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ADAM-OF-EVE
Svartur Bjorn
167
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Posted - 2013.08.14 16:06:00 -
[1] - Quote
lol.. i waste god knows how many missiles to walls and hills. what i call that is good driving skills. i as an swarm user commend those players for putting it all on the line but they are far from defenceless and i die alot, but i accept that comes with the territory and so should you,
an active dropship is a pain to kill, just put the AB on or hit the roof and your safe or just never stop moving,
a weaving in and out of cover well fit tank is virtually impossible to kill especially if it has ground support which is what they are meant to have, none of this solo rubbish which gets almost all tanks that die killed |
ADAM-OF-EVE
Svartur Bjorn
200
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Posted - 2013.08.18 13:58:00 -
[2] - Quote
Takahiro Kashuken wrote:
Well if you think that the missiles bending around corners/cover, locking on through objects, jumping while locking, firing while locking, not even looking at the target and still maintaining lock and able to fire, insta locking, no contermeasures, invisible swarms are all perfectly fine then you are the ******
they are seeking missiles, obviously they can bend around some corners
they don't lock through objects, i know because i use them all day every day. if you have a piece of your vehicle on show then i can lock it simple as that.
people can shoot and throw grenades while jumping. vehicles can move while shooting. you can get av stationary while doing av only when ccp makes all vehicles have to stay still to shoot.
firing while locking, what are you talking about. you lock you fire, you lock again and repeat until your ammo is depleted or your killed. you cannot fire and lock at the same time
target lock drops when not having the target inside the targeting space for i believe 2 secs. these are not laser guided weapons
no such thing as insta locking with swarms so you can get that out of your head right now. doesn't exist even as a bug
cover, speed, range, having crew, comms with redline snipers,more tank and less glass cannon. these are all the countermeasures you need. where is my countermeasure to tanks and other vehicles. oh yes its av weapons
i have never got this invisible swarm thing. i have been passenger on many vehicles, i drive lavs often and have yet to experience this. apparently it is very common yet no one has ever managed to capture this phenomenon on film. i will believe it when i see it. |
ADAM-OF-EVE
Svartur Bjorn
200
|
Posted - 2013.08.18 15:36:00 -
[3] - Quote
Takahiro Kashuken wrote:Takahiro Kashuken wrote:
Well if you think that the missiles bending around corners/cover, locking on through objects, jumping while locking, firing while locking, not even looking at the target and still maintaining lock and able to fire, insta locking, no contermeasures, invisible swarms are all perfectly fine then you are the ******
Next
they have poor tracking except when at close range. if you were in cover when the missile were at long range then they would not get you and thats a fact. i know this because every vehicle that gets in cover before my missiles hit their final stage gets away. if they hit final stage and your not right ontop of that cover i.e hugging it then yes my missiles will get you. that is the only way. i lose hundreds of missiles a day to cover so stop making excuses for your poor skills.
as i said in my posts if you have any part of your vehicle on show i can lock you. hide better. thats your problem not mine. of course the red square is going to pop up. i have locked a part of your vehicle. doesn't help me though as my missiles will always go for the center of your vehicle which lucky for you is behind cover.all my missiles will head for that point and blow up. they will not move around it. if i'm at long range the final stage will not track around an object unless you lead it round the cover by exposing your center of mass long enough for the final stage to kick in.
if you can't kill a merc at close range even if they are jumping about with a 80gj blaster then you should retire from tanks. if you are using rails then why are you close to mercs in the first place so that they can get off multiple swarms on you without good cover nearby. not being able to jump is not going to stop us getting off all our volleys at you.
"firing while locking" direct quote from your own post so yes,you did say it. the quote is in both my posts just incase you missed it.
cover is only cover if your hugging it. swarms arc in on the target so if you behind cover but 5/10/20m away from it it is not cover. if swarms are tracking your rear and your going to hide. hug what your hiding behind. if its too small and the missiles are on your rear then stick your nose out putting the rear of the vehicle in the center of the cover. once the missiles blow reverse back into cover. repair or recall.
if your blaster fit you want to have a speed mod, if your rail fit you want to be at max range.swarms have a max of 400 m inc final stage. thats 400m wherever they get drawn to. dropships and lavs can out run swarms fired at their rear or run them out to their max range before they can hit fairly easy if they apply a bit of common sense and skill. tank are slower fair enough but they can weave in and out of cover which will pick off some if not all following swarm missile not to mention prevent the firer line of sight to do another lock. if you have rails then you shouldn't be anywhere near ground combat and its even easier for you to take cover or just be permanently out of range of swarms.
sniping or AR killing a swarm player is easy. the suits we use have natural bad stamina, little or no tank even at proto meaning we can only run and jump so much. usually by the time the 2nd lock we are out of stamina. tbh you could stop us jumping but it won't change the fact our missiles will leave just as fast with the same accuracy or skills
6.7k hp with high resists. i tell you now a single swarm player won't take you out easy. that is unless you sit still and don't react to the attack. i rarely ever kill tank drivers who move in and out of cover and react to my first hit. unless they are in poor fit vehicles.
swarm do not insta lock.its something like 1.5 secs to lock with a flight time of something like 5 secs at max range. plenty of time to hide. you have to also take into account range and how close a vehicle is to cover. also target lock is dropped as soon as the whole vehicle is behind cover. if some of it is on show or the cover is too small then lock will not drop. the red box may be small but swarms lock the whole vehicle and aim for center off mass. passing behind a box while your turret is still on show is still on show. pass behind a building and as soon as the last bit of the vehicle disappears the lock drops.
teamwork is the only countermeasure you need. there is a reason tanks and other vehicles have more than 1 seat. its call teamwork. just because i'm the only one firing swarms doesnt mean im not playing as a team. they are supporting me through covering fire and intel and i'm supporting them by harassing good tankers and killing the bad ones. what about you in your tank. oh your supporting your own ego. wanting to be invincible with no loss on their kdr. "i'm in a tank. i should not be able to die unless the entire enemy team is shooting at me"
my argument about invisible swarms still counts. no one anywhere be it pictures or videos or even any vehicle driver i know including myself has had this problem. yes ok it doesn't mean it isn't there but every other bug in this game has pics or vids on the forums or youtube etc which prove their case yet this issue has none and its been an argument to nerf swarms for months now.also considering the limited view of vehicles anyway and the size of their hitboxes its obvious some attacks are going to go unseen especially if hit from the rear or as you pass round objects. or being hit by forge and swarms at the same time. only takes 1 surviving swarm missile to hit just as a forge hits to steal the kill and remain unseen.
what's the problem with me driving lavs or being a passenger in another vehicle. they get killed by swarms all the same. i call av out to my driver and he avoids the enemy as necessary and i do the same. once again teamwork.
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ADAM-OF-EVE
Svartur Bjorn
205
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Posted - 2013.08.19 16:33:00 -
[4] - Quote
Takahiro Kashuken wrote:
Well if you think that the missiles bending around corners/cover, locking on through objects, jumping while locking, firing while locking, not even looking at the target and still maintaining lock and able to fire, insta locking, no contermeasures, invisible swarms are all perfectly fine then you are the ******
bold and highlighted because you are obviously losing your sight and probably your mind aswell
they have poor tracking except when at close range. if you were in cover when the missile were at long range then they would not get you and thats a fact. i know this because every vehicle that gets in cover before my missiles hit their final stage gets away. if they hit final stage and your not right ontop of that cover i.e hugging it then yes my missiles will get you. that is the only way. i lose hundreds of missiles a day to cover so stop making excuses for your poor skills.
as i said in my posts if you have any part of your vehicle on show i can lock you. hide better. thats your problem not mine. of course the red square is going to pop up. i have locked a part of your vehicle. doesn't help me though as my missiles will always go for the center of your vehicle which lucky for you is behind cover.all my missiles will head for that point and blow up. they will not move around it. if i'm at long range the final stage will not track around an object unless you lead it round the cover by exposing your center of mass long enough for the final stage to kick in.
if you can't kill a merc at close range even if they are jumping about with a 80gj blaster then you should retire from tanks. if you are using rails then why are you close to mercs in the first place so that they can get off multiple swarms on you without good cover nearby. not being able to jump is not going to stop us getting off all our volleys at you.
"firing while locking" direct quote from your own post so yes,you did say it. the quote is in both my posts just incase you missed it.
cover is only cover if your hugging it. swarms arc in on the target so if you behind cover but 5/10/20m away from it it is not cover. if swarms are tracking your rear and your going to hide. hug what your hiding behind. if its too small and the missiles are on your rear then stick your nose out putting the rear of the vehicle in the center of the cover. once the missiles blow reverse back into cover. repair or recall.
if your blaster fit you want to have a speed mod, if your rail fit you want to be at max range.swarms have a max of 400 m inc final stage. thats 400m wherever they get drawn to. dropships and lavs can out run swarms fired at their rear or run them out to their max range before they can hit fairly easy if they apply a bit of common sense and skill. tank are slower fair enough but they can weave in and out of cover which will pick off some if not all following swarm missile not to mention prevent the firer line of sight to do another lock. if you have rails then you shouldn't be anywhere near ground combat and its even easier for you to take cover or just be permanently out of range of swarms.
sniping or AR killing a swarm player is easy. the suits we use have natural bad stamina, little or no tank even at proto meaning we can only run and jump so much. usually by the time the 2nd lock we are out of stamina. tbh you could stop us jumping but it won't change the fact our missiles will leave just as fast with the same accuracy or skills
6.7k hp with high resists. i tell you now a single swarm player won't take you out easy. that is unless you sit still and don't react to the attack. i rarely ever kill tank drivers who move in and out of cover and react to my first hit. unless they are in poor fit vehicles.
swarm do not insta lock.its something like 1.5 secs to lock with a flight time of something like 5 secs at max range. plenty of time to hide. you have to also take into account range and how close a vehicle is to cover. also target lock is dropped as soon as the whole vehicle is behind cover. if some of it is on show or the cover is too small then lock will not drop. the red box may be small but swarms lock the whole vehicle and aim for center off mass. passing behind a box while your turret is still on show is still on show. pass behind a building and as soon as the last bit of the vehicle disappears the lock drops.
teamwork is the only countermeasure you need. there is a reason tanks and other vehicles have more than 1 seat. its call teamwork. just because i'm the only one firing swarms doesnt mean im not playing as a team. they are supporting me through covering fire and intel and i'm supporting them by harassing good tankers and killing the bad ones. what about you in your tank. oh your supporting your own ego. wanting to be invincible with no loss on their kdr. "i'm in a tank. i should not be able to die unless the entire enemy team is shooting at me"
my argument about invisible swarms still counts. no where anywhere be it pictures or videos or even any vehicle driver i know including myself has had this problem. yes ok it doesn't mean it isn't there but every other bug in this game has pics or vids on the forums or youtube etc which prove their case yet this issue has none and its been an argument to nerf swarms for months now.also considering the limited view of vehicles anyway and the size of their hitboxes its obvious some attacks are going to go unseen especially if hit from the rear or as you pass round objects. or being hit by forge and swarms at the same time. only takes 1 surviving swarm missile to hit just as a forge hits to steal the kill and remain unseen.
what's the problem with me driving lavs or being a passenger in another vehicle. they get killed by swarms all the same. i call av out to my driver and he avoids the enemy as necessary and i do the same. once again teamwork.
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