 -
[44] - Quote
CCP Logibro wrote:Beren Hurin wrote:I'm pretty sure that by self blocking they are forced to have a production rate that is 50% to 75% as efficient as just sitting on their districts defending against nobody. Still its probably safer than not 'failblocking'.
Whatever 'fix' happens it will be hard for it not to benefit an alt corp. I have thought a bit about this, and am having a tough time coming up with something that wouldn't help alts.
CCP has stated that they want to get around having clones be the thing that makes isk for districts. This is the main reason why this mechanic is taking place atm.
I like the idea of a raiding system that can be done regardless of whether a district is locked. Really the core problem is that the maintenance cost of an empire doesn't scale like it should. There have been some wonderful ideas. Mind you, I don't want to spoil any surprises that might come along, so that's all I'll say for now.
please....region lock for PC |
ReGnYuM
TeamPlayers EoN.
800
|
Posted - 2013.08.28 23:09:00 -
[45] - Quote
Crying to CCP because you can't fight your own war
Instant Classic |
STABBEY
Black Phoenix Mercenaries
259
|
Posted - 2013.08.28 23:15:00 -
[46] - Quote
ReGnYuM wrote:Crying to CCP because you can't fight your own war
Instant Classic
lolz the FEC has been fighting the war its you guys that locked yourselves up, GTFO kid.
Atleast the rest of EoN had the balls to fight unlike TP.
Your hiding will be fixed soonTM kid. So in like 3 months...
Because of TP hiding its makeing people that didnt even cause this mess to lose what they have, its selfish, I feel bad for the others in EoN being hit so hard for your actions. |
Q Starfighter
D3M3NT3D M1NDZ
1
|
Posted - 2013.08.28 23:37:00 -
[47] - Quote
I agree this should be considered an exploit. Locking districts should not be allowed when you can make money from not even fighting a battle.
This should also be a violation of the EULA once it has been stated that it is an exploit and should fall under what ever punishment the EULA calls for when it is violated.
+1 |
Baal Roo
Subdreddit Test Alliance Please Ignore
2398
|
Posted - 2013.08.29 00:17:00 -
[48] - Quote
CHICAGOCUBS4EVER wrote:NINJAPIRATEROBOTZOMBIE wrote:
As a leader within and spokesman for the FEC, a coalition of more than 40 corporations. I represent a large portion of the community. Having spoken with all the leaders of the FEC we see this as an exploit in Planetary Conquest and is pushing the current war to a stalemate as over 27% of Molden Heath is locked out of gameplay for the pure and sole purpose of greed. The economic imbalance and loss of gameplay is hurting this game. What is CCPGÇÖs view on this? We would like to know as soon as possible. Does CCP see this as an exploit or does CCP feel this is working as intended. With the release and upcoming release of new games and consoles changes will be needed soon in order to prevent more players form abandoning the game altogether.
Lastly, request the current clone packs be increased to 150 clones at 45 million and reducing the defending district reinforcement to 1.
Thanks for your time,
NPRZ
Director Subdreddit FEC Leadership
You say greed? We have a meeting, we are all in agreement we want to end things and restore balance to molden heath. All sides agree, INCLUDING those 27% shareholders (33% at the beginning of the day yesterday btw) your proposal? hand everything over. charity, be a pal, we don't have any land, but we have a ton of ISk that we have thrown at you for over a week, we have gotten stomped, embarrassed and quite simply outplayed on the battlefield over and over. Even stacking EVERY timer they have couldn't net us but 1 district... 1 DISTRICT! Ok rant over... I told you last night just like I'm saying now. I am all for relinquishing lands, but provide me a reason, honestly, why I should just hand it over when my guys have dedicated a LOT of effort over the past 2 months to acquire it? WE have alarm clocked several people trying to hide behind timers, We have played relentlessly attacking everyone we could. Many corps put up a good fight, and received districts afterward, thus being no net gain. We EARNED our land, and now you try to take it from us. Admirable, NOW. the entire galaxy sat back for 2 months and did not do a thing except QQ and 'leave' PC. Now that you have gained interest again you simply want me to give u the land we rightfully took? not happening. I'm SELLING the land at reasonable prices. Feel free to ask anyone that actually knows, its the real deal. your offer to end the war is what again? O yea that's right "we will let you farm without attacking you for 2 days, then you give us the land" I understand this is the start of negotiations, and there will be a lot of back and forth, but before you pull me into another chat and force me to spend my time there rather than playing with my friends, just don't waste my time. you wanna QQ over 100m when that same land can recover that in 8 days? sorry. Better get rid of Donald Fehr and hire a better mitigator, cause you can call it greed all you want. I call it good business. As for 'locking' down districts? you had your chance to attack and take them. You failed... miserably. yes there were many great battles, which we all look forward to more of in the future. But the fact is you brought everything you had, and we survived. Now we put things back on our terms cause none of you wanted to play fair. and if I don't sell anymore.. o well. every district I sell I lose ISK if u think about it, and Im, fine with that. Id rather have diversity in PC for the good of the game. but simply handing over what we rightfully conquered? Not happening
The problem is that you guys acquired all of this land while PC was unplayable to a large chunk of the playerbase due to lag and memory leaks, and while the balance was arguably as skewed and "broken" as it's ever been towards a few FOTM setups.
Heck, I'd be surprised if the majority of players even realized you guys were grabbing so much land, most of us didn't even look at the stats for PC for months. Now that the majority of the technical problems with PC are fixed, and the game is a little bit more balanced, everyone takes another look at the game mode and lo and behold; 1 group seems to own most of the territory.
Now, this would be fine if the equilibrium could be fixed by attacking your districts and whittling down your hold to just the amount of districts you guys can hold (which was the main intent of the FEC). Unfortunately, with the broken mechanic of being able to "lock down" your districts and still turn a profit, you can pretty much sit on all that land inevitably.
Is this your fault? No. You guys saw an opportunity and took it. Unfortunately for you guys though, just like so many other aspects of the game, CCP's mistakes are going to have to negatively effect someone in order to fix them.
So, if you guys want to sit on those districts and leave them locked indefinitely, then go for it, it just helps prove how broken the game mode really is. However, if you don't want to sit on them and keep them locked, then it looks to me like you're either going to keep getting attacked until you reach a size that you can hold on your own, or you can step up to the negotiating table and meet the demands of the FEC.
|
Seymor Krelborn
DUST University Ivy League
657
|
Posted - 2013.08.29 01:02:00 -
[49] - Quote
Very Nasty Cold wrote:My question is this.
What does it matter? 27%? What like 65 districts? So basically you could play the game like there's 180 districts. Is 180 enough for this broken dying game?
Yes.
180 districts even if they choose to lock up and burnout whoever they have sitting on the map everyday is more than enough for 60 corps to fight over.
I don't even know 50 corps that can field 16 man teams. Maybe 40 total.
imagine if everyone did this... that's the problem... you might say "but they aren't"
to this I would say "but they could, and that's why its bad, it would break the game" |
Seymor Krelborn
DUST University Ivy League
657
|
Posted - 2013.08.29 01:20:00 -
[50] - Quote
CHICAGOCUBS4EVER wrote:generally speaking, yes good post, and informative to those with the wool over their eyes.
and also yes my apologies cause my responses to not belong in this area of the forum.
I just tire of stupidity and people who are unwilling to work together to come to an agreement, expecting everything to be put on a platter for them even though they couldn't take it for themselves.
the current predicament is the result of each and every corp on this game not having the guts to stand up and fight for months.
Allow me to retract some of that.. I don't mean 'every' in a literal sense, as there are some out there who did make an effort, and much respect to all of them. believe it or not I maintain a lot of respect for WTF as well.
you say this is all because of greed, and in some ways it certainly is. but know 1 thing... you guys are richer than we are. you say we 'farmed' all this time.. no.. we ATTACKED. u don't make isk if your districts aren't full. and ours have not all been full like, ever.
being on a constant warpath did not pad our wallets, it padded our assets. and now that we agree to divvy up our spoils, you slap us in the face by not even offering anything for our accomplishments?
hit me up when we can have a productive talk and start some negotiations
I by no means want to get involved in the politics....politics aside I think what people are really upset about , and what you have not addressed in your posts is that, regardless of the reason why you are doing it, you are using an exploit, a potentially game breaking exploit.
I have great respect for many of your members, they are good players, and some of them make great threads on the forums. I have heard your members speak of how using exploits are cheating and they want these exploits (like the melee glitch) to be fixed, and even punish those who use it...
is this not cheating by your own members account?
could you please share your perspective on this
thank you o7 |
|
Bears Beets
Subdreddit Test Alliance Please Ignore
824
|
Posted - 2013.08.29 02:21:00 -
[51] - Quote
This isn't about EoN. This isn't about TeamPlayers.
This is about a mechanic that is exploitable.
It's completely reasonable to be able to lock your own districts. This is New Eden. This game is about strategy and tactics outside the battlefield. The only problem with this mechanic is that it should not be profitable. Locking your own district by attacking yourself is smart. But no one should be able to earn money from it. |
TheUltimateG
TeamPlayers EoN.
2
|
Posted - 2013.08.29 03:57:00 -
[52] - Quote
KenKaniff69 wrote:The fallout of this may help a lot of smaller corps, but the damage to CCP's economic plan for dust has been dramatically altered. There is now over 100 billion isk inflating the use of inappropriate gear and driving up prices once we get an actual economy. I destroyed roughly 3-4 million in TP assets yesterday in ambush over just 2 games. In a normal circumstance this would cause players to avoid bringing more expensive equipment into matches on a gamely basis with isk being a constraint. Now because of an exploit in the system that CCP didn't check when they implemented the system, an entire alliance is living without the same isk constraints as everyone else in the game and will continue to do so until it runs out or down.
The isk is constantly deflated by pub rooms because anyone can farm isk in pub by using free suits. Where did you come up with this 100B figure?
|
DJINN Marauder
Ancient Exiles
978
|
Posted - 2013.08.29 04:37:00 -
[53] - Quote
NINJAPIRATEROBOTZOMBIE wrote:HighTimesSW wrote:TrueXer0z wrote:This is an exploit of game mechanics. +1 to the thread. I hope it gets addressed soon. melee glitch first. Funny that TP would complain on the forums about the melee glitch when in fact they were using their very own exploit that has actually had a negative impact to the entire community. It is like the Pot calling the Kettle black. Lol +1 |
NINJAPIRATEROBOTZOMBIE
Subdreddit Test Alliance Please Ignore
184
|
Posted - 2013.08.29 05:07:00 -
[54] - Quote
CCP Logibro wrote:While I can't say anything concrete yet, Team True Grit are doing things regarding this issue. Wonderful things. But before you ask, no I don't have a timeline on when it will be added. But it is something we're aware of and working towards squishing.
Just to clarify does CCP see this as an exploit of the game? Additionally, if so does CCP see this as a violation of the EULA? |
Rogatien Merc
Red Star. EoN.
840
|
Posted - 2013.08.29 05:44:00 -
[55] - Quote
NINJAPIRATEROBOTZOMBIE wrote:CCP Logibro wrote:While I can't say anything concrete yet, Team True Grit are doing things regarding this issue. Wonderful things. But before you ask, no I don't have a timeline on when it will be added. But it is something we're aware of and working towards squishing. Just to clarify does CCP see this as an exploit of the game? Additionally, if so does CCP see this as a violation of the EULA?
The 'lock down remains profitable' is a laughable broken mechanic because TTG is flying by the seat of its pants and the economic guy is apparently asleep at the wheel and doesn't understand the gameplay, but 'exploit' is harsh. It's w/e... but no EULA is being broken. Anyone who's been around EvE and CCP for a while should realize this.
Blue tag would be nice to give a simple one-liner on this though. Outside their IRC friend zone.
In other news... there are 7x "Online" TP timers at the time of this post and many many more throughout EoN.
"The lady doth protest too much" |
daishi mk03
Brutor Vanguard Minmatar Republic
125
|
Posted - 2013.08.29 06:04:00 -
[56] - Quote
ReGnYuM wrote:Crying to CCP because you can't fight your own war
Instant Classic
Crying to CCP because you let someone melee you. Classic. |
Deranged Disaster
Seraphim Initiative..
455
|
Posted - 2013.08.29 06:12:00 -
[57] - Quote
Hopefully this gets adressed before the economy in the game gets worse. |
Cyrius Li-Moody
The New Age Outlaws
862
|
Posted - 2013.08.29 06:19:00 -
[58] - Quote
Deranged Disaster wrote:Hopefully this gets adressed before the economy in the game gets worse.
more like before MH gets worse.
|
Robert Lanate
Sinq Laison Gendarmes Gallente Federation
10
|
Posted - 2013.08.29 07:59:00 -
[59] - Quote
tl:dr Welcome to EVE
But yea, such will happen. |
Sum1ne Else
Planetary Response Organization Test Friends Please Ignore
307
|
Posted - 2013.08.29 08:57:00 -
[60] - Quote
NINJAPIRATEROBOTZOMBIE wrote:CCP Logibro wrote:While I can't say anything concrete yet, Team True Grit are doing things regarding this issue. Wonderful things. But before you ask, no I don't have a timeline on when it will be added. But it is something we're aware of and working towards squishing. Just to clarify does CCP see this as an exploit of the game? Additionally, if so does CCP see this as a violation of the EULA?
Lulz.
*noms popcorn*
I think this is more of a concern than that melee glitch TP keep going on about... 'oh no, Ari punched me 5 times faster then I could punch him back..I died and lost a lot of money on my proto suit'...
|
|
Deranged Disaster
Seraphim Initiative..
456
|
Posted - 2013.08.29 10:07:00 -
[61] - Quote
Cyrius Li-Moody wrote:Deranged Disaster wrote:Hopefully this gets adressed before the economy in the game gets worse. more like before MH gets worse. MH is **** already. |
sL1p-k-NOT
United Pwnage Service RISE of LEGION
21
|
Posted - 2013.08.29 11:45:00 -
[62] - Quote
Really really good post from ninja many thanks. I am tired from all these QQing about the both sides.
I am in FEC-Leadership too and i was sitting in the conversation with Movado Zatara and Cubs. Like stabby i think too thats not all at EoN are bad. So many thanks to Zatara an Mavado for trying to find a solution.
The fact is.....its cant be that cubs locket so many districts and he makes isk nevertheless. He said we have to fight for districts or to paid. We dont wont to paid for districts so cubs pls unlock to let us fight
The point is i/we know, the most of us cant beat Teamplayers and i respect this team a lot. But a fact is too : Every corp alliance may have so many districts like he can defent by yourself. (thats EoN-¦s own words) So also why locked you all these districts?
I think i must no more to say that u understand what i mean |
Flyingconejo
KILL-EM-QUICK RISE of LEGION
254
|
Posted - 2013.08.29 13:41:00 -
[63] - Quote
When last they introduced changes to PC, a lot of people warned CCP about the possible loopholes and exploits. Autolocking districts, low numbers on clone packs, how difficult it would be for new corps to get in PC, ... everything.
It's all in this thread: https://forums.dust514.com/default.aspx?g=posts&t=93217
What cracks me up about that thread is that at the start it was like this:
https://forums.dust514.com/default.aspx?g=posts&m=1035735#post1035735
Quote: CCP Nullarbor
Graphs are hot.
So is feedback on this stuff, let us know what you think because we want to deploy it all Thursday :-)
And ended like this:
https://forums.dust514.com/default.aspx?g=posts&m=1040816#post1040816
Quote: CCP Foxfour
Now in the proper thread...
Hey guys! A quick update on the dev blog:
We are aware that there may possibly be a way to lock a district indefinitely. We have discussed this with the CPM and internally. For now we are going forward with tomorrows release of all the information included in this dev blog. We have monitoring in place to see how things go over. We are also working on plans that we can implement early or mid next week depending how this weekend goes.
Thank you everyone who has been providing feedback here, on IRC, twitter, and just anywhere else.
That is all for now. Carry on. :)
In other words: "Hey guys! We know those changes allow a glaring exploit, but we are going along with them because we are cool like that."
So these problems were called a month and a half ago, before changes were implemented. CCP acknowledged them, but decided to go along with it because they just know better.
A month and a half later, with lower player population, they start talking about solving a problem they created. A problem we warned them before they created it. I wonder what they want when they ask for feedback, because it is certainly not feedback. |
MocHolliday
Circle of Huskarl Minmatar Republic
5
|
Posted - 2013.08.29 13:52:00 -
[64] - Quote
CUBS========> "If everyone would just do what I say everything would be great. I will support the community if it goes my way. PC would be a happy place. When I said I want good fights you misunderstood what "good" is."
"I am taking my districts and going home...MOM!!!!...they punched me. MOM!!!" |
Seymor Krelborn
DUST University Ivy League
665
|
Posted - 2013.08.29 14:20:00 -
[65] - Quote
Flyingconejo wrote:When last they introduced changes to PC, a lot of people warned CCP about the possible loopholes and exploits. Autolocking districts, low numbers on clone packs, how difficult it would be for new corps to get in PC, ... everything. It's all in this thread: https://forums.dust514.com/default.aspx?g=posts&t=93217What cracks me up about that thread is that at the start it was like this: https://forums.dust514.com/default.aspx?g=posts&m=1035735#post1035735
Quote: CCP Nullarbor
Graphs are hot.
So is feedback on this stuff, let us know what you think because we want to deploy it all Thursday :-)
And ended like this: https://forums.dust514.com/default.aspx?g=posts&m=1040816#post1040816Quote: CCP Foxfour
Now in the proper thread...
Hey guys! A quick update on the dev blog:
We are aware that there may possibly be a way to lock a district indefinitely. We have discussed this with the CPM and internally. For now we are going forward with tomorrows release of all the information included in this dev blog. We have monitoring in place to see how things go over. We are also working on plans that we can implement early or mid next week depending how this weekend goes.
Thank you everyone who has been providing feedback here, on IRC, twitter, and just anywhere else.
That is all for now. Carry on. :)
In other words: "Hey guys! We know those changes allow a glaring exploit, but we are going along with them because we are cool like that." So these problems were called a month and a half ago, before changes were implemented. CCP acknowledged them, but decided to go along with it because they just know better. A month and a half later, with lower player population, they start talking about solving a problem they created. A problem we warned them before they created it. I wonder what they want when they ask for feedback, because it is certainly not feedback.
just more proof to moonman wang how awesome the brains of the community are...CCP, tsk tsk... |
Flyingconejo
KILL-EM-QUICK RISE of LEGION
256
|
Posted - 2013.08.29 14:52:00 -
[66] - Quote
Seymor Krelborn wrote:[quote=Flyingconejo]When last they introduced changes to PC, a lot of people warned CCP about the possible loopholes and exploits. Autolocking districts, low numbers on clone packs, how difficult it would be for new corps to get in PC, ... everything. It's all in this thread: https://forums.dust514.com/default.aspx?g=posts&t=93217quote] just more proof to moonman wang how awesome the brains of the community are...CCP, tsk tsk...
The community is far from awesome, but CCP is certainly not better.
You should read that thread, because it was one of the few cases in which the community actually gave useful feedback. The fact that it was systematically ignored does not encourage to give more.
That leaves the forum only for nerf qq or troll threads and posts. Like yours. |
Military Advisor
Mannar Focused Warfare Gallente Federation
11
|
Posted - 2013.08.29 15:57:00 -
[67] - Quote
Quote: CCP Foxfour
Now in the proper thread...
Hey guys! A quick update on the dev blog:
We are aware that there may possibly be a way to lock a district indefinitely. We have discussed this with the CPM and internally. For now we are going forward with tomorrows release of all the information included in this dev blog. We have monitoring in place to see how things go over. We are also working on plans that we can implement early or mid next week depending how this weekend goes.
Okay, the exploit has been used now, on a large scale. Luckily you have a plan that you've been able to implement for over a month, so you can fix this immediately. Right? |
Ani X
United Pwnage Service RISE of LEGION
81
|
Posted - 2013.08.29 17:47:00 -
[68] - Quote
Baal Roo wrote:
The problem is that you guys acquired all of this land while PC was unplayable to a large chunk of the playerbase due to lag and memory leaks, and while the balance was arguably as skewed and "broken" as it's ever been towards a few FOTM setups.
Heck, I'd be surprised if the majority of players even realized you guys were grabbing so much land, most of us didn't even look at the stats for PC for months. Now that the majority of the technical problems with PC are fixed, and the game is a little bit more balanced, everyone takes another look at the game mode and lo and behold; 1 group seems to own most of the territory.
Now, this would be fine if the equilibrium could be fixed by attacking your districts and whittling down your hold to just the amount of districts you guys can hold (which was the main intent of the FEC). Unfortunately, with the broken mechanic of being able to "lock down" your districts and still turn a profit, you can pretty much sit on all that land inevitably.
Is this your fault? No. You guys saw an opportunity and took it. Unfortunately for you guys though, just like so many other aspects of the game, CCP's mistakes are going to have to negatively effect someone in order to fix them.
So, if you guys want to sit on those districts and leave them locked indefinitely, then go for it, it just helps prove how broken the game mode really is. However, if you don't want to sit on them and keep them locked, then it looks to me like you're either going to keep getting attacked until you reach a size that you can hold on your own, or you can step up to the negotiating table and meet the demands of the FEC.
The cheap way, the hard way, or the easy way.
Your choice.
Quoted for truth! |
daishi mk03
Brutor Vanguard Minmatar Republic
133
|
Posted - 2013.08.29 20:00:00 -
[69] - Quote
This exploit by teamplayers destroys public games, too https://forums.dust514.com/default.aspx?g=posts&t=105604&find=unread |
Takahiro Kashuken
Red Star. EoN.
1144
|
Posted - 2013.08.30 11:03:00 -
[70] - Quote
lol at TEST QQ
Metagaming ftw |
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Sneaky Fletcher
Three-body Solution
34
|
Posted - 2013.08.30 22:57:00 -
[71] - Quote
Flyingconejo wrote:Seymor Krelborn wrote:Flyingconejo wrote: Autolocking districts, low numbers on clone packs, how difficult it would be for new corps to get in PC, ... everything. bla bla bluh The community is far from awesome, but CCP is certainly not better.You should read that thread...the community actually gave useful feedback...systematically ignored does not encourage to give more. That leaves the forum only for nerf qq or troll threads and posts. Like yours.
wow...that was ruthless...but true nonetheless.
Anyways just here to say:
|
demens grimwulff
A.N.O.N.Y.M.O.U.S.
2
|
Posted - 2013.08.31 07:39:00 -
[72] - Quote
Looking at this from the sidelines and thinking about it, I find that there is a middle ground that is being overlooked... yes, TeamPlayers won their districts fair and square using the weapons that were openly available to everyone. Flaylocks were broken, yes, and Mass Drivers are still out of balance as they do 120% damage to shields instead of the actual 80% to shields that they should be doing, but the majority of EoN is holding onto their lands during these FEC fights. You can call them cheap for using weapons which are known to be unbalanced or doing more damage then intended (and have other glitches that I won't mention publicly as we have been complying video evidence to submit to CCP to fix before widespread use occurs)... but those attacking them are no better when they use exploitable glitches like the melee glitch. So... we have one side using cheap, but openly available weapons, and the other side using actual exploits... so maybe it isn't unreasonable for TeamPlayers to stop the hemorrhaging while they try to sort things out?
Personally, I have 0 interest in PC outside of helping out my corp... I find PC laggy and the game too unbalanced at this point to care to much for it. If all things were equal, then I'd be more interested in it... if we had player created private matches to train, strategize, and get a plan of attack down, then it would be enjoyable, but we don't (as a side note: CCP, please make private matches a reality... where you don't lose gear, don't win anything, but can train and play with friends, since, quite frankly, Academy is probably the biggest joke of an intro I have seen in a game of this size and complexity). Also, I get in enough PUG matches where 50+% of the enemy team is using mass drivers... why would I want to go into PC to fight a whole team using them?
Anyways... my two cents is this... Chicago is no more greedy then anyone else... what does he, or for that matter, any EoN have to gain? "ZOMG I GOTS ISKIES ON A GAME! I CAN BUY STUFFZ... that can only be used in said game... that I lose if I die...". It is, however, not legit to lock down your district through a shell corp that then allows you to gain a profit over the expenditures of the shell corp, this is, for all intents and purposes, an exploit of the original intent of lowering the cost of clone packs (so that PC was not cost prohibitive). If you want to sit at the bargaining table, bargain over a fight... FEC should keep in mind, TeamPlayers, and subsequently, EoN holds all the cards in the situation as they can lock themselves out of PC for as long as CCP allows it. TeamPlayers and EoN should keep in mind that the "we won the game and now we hold all the cards" mentality will only mean you will be the king of nothing as your actions drive more people from PC, and then, ultimately, from the game.
Good job... you won the game, and I respect you for that (and for your skill at fighting), but the question is, do you want the win to be realized, or do you want it to be pointless? Who cares if you hold 27% of PC if no one is playing the game anymore... and what is 100 million isk to you, if you are also saying you're doing it for the good of the game? Let the fake politics go, both sides, and be reasonable... otherwise you're just negotiating over the short term death of the game. |
Deranged Disaster
Seraphim Initiative..
476
|
Posted - 2013.09.03 02:16:00 -
[73] - Quote
Making sure this goes back to the front page. |
Atiim
Living Like Larry Schwag
10
|
Posted - 2013.09.13 15:40:00 -
[74] - Quote
HighTimesSW wrote:TrueXer0z wrote:This is an exploit of game mechanics. +1 to the thread. I hope it gets addressed soon. melee glitch first. I'd rather be melee killed then have all of New Eden butt****ed by Eon. |
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