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NINJAPIRATEROBOTZOMBIE
Subdreddit Test Alliance Please Ignore
103
|
Posted - 2013.08.28 16:15:00 -
[1] - Quote
CCP,
Currently the FEC is at war with EoN. LotGÇÖs of participation from the community has gone into this event and the return of many players that have given up on the game. Initially, the FEC on August 19, 2013 we conducted over 100 attacks on districts owned by EoN and continued to do so throughout the week. Many close matches using the 100 clone packs and even closer matches using the 120 clone packs. The opposition (EoN) has used many tactics to defend against the attacks from recruiting more players, hiring mercGÇÖs to fight for them, changing timers to times that the opposition is not active, leaving matches early to attack district under attack to prevent re-attack before those in the battle even get out of the match, and the main reason why I am addressing you is the locking of districts. Locking of districts is a method currently being used where as a corporation creates or hires a corporation to attack their districts and no show to prevent others from attacking the districts and locking them out from gameplay. Allowing for members to fight only the fights they want to fight and help others while protecting their assets from attack. So you would say okay let them waste their isk protecting their districts. That would be a blind response and IGÇÖll explain using a real current example so that you can see how this is being used to not only protect the districts but also make a profit. Teamplayers currently a corporation of 106 players that controls 66 districts (27% of Molden Heath) is using a dummy corporation controlled by one of their members GÇ£Like a Boss.GÇ¥ to place attacks on Teamplayer districts using isk generated by Teamplayer districts keeping them locked out of gameplay and while making a profit. How is the profit being made? Here is the breakdown:
Example 1: District with Production facility fully stocked and generating clones at a rate of 100 per day (300+100) produces 15 million isk from biomass sales per day. Corporation A (Teamplayers) deposits 36 million into Corporation B (Like a Boss.) wallet. Corporation B purchases a clone pack and initiates an attack on Corporation A district. Corporation B no shows the attack and 50% of the clones are sent to the defending district. Corporation A district fully stocked converts the clones to biomass for a profit of 9 million isk. Corporation A sends mercGÇÖs into battle to afk and receive isk for winning the match for a total of 18 million isk. Additionally, Corporation A district is locked for a period of 2 days allowing for 2 reinforcements for an isk profit of 30 million from clone sales.
Here is the math: -36,000,000 (Clone Pack) + 9,000,000 (%50 of attacking clones) + 18,000,000 (Winning isk reward) + 30,000,000 (District biomass production) = 21,000,000 isk profit.
Example 2: District with Research Laboratory or Cargo Hub fully stocked and generating clones at a rate of 80 per day (300+80/450+80) produces 12 million isk from biomass sales per day. Corporation A (Teamplayers) deposits 36 million into Corporation B (Like a Boss.) wallet. Corporation B purchases a clone pack and initiates an attack on Corporation A district. Corporation B no shows the attack and 50% of the clones are sent to the defending district. Corporation A district fully stocked converts the clones to biomass for a profit of 9 million isk. Corporation A sends mercGÇÖs into battle to afk and receive isk for winning the match for a total of 18 million isk. Additionally, Corporation A district is locked for a period of 2 days allowing for 2 reinforcements for an isk profit of 30 million from clone sales.
Here is the math: -36,000,000 (Clone Pack) + 9,000,000 (%50 of attacking clones) + 18,000,000 (Winning isk reward) + 24,000,000 (District biomass production) = 15,000,000 isk profit.
As a leader within and spokesman for the FEC, a coalition of more than 40 corporations. I represent a large portion of the community. Having spoken with all the leaders of the FEC we see this as an exploit in Planetary Conquest and is pushing the current war to a stalemate as over 27% of Molden Heath is locked out of gameplay for the pure and sole purpose of greed. The economic imbalance and loss of gameplay is hurting this game. What is CCPGÇÖs view on this? We would like to know as soon as possible. Does CCP see this as an exploit or does CCP feel this is working as intended. With the release and upcoming release of new games and consoles changes will be needed soon in order to prevent more players form abandoning the game altogether.
Lastly, request the current clone packs be increased to 150 clones at 45 million and reducing the defending district reinforcement to 1.
Thanks for your time,
NPRZ
Director Subdreddit FEC Leadership |
Military Advisor
Mannar Focused Warfare Gallente Federation
2
|
Posted - 2013.08.28 16:30:00 -
[2] - Quote
I made a thread on the same topic but this one is better +1
Only thing I would add is that this isn't really an FEC vs EON issue. I'm sure EON want good fights as well, but put risk free profit in front of a corp and they'll take it. CCP just need to tweak the ISK numbers so people have to fight for their ISKies. |
Cyrius Li-Moody
The New Age Outlaws
828
|
Posted - 2013.08.28 16:41:00 -
[3] - Quote
I got nullarbor to comment that they will be making locking districts "moot" yesterday. no idea what that means nor when they intend to change it.
this is something that definitely needs to get fixed. |
STABBEY
Black Phoenix Mercenaries
238
|
Posted - 2013.08.28 16:42:00 -
[4] - Quote
Military Advisor wrote:I made a thread on the same topic but this one is better +1
Only thing I would add is that this isn't really an FEC vs EON issue. I'm sure EON want good fights as well, but put risk free profit in front of a corp and they'll take it. CCP just need to tweak the ISK numbers so people have to fight for their ISKies.
I support this as many others do INCLUDING EoN. At this point it looks like its just cubs using this to pad his wallet as much as he can.
From the talks we have had with the rest of EoN, they are actually willing to work together and fix these problems.
Big props to Mavado and Zatara for trying to help us correct the matters at hand.
Not all of EoN is bad, people like Cubs just got sucked into the greed aspect. Hopefully with the rest of us working together tho JUST MAYBE we will be able to open MH back up to have more fighting and less farming.
We shall see +++++++11111111 |
Very Nasty Cold
Storm Wind Strikeforce Caldari State
0
|
Posted - 2013.08.28 16:42:00 -
[5] - Quote
My question is this.
What does it matter? 27%? What like 65 districts? So basically you could play the game like there's 180 districts. Is 180 enough for this broken dying game?
Yes.
180 districts even if they choose to lock up and burnout whoever they have sitting on the map everyday is more than enough for 60 corps to fight over.
I don't even know 50 corps that can field 16 man teams. Maybe 40 total. |
Scrappy Bernard
Fraternity of St. Venefice Amarr Empire
12
|
Posted - 2013.08.28 16:44:00 -
[6] - Quote
Can't you attack them when they come online before they attack themselves? Doesn't sound like an exploit but a stupid move...made broken by CCP not realizing it could be profitable. If it wasn't profitable I'd say it was a viable tactic.
But an exploit? I don't see it as that black and white. |
Cyrius Li-Moody
The New Age Outlaws
828
|
Posted - 2013.08.28 16:45:00 -
[7] - Quote
Very Nasty Cold wrote:My question is this.
What does it matter? 27%? What like 65 districts? So basically you could play the game like there's 180 districts. Is 180 enough for this broken dying game?
Yes.
180 districts even if they choose to lock up and burnout whoever they have sitting on the map everyday is more than enough for 60 corps to fight over.
I don't even know 50 corps that can field 16 man teams. Maybe 40 total.
this guy is short sighted. you're not helping the issue at hand.
|
Scrappy Bernard
Fraternity of St. Venefice Amarr Empire
12
|
Posted - 2013.08.28 16:46:00 -
[8] - Quote
Very Nasty Cold wrote:My question is this.
What does it matter? 27%? What like 65 districts? So basically you could play the game like there's 180 districts. Is 180 enough for this broken dying game?
Yes.
180 districts even if they choose to lock up and burnout whoever they have sitting on the map everyday is more than enough for 60 corps to fight over.
I don't even know 50 corps that can field 16 man teams. Maybe 40 total.
I can name quite a few like Eon, Cronos, STB, LoI, Top Men, and a few others, but not sure you might be wrong and there could be 100 ready I don't know. But this game does seem to be dying. |
STABBEY
Black Phoenix Mercenaries
240
|
Posted - 2013.08.28 16:53:00 -
[9] - Quote
Scrappy Bernard wrote:Very Nasty Cold wrote:My question is this.
What does it matter? 27%? What like 65 districts? So basically you could play the game like there's 180 districts. Is 180 enough for this broken dying game?
Yes.
180 districts even if they choose to lock up and burnout whoever they have sitting on the map everyday is more than enough for 60 corps to fight over.
I don't even know 50 corps that can field 16 man teams. Maybe 40 total. I can name quite a few like Eon, Cronos, STB, LoI, Top Men, and a few others, but not sure you might be wrong and there could be 100 ready I don't know. But this game does seem to be dying.
Setting off the FEC v EoN actually brought a nice chunk of players back. If it dies its because the community killed it.
TeamPlayers has made half of MH stagnant by locking the districts and farming them. The rest of EoN is fighting for what they have, which is fun for everyone. (Unless all you want is isk) That is ruining the game and the current actions of TP is just sad.
I hope at some point they will just stop with the greed and correct there actions. Or CCP can start making those kinds of actions cost 10's of millions. Either way I think every1 just wants to make the game fun again. |
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CCP Logibro
C C P C C P Alliance
859
|
Posted - 2013.08.28 16:57:00 -
[10] - Quote
While I can't say anything concrete yet, Team True Grit are doing things regarding this issue. Wonderful things.
But before you ask, no I don't have a timeline on when it will be added. But it is something we're aware of and working towards squishing. CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
@CCP_Logibro |
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NINJAPIRATEROBOTZOMBIE
Subdreddit Test Alliance Please Ignore
112
|
Posted - 2013.08.28 17:01:00 -
[11] - Quote
CCP Logibro wrote:While I can't say anything concrete yet, Team True Grit are doing things regarding this issue. Wonderful things. But before you ask, no I don't have a timeline on when it will be added. But it is something we're aware of and working towards squishing.
Thank you for the quick replay. I would expect that CCP will be providing more details regarding the future implementations to put an end to this exploit soon. |
Beren Hurin
The Vanguardians
1266
|
Posted - 2013.08.28 17:04:00 -
[12] - Quote
I'm pretty sure that by self blocking they are forced to have a production rate that is 50% to 75% as efficient as just sitting on their districts defending against nobody. Still its probably safer than not 'failblocking'.
Whatever 'fix' happens it will be hard for it not to benefit an alt corp. I have thought a bit about this, and am having a tough time coming up with something that wouldn't help alts.
CCP has stated that they want to get around having clones be the thing that makes isk for districts. This is the main reason why this mechanic is taking place atm.
I like the idea of a raiding system that can be done regardless of whether a district is locked. Really the core problem is that the maintenance cost of an empire doesn't scale like it should. |
Torr Wrath
Subdreddit Test Alliance Please Ignore
809
|
Posted - 2013.08.28 17:04:00 -
[13] - Quote
CCP Logibro wrote:While I can't say anything concrete yet, Team True Grit are doing things regarding this issue. Wonderful things. But before you ask, no I don't have a timeline on when it will be added. But it is something we're aware of and working towards squishing.
+1 for Team True Grit! |
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CCP Logibro
C C P C C P Alliance
869
|
Posted - 2013.08.28 17:14:00 -
[14] - Quote
Beren Hurin wrote:I'm pretty sure that by self blocking they are forced to have a production rate that is 50% to 75% as efficient as just sitting on their districts defending against nobody. Still its probably safer than not 'failblocking'.
Whatever 'fix' happens it will be hard for it not to benefit an alt corp. I have thought a bit about this, and am having a tough time coming up with something that wouldn't help alts.
CCP has stated that they want to get around having clones be the thing that makes isk for districts. This is the main reason why this mechanic is taking place atm.
I like the idea of a raiding system that can be done regardless of whether a district is locked. Really the core problem is that the maintenance cost of an empire doesn't scale like it should.
There have been some wonderful ideas. Mind you, I don't want to spoil any surprises that might come along, so that's all I'll say for now. CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
@CCP_Logibro |
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DrunkinAHole Savage
Savage Arms INC
9
|
Posted - 2013.08.28 17:31:00 -
[15] - Quote
Hope this is fixed soon. |
Sum1ne Else
Planetary Response Organization Test Friends Please Ignore
296
|
Posted - 2013.08.28 17:35:00 -
[16] - Quote
Good post NPRZ, Kudos &+1 |
CHICAGOCUBS4EVER
TeamPlayers EoN.
1479
|
Posted - 2013.08.28 17:52:00 -
[17] - Quote
NINJAPIRATEROBOTZOMBIE wrote:
As a leader within and spokesman for the FEC, a coalition of more than 40 corporations. I represent a large portion of the community. Having spoken with all the leaders of the FEC we see this as an exploit in Planetary Conquest and is pushing the current war to a stalemate as over 27% of Molden Heath is locked out of gameplay for the pure and sole purpose of greed. The economic imbalance and loss of gameplay is hurting this game. What is CCPGÇÖs view on this? We would like to know as soon as possible. Does CCP see this as an exploit or does CCP feel this is working as intended. With the release and upcoming release of new games and consoles changes will be needed soon in order to prevent more players form abandoning the game altogether.
Lastly, request the current clone packs be increased to 150 clones at 45 million and reducing the defending district reinforcement to 1.
Thanks for your time,
NPRZ
Director Subdreddit FEC Leadership
You say greed? We have a meeting, we are all in agreement we want to end things and restore balance to molden heath. All sides agree, INCLUDING those 27% shareholders (33% at the beginning of the day yesterday btw)
your proposal? hand everything over. charity, be a pal, we don't have any land, but we have a ton of ISk that we have thrown at you for over a week, we have gotten stomped, embarrassed and quite simply outplayed on the battlefield over and over. Even stacking EVERY timer they have couldn't net us but 1 district... 1 DISTRICT!
Ok rant over... I told you last night just like I'm saying now. I am all for relinquishing lands, but provide me a reason, honestly, why I should just hand it over when my guys have dedicated a LOT of effort over the past 2 months to acquire it? WE have alarm clocked several people trying to hide behind timers, We have played relentlessly attacking everyone we could. Many corps put up a good fight, and received districts afterward, thus being no net gain. We EARNED our land, and now you try to take it from us.
Admirable, NOW. the entire galaxy sat back for 2 months and did not do a thing except QQ and 'leave' PC.
Now that you have gained interest again you simply want me to give u the land we rightfully took?
not happening. I'm SELLING the land at reasonable prices. Feel free to ask anyone that actually knows, its the real deal.
your offer to end the war is what again?
O yea that's right "we will let you farm without attacking you for 2 days, then you give us the land"
I understand this is the start of negotiations, and there will be a lot of back and forth, but before you pull me into another chat and force me to spend my time there rather than playing with my friends, just don't waste my time.
you wanna QQ over 100m when that same land can recover that in 8 days? sorry. Better get rid of Donald Fehr and hire a better mitigator, cause you can call it greed all you want. I call it good business.
As for 'locking' down districts? you had your chance to attack and take them. You failed... miserably. yes there were many great battles, which we all look forward to more of in the future. But the fact is you brought everything you had, and we survived. Now we put things back on our terms cause none of you wanted to play fair.
and if I don't sell anymore.. o well. every district I sell I lose ISK if u think about it, and Im, fine with that. Id rather have diversity in PC for the good of the game. but simply handing over what we rightfully conquered? Not happening |
TrueXer0z
DUST University Ivy League
156
|
Posted - 2013.08.28 17:52:00 -
[18] - Quote
This is an exploit of game mechanics. +1 to the thread. I hope it gets addressed soon. |
Naedeus
DUST University Ivy League
134
|
Posted - 2013.08.28 17:56:00 -
[19] - Quote
CCP Logibro wrote:There have been some wonderful ideas. Mind you, I don't want to spoil any surprises that might come along, so that's all I'll say for now.
Rogue Drones. Calling it here and now. |
HighTimesSW
TeamPlayers EoN.
156
|
Posted - 2013.08.28 17:59:00 -
[20] - Quote
TrueXer0z wrote:This is an exploit of game mechanics. +1 to the thread. I hope it gets addressed soon.
melee glitch first. |
|
Torr Wrath
Subdreddit Test Alliance Please Ignore
822
|
Posted - 2013.08.28 18:01:00 -
[21] - Quote
CHICAGOCUBS4EVER wrote: your proposal? hand everything over. charity, be a pal, we don't have any land, but we have a ton of ISk that we have thrown at you for over a week, we have gotten stomped, embarrassed and quite simply outplayed on the battlefield over and over. Even stacking EVERY timer they have couldn't net us but 1 district... 1 DISTRICT!
This is strange, you seem to have been reading a different post than I was of Ninjas.
can you link the source of this proposal NPRZ made so we can all look at the big picture?
Because from what i have read, we are willing to keep attacking, but from what I understand its just annoying some people that you seem to be locking your own districts to farm free isk. |
STABBEY
Black Phoenix Mercenaries
245
|
Posted - 2013.08.28 18:05:00 -
[22] - Quote
CHICAGOCUBS4EVER wrote:NINJAPIRATEROBOTZOMBIE wrote:
As a leader within and spokesman for the FEC, a coalition of more than 40 corporations. I represent a large portion of the community. Having spoken with all the leaders of the FEC we see this as an exploit in Planetary Conquest and is pushing the current war to a stalemate as over 27% of Molden Heath is locked out of gameplay for the pure and sole purpose of greed. The economic imbalance and loss of gameplay is hurting this game. What is CCPGÇÖs view on this? We would like to know as soon as possible. Does CCP see this as an exploit or does CCP feel this is working as intended. With the release and upcoming release of new games and consoles changes will be needed soon in order to prevent more players form abandoning the game altogether.
Lastly, request the current clone packs be increased to 150 clones at 45 million and reducing the defending district reinforcement to 1.
Thanks for your time,
NPRZ
Director Subdreddit FEC Leadership
You say greed? We have a meeting, we are all in agreement we want to end things and restore balance to molden heath. All sides agree, INCLUDING those 27% shareholders (33% at the beginning of the day yesterday btw) your proposal? hand everything over. charity, be a pal, we don't have any land, but we have a ton of ISk that we have thrown at you for over a week, we have gotten stomped, embarrassed and quite simply outplayed on the battlefield over and over. Even stacking EVERY timer they have couldn't net us but 1 district... 1 DISTRICT! Ok rant over... I told you last night just like I'm saying now. I am all for relinquishing lands, but provide me a reason, honestly, why I should just hand it over when my guys have dedicated a LOT of effort over the past 2 months to acquire it? WE have alarm clocked several people trying to hide behind timers, We have played relentlessly attacking everyone we could. Many corps put up a good fight, and received districts afterward, thus being no net gain. We EARNED our land, and now you try to take it from us. Admirable, NOW. the entire galaxy sat back for 2 months and did not do a thing except QQ and 'leave' PC. Now that you have gained interest again you simply want me to give u the land we rightfully took? not happening. I'm SELLING the land at reasonable prices. Feel free to ask anyone that actually knows, its the real deal. your offer to end the war is what again? O yea that's right "we will let you farm without attacking you for 2 days, then you give us the land" I understand this is the start of negotiations, and there will be a lot of back and forth, but before you pull me into another chat and force me to spend my time there rather than playing with my friends, just don't waste my time. you wanna QQ over 100m when that same land can recover that in 8 days? sorry. Better get rid of Donald Fehr and hire a better mitigator, cause you can call it greed all you want. I call it good business. As for 'locking' down districts? you had your chance to attack and take them. You failed... miserably. yes there were many great battles, which we all look forward to more of in the future. But the fact is you brought everything you had, and we survived. Now we put things back on our terms cause none of you wanted to play fair. and if I don't sell anymore.. o well. every district I sell I lose ISK if u think about it, and Im, fine with that. Id rather have diversity in PC for the good of the game. but simply handing over what we rightfully conquered? Not happening
All that spells greed bro, How many corps have you forced to give up districts? You steamrolled most of those districts in the Flaylock era.
You act like TP are the only 1's that have fought for anything? I think the rest of the community has lost MUCH MUCH more than you guys have. What will you lose from gaining billions in 2 days and selling all the clones? You have well over 100 BILLION, YET you still act like you would lose somthing.
Use your head like the rest of EoN has. If you want to continue trying to call it anything but greed then fine.
We will work things out with the rest of EoN that cares less about isk and more about fights and when CCP fixes this district locking crap the war will rage on.
The only person that dosent like the offer so far is you. IF you did do what was asked it would be to hit the restart button on molden heath.
The community of corps would be given 2-5 districts each and then go back to fighting each other and enjoying it.
AT THIS POINT- You Cubs are only interested in isk. LOOK BEYOND THE GREED and think about it from every1 elses perspective.
YOU and TP are public enemy number 1, we dont really care about the rest of EoN because we all see now its you and your crew causing the problems.
|
TrueXer0z
DUST University Ivy League
157
|
Posted - 2013.08.28 18:07:00 -
[23] - Quote
HighTimesSW wrote:TrueXer0z wrote:This is an exploit of game mechanics. +1 to the thread. I hope it gets addressed soon. melee glitch first.
I agree with you that it needs to be addressed, but it is not effecting the game as widely as this. |
Himiko Kuronaga
SyNergy Gaming EoN.
1383
|
Posted - 2013.08.28 18:10:00 -
[24] - Quote
I warned you guys this would happen when they dropped the price of clone packs.
You, CCP, aknowledged this was a potential problem and did nothing to solve it. Now its a real problem.
Did you think we were going to sit back and ignore the benefits of using it?
Let this be a cautionary tale for True Grit about game design. |
Absolute Idiom II
No Free Pass
548
|
Posted - 2013.08.28 18:11:00 -
[25] - Quote
I made a thread about district locking on very next day that PC 2.0 was proposed (fait accompli) back on 10th July.
https://forums.dust514.com/default.aspx?g=posts&m=1039605#post1039605
I said it was unacceptable then and it's unacceptable now. |
Torr Wrath
Subdreddit Test Alliance Please Ignore
822
|
Posted - 2013.08.28 18:17:00 -
[26] - Quote
Himiko Kuronaga wrote:I warned you guys this would happen when they dropped the price of clone packs.
Let this be a cautionary tale for True Grit about game design.
I figured out how to do it with a piece of scrap paper and a calculator while being too drunk to stand one afternoon a few weeks ago.. Never really tried to theorycraft the gains before that.
Himiko Kuronaga wrote:Did you think we were going to sit back and ignore the benefits of using it?
I cant blame people for abusing the system, but you guys helped encourage this war (literally If i recall, you guys wanted the good fights) and now the districts are being locked down en mass to avoid fighting and make isk instead?
I dont know all the politics and Im not going to point fingers at anyone specifically, but that seems odd to me. |
KenKaniff69
Subdreddit Test Alliance Please Ignore
246
|
Posted - 2013.08.28 18:18:00 -
[27] - Quote
The fallout of this may help a lot of smaller corps, but the damage to CCP's economic plan for dust has been dramatically altered. There is now over 100 billion isk inflating the use of inappropriate gear and driving up prices once we get an actual economy. I destroyed roughly 3-4 million in TP assets yesterday in ambush over just 2 games. In a normal circumstance this would cause players to avoid bringing more expensive equipment into matches on a gamely basis with isk being a constraint. Now because of an exploit in the system that CCP didn't check when they implemented the system, an entire alliance is living without the same isk constraints as everyone else in the game and will continue to do so until it runs out or down. |
Orca Amsel
Subdreddit Test Alliance Please Ignore
249
|
Posted - 2013.08.28 18:27:00 -
[28] - Quote
CHICAGOCUBS4EVER wrote:NINJAPIRATEROBOTZOMBIE wrote:
As a leader within and spokesman for the FEC, a coalition of more than 40 corporations. I represent a large portion of the community. Having spoken with all the leaders of the FEC we see this as an exploit in Planetary Conquest and is pushing the current war to a stalemate as over 27% of Molden Heath is locked out of gameplay for the pure and sole purpose of greed. The economic imbalance and loss of gameplay is hurting this game. What is CCPGÇÖs view on this? We would like to know as soon as possible. Does CCP see this as an exploit or does CCP feel this is working as intended. With the release and upcoming release of new games and consoles changes will be needed soon in order to prevent more players form abandoning the game altogether.
Lastly, request the current clone packs be increased to 150 clones at 45 million and reducing the defending district reinforcement to 1.
Thanks for your time,
NPRZ
Director Subdreddit FEC Leadership
You say greed? We have a meeting, we are all in agreement we want to end things and restore balance to molden heath. All sides agree, INCLUDING those 27% shareholders (33% at the beginning of the day yesterday btw) your proposal? hand everything over. charity, be a pal, we don't have any land, but we have a ton of ISk that we have thrown at you for over a week, we have gotten stomped, embarrassed and quite simply outplayed on the battlefield over and over. Even stacking EVERY timer they have couldn't net us but 1 district... 1 DISTRICT! Ok rant over... I told you last night just like I'm saying now. I am all for relinquishing lands, but provide me a reason, honestly, why I should just hand it over when my guys have dedicated a LOT of effort over the past 2 months to acquire it? WE have alarm clocked several people trying to hide behind timers, We have played relentlessly attacking everyone we could. Many corps put up a good fight, and received districts afterward, thus being no net gain. We EARNED our land, and now you try to take it from us. Admirable, NOW. the entire galaxy sat back for 2 months and did not do a thing except QQ and 'leave' PC. Now that you have gained interest again you simply want me to give u the land we rightfully took? not happening. I'm SELLING the land at reasonable prices. Feel free to ask anyone that actually knows, its the real deal. your offer to end the war is what again? O yea that's right "we will let you farm without attacking you for 2 days, then you give us the land" I understand this is the start of negotiations, and there will be a lot of back and forth, but before you pull me into another chat and force me to spend my time there rather than playing with my friends, just don't waste my time. you wanna QQ over 100m when that same land can recover that in 8 days? sorry. Better get rid of Donald Fehr and hire a better mitigator, cause you can call it greed all you want. I call it good business. As for 'locking' down districts? you had your chance to attack and take them. You failed... miserably. yes there were many great battles, which we all look forward to more of in the future. But the fact is you brought everything you had, and we survived. Now we put things back on our terms cause none of you wanted to play fair. and if I don't sell anymore.. o well. every district I sell I lose ISK if u think about it, and Im, fine with that. Id rather have diversity in PC for the good of the game. but simply handing over what we rightfully conquered? Not happening
I don't have anything to add to this discussion but thanks for the tears.
|
NINJAPIRATEROBOTZOMBIE
Subdreddit Test Alliance Please Ignore
140
|
Posted - 2013.08.28 18:32:00 -
[29] - Quote
HighTimesSW wrote:TrueXer0z wrote:This is an exploit of game mechanics. +1 to the thread. I hope it gets addressed soon. melee glitch first.
Funny that TP would complain on the forums about the melee glitch when in fact they were using their very own exploit that has actually had a negative impact to the entire community. It is like the Pot calling the Kettle black. |
CHICAGOCUBS4EVER
TeamPlayers EoN.
1480
|
Posted - 2013.08.28 19:02:00 -
[30] - Quote
wow, you guys honestly think we have 100 BILLION isk? if I had 20% of that I would just abandon the land and none of this would have ever happened.
we have made little profit in holding all this cause, imagine that.. we kept attacking, using the profit we would have made from clone sales to actually play the game.
WE have about 10 billion.. far less than the reported pile that the opposition has.
make any more sense now?
100 billion lol that's funny.. definitely no math majors around here.
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