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Master Jaraiya
Ultramarine Corp
532
|
Posted - 2013.08.21 23:59:00 -
[61] - Quote
ladwar wrote:Master Jaraiya wrote:The Forge Gun is fine just the way it is! Don't believe me just ask CCP. Better yet go try it for yourself! If you really think sniping with the FG is easy go do it! I'm gonna tell you right now you are in for a big surprise. it was a surprise of easy it was... counter sniper snipers because of abusing rendering and all the infantry get mad at me w/ hate mail.
LOL stop it or prove it!
You know, I hear about all of this "rendering sucks" and all this other crap everyone says on the forums. It doesn't stop snipers from tagging me in every single match I play from every possible location one could fathom and well out of FG range I might add.
I have had redline rail tanks snipe me as I was trying to take out a DS.
I have been hit by snipers from deep in enemy redline while I am on the other side of the map. **** I get on a tower and get sniped with damn Duvalle AR's from half the map away!
There is nothing "easy" about getting in the largest, slowest suit in the game, and using a gun that takes as long or longer to charge as it does for a standard AR to take me out!
There is nothing "easy" about hitting a target from 100m with a gun that can not even ADS!
There is nothing "easy" about scoring direct hits with with the Assault Forge Gun. Unless, of course, the enemy is a 'tard and just stands perfectly still for the 2.5 seconds it takes to charge. In which case thank you scrub.
EDIT: I have never not even once got a FG kill using splash damage! Every single infantry kill I have gotten was a direct hit! I use the Assault FG and I do not sit in a tower like a coward! |
Jason Pearson
Seraphim Auxiliaries
2630
|
Posted - 2013.08.22 00:03:00 -
[62] - Quote
loladaptordie.
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here! Also, check out the Indirect Fire ability, Here!
gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step. |
FATPrincess - XOXO
Shining Flame Amarr Empire
445
|
Posted - 2013.08.22 00:03:00 -
[63] - Quote
N1ck Comeau wrote:I forgot they removed sniper rifles from the game
lol, snipers can't do **** to the fatty. It's either another FG fatty or an orbital. A hidden redline rail tank could also work.
And 100% agreed with OP.
-XOXO |
Void Echo
Echo Galactic Industries
960
|
Posted - 2013.08.22 00:06:00 -
[64] - Quote
THUNDERGROOVE wrote:Void Echo wrote: Step 2- get to some point of the map where he cant get you. (impossible i know)
lol'd range is only 300, even less if you take into account they are 100 meters in the air, most times. Just a bitter tank driver, I tell ya
iv been hunted by forge snipers and i can tell you by personal experience that the only way they couldn't hit me was if i was behind cover, even across the map, i had to be behind cover to get away from their power. |
Void Echo
Echo Galactic Industries
960
|
Posted - 2013.08.22 00:07:00 -
[65] - Quote
Sgt Kirk wrote:Void Echo wrote:THE TRAINSPOTTER wrote:what about tank snipers hiding in their red zone up on the mountains?
cant go there , lucky if you get close , OS cant kill tanks , if they get hit even once they retread behind hill to repair and they rinse and repeat on that, i can vouch for tank drivers. that is the result of being nerfed every single build this game has ever had, we aren't going to charge directly into battle and let you kill us in seconds, we are going to stay where we can actually survive and do our job. that's you infantry's fault for nerfing tanks so much that our worth is nearly 0. you told us to adapt or die when we were getting killed in the middle of the battle field, and when we adapted and went to the redline, you complain that we are cowards and need to go down to the battle field and let you kill us in 5 seconds, there is no pleasing you. Rail tankers never (hardly) ever did go into battle. A large majority of people who redline rail tanked a year ago are gone or nowhere near as active but the red line cowardice never did go away. Although it was a little bit harder back then since the maps required you to move a little bit out of your safety area to get a view of the map. I do agree that tanks have been nerfed too much but people are always going to hide in the redline and be pansys until there is a consequence for it. Further more, A Railgun tanks shouldn't charge directly within battle, that's pretty stupid in my opinion. They should keep a distance (however redlining is over the top). The fighting style of the shield tank is more tactical than the armor tank and people fail to realise that. You can't use a Caldari shield tank as a brawler all out combat tank because they weren't built for that. The Caldari prefer to take a tactical approach and attack from range. (Take note of the Rail Turret and Missile turret) Believe it or not, Caldari Missile launcher tanks can easily kill a Gallente armor tank as long as people actually think about engagements and not charge straight into a hornets nest.
true, there have always been redline tankers, but now more so than ever because of how ****** tanks are and people don't want to lose their investments, weve been nerfed to near uselessness and infantry wonder why we are redlining.. |
Void Echo
Echo Galactic Industries
962
|
Posted - 2013.08.22 00:09:00 -
[66] - Quote
Master Jaraiya wrote:ladwar wrote:Master Jaraiya wrote:The Forge Gun is fine just the way it is! Don't believe me just ask CCP. Better yet go try it for yourself! If you really think sniping with the FG is easy go do it! I'm gonna tell you right now you are in for a big surprise. it was a surprise of easy it was... counter sniper snipers because of abusing rendering and all the infantry get mad at me w/ hate mail. LOL stop it or prove it! You know, I hear about all of this "rendering sucks" and all this other crap everyone says on the forums. It doesn't stop snipers from tagging me in every single match I play from every possible location one could fathom and well out of FG range I might add. I have had redline rail tanks snipe me as I was trying to take out a DS. I have been hit by snipers from deep in enemy redline while I am on the other side of the map. **** I get on a tower and get sniped with damn Duvalle AR's from half the map away! There is nothing "easy" about getting in the largest, slowest suit in the game, and using a gun that takes as long or longer to charge as it does for a standard AR to take me out! There is nothing "easy" about hitting a target from 100m with a gun that can not even ADS! There is nothing "easy" about scoring direct hits with with the Assault Forge Gun. Unless, of course, the enemy is a 'tard and just stands perfectly still for the 2.5 seconds it takes to charge. In which case thank you scrub. EDIT: I have never not even once got a FG kill using splash damage! Every single infantry kill I have gotten was a direct hit! I use the Assault FG and I do not sit in a tower like a coward!
there is also nothing easy about killing you if your on top of a building, nor is there anything easy about avoiding you in order to survive. |
Master Jaraiya
Ultramarine Corp
532
|
Posted - 2013.08.22 00:09:00 -
[67] - Quote
FATPrincess - XOXO wrote:N1ck Comeau wrote:I forgot they removed sniper rifles from the game lol, snipers can't do **** to the fatty. It's either another FG fatty or an orbital. A hidden redline rail tank could also work. And 100% agreed with OP. -XOXO
Then why do I get taken out by snipers all the time? Get a kaalakiota or some other tactical sniper rifle and see how fast you drop the biggest, slowest dropsuit in the game-especially if said fatty is on an open rooftop!
Step 1 go to adjacent rooftop!
Step 2 fire 2 - 3 consecutive rounds into fatty's head!
Step 3 resume normal gameplay! |
Master Jaraiya
Ultramarine Corp
532
|
Posted - 2013.08.22 00:19:00 -
[68] - Quote
Void Echo wrote:
iv been hunted by forge snipers and i can tell you by personal experience that the only way they couldn't hit me was if i was behind cover, even across the map, i had to be behind cover to get away from their power.
You made it to that cover though didn't you! Would you have if you were being spammed with Mass Driver splash damage? NO!
It takes skill to get direct hits with a FG from that far away.
Void Echo wrote: true, there have always been redline tankers, but now more so than ever because of how ****** tanks are and people don't want to lose their investments, weve been nerfed to near uselessness and infantry wonder why we are redlining..
Wasn't really complaining about it, but now that you mention it, there is no counter for redline shield tanks is there? |
Void Echo
Echo Galactic Industries
963
|
Posted - 2013.08.22 00:19:00 -
[69] - Quote
Master Jaraiya wrote:FATPrincess - XOXO wrote:N1ck Comeau wrote:I forgot they removed sniper rifles from the game lol, snipers can't do **** to the fatty. It's either another FG fatty or an orbital. A hidden redline rail tank could also work. And 100% agreed with OP. -XOXO Then why do I get taken out by snipers all the time? Get a kaalakiota or some other tactical sniper rifle and see how fast you drop the biggest, slowest dropsuit in the game-especially if said fatty is on an open rooftop! Step 1 go to adjacent rooftop! Step 2 fire 2 - 3 consecutive rounds into fatty's head! Step 3 resume normal gameplay!
funny how snipers are now on the front line and forges are now on buildings....
its like theyv switched roles lol.. but seriously forges aren't meant to be sniped with. |
Void Echo
Echo Galactic Industries
963
|
Posted - 2013.08.22 00:21:00 -
[70] - Quote
Master Jaraiya wrote:Void Echo wrote: there is also nothing easy about killing you if your on top of a building, nor is there anything easy about avoiding you in order to survive.
You aren't avoiding me, because I don't get on rooftops. I will say though that if you are standing still you will die from a FG. If you keep moving you will not. FG has 16 rounds total at advanced level. If I can't one shot you, I'm going to find another target. I'm not going to sit there and waste all my ammo trying-and failing to kill you with LOL FG splash damage.
oh contrare, i was moving and i was still killed by one of you..
i wasn't staying still, i was moving my ass to the nearest cover to avoid the fire power, yet i was still killed while i was moving...
by your logic that's impossible right? |
|
Big miku
Nation of Miku
263
|
Posted - 2013.08.22 00:23:00 -
[71] - Quote
Takes one sniper to ruin the Roof top Forge guns fun. Don't headshots have a 5x multiplier? How hard is it to hit a heavies head? Not hard cause I've been doing it all day. |
Void Echo
Echo Galactic Industries
963
|
Posted - 2013.08.22 00:24:00 -
[72] - Quote
Master Jaraiya wrote:Void Echo wrote:
iv been hunted by forge snipers and i can tell you by personal experience that the only way they couldn't hit me was if i was behind cover, even across the map, i had to be behind cover to get away from their power.
You made it to that cover though didn't you! Would you have if you were being spammed with Mass Driver splash damage? NO! It takes skill to get direct hits with a FG from that far away. Void Echo wrote: true, there have always been redline tankers, but now more so than ever because of how ****** tanks are and people don't want to lose their investments, weve been nerfed to near uselessness and infantry wonder why we are redlining..
Wasn't really complaining about it, but now that you mention it, there is no counter for redline shield tanks is there?
1. its a mix of results, i will die sometimes and i will survive other times...
2. yes there is a counter, actually there are multiple counters, the ones i commonly know about are as follows:
orbital strikes. dropship gunners (they can go inside the redline as long as they are not near the ground) suicide AVers. |
Void Echo
Echo Galactic Industries
963
|
Posted - 2013.08.22 00:25:00 -
[73] - Quote
Big miku wrote:Takes one sniper to ruin the Roof top Forge guns fun. Don't headshots have a 5x multiplier? How hard is it to hit a heavies head? Not hard cause I've been doing it all day.
actually, it took one forge gunner on the rooftop to ruin the sniper's fun, that's why your seeing all these forge threads pop up.. |
Master Jaraiya
Ultramarine Corp
532
|
Posted - 2013.08.22 00:25:00 -
[74] - Quote
Void Echo wrote:Master Jaraiya wrote:Void Echo wrote: there is also nothing easy about killing you if your on top of a building, nor is there anything easy about avoiding you in order to survive.
You aren't avoiding me, because I don't get on rooftops. I will say though that if you are standing still you will die from a FG. If you keep moving you will not. FG has 16 rounds total at advanced level. If I can't one shot you, I'm going to find another target. I'm not going to sit there and waste all my ammo trying-and failing to kill you with LOL FG splash damage. oh contrare, i was moving and i was still killed by one of you.. i wasn't staying still, i was moving my ass to the nearest cover to avoid the fire power, yet i was still killed while i was moving... by your logic that's impossible right?
Not impossible, but give that guy credit especially if he was using an assault FG! Those autofire when fully charged just like the turrets. You cannot ADS with a FG. Trust me it takes a hell of a lot of skill to hit a moving target with an assault FG at any range! |
Void Echo
Echo Galactic Industries
963
|
Posted - 2013.08.22 00:26:00 -
[75] - Quote
Master Jaraiya wrote:Void Echo wrote:Master Jaraiya wrote:Void Echo wrote: there is also nothing easy about killing you if your on top of a building, nor is there anything easy about avoiding you in order to survive.
You aren't avoiding me, because I don't get on rooftops. I will say though that if you are standing still you will die from a FG. If you keep moving you will not. FG has 16 rounds total at advanced level. If I can't one shot you, I'm going to find another target. I'm not going to sit there and waste all my ammo trying-and failing to kill you with LOL FG splash damage. oh contrare, i was moving and i was still killed by one of you.. i wasn't staying still, i was moving my ass to the nearest cover to avoid the fire power, yet i was still killed while i was moving... by your logic that's impossible right? Not impossible, but give that guy credit especially if he was using an assault FG! Those autofire when fully charged just like the turrets. You cannot ADS with a FG. Trust me it takes a hell of a lot of skill to hit a moving target with an assault FG at any range!
no i will not give him credit because the prototype assault forge is not something to be proud of imho, its right next to AV grenades on my list of OP weapons. but at the moment, AV grenades are the priority..
but still, this is NOT a nerf AV thread. |
Master Jaraiya
Ultramarine Corp
532
|
Posted - 2013.08.22 00:29:00 -
[76] - Quote
Void Echo wrote:Master Jaraiya wrote:Void Echo wrote:
iv been hunted by forge snipers and i can tell you by personal experience that the only way they couldn't hit me was if i was behind cover, even across the map, i had to be behind cover to get away from their power.
You made it to that cover though didn't you! Would you have if you were being spammed with Mass Driver splash damage? NO! It takes skill to get direct hits with a FG from that far away. Void Echo wrote: true, there have always been redline tankers, but now more so than ever because of how ****** tanks are and people don't want to lose their investments, weve been nerfed to near uselessness and infantry wonder why we are redlining..
Wasn't really complaining about it, but now that you mention it, there is no counter for redline shield tanks is there? 1. its a mix of results, i will die sometimes and i will survive other times... 2. yes there is a counter, actually there are multiple counters, the ones i commonly know about are as follows: orbital strikes. dropship gunners (they can go inside the redline as long as they are not near the ground) suicide AVers.
You must be doing it wrong. I have rarely kill any halfway decent tank with an orbital strike. They always hit reppers and irk out. I stopped wasting orbitals on tanks months ago.
Dropship seems a proper counter if it can stay in the air long enough. Those Viper DS are pretty fast and can easily evade FGs.
LOL Suicide AV |
Everything Dies
Chatelain Rapid Response Gallente Federation
24
|
Posted - 2013.08.22 00:30:00 -
[77] - Quote
Master Jaraiya wrote:FATPrincess - XOXO wrote:N1ck Comeau wrote:I forgot they removed sniper rifles from the game lol, snipers can't do **** to the fatty. It's either another FG fatty or an orbital. A hidden redline rail tank could also work. And 100% agreed with OP. -XOXO Then why do I get taken out by snipers all the time? Get a kaalakiota or some other tactical sniper rifle and see how fast you drop the biggest, slowest dropsuit in the game-especially if said fatty is on an open rooftop! Step 1 go to adjacent rooftop! Step 2 fire 2 - 3 consecutive rounds into fatty's head! Step 3 resume normal gameplay! I just posted this less than 12 hours ago in a different thread:
Quote:Fought back-to-back battles against two members of the Southern Legion that were camping on top of buildings (first time with ladders, second via a dropship) with their forge guns and surrounded by droplinks and armor repair links (and 1,000+ total HP suits.) Lacking a mic, I had no way of alerting my teammates in the first game of what they were doing (and from where.) My poor Kaalakiota SR just couldn't get the job done, so they ended up dominating the match with only 2 or 3 deaths each.
Second time around, I tried warning my team before going into battle of what they were going to do...but no luck. I was once again stuck with trying to harass them as best I could with my SR with no help from anyone else The first two shots were generally enough to deplete their shields, the third would take off between a third and half of their armor. By the time I was done reloading, the armor was full and the shields were already starting to regenerate. When I did manage to actually kill one BAM! 3 seconds later here he was, fighting right alongside his partner that I was now trying to kill.
Very frustrating. |
Vicious Minotaur
Tronhadar Free Guard Minmatar Republic
170
|
Posted - 2013.08.22 00:30:00 -
[78] - Quote
Some general sentiments on FGs:
I use the FG almost exclusively in areas accessible without usage of vehicles, and I have been able to easily take out any FG snipers on top of buildings w/ my DAU. (On an alt)
I've also been on top of some of the tallest buildings, just to see what all the fuss was about, and I immediately quit as I was being constantly harassed by snipers that I could not hit, nor even see. Yeah, those snipers may not have gotten a +50 from me, but they still "won."
For infantry, well, I've been in matches with good FG snipers as I was using my logi alt, and have been able to avoid being slaughtered by utilizing these amazing things called tactics. I can literally count the number of times I have been killed by Forge Guns on one hand, after over 3 months of playing, and having been in numerous matches with the likes of DS 10 and dozens of other good Forge Gun users. Tactics, the best defence against anything.
As for vehicles, well, it is not the fault of Forge Guns that Tanks have been nerfed repeatedly. It is not the fault of Forge Guns that Dropships are awful. Vehicles are definitely in need of some CCP love.
|
Void Echo
Echo Galactic Industries
963
|
Posted - 2013.08.22 00:30:00 -
[79] - Quote
Master Jaraiya wrote:Void Echo wrote:Master Jaraiya wrote:Void Echo wrote:
iv been hunted by forge snipers and i can tell you by personal experience that the only way they couldn't hit me was if i was behind cover, even across the map, i had to be behind cover to get away from their power.
You made it to that cover though didn't you! Would you have if you were being spammed with Mass Driver splash damage? NO! It takes skill to get direct hits with a FG from that far away. Void Echo wrote: true, there have always been redline tankers, but now more so than ever because of how ****** tanks are and people don't want to lose their investments, weve been nerfed to near uselessness and infantry wonder why we are redlining..
Wasn't really complaining about it, but now that you mention it, there is no counter for redline shield tanks is there? 1. its a mix of results, i will die sometimes and i will survive other times... 2. yes there is a counter, actually there are multiple counters, the ones i commonly know about are as follows: orbital strikes. dropship gunners (they can go inside the redline as long as they are not near the ground) suicide AVers. You must be doing it wrong. I have rarely kill any halfway decent tank with an orbital strike. They always hit reppers and irk out. I stopped wasting orbitals on tanks months ago.
im actually a tanker lol, im not infantry...
and yes orbitals do work if you time it right.
and i haven't been doing anything wrong besides trying to go after a militia tank while a forge was guarding in a logi lav... |
Master Jaraiya
Ultramarine Corp
532
|
Posted - 2013.08.22 00:37:00 -
[80] - Quote
Vicious Minotaur wrote:Some general sentiments on FGs:
I use the FG almost exclusively in areas accessible without usage of vehicles, and I have been able to easily take out any FG snipers on top of buildings w/ my DAU. (On an alt)
I've also been on top of some of the tallest buildings, just to see what all the fuss was about, and I immediately quit as I was being constantly harassed by snipers that I could not hit, nor even see. Yeah, those snipers may not have gotten a +50 from me, but they still "won."
For infantry, well, I've been in matches with good FG snipers as I was using my logi alt, and have been able to avoid being slaughtered by utilizing these amazing things called tactics. I can literally count the number of times I have been killed by Forge Guns on one hand, after over 3 months of playing, and having been in numerous matches with the likes of DS 10 and dozens of other good Forge Gun users. Tactics, the best defence against anything.
As for vehicles, well, it is not the fault of Forge Guns that Tanks have been nerfed repeatedly. It is not the fault of Forge Guns that Dropships are awful. Vehicles are definitely in need of some CCP love.
Not even all Dropships are awful. I was in a match yesterday where It took 3 FG shots to get through half i'ts armor. By that time the DS evaded around a tall building, then came around behind me and blasted me. It never once showed up on my tacnet. |
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Void Echo
Echo Galactic Industries
963
|
Posted - 2013.08.22 00:40:00 -
[81] - Quote
listen guys.. this thread is not meant for argument..
it is merely a public message for how to avoid forge snipers and be able to enjoy the game a little. |
Vicious Minotaur
Tronhadar Free Guard Minmatar Republic
170
|
Posted - 2013.08.22 00:46:00 -
[82] - Quote
Master Jaraiya wrote:
Not even all Dropships are awful. I was in a match yesterday where It took 3 FG shots to get through half i'ts armor. By that time the DS evaded around a tall building, then came around behind me and blasted me. It never once showed up on my tacnet.
Indeed. I've gone up against some pretty tough Dropships as well. Some people can definitely make the Dropships work, and quite well, at that.
On a similar note, I've also been killed by some people that were beastly with the Plasma Cannon...
I generally categorize the above as outliers, however. |
Void Echo
Echo Galactic Industries
963
|
Posted - 2013.08.22 01:03:00 -
[83] - Quote
the plasma cannon looks like an anti-infantry weapon... at least that's what iv seen |
Breakin Stuff
Goonfeet Top Men.
1195
|
Posted - 2013.08.22 01:11:00 -
[84] - Quote
Void Echo wrote:^ anyone else?
make the HMG not a niche weapon and this **** will stop, I guarantee you. |
Serimos Haeraven
Deep Space Republic Top Men.
425
|
Posted - 2013.08.22 01:50:00 -
[85] - Quote
Duran Lex wrote:Yep, i know right? I'll compile some of the data I've read about Forge Guns. -Their payload travel an unlimited range. They can hit anyone, from anywhere on the map so long as they are on a tower. -They don't even render in the distance at all, even for someone using a sniper rifle. -They OHK all dropships regardless of fitting, and can kill a 7k ehp tank with 50% resistances in a single Forge Gun clip. -Sniper Rifles aren't a counter to tower Forge Sniping, because they can't 1 shot the Heavy. -Dropships aren't a counter to tower Forge Sniping, because the Forge gunner has 360 degree vision, as well as foresight into future to determine the DS's location. -It takes less then 6 seconds to pop a tank with the Breach Forge Gun. -As long as there's a nanohive present, the gun is unstoppable. I can totally see why people think the Forge Gun is OP .... (i paraphrased on point 5 of course) I hate forge guns, but that range "fact" is completely false. My dropship can out-run the range of FG's by soaring to the max height ceiling, where you can see the ball explode about 400 feet below the dropship, unable to go that far. The notion that they "OHK" every single dropship is also incorrect, i have a proto module fitted Assault Dropship that can withstand 2 shots from an Ishukone Forge Gun. But i still agree, proto forge guns are insanely op |
medomai grey
WarRavens League of Infamy
117
|
Posted - 2013.08.22 02:30:00 -
[86] - Quote
Today I was forge gunning on a high point; the red team had called in multiple tanks that were tearing through our infantry and infrastructure. I began firing on a blaster tank that would pause every now and then to shoot at me? The tanker got lucky when a proto sniper killed me before I could fire the killing shot.
Sniping forge gunners on high points is a viable counter tactic.
PS: I spawned in on the ground and unloaded my entire clip on the tank mentioned above. I was a bit screwed at this point because I was in a fat suit with no cover and had to reload. But then it happened, in an act of pure greed the tanker decided to rush at me, who was obviously in a AV fit. I immediately canceled my reload and tossed 2 AV grenades when the tanker entered throwing distance range. Lowratehitman was right. |
Marcos Vega
Black Phoenix Mercenaries
20
|
Posted - 2013.08.22 02:46:00 -
[87] - Quote
The easiest way to counter a Ford gun is to be in a squad that actually knows what theyre doing . strategize with your squad and flank the forge gunner. As for vehicles you probably just have a weak tank or your just a horrible tanker. I've gone up against plenty of good squads and tankers and have been killed easy and I've also gone up against horrible players and killed everything on the field. If your no good and developing strategies and flanking the enemy then you shouldn't be playing a game like dust. So go play cod where run and gun is the only viable tactic. I'm sick of the players that complain about every little Damn thing in dust. Your the ones ruining this game. How many of the good vets complain about this game? Very few because they know how to adapt and change tactics on the fly. |
Duran Lex
Amarr Templars Amarr Empire
165
|
Posted - 2013.08.22 03:17:00 -
[88] - Quote
Another Heavy SOB wrote:Duran Lex wrote:Yep, i know right? I'll compile some of the data I've read about Forge Guns. -Their payload travel an unlimited range. They can hit anyone, from anywhere on the map so long as they are on a tower. -They don't even render in the distance at all, even for someone using a sniper rifle. -They OHK all dropships regardless of fitting, and can kill a 7k ehp tank with 50% resistances in a single Forge Gun clip. -Sniper Rifles aren't a counter to tower Forge Sniping, because they can't 1 shot the Heavy. -Dropships aren't a counter to tower Forge Sniping, because the Forge gunner has 360 degree vision, as well as foresight into future to determine the DS's location. -It takes less then 6 seconds to pop a tank with the Breach Forge Gun. -As long as there's a nanohive present, the gun is unstoppable. I can totally see why people think the Forge Gun is OP .... (i paraphrased on point 5 of course) You're so full of **** It's literally spewing from your ears. Forge guns have a range of 299M, go check for yourself. Breach forge guns take 6 seconds to charge. 4.5 seconds with full operation skill. I have had well fitted tanks survive 3 consecutive hits of my proto Breach. Again you're doing it wrong. If you can't fit a decent dropship well enough to survive even one hit, you're doing it wrong.
Sorry bout the late response, was at work.
I thought the part about the dropships was a dead give away for the sarcasm that was my entire post.
Then again, maybe that breeze felt nice as it went over your head.
edit - In case it still wasn't clear, those were things i've seen posted on the forums more then once in the past few weeks. things that i find ridiculous as a Forge Gun user since open beta was released. |
Breakin Stuff
Goonfeet Top Men.
1200
|
Posted - 2013.08.22 03:59:00 -
[89] - Quote
Duran Lex wrote:
editedit - seems the sarcasm went over many a person's head...
sarcasm is lost on the stupid and willfully ignorant. |
Rusty Shallows
Black Jackals
277
|
Posted - 2013.08.22 04:01:00 -
[90] - Quote
Cosgar wrote:Void Echo wrote:Cosgar wrote:Funny how sniping isn't an opt- oh right, you guys get to hide behind terrible draw distance... let the snipers do their job, the forge gun is a bit of a grey area here.. i don't even know how to compare it to real life **** Real life has better model rendering... In real life there is AV that OHKs all tanks.
Getting back on topic. Large Rail Turrets still rediculously out-range FGs. Have someone in squad light up the tower snipers chevron and snipe back. Since rail shots are almost invisible unless the target is looking down the projectiles path they may never even realize someone is after them. |
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