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Thread Statistics | Show CCP posts - 0 post(s) |
Takahiro Kashuken
Red Star. EoN.
987
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Posted - 2013.08.23 12:59:00 -
[1] - Quote
*Swarm Launcher base lock-on time has been increased to 1.4 from 1.2 and its fire interval has been reduced from 2 to 0.3
This is offset by the skill change
*The Swarm Launcher Operation skill bonus has been changed from increasing the clip size to reducing the lock-on time by 5%
So in fact it locks on quicker and also fires alot faster
* The Forge Gun, Mass Driver, Swarm Launcher, and Plasma Cannon ammo skills now provide 1 extra unit of ammo for each level of the skill (for a maximum of 5) instead of a % bonus per level
They also have more ammo to **** us with
So if they still have missiles which are invisible and go around corners while being able to keep lock on when not locking at target and locking on through cover all vehicles are super ******
This is 3 buffs to the swarms launcher which wasnt needed
I better have a proto tank in 1.5 because for the next month swarms will ******* hurt alot more and alot faster than now
I will be on that ******* hill now |
Takahiro Kashuken
Red Star. EoN.
987
|
Posted - 2013.08.23 13:08:00 -
[2] - Quote
Medic 1879 wrote:I know I use swarms on this account and HAV's on another and I think if they wanted to do this to swarms it should have come in 1.5 with vehicle re-balancing. Proto swarms will now only have a 3 shot clip now but with a 0.3 second refire rate likely I will have all 3 swarms in the air before the first hits and having them land so close together means pilots are going to need fantastic reactions to save themselves.
Armor is dead, 3seconds for the armor repper to kick in the 1st pulse
You need all your harders on when they hit and the rep has to be timed just right but with 3k per volley and an instant 9k damage in a second or so will overwhelm any tank defences |
Takahiro Kashuken
Red Star. EoN.
987
|
Posted - 2013.08.23 13:13:00 -
[3] - Quote
Mirataf wrote:Beat me to it
* Swarm Launcher base lock-on time has been increased to 1.4 from 1.2 and its fire interval has been reduced from 2 to 0.3
Are you freakin kidding me
Place your tanks in bubble wrap folks
OK CCP WOLFMAN so did you know about this seriously. All the tankers have had enough so have the DS pilots and now this happens before you do any balancing come on, get a grip on internal comms.
How the hell has this happened.
DO NOT ALLOW THIS TO GO THROUGH FFS
Its is going through
Ive counted 4 changes so far which improve the swarms which is 4 buffs, i edited my post again
The patch is Q&A right now and getting ready for implemntation
Only thing we can do is enjoy it until patch day then set up camp on any and all hills with railguns and **** everyone |
Takahiro Kashuken
Red Star. EoN.
987
|
Posted - 2013.08.23 13:22:00 -
[4] - Quote
N1ck Comeau wrote:Sgt Kirk wrote:Caldari 514.
I will now only spec into racial Caldari things. They are always the safest, easiest, low risk bet.
I seriously don't know how they can go on and actually acknowledge that vehicles and AV need to be reworked 1.5..... THEN they buff the easiest AV weapon of all in 1.4!?
I need to know who's idea that was. someone forgot about the huge caldari logi nerf
5 high slots
lol 3dmg mods proto swarms says otherwise |
Takahiro Kashuken
Red Star. EoN.
989
|
Posted - 2013.08.23 13:45:00 -
[5] - Quote
DS 10 wrote:Takahiro Kashuken wrote:
They also have more ammo to **** us with
You do realize FGs only got one more round, right? The IAFG starts with 16 rounds. I have ammo level 4 right now with 19 rounds. After 1.4 I'll have 20 rounds. It's really not that much considering most FGers already have a Logi dropping hives. They did it because one of the skill levels did absolutely nothing. 5 levels for 4 rounds doesn't make sense. 5 for 5 does.
FG doesnt go around corners to hit you and they will fire slower than the swarms now which can have 3 volleys inthe air befor ethe 1st even hits and dmg mods ar elimited on heavy suits which require more sp |
Takahiro Kashuken
Red Star. EoN.
998
|
Posted - 2013.08.23 15:15:00 -
[6] - Quote
Baal Omniscient wrote:Takahiro Kashuken wrote:N1ck Comeau wrote:Sgt Kirk wrote:Caldari 514.
I will now only spec into racial Caldari things. They are always the safest, easiest, low risk bet.
I seriously don't know how they can go on and actually acknowledge that vehicles and AV need to be reworked 1.5..... THEN they buff the easiest AV weapon of all in 1.4!?
I need to know who's idea that was. someone forgot about the huge caldari logi nerf 5 high slots lol 3dmg mods proto swarms says otherwise Gibberish .
How can i 2 shot that swarm if hes up high and i dont have the range to hit them?
How can i 2 shot the swarms when he doesnt render?
How can i 2 shot someone 200m away?
Whats that i cant? you dont say
Whats that use teamwork? i already have another tank with me and i do make use of a sniper but he has to find the swarmed 1st i mean if the missiles and the person dont render to us we are guessing and until he finds him we ******, so he finds him and lol hes bunny hopping about but now he can fire all 3 volleys super quick so he may die to a sniper but has already fired all his shots which have enough damage to effectively alpha that tank
Now they can play peak a boo even more, quicker lock on and firing but they time you see them and shot they have already fired and forgot
I like it you say teamwork to vehicle users but if we say teamwork back to AV users they think we said tomato |
Takahiro Kashuken
Red Star. EoN.
1006
|
Posted - 2013.08.23 17:01:00 -
[7] - Quote
Tebu Gan wrote:It's cool and all, you know infantry buffs. But us tankers have been on the back burner for far too long. We are basically getting nerfed even more then we are. It's ok, the nice long break is somewhat in process, down to one game a night if I'm lucky.
CCP you are burning me out. All I can do is bend over and take it in the ass.
We are getting overnerfed |
Takahiro Kashuken
Red Star. EoN.
1008
|
Posted - 2013.08.23 17:29:00 -
[8] - Quote
Jenza's Pants wrote:
tanker crying about crutches when the tank is the biggest crutch in the game.
lolno |
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