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THE TRAINSPOTTER
ROMANIA Renegades C0VEN
154
|
Posted - 2013.08.18 14:25:00 -
[121] - Quote
Takahiro Kashuken wrote:ADAM-OF-EVE wrote:Takahiro Kashuken wrote:
Well if you think that the missiles bending around corners/cover, locking on through objects, jumping while locking, firing while locking, not even looking at the target and still maintaining lock and able to fire, insta locking, no contermeasures, invisible swarms are all perfectly fine then you are the ******
they are seeking missiles, obviously they can bend around some corners they don't lock through objects, i know because i use them all day every day. if you have a piece of your vehicle on show then i can lock it simple as that. people can shoot and throw grenades while jumping. vehicles can move while shooting. you can get av stationary while doing av only when ccp makes all vehicles have to stay still to shoot. firing while locking, what are you talking about. you lock you fire, you lock again and repeat until your ammo is depleted or your killed. you cannot fire and lock at the same time target lock drops when not having the target inside the targeting space for i believe 2 secs. these are not laser guided weapons no such thing as insta locking with swarms so you can get that out of your head right now. doesn't exist even as a bug cover, speed, range, having crew, comms with redline snipers,more tank and less glass cannon. these are all the countermeasures you need. where is my countermeasure to tanks and other vehicles. oh yes its av weapons i have never got this invisible swarm thing. i have been passenger on many vehicles, i drive lavs often and have yet to experience this. apparently it is very common yet no one has ever managed to capture this phenomenon on film. i will believe it when i see it. They bend around corners after i have back around a corner and they are still far away They lock through objects, you see the corner of the tank the red square pops up even if its behind 5ft of steel and you can lock on, you can do this with milita swarms so dont give me that BS You shoot when jumping your aim is ****, nades dont matter even av nades because lolhoming crutch makes up for it, vehicles can move while shooting yes but not while jumping, lolvehicles have to stay to shoot, onthe breach FG requires you to be staionary but thats BS because i see them moving about alot of the time, im on about jumping and bunny hopping about and still being able to lock on and fire frankly that shouldnt happen its a missile on your shoulder Fire while locking what are you on about ive never said that Target lock should be instantly lost the moment you are not on your target, 2 sec is enough to fire the missiles Insta locking swarms because 2sec is such a long time is might aswell be instant anyways, its not a long time because you can easy pop out of cover fire and be back in before i can do anything or even see you Cover doesnt work when missiles bend around it all the time Speed doesnt matter when swarms are faster than me and always catch up Range doesnt matter they can hit at like 400m out and i wont see them lol invisible missiles, only way range works is if im in the redline and they time out Crew with snipers, I do have a sniper and hes not bad but hitting bunnyhopping swarms aint that easy espc if they dont render but that means teamwork with other ppl then why are AV ppl allowd to not use teamwork and are able to solo every vehicle in the game? More tank - 6.7k tank, 2 resist mods and scanner, but solo AV swarm guy with proto swarms can deal 3k per volly, i cannot upgrade my hull or mods to adv or proto level so how can i upgrade my tank if ther are no more mods availible? So no countermeasures at all, im glad we cleared that up Because you dont see invisible swarms then it isnt real, could you please say i dont see jupiter out of my window so it isnt real then and it will become true,oh sorry we already have pictures of jupiter, just because you dont see it doesnt mean it doesnt happen, generally to see this you have to be in a vehicle lol passenger and drives LAVs Opinion is now invalid Next
they dont lock trough objects , they keep the lock trough object if they got locked when they werent behind objects or fully behind objects
you are too biased to make any valid points
NEXT |
Takahiro Kashuken
Red Star. EoN.
881
|
Posted - 2013.08.18 14:28:00 -
[122] - Quote
THE TRAINSPOTTER wrote:Takahiro Kashuken wrote:ADAM-OF-EVE wrote:Takahiro Kashuken wrote:
Well if you think that the missiles bending around corners/cover, locking on through objects, jumping while locking, firing while locking, not even looking at the target and still maintaining lock and able to fire, insta locking, no contermeasures, invisible swarms are all perfectly fine then you are the ******
they are seeking missiles, obviously they can bend around some corners they don't lock through objects, i know because i use them all day every day. if you have a piece of your vehicle on show then i can lock it simple as that. people can shoot and throw grenades while jumping. vehicles can move while shooting. you can get av stationary while doing av only when ccp makes all vehicles have to stay still to shoot. firing while locking, what are you talking about. you lock you fire, you lock again and repeat until your ammo is depleted or your killed. you cannot fire and lock at the same time target lock drops when not having the target inside the targeting space for i believe 2 secs. these are not laser guided weapons no such thing as insta locking with swarms so you can get that out of your head right now. doesn't exist even as a bug cover, speed, range, having crew, comms with redline snipers,more tank and less glass cannon. these are all the countermeasures you need. where is my countermeasure to tanks and other vehicles. oh yes its av weapons i have never got this invisible swarm thing. i have been passenger on many vehicles, i drive lavs often and have yet to experience this. apparently it is very common yet no one has ever managed to capture this phenomenon on film. i will believe it when i see it. They bend around corners after i have back around a corner and they are still far away They lock through objects, you see the corner of the tank the red square pops up even if its behind 5ft of steel and you can lock on, you can do this with milita swarms so dont give me that BS You shoot when jumping your aim is ****, nades dont matter even av nades because lolhoming crutch makes up for it, vehicles can move while shooting yes but not while jumping, lolvehicles have to stay to shoot, onthe breach FG requires you to be staionary but thats BS because i see them moving about alot of the time, im on about jumping and bunny hopping about and still being able to lock on and fire frankly that shouldnt happen its a missile on your shoulder Fire while locking what are you on about ive never said that Target lock should be instantly lost the moment you are not on your target, 2 sec is enough to fire the missiles Insta locking swarms because 2sec is such a long time is might aswell be instant anyways, its not a long time because you can easy pop out of cover fire and be back in before i can do anything or even see you Cover doesnt work when missiles bend around it all the time Speed doesnt matter when swarms are faster than me and always catch up Range doesnt matter they can hit at like 400m out and i wont see them lol invisible missiles, only way range works is if im in the redline and they time out Crew with snipers, I do have a sniper and hes not bad but hitting bunnyhopping swarms aint that easy espc if they dont render but that means teamwork with other ppl then why are AV ppl allowd to not use teamwork and are able to solo every vehicle in the game? More tank - 6.7k tank, 2 resist mods and scanner, but solo AV swarm guy with proto swarms can deal 3k per volly, i cannot upgrade my hull or mods to adv or proto level so how can i upgrade my tank if ther are no more mods availible? So no countermeasures at all, im glad we cleared that up Because you dont see invisible swarms then it isnt real, could you please say i dont see jupiter out of my window so it isnt real then and it will become true,oh sorry we already have pictures of jupiter, just because you dont see it doesnt mean it doesnt happen, generally to see this you have to be in a vehicle lol passenger and drives LAVs Opinion is now invalid Next they dont lock trough objects , they keep the lock trough object if they got locked when they werent behind objects or fully behind objects you are too biased to make any valid points NEXT
They lock through objects i have done this with lolswarms, i have a basic BPO of lolswarms to boot
You are too attached to your OP crutch to make any points because if any of these problems get fixed then you are screwed, its not enough to have it at proto but you want all these broken OP features to stay in the game because it help you kill that vehicle
Next |
Surt gods end
Demon Ronin
790
|
Posted - 2013.08.18 14:30:00 -
[123] - Quote
Get rid of the instant lock. simple. keep the damage. Tanks don't need three guys to take out. Not when almost all fps games requires ONE guy to do the job. Two max.
Losing lock on won't effect me. cause when you get hit by me, all you have to do is turn around. what happened to that sniper watching your back? I took his place.
EDIT: My job is took keep you out of the game. destroying you is a plus. stop trying to make my job harder. |
Lorhak Gannarsein
DUST University Ivy League
163
|
Posted - 2013.08.18 14:32:00 -
[124] - Quote
Tbqh, I don't get invisible swarms either.
In my LLAVs, at least.
They're the bane of my existence when I'm tanking. |
Henchmen21
Planet Express LLC
114
|
Posted - 2013.08.18 14:52:00 -
[125] - Quote
I've floated the idea of swarms being anti air only a few times, so that I agree with. Far as forge guns go they shouldn't do more damage then the same tier of rail turret, and also should have a slower projectile. I'll never believe that a infantry platform should be on par with a tank that has much more in regards to resources for energy generation. The slower projectile would give DS a chance and still allow better gunners to properly lead the target and get a hit. |
Henchmen21
Planet Express LLC
114
|
Posted - 2013.08.18 15:12:00 -
[126] - Quote
Delta 749 wrote:Takahiro Kashuken wrote:Needless Sacermendor wrote:Takahiro Kashuken wrote:Delta 749 wrote:Its good Im giving you something to quote, some facts on how swarms actually work rather than tanker QQ will be a nice change in your posting habits
And I dont know how you fail to understand that the wall will protect you if you get behind it in time not "herp derp missiles are almost on me, better move 20 feet and whine" You act as though the wall is directly between you and the swarm but it stops, turns right to the end of the wall, turns left and then turns left again to hit you
Use them and learn the flight patterns and youll find out how easy they are to dodge, now I realise something like proper positioning might be difficult for beta tankers used to parking next to stuff for easy mode kills but its really not that difficult How can you dodge something that travels invisible and goes around your cover anyways? you cant its impossible to avoid when they consistantly fly around cover I see ppl lock on through the cover they are using then point the SL up at the sky and still somehow maintain lock even tho they are not looking at the vehicle anymore and fire swarms which go over ther cover and still hit the vehicle Do you realise how big your HAV is ... you only see down the turret ... just because you can't see them, doesn't mean they can't see part of your vehicle to lock on to. And firing at a tangent to your target is intended ... once locked the missiles will hold lock for a short time allowing them to be fired on an intercept to a moving target or from behind cover after target is locked. I can have my tank in a ditch and i will still routinely see swarms being fired at me even tho they shouldnt be able to see the tank let alone lock on yet they do So first its "I cant see swarms being shot at me" but now its "I see the swarms and they shouldnt have been able to get me" even though you dont know what the enemy sees on his screen? Man, tankers flip flop more than politicians in an election year
Just yesterday there was a tank on the roof of that low round building. I was able to take out my BPO SL and lock on it while standing almost directly under it on the ground. No LOS, than just had to move far enough back look straight up and let em fly.
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ADAM-OF-EVE
Svartur Bjorn
200
|
Posted - 2013.08.18 15:36:00 -
[127] - Quote
Takahiro Kashuken wrote:Takahiro Kashuken wrote:
Well if you think that the missiles bending around corners/cover, locking on through objects, jumping while locking, firing while locking, not even looking at the target and still maintaining lock and able to fire, insta locking, no contermeasures, invisible swarms are all perfectly fine then you are the ******
Next
they have poor tracking except when at close range. if you were in cover when the missile were at long range then they would not get you and thats a fact. i know this because every vehicle that gets in cover before my missiles hit their final stage gets away. if they hit final stage and your not right ontop of that cover i.e hugging it then yes my missiles will get you. that is the only way. i lose hundreds of missiles a day to cover so stop making excuses for your poor skills.
as i said in my posts if you have any part of your vehicle on show i can lock you. hide better. thats your problem not mine. of course the red square is going to pop up. i have locked a part of your vehicle. doesn't help me though as my missiles will always go for the center of your vehicle which lucky for you is behind cover.all my missiles will head for that point and blow up. they will not move around it. if i'm at long range the final stage will not track around an object unless you lead it round the cover by exposing your center of mass long enough for the final stage to kick in.
if you can't kill a merc at close range even if they are jumping about with a 80gj blaster then you should retire from tanks. if you are using rails then why are you close to mercs in the first place so that they can get off multiple swarms on you without good cover nearby. not being able to jump is not going to stop us getting off all our volleys at you.
"firing while locking" direct quote from your own post so yes,you did say it. the quote is in both my posts just incase you missed it.
cover is only cover if your hugging it. swarms arc in on the target so if you behind cover but 5/10/20m away from it it is not cover. if swarms are tracking your rear and your going to hide. hug what your hiding behind. if its too small and the missiles are on your rear then stick your nose out putting the rear of the vehicle in the center of the cover. once the missiles blow reverse back into cover. repair or recall.
if your blaster fit you want to have a speed mod, if your rail fit you want to be at max range.swarms have a max of 400 m inc final stage. thats 400m wherever they get drawn to. dropships and lavs can out run swarms fired at their rear or run them out to their max range before they can hit fairly easy if they apply a bit of common sense and skill. tank are slower fair enough but they can weave in and out of cover which will pick off some if not all following swarm missile not to mention prevent the firer line of sight to do another lock. if you have rails then you shouldn't be anywhere near ground combat and its even easier for you to take cover or just be permanently out of range of swarms.
sniping or AR killing a swarm player is easy. the suits we use have natural bad stamina, little or no tank even at proto meaning we can only run and jump so much. usually by the time the 2nd lock we are out of stamina. tbh you could stop us jumping but it won't change the fact our missiles will leave just as fast with the same accuracy or skills
6.7k hp with high resists. i tell you now a single swarm player won't take you out easy. that is unless you sit still and don't react to the attack. i rarely ever kill tank drivers who move in and out of cover and react to my first hit. unless they are in poor fit vehicles.
swarm do not insta lock.its something like 1.5 secs to lock with a flight time of something like 5 secs at max range. plenty of time to hide. you have to also take into account range and how close a vehicle is to cover. also target lock is dropped as soon as the whole vehicle is behind cover. if some of it is on show or the cover is too small then lock will not drop. the red box may be small but swarms lock the whole vehicle and aim for center off mass. passing behind a box while your turret is still on show is still on show. pass behind a building and as soon as the last bit of the vehicle disappears the lock drops.
teamwork is the only countermeasure you need. there is a reason tanks and other vehicles have more than 1 seat. its call teamwork. just because i'm the only one firing swarms doesnt mean im not playing as a team. they are supporting me through covering fire and intel and i'm supporting them by harassing good tankers and killing the bad ones. what about you in your tank. oh your supporting your own ego. wanting to be invincible with no loss on their kdr. "i'm in a tank. i should not be able to die unless the entire enemy team is shooting at me"
my argument about invisible swarms still counts. no one anywhere be it pictures or videos or even any vehicle driver i know including myself has had this problem. yes ok it doesn't mean it isn't there but every other bug in this game has pics or vids on the forums or youtube etc which prove their case yet this issue has none and its been an argument to nerf swarms for months now.also considering the limited view of vehicles anyway and the size of their hitboxes its obvious some attacks are going to go unseen especially if hit from the rear or as you pass round objects. or being hit by forge and swarms at the same time. only takes 1 surviving swarm missile to hit just as a forge hits to steal the kill and remain unseen.
what's the problem with me driving lavs or being a passenger in another vehicle. they get killed by swarms all the same. i call av out to my driver and he avoids the enemy as necessary and i do the same. once again teamwork.
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THE TRAINSPOTTER
ROMANIA Renegades C0VEN
155
|
Posted - 2013.08.18 15:58:00 -
[128] - Quote
Takahiro Kashuken wrote:
They lock through objects i have done this with lolswarms, i have a basic BPO of lolswarms to boot
You are too attached to your OP crutch to make any points because if any of these problems get fixed then you are screwed, its not enough to have it at proto but you want all these broken OP features to stay in the game because it help you kill that vehicle
Next
you sir are delusional , a liar and you are perturbed
remain perturbed
NEXT |
Takahiro Kashuken
Red Star. EoN.
893
|
Posted - 2013.08.19 10:02:00 -
[129] - Quote
ADAM-OF-EVE wrote:Takahiro Kashuken wrote:Takahiro Kashuken wrote:
Well if you think that the missiles bending around corners/cover, locking on through objects, jumping while locking, firing while locking, not even looking at the target and still maintaining lock and able to fire, insta locking, no contermeasures, invisible swarms are all perfectly fine then you are the ******
Next Gibberish .
Poor tracking lol, could have fooled me as it goes around yet another corner
Hide better lol, yes because im the size of a scout
Cant kill a merc at close range, railgun splash is meh FG is way better, blaster is good but i rarely use it and lolmissiles are crap because lolmissiles got nerfed because they were too ghood at killing infantry
Didnt quote ****
So now i have to be right next to cover, i simply cannot drive around something and expect it to cover me because broken swarms will still follow me, obv its my bad that swarms bend around cover then
If im rail i should be 400m away sniping on a hill but infantry complain about that and they want me to come down to the compound and fight - double standards much?
Weave in and out of cover, he thinks it can move like a LAV
Same accuracy or skills, lolswarms require no accuracy and skills
Single proto swarms makes mincemeat out of that no matter what fit
1.5secs so long
lol vehicle users have to use teamwork while AV can solo use for the next 10yrs - double standards much?
lol still thinks invisibile swarms aint real, then jupiter doesnt exist by your stanrds because you cant see it out of your window lol
Thinks being a passenger means he knows all about vehicles lolno
Keep defending your crutch
|
Takahiro Kashuken
Red Star. EoN.
893
|
Posted - 2013.08.19 10:07:00 -
[130] - Quote
THE TRAINSPOTTER wrote:Takahiro Kashuken wrote:
They lock through objects i have done this with lolswarms, i have a basic BPO of lolswarms to boot
You are too attached to your OP crutch to make any points because if any of these problems get fixed then you are screwed, its not enough to have it at proto but you want all these broken OP features to stay in the game because it help you kill that vehicle
Next
you sir are delusional , a liar and you are perturbed remain perturbed NEXT
lol a liar for doing something that other crutch users can do with BPO swarms |
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ADAM-OF-EVE
Svartur Bjorn
205
|
Posted - 2013.08.19 16:33:00 -
[131] - Quote
Takahiro Kashuken wrote:
Well if you think that the missiles bending around corners/cover, locking on through objects, jumping while locking, firing while locking, not even looking at the target and still maintaining lock and able to fire, insta locking, no contermeasures, invisible swarms are all perfectly fine then you are the ******
bold and highlighted because you are obviously losing your sight and probably your mind aswell
they have poor tracking except when at close range. if you were in cover when the missile were at long range then they would not get you and thats a fact. i know this because every vehicle that gets in cover before my missiles hit their final stage gets away. if they hit final stage and your not right ontop of that cover i.e hugging it then yes my missiles will get you. that is the only way. i lose hundreds of missiles a day to cover so stop making excuses for your poor skills.
as i said in my posts if you have any part of your vehicle on show i can lock you. hide better. thats your problem not mine. of course the red square is going to pop up. i have locked a part of your vehicle. doesn't help me though as my missiles will always go for the center of your vehicle which lucky for you is behind cover.all my missiles will head for that point and blow up. they will not move around it. if i'm at long range the final stage will not track around an object unless you lead it round the cover by exposing your center of mass long enough for the final stage to kick in.
if you can't kill a merc at close range even if they are jumping about with a 80gj blaster then you should retire from tanks. if you are using rails then why are you close to mercs in the first place so that they can get off multiple swarms on you without good cover nearby. not being able to jump is not going to stop us getting off all our volleys at you.
"firing while locking" direct quote from your own post so yes,you did say it. the quote is in both my posts just incase you missed it.
cover is only cover if your hugging it. swarms arc in on the target so if you behind cover but 5/10/20m away from it it is not cover. if swarms are tracking your rear and your going to hide. hug what your hiding behind. if its too small and the missiles are on your rear then stick your nose out putting the rear of the vehicle in the center of the cover. once the missiles blow reverse back into cover. repair or recall.
if your blaster fit you want to have a speed mod, if your rail fit you want to be at max range.swarms have a max of 400 m inc final stage. thats 400m wherever they get drawn to. dropships and lavs can out run swarms fired at their rear or run them out to their max range before they can hit fairly easy if they apply a bit of common sense and skill. tank are slower fair enough but they can weave in and out of cover which will pick off some if not all following swarm missile not to mention prevent the firer line of sight to do another lock. if you have rails then you shouldn't be anywhere near ground combat and its even easier for you to take cover or just be permanently out of range of swarms.
sniping or AR killing a swarm player is easy. the suits we use have natural bad stamina, little or no tank even at proto meaning we can only run and jump so much. usually by the time the 2nd lock we are out of stamina. tbh you could stop us jumping but it won't change the fact our missiles will leave just as fast with the same accuracy or skills
6.7k hp with high resists. i tell you now a single swarm player won't take you out easy. that is unless you sit still and don't react to the attack. i rarely ever kill tank drivers who move in and out of cover and react to my first hit. unless they are in poor fit vehicles.
swarm do not insta lock.its something like 1.5 secs to lock with a flight time of something like 5 secs at max range. plenty of time to hide. you have to also take into account range and how close a vehicle is to cover. also target lock is dropped as soon as the whole vehicle is behind cover. if some of it is on show or the cover is too small then lock will not drop. the red box may be small but swarms lock the whole vehicle and aim for center off mass. passing behind a box while your turret is still on show is still on show. pass behind a building and as soon as the last bit of the vehicle disappears the lock drops.
teamwork is the only countermeasure you need. there is a reason tanks and other vehicles have more than 1 seat. its call teamwork. just because i'm the only one firing swarms doesnt mean im not playing as a team. they are supporting me through covering fire and intel and i'm supporting them by harassing good tankers and killing the bad ones. what about you in your tank. oh your supporting your own ego. wanting to be invincible with no loss on their kdr. "i'm in a tank. i should not be able to die unless the entire enemy team is shooting at me"
my argument about invisible swarms still counts. no where anywhere be it pictures or videos or even any vehicle driver i know including myself has had this problem. yes ok it doesn't mean it isn't there but every other bug in this game has pics or vids on the forums or youtube etc which prove their case yet this issue has none and its been an argument to nerf swarms for months now.also considering the limited view of vehicles anyway and the size of their hitboxes its obvious some attacks are going to go unseen especially if hit from the rear or as you pass round objects. or being hit by forge and swarms at the same time. only takes 1 surviving swarm missile to hit just as a forge hits to steal the kill and remain unseen.
what's the problem with me driving lavs or being a passenger in another vehicle. they get killed by swarms all the same. i call av out to my driver and he avoids the enemy as necessary and i do the same. once again teamwork.
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Fist Groinpunch
Goonfeet Top Men.
32
|
Posted - 2013.08.19 17:10:00 -
[132] - Quote
Hello OP.
You HAV aficionados need to finally realize that HAVs will never be what you want them to be. You need to understand that all these threads about how swarms and AV grenades and forge guns are OP are a waste of space because CCP will always rule in the favor of 90% of the population of this game, ie the people that play this game as infantry. And they will be right to do it.
Why do you think proto HAVs were taken out? Noone likes being stomped by an almost invincible tank, and CCP recognized that. Time to face reality, OP. You're in the minority. Your way to enjoy the game clashes with the way the other 90% of the players enjoy the game. You won't get what you want. |
pegasis prime
BIG BAD W0LVES Eternal Syndicate
648
|
Posted - 2013.08.19 17:48:00 -
[133] - Quote
Fist Groinpunch wrote:Hello OP.
You HAV aficionados need to finally realize that HAVs will never be what you want them to be. You need to understand that all these threads about how swarms and AV grenades and forge guns are OP are a waste of space because CCP will always rule in the favor of 90% of the population of this game, ie the people that play this game as infantry. And they will be right to do it.
Why do you think proto HAVs were taken out? Noone likes being stomped by an almost invincible tank, and CCP recognized that. Time to face reality, OP. You're in the minority. Your way to enjoy the game clashes with the way the other 90% of the players enjoy the game. You won't get what you want.
Pha scrub go back to cod if you hate havs that much. |
Poplo Furuya
Condotta Rouvenor Gallente Federation
659
|
Posted - 2013.08.19 17:51:00 -
[134] - Quote
Jesus Christ, the first 5 pages of this thread. How horrifying.
Only going to echo the sentiment that vehicles are in a pretty bad place right now... but that an overwhelming buff should come with the caveat that they then require multiple crewmembers to field. Perhaps make a multi-crew variant that is statistically incredible and removes the main gun from the driver? Necessitates co-ordinated manpower to run and teamwork to suppress. An actual juggernaut.
The solo variants remain akin to their current incarnation but maybe given the option to free up the resources taken by small turrets along with other minor modifications. Far weaker than their multi-crew brother but tie up less of the team, also the sensible choice for a railgun HAV. |
Fist Groinpunch
Goonfeet Top Men.
32
|
Posted - 2013.08.19 19:01:00 -
[135] - Quote
pegasis prime wrote:Fist Groinpunch wrote:Hello OP.
You HAV aficionados need to finally realize that HAVs will never be what you want them to be. You need to understand that all these threads about how swarms and AV grenades and forge guns are OP are a waste of space because CCP will always rule in the favor of 90% of the population of this game, ie the people that play this game as infantry. And they will be right to do it.
Why do you think proto HAVs were taken out? Noone likes being stomped by an almost invincible tank, and CCP recognized that. Time to face reality, OP. You're in the minority. Your way to enjoy the game clashes with the way the other 90% of the players enjoy the game. You won't get what you want. Pha scrub go back to cod if you hate havs that much.
Never played COD in my life and I bet I'm much better at this game than you are, thanks. By the way, good job on completely missing the point of my post. |
Poplo Furuya
Condotta Rouvenor Gallente Federation
659
|
Posted - 2013.08.19 23:00:00 -
[136] - Quote
Remove all posts containing ad hominem.
Poof! Empty thread. |
Rynoceros
Rise Of Old Dudes
512
|
Posted - 2013.08.19 23:17:00 -
[137] - Quote
Running AV is a useless task with invincible LLAVs, tanks that can easily be eliminated with a few Packed AV grenades, and the lack of Free LAV spam. Militia Heavy + Militia Forge + Packed AV grenades = Kills, on a budget. Even works on Infantry.
Swarms...pfft. |
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