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Thread Statistics | Show CCP posts - 0 post(s) |
Takahiro Kashuken
Red Star. EoN.
987
|
Posted - 2013.08.23 12:59:00 -
[1] - Quote
*Swarm Launcher base lock-on time has been increased to 1.4 from 1.2 and its fire interval has been reduced from 2 to 0.3
This is offset by the skill change
*The Swarm Launcher Operation skill bonus has been changed from increasing the clip size to reducing the lock-on time by 5%
So in fact it locks on quicker and also fires alot faster
* The Forge Gun, Mass Driver, Swarm Launcher, and Plasma Cannon ammo skills now provide 1 extra unit of ammo for each level of the skill (for a maximum of 5) instead of a % bonus per level
They also have more ammo to **** us with
So if they still have missiles which are invisible and go around corners while being able to keep lock on when not locking at target and locking on through cover all vehicles are super ******
This is 3 buffs to the swarms launcher which wasnt needed
I better have a proto tank in 1.5 because for the next month swarms will ******* hurt alot more and alot faster than now
I will be on that ******* hill now |
Mirataf
WARRIORS 1NC
56
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Posted - 2013.08.23 13:05:00 -
[2] - Quote
Beat me to it
* Swarm Launcher base lock-on time has been increased to 1.4 from 1.2 and its fire interval has been reduced from 2 to 0.3
Are you freakin kidding me
Place your tanks in bubble wrap folks
OK CCP WOLFMAN so did you know about this seriously. All the tankers have had enough so have the DS pilots and now this happens before you do any balancing come on, get a grip on internal comms.
How the hell has this happened.
DO NOT ALLOW THIS TO GO THROUGH FFS |
Sgt Kirk
SyNergy Gaming EoN.
1249
|
Posted - 2013.08.23 13:05:00 -
[3] - Quote
Caldari 514.
I will now only spec into racial Caldari things. They are always the safest, easiest, low risk bet.
I seriously don't know how they can go on and actually acknowledge that vehicles and AV need to be reworked 1.5..... THEN they buff the easiest AV weapon of all in 1.4!?
I need to know who's idea that was. |
Medic 1879
Forsaken Immortals Top Men.
948
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Posted - 2013.08.23 13:07:00 -
[4] - Quote
I know I use swarms on this account and HAV's on another and I think if they wanted to do this to swarms it should have come in 1.5 with vehicle re-balancing. Proto swarms will now only have a 3 shot clip now but with a 0.3 second refire rate likely I will have all 3 swarms in the air before the first hits and having them land so close together means pilots are going to need fantastic reactions to save themselves. |
Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
262
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Posted - 2013.08.23 13:07:00 -
[5] - Quote
Sgt Kirk wrote:Caldari 514.
I will now only spec into racial Caldari things. They are always the safest, easiest, low risk bet.
And then they will be nerfed. |
Takahiro Kashuken
Red Star. EoN.
987
|
Posted - 2013.08.23 13:08:00 -
[6] - Quote
Medic 1879 wrote:I know I use swarms on this account and HAV's on another and I think if they wanted to do this to swarms it should have come in 1.5 with vehicle re-balancing. Proto swarms will now only have a 3 shot clip now but with a 0.3 second refire rate likely I will have all 3 swarms in the air before the first hits and having them land so close together means pilots are going to need fantastic reactions to save themselves.
Armor is dead, 3seconds for the armor repper to kick in the 1st pulse
You need all your harders on when they hit and the rep has to be timed just right but with 3k per volley and an instant 9k damage in a second or so will overwhelm any tank defences |
GTA-V FTW
Mannar Focused Warfare Gallente Federation
324
|
Posted - 2013.08.23 13:12:00 -
[7] - Quote
Derp tears!
HTFU or GTFO |
Takahiro Kashuken
Red Star. EoN.
987
|
Posted - 2013.08.23 13:13:00 -
[8] - Quote
Mirataf wrote:Beat me to it
* Swarm Launcher base lock-on time has been increased to 1.4 from 1.2 and its fire interval has been reduced from 2 to 0.3
Are you freakin kidding me
Place your tanks in bubble wrap folks
OK CCP WOLFMAN so did you know about this seriously. All the tankers have had enough so have the DS pilots and now this happens before you do any balancing come on, get a grip on internal comms.
How the hell has this happened.
DO NOT ALLOW THIS TO GO THROUGH FFS
Its is going through
Ive counted 4 changes so far which improve the swarms which is 4 buffs, i edited my post again
The patch is Q&A right now and getting ready for implemntation
Only thing we can do is enjoy it until patch day then set up camp on any and all hills with railguns and **** everyone |
N1ck Comeau
Ahrendee Mercenaries EoN.
1132
|
Posted - 2013.08.23 13:14:00 -
[9] - Quote
Sgt Kirk wrote:Caldari 514.
I will now only spec into racial Caldari things. They are always the safest, easiest, low risk bet.
I seriously don't know how they can go on and actually acknowledge that vehicles and AV need to be reworked 1.5..... THEN they buff the easiest AV weapon of all in 1.4!?
I need to know who's idea that was. someone forgot about the huge caldari logi nerf |
Takahiro Kashuken
Red Star. EoN.
987
|
Posted - 2013.08.23 13:22:00 -
[10] - Quote
N1ck Comeau wrote:Sgt Kirk wrote:Caldari 514.
I will now only spec into racial Caldari things. They are always the safest, easiest, low risk bet.
I seriously don't know how they can go on and actually acknowledge that vehicles and AV need to be reworked 1.5..... THEN they buff the easiest AV weapon of all in 1.4!?
I need to know who's idea that was. someone forgot about the huge caldari logi nerf
5 high slots
lol 3dmg mods proto swarms says otherwise |
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Mirataf
WARRIORS 1NC
56
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Posted - 2013.08.23 13:24:00 -
[11] - Quote
Cal logi nerf wasn't that bad.
This SL buff brings on a whole new era of wtf.
Every Tanker shall now redline snipe and the forums will turn to **** as per bloody usual.
|
daishi mk03
Brutor Vanguard Minmatar Republic
91
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Posted - 2013.08.23 13:26:00 -
[12] - Quote
Mirataf wrote:Cal logi nerf wasn't that bad.
This SL buff brings on a whole new era of wtf.
Every Tanker shall now redline snipe and the forums will turn to **** as per bloody usual.
lol @redline snipe
1 guy can send 3 invisible proto volleys with dmg mods on the way which will hit in less than 1 sec. You dead, I promise. |
DUST Fiend
OSG Planetary Operations Covert Intervention
5847
|
Posted - 2013.08.23 13:28:00 -
[13] - Quote
Apparently we're crazy future seeing people since we couldn't possibly detect any issues through patch notes alone
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Duran Lex
Amarr Templars Amarr Empire
166
|
Posted - 2013.08.23 13:29:00 -
[14] - Quote
Isn't it better for them to gather this data BEFORE the vehicle balance in 1.5?
If you are constantly complaining about being a guinea pig when they tweak things in the game,
How would you handle "testing" something out during what is supposed to be the patch that balances.
You would immediately start whining and create a thread about it, like you demonstrated so well.
Since you feel like you are dominated by swarms now, this isn't going to affect your game play.
Wait for the 1.5 Vehicle patch and stop complaining when they want test data. |
Foxhound Elite
Seraphim Initiative..
298
|
Posted - 2013.08.23 13:31:00 -
[15] - Quote
Another stab at us pilots,... bloody hell, CCP. |
daishi mk03
Brutor Vanguard Minmatar Republic
91
|
Posted - 2013.08.23 13:31:00 -
[16] - Quote
There's a small difference between dominated and insta-killed. :) It's 1m ISK / tank. |
DUST Fiend
OSG Planetary Operations Covert Intervention
5847
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Posted - 2013.08.23 13:32:00 -
[17] - Quote
Duran Lex wrote:Wait for the 1.5 Vehicle patch and stop complaining when they want test data. Thank god we haven't gone into Official Release and are still beta testing, right? |
Delta 749
Kestrel Reconnaissance
1807
|
Posted - 2013.08.23 13:32:00 -
[18] - Quote
daishi mk03 wrote:Mirataf wrote:Cal logi nerf wasn't that bad.
This SL buff brings on a whole new era of wtf.
Every Tanker shall now redline snipe and the forums will turn to **** as per bloody usual.
lol @redline snipe 1 guy can send 3 invisible proto volleys with dmg mods on the way which will hit in less than 1 sec. You dead, I promise.
1 guy can send 3 swarms in a bit under 5 seconds you mean
Dont forget the patch mentioned fixing rendering issues while in vehicles and the refire reduction means that huge delay after firing that preventing you from reloading, sprinting, or changing weapons is gone is what it does not mean is that you can fire missile after missile with a .2 second delay Still gotta relock after firing and the reduction in clip size means reloading will happen more often which will stymie the damage of everything below proto
All in all while it does benefit proto swarms the other launchers really wont be a huge threat which really should be tweaked IE proto less threatening std adv more threatening |
Sarducar Kahn
xCosmic Voidx The Superpowers
49
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Posted - 2013.08.23 13:33:00 -
[19] - Quote
I am a pilot/murder taxi to pay for it... Needless to say I am ****** off right now. |
Sana Rayya
WASTELAND JUNK REMOVAL
129
|
Posted - 2013.08.23 13:36:00 -
[20] - Quote
Mmm, delicious tears.
Murder taxis and tankers beware, the new king of the battlefield is the swarm launcher. Three volleys airborne in less than 4 seconds? Me likey.
Looks like you guys will have to get boots on the ground to do your killing now. |
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CommanderBolt
A.N.O.N.Y.M.O.U.S.
198
|
Posted - 2013.08.23 13:37:00 -
[21] - Quote
Takahiro Kashuken wrote:Medic 1879 wrote:I know I use swarms on this account and HAV's on another and I think if they wanted to do this to swarms it should have come in 1.5 with vehicle re-balancing. Proto swarms will now only have a 3 shot clip now but with a 0.3 second refire rate likely I will have all 3 swarms in the air before the first hits and having them land so close together means pilots are going to need fantastic reactions to save themselves. Armor is dead, 3seconds for the armor repper to kick in the 1st pulse You need all your harders on when they hit and the rep has to be timed just right but with 3k per volley and an instant 9k damage in a second or so will overwhelm any tank defences
I only have around 6000 armor on my alts tank! I already thought it was weak. :( |
Arkena Wyrnspire
Turalyon 514
2709
|
Posted - 2013.08.23 13:37:00 -
[22] - Quote
https://forums.dust514.com/default.aspx?g=posts&t=104050&find=unread I have included some maths to show how incredibly stupid this change is. It is my hope that the inevitable thread spam in GD and some sensible threads about the issue will get them to drop this change completely. |
Cody Sietz
Bullet Cluster
760
|
Posted - 2013.08.23 13:37:00 -
[23] - Quote
Wow...really...really...they took away my 5 round mag... |
DS 10
Pure Innocence. EoN.
771
|
Posted - 2013.08.23 13:38:00 -
[24] - Quote
Takahiro Kashuken wrote:
They also have more ammo to **** us with
You do realize FGs only got one more round, right? The IAFG starts with 16 rounds. I have ammo level 4 right now with 19 rounds. After 1.4 I'll have 20 rounds. It's really not that much considering most FGers already have a Logi dropping hives. They did it because one of the skill levels did absolutely nothing. 5 levels for 4 rounds doesn't make sense. 5 for 5 does. |
Mirataf
WARRIORS 1NC
57
|
Posted - 2013.08.23 13:40:00 -
[25] - Quote
Sana Rayya wrote:Mmm, delicious tears.
Murder taxis and tankers beware, the new king of the battlefield is the swarm launcher. Three volleys airborne in less than 4 seconds? Me likey.
Looks like you guys will have to get boots on the ground to do your killing now.
Lol, shows what you know.. How the hell do we afford tanks in the first place
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Duran Lex
Amarr Templars Amarr Empire
166
|
Posted - 2013.08.23 13:41:00 -
[26] - Quote
DUST Fiend wrote:Duran Lex wrote:Wait for the 1.5 Vehicle patch and stop complaining when they want test data. Thank god we haven't gone into Official Release and are still beta testing, right?
Thank god CCP created a server designated solely for the purpose of testing.
Oh wait, there isn't one.
So i guess you can either get over being a guinea pig, or continue to complaining endlessly on the forums yet still play this game on a regular basis.
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DUST Fiend
OSG Planetary Operations Covert Intervention
5849
|
Posted - 2013.08.23 13:43:00 -
[27] - Quote
Duran Lex wrote:yet still play this game on a regular basis.
I think we have vastly different ideas of what "regular basis" means
DS 10 wrote:Takahiro Kashuken wrote:
They also have more ammo to **** us with
You do realize FGs only got one more round, right? The IAFG starts with 16 rounds. I have ammo level 4 right now with 19 rounds. After 1.4 I'll have 20 rounds. It's really not that much considering most FGers already have a Logi dropping hives. They did it because one of the skill levels did absolutely nothing. 5 levels for 4 rounds doesn't make sense. 5 for 5 does. This may be true but I believe he was referring to super hero 1.4 SLs, not FGs |
Takahiro Kashuken
Red Star. EoN.
989
|
Posted - 2013.08.23 13:45:00 -
[28] - Quote
DS 10 wrote:Takahiro Kashuken wrote:
They also have more ammo to **** us with
You do realize FGs only got one more round, right? The IAFG starts with 16 rounds. I have ammo level 4 right now with 19 rounds. After 1.4 I'll have 20 rounds. It's really not that much considering most FGers already have a Logi dropping hives. They did it because one of the skill levels did absolutely nothing. 5 levels for 4 rounds doesn't make sense. 5 for 5 does.
FG doesnt go around corners to hit you and they will fire slower than the swarms now which can have 3 volleys inthe air befor ethe 1st even hits and dmg mods ar elimited on heavy suits which require more sp |
Duran Lex
Amarr Templars Amarr Empire
166
|
Posted - 2013.08.23 13:46:00 -
[29] - Quote
DUST Fiend wrote:Duran Lex wrote:yet still play this game on a regular basis.
I think we have vastly different ideas of what "regular basis" means
At least we are in agreement that the only thing you do is complain endlessly on the forums.
Time well spent. |
DS 10
Pure Innocence. EoN.
773
|
Posted - 2013.08.23 13:49:00 -
[30] - Quote
Duran Lex wrote:DUST Fiend wrote:Duran Lex wrote:Wait for the 1.5 Vehicle patch and stop complaining when they want test data. Thank god we haven't gone into Official Release and are still beta testing, right? Thank god CCP created a server designated solely for the purpose of testing. Oh wait, there isn't one. So i guess you can either get over being a guinea pig, or continue to complaining endlessly on the forums yet still play this game on a regular basis.
The game is meant to constantly evolve. Look at EVE. Also, there won't be a Dust 514 2. Dust is THE game. For a game to last 10 years, it can't be the same thing. I like the constant changes as it keeps the game fresh. Constant data testing isn't a bad thing. |
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