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XxGhazbaranxX
The Unholy Legion Of DarkStar DARKSTAR ARMY
254
|
Posted - 2013.08.13 11:43:00 -
[1] - Quote
Dear CCP,
I have been using this weapon a lot now and frankly all this nonsense that the weapon is useless is false. Talk to any of my mates and they will tell you how I left My mass driver in the forgotten pile for it. This weapon does not need to be touched in any way whatsoever... Do not touch it or the bunny gets it. The only reason people say this weapon is UP (under powered) is because they haven't given it a chance. I specced into level 1 and bought 100 of them. Used them up and then bought 100 more. I am now up to the proto level and am loving it.
PLEASE CCP DO NOT DUMB DOWN THIS WEAPON
CCP; if you feel the need to make any changes at all, make the changes to the skills that modify it. Below is a list of changes that will make the plasma cannon be useful in the right hands
- Plasma cannon operation: change the 5% to charge time for a 10% to charge time. This will cut the charge time to .3 second instead of the .45 we get by having the skill at level 5. This would make the weapon more responsive when in the hands of a skilled user.
- The ammo capacity skill: change it to 1 extra cylinder per level. That way we get one more shot per level out of an already crazily low ammo supply which is currently 9. That will bring the total count to 14 at level 5 which requires a heavy investment and anyone who chooses to get the skill to level 5 deserves the extra ammo.
- Change rapid reload skill from 3% per level to 10% per level for a reload time, at level 5 mind you, of 1.75 second which can be rounded up to 2 seconds from the 2.9 reload speed we have at level 5 right now. (shaving off 1.5 seconds)
CCP, This weapon is awesome, inspiring and satisfying to use. Having the knowledge that you have mastered such a difficult weapon is a reward in it's own right. If you change this weapon the only reward left will be knowing that you used it when it was truly a weapon to be mastered. |
Zero Notion
Red Star Jr. EoN.
186
|
Posted - 2013.08.13 11:44:00 -
[2] - Quote
Plasma Cannon is clearly OP. Please nerf, CCP. |
XxGhazbaranxX
The Unholy Legion Of DarkStar DARKSTAR ARMY
254
|
Posted - 2013.08.13 11:46:00 -
[3] - Quote
trolololol
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Interplanetary Insanitarium
Fraternity of St. Venefice Amarr Empire
82
|
Posted - 2013.08.13 11:51:00 -
[4] - Quote
It would be funny if they changed every plasma cannon but the ones you buy. That would be an appreciable troll.
But like, it was a coin toss if you got the bad Plasma Cannon or the great Plasma Cannon |
Panther Alpha
DarkWingsss
908
|
Posted - 2013.08.13 11:52:00 -
[5] - Quote
So you found a way to exploit a design fraud, and you want the PC to stay the same so you can get the "Occasional" easy kill ?
I found that the design fraud too ... but is not how the PC suppose to work. I rather have the PC working as its intended, than getting few easy kills doing something that the PC is not design to do by definition. |
Zero Notion
Red Star Jr. EoN.
187
|
Posted - 2013.08.13 11:54:00 -
[6] - Quote
Personally, I'd like a non-swarm Launcher option if I have to spec into AV at all and the PC is originally meant to be such a weapon. Right now it's just a plasma-shotgun. |
Kasote Denzara
A Vulture
169
|
Posted - 2013.08.13 11:59:00 -
[7] - Quote
Panther Alpha wrote:So you found a way to exploit a design fraud, and you want the PC to stay the same so you can get the "Occasional" easy kill ?
I found that the design fraud too ... but is not how the PC suppose to work. I rather have the PC working as its intended, than getting few easy kills doing something that the PC is not design to do by definition.
I hope you don't mean to think of it as an AV weapon. That'd be silly for a weapon designed for confined space combat. It's working as intended when used as a close range weapon. |
Panther Alpha
DarkWingsss
908
|
Posted - 2013.08.13 12:03:00 -
[8] - Quote
Kasote Denzara wrote:Panther Alpha wrote:So you found a way to exploit a design fraud, and you want the PC to stay the same so you can get the "Occasional" easy kill ?
I found that the design fraud too ... but is not how the PC suppose to work. I rather have the PC working as its intended, than getting few easy kills doing something that the PC is not design to do by definition. I hope you don't mean to think of it as an AV weapon. That'd be silly for a weapon designed for confined space combat. It's working as intended when used as a close range weapon.
So what the Plasma Cannon is the deign for ? A one-shot-kill close range weapon ? I thought we have the shotgun for that... |
Kasote Denzara
A Vulture
169
|
Posted - 2013.08.13 12:06:00 -
[9] - Quote
Panther Alpha wrote:So what the Plasma Cannon is the design for ? A one-shot-kill close range weapon ? I thought we have the shotgun for that...
Comrade, in the words of the description: "Plasma cannons are a single-shot and a direct-fire weapon developed by the Allotek Industry for use in urban operations and confined space combat. The dense plasma discharge it generates is highly unstable, decaying rapidly and venting sufficient heat and energy to severely damage targets within its critical emission radius."
It's working as intended, and will vastly improve when the hit detection is cleared. o7
Added edit: I have a love for the Plasma Cannon and it's not unusual to see me running around in a light frame with one. |
Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
22
|
Posted - 2013.08.13 12:08:00 -
[10] - Quote
Kasote Denzara wrote:Panther Alpha wrote:So you found a way to exploit a design fraud, and you want the PC to stay the same so you can get the "Occasional" easy kill ?
I found that the design fraud too ... but is not how the PC suppose to work. I rather have the PC working as its intended, than getting few easy kills doing something that the PC is not design to do by definition. I hope you don't mean to think of it as an AV weapon. That'd be silly for a weapon designed for confined space combat. It's working as intended when used as a close range weapon. It was released as an Anti Vehicle weapon.. They even have bonuses vs cars and tanks... Did you ever stop to question the low ammo count similar to other av weapons? Or the fact that both cars and tanks can be used in "urban combat"? |
|
THE TRAINSPOTTER
ROMANIA Renegades C0VEN
91
|
Posted - 2013.08.13 12:11:00 -
[11] - Quote
YEA CCP DONT DUMB DOWN THIS WEAPON, DUMB IT UP |
XxGhazbaranxX
The Unholy Legion Of DarkStar DARKSTAR ARMY
256
|
Posted - 2013.08.13 12:15:00 -
[12] - Quote
Panther Alpha wrote:So you found a way to exploit a design fraud, and you want the PC to stay the same so you can get the "Occasional" easy kill ?
I found that the design fraud too ... but is not how the PC suppose to work. I rather have the PC working as its intended, than getting few easy kills doing something that the PC is not design to do by definition.
Easy one shot kills? Have you used a plasma cannon. Have you ever seen a kill feed where the plasma cannon dominates. The description of the weapon is clear. The projectile very visible. The projectile is slower than the speed at which you fall. The reload speed of 3.5 seconds is a huge deterrent; the projectile drop awkward at best. It can't OHK with splash I have the numbers even with spec 5 at proto level with 3 complex damage mods which BTW would be a total of 400 damage which is less than the total HP of most protype suits while using proto PC.
I never thought I would see the day. A shameful day indeed when a person is clearly hurt by being killed by the underdog of all weapons in dust. |
Panther Alpha
DarkWingsss
908
|
Posted - 2013.08.13 12:21:00 -
[13] - Quote
XxGhazbaranxX wrote:Panther Alpha wrote:So you found a way to exploit a design fraud, and you want the PC to stay the same so you can get the "Occasional" easy kill ?
I found that the design fraud too ... but is not how the PC suppose to work. I rather have the PC working as its intended, than getting few easy kills doing something that the PC is not design to do by definition. Easy one shot kills? Have you used a plasma cannon. Have you ever seen a kill feed where the plasma cannon dominates. The description of the weapon is clear. The projectile very visible. The projectile is slower than the speed at which you fall. The reload speed of 3.5 seconds is a huge deterrent; the projectile drop awkward at best. It can't OHK with splash I have the numbers even with spec 5 at proto level with 3 complex damage mods which BTW would be a total of 400 damage which is less than the total HP of most protype suits. I never thought I would see the day. A shameful day indeed when a person is clearly hurt by being killed by the underdog of all weapons in dust.
I was one of the first ones to use the Plasma Cannon and also saw it's potential with the Commando suit very quickly. And I can talk you that to make the PC effective right now, you have to use it as a Shotgun.. Surprise tactics / Shot people in the back when they not looking... and i'm pretty sure that is not how you suppose to use the PC. |
Ruthless Lee
The Eliminators
41
|
Posted - 2013.08.13 12:25:00 -
[14] - Quote
Sigh.
This is why we can't have nice things. |
XxGhazbaranxX
The Unholy Legion Of DarkStar DARKSTAR ARMY
256
|
Posted - 2013.08.13 12:26:00 -
[15] - Quote
Panther Alpha wrote:XxGhazbaranxX wrote:Panther Alpha wrote:So you found a way to exploit a design fraud, and you want the PC to stay the same so you can get the "Occasional" easy kill ?
I found that the design fraud too ... but is not how the PC suppose to work. I rather have the PC working as its intended, than getting few easy kills doing something that the PC is not design to do by definition. Easy one shot kills? Have you used a plasma cannon. Have you ever seen a kill feed where the plasma cannon dominates. The description of the weapon is clear. The projectile very visible. The projectile is slower than the speed at which you fall. The reload speed of 3.5 seconds is a huge deterrent; the projectile drop awkward at best. It can't OHK with splash I have the numbers even with spec 5 at proto level with 3 complex damage mods which BTW would be a total of 400 damage which is less than the total HP of most protype suits. I never thought I would see the day. A shameful day indeed when a person is clearly hurt by being killed by the underdog of all weapons in dust. I was one of the first ones to use the Plasma Cannon and also saw it's potential with the Commando suit very quickly. And I can talk you that to make the PC effective right now, you have to use it as a Shotgun.. Surprise tactics / Shot people in the back when they not looking... and i'm pretty sure that is not how you suppose to use the PC.
Da hell; As a shotgun? Surprise Tactics? I am truelly sorry but I have never used it in such a manner. I fight face to face with it. I die and I kill just as with any AR, SR, MD, SMG, HMG.
Just because you can't use it any other way doesnt mean it's not effective any other way. I have to strongly disagree with how you think the plasma cannon is used effectively. |
RedRebelCork
Ahrendee Mercenaries EoN.
325
|
Posted - 2013.08.13 12:30:00 -
[16] - Quote
Nah, it's garbage. |
Panther Alpha
DarkWingsss
908
|
Posted - 2013.08.13 12:30:00 -
[17] - Quote
XxGhazbaranxX wrote:Panther Alpha wrote:XxGhazbaranxX wrote:Panther Alpha wrote:So you found a way to exploit a design fraud, and you want the PC to stay the same so you can get the "Occasional" easy kill ?
I found that the design fraud too ... but is not how the PC suppose to work. I rather have the PC working as its intended, than getting few easy kills doing something that the PC is not design to do by definition. Easy one shot kills? Have you used a plasma cannon. Have you ever seen a kill feed where the plasma cannon dominates. The description of the weapon is clear. The projectile very visible. The projectile is slower than the speed at which you fall. The reload speed of 3.5 seconds is a huge deterrent; the projectile drop awkward at best. It can't OHK with splash I have the numbers even with spec 5 at proto level with 3 complex damage mods which BTW would be a total of 400 damage which is less than the total HP of most protype suits. I never thought I would see the day. A shameful day indeed when a person is clearly hurt by being killed by the underdog of all weapons in dust. I was one of the first ones to use the Plasma Cannon and also saw it's potential with the Commando suit very quickly. And I can talk you that to make the PC effective right now, you have to use it as a Shotgun.. Surprise tactics / Shot people in the back when they not looking... and i'm pretty sure that is not how you suppose to use the PC. Da hell; As a shotgun? Surprise Tactics? I am truelly sorry but I have never used it in such a manner. I fight face to face with it. I die and I kill just as with any AR, SR, MD, SMG, HMG. Just because you can't use it any other way doesnt mean it's not effective any other way. I have to strongly disagree with how you think the plasma cannon is used effectively.
You have to be the biggest Troll in Dust 514 history ... but carry on... I will recommend you to "TRY" the PC, before you embarrass yourself even more.
|
XxGhazbaranxX
The Unholy Legion Of DarkStar DARKSTAR ARMY
256
|
Posted - 2013.08.13 12:32:00 -
[18] - Quote
Panther Alpha wrote:XxGhazbaranxX wrote:Panther Alpha wrote:XxGhazbaranxX wrote:Panther Alpha wrote:So you found a way to exploit a design fraud, and you want the PC to stay the same so you can get the "Occasional" easy kill ?
I found that the design fraud too ... but is not how the PC suppose to work. I rather have the PC working as its intended, than getting few easy kills doing something that the PC is not design to do by definition. Easy one shot kills? Have you used a plasma cannon. Have you ever seen a kill feed where the plasma cannon dominates. The description of the weapon is clear. The projectile very visible. The projectile is slower than the speed at which you fall. The reload speed of 3.5 seconds is a huge deterrent; the projectile drop awkward at best. It can't OHK with splash I have the numbers even with spec 5 at proto level with 3 complex damage mods which BTW would be a total of 400 damage which is less than the total HP of most protype suits. I never thought I would see the day. A shameful day indeed when a person is clearly hurt by being killed by the underdog of all weapons in dust. I was one of the first ones to use the Plasma Cannon and also saw it's potential with the Commando suit very quickly. And I can talk you that to make the PC effective right now, you have to use it as a Shotgun.. Surprise tactics / Shot people in the back when they not looking... and i'm pretty sure that is not how you suppose to use the PC. Da hell; As a shotgun? Surprise Tactics? I am truelly sorry but I have never used it in such a manner. I fight face to face with it. I die and I kill just as with any AR, SR, MD, SMG, HMG. Just because you can't use it any other way doesnt mean it's not effective any other way. I have to strongly disagree with how you think the plasma cannon is used effectively. You have to be the biggest Troll in Dust 514 history ... but carry on... I will recommend you to "TRY" the PC, before you embarrass yourself even more.
I guess we have to agree to disagree. I main the PC just so you know ^^ |
Korvin Lomont
United Pwnage Service RISE of LEGION
97
|
Posted - 2013.08.13 12:35:00 -
[19] - Quote
Well CCP announced the Plasma cannon as light dumbfire AV weapon and as such it fails horribly right now its basicly used as an Anty Infantry weapon similar to a massdriver and I doubt that this the way it was meant to be used. I would be pretty happy when the PC becomes a viable (short range) alternative to the swarmlauncher.
I really hated to skill into SL to get a light Av option apart from grenades I had high hopes for PC but its justs not usable as an AV weapon :/ |
Mamertine Son
R.E.B.E.L.S
103
|
Posted - 2013.08.13 12:36:00 -
[20] - Quote
DO IT CCP, touch his plasma cannon! |
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Zero Notion
Red Star Jr. EoN.
188
|
Posted - 2013.08.13 12:37:00 -
[21] - Quote
Kasote Denzara wrote:Panther Alpha wrote:So what the Plasma Cannon is the design for ? A one-shot-kill close range weapon ? I thought we have the shotgun for that... Comrade, in the words of the description: "Plasma cannons are a single-shot and a direct-fire weapon developed by the Allotek Industry for use in urban operations and confined space combat. The dense plasma discharge it generates is highly unstable, decaying rapidly and venting sufficient heat and energy to severely damage targets within its critical emission radius." It's working as intended, and will vastly improve when the hit detection is cleared. o7 Added edit: I have a love for the Plasma Cannon and it's not unusual to see me running around in a light frame with one.
Right. It's meant to be get close to vehicles and wipe them out. Nowhere does it say 'infantry' but, of course, it can be used as such. It's already slated for review. |
Kasote Denzara
A Vulture
169
|
Posted - 2013.08.13 12:42:00 -
[22] - Quote
Zero Notion wrote: Right. It's meant to be get close to vehicles and wipe them out. Nowhere does it say 'infantry' but, of course, it can be used as such. It's already slated for review.
On the flip side of that, it also doesn't say "vehicles", but we all know that it was meant to be also used for it. I hope that this upcoming "look" of their's doesn't damper the anti-infantry use of it. I've been wanting to use it for vehicles for a while, but FG is currently the anti-vehicle gun for now*.
*Not including Swarm Launchers in this statement.
|
Jason Pearson
Seraphim Auxiliaries
2485
|
Posted - 2013.08.13 12:53:00 -
[23] - Quote
Isn't it the Gallente AV weapon? It's **** for the job, I laugh when I see it fly harmlessly past everything.
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here! Also, check out the Indirect Fire ability, Here! |
Iron Wolf Saber
Den of Swords
7199
|
Posted - 2013.08.13 12:58:00 -
[24] - Quote
The odder part is without changing code I don't see how to buff it operational wise. |
Ruthless Lee
The Eliminators
42
|
Posted - 2013.08.13 13:02:00 -
[25] - Quote
Jason Pearson wrote:Isn't it the Gallente AV weapon? It's **** for the job, I laugh when I see it fly harmlessly past everything.
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here!Also, check out the Indirect Fire ability, Here!
Well, I'd say any weapon that people miss the shot with isn't going to be very effective |
XxGhazbaranxX
The Unholy Legion Of DarkStar DARKSTAR ARMY
257
|
Posted - 2013.08.13 13:11:00 -
[26] - Quote
Iron Wolf Saber wrote:The odder part is without changing code I don't see how to buff it operational wise.
There is no need. People haven't been using this weapon as it's supposed to be used; CQC. If you remember the video showing off the weapon the vehicle had to be close to the user. People havent actually given this weapon chance enough therefore saying it needs change. I've been using it nonstop, in a gallente logi mind you, so there is no cheating with a side arm and no one can tell me that the strd gallente is a battle worthy suit but The weapon still does it's job well. I kill tanks and LAVs infantry, you name it.
The fix is to change the bonuses given to the weapon by skills. Therefore people who are actually good with the weapon can skill into it and not have it be undewhelming; which in my opinion, the weapon is not underwhelming but balanced.
Even the projectile speed was made with balance in mind. An infantryman can quickly sidestep it and do so on a regular basis.
I really don't see what all this hype is about. It is one of the most balanced weapons in the game. All that damage potential is balanced by the need to understand and break into the weapon and it's mechanics because no other weapon behave in the manner this weapon does.
If this weapon is to be touched I seriously think CCP would make a huge error in judgement listening to people who don't give the weapon a second look after using maybe 10 or 20 of them.
|
Kasote Denzara
A Vulture
169
|
Posted - 2013.08.13 13:35:00 -
[27] - Quote
XxGhazbaranxX wrote:There is no need. People haven't been using this weapon as it's supposed to be used; CQC. If you remember the video showing off the weapon the vehicle had to be close to the user. People havent actually given this weapon chance enough therefore saying it needs change. I've been using it nonstop, in a gallente logi mind you, so there is no cheating with a side arm and no one can tell me that the strd gallente is a battle worthy suit but The weapon still does it's job well. I kill tanks and LAVs infantry, you name it.
The fix is to change the bonuses given to the weapon by skills. Therefore people who are actually good with the weapon can skill into it and not have it be undewhelming; which in my opinion, the weapon is not underwhelming but balanced.
Even the projectile speed was made with balance in mind. An infantryman can quickly sidestep it and do so on a regular basis.
I really don't see what all this hype is about. It is one of the most balanced weapons in the game. All that damage potential is balanced by the need to understand and break into the weapon and it's mechanics because no other weapon behave in the manner this weapon does.
If this weapon is to be touched I seriously think CCP would make a huge error in judgement listening to people who don't give the weapon a second look after using maybe 10 or 20 of them.
That's the problem. People don't like balanced weapons.
Joking aside (well, half joking), if people actually cared to use half these weapons that they yell "nerf, nerf!" or "buff, buff!" at, we'd have a lot less of these cries. It doesn't matter if there are those of us with enough decency to try gear; they'll cry until it's FotM or removed from FotM.
Added note: I've been white knighting the PC for a while now. I think it's perfection as it is. Then again, I love arc weapons that can't be spammed to hell like a certain other weapon.
Ahhh... Flak Cannon... I miss you... |
Ruthless Lee
The Eliminators
42
|
Posted - 2013.08.13 13:42:00 -
[28] - Quote
Listen, just because it's not as easy to pick up and use as an AR doesn't mean it's useless vs. infantry. And just because it's not as easy to pick up and use as a Swarm Launcher doesn't mean it's useless as AV.
It takes practice, but if you make your shots, it does the job. If you use it for awhile and decide it's not for you ... move on. Go try out another weapon. But don't assume that because you're poor with the plasma cannon that the plasma cannon needs a buff.
For example ... I am the one guy on this game who is crap with a forge gun. Somehow ... I am terrible with the thing. I don't know how that's possible, but I can't imagine anyone is worse with a forge gun than I am. So you know what? I'm not too worried about it. If people can use it effectively (and obviously, many can), then good on them. More power to 'em.
But I'm not requesting that CCP change the weapon to suit me. I'll just keep using my plasma cannon ... which I would like you all to quit worrying about |
Iron Wolf Saber
Den of Swords
7200
|
Posted - 2013.08.13 13:47:00 -
[29] - Quote
All I know is that its working outside of operational parameters, then again so can the mass driver vs vehicles. Just right now for AV duties its not all that great, LAVs and Tanks alike shrug the shells off like they're nothing. |
Jason Pearson
Seraphim Auxiliaries
2489
|
Posted - 2013.08.13 14:18:00 -
[30] - Quote
If the Projectile Speed was upped, I believe it would be quite a bit better. Swarms and Forge Guns outclass it every single time, and if you want AV and A.I abilities, take a AR with AV Grenades.
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here! Also, check out the Indirect Fire ability, Here! |
|
Sgt Kirk
SyNergy Gaming EoN.
1049
|
Posted - 2013.08.13 14:40:00 -
[31] - Quote
Jason Pearson wrote:If the Projectile Speed was upped, I believe it would be quite a bit better. Swarms and Forge Guns outclass it every single time, and if you want AV and A.I abilities, take a AR with AV Grenades.
I agree, with this.
There needs to be an increase in speed because as is, If I'm trying to shoot an LAV driving pass me I have to aim ahead to the point where the LAV is off my screen to the side....at extremely close range. |
Scheneighnay McBob
Bojo's School of the Trades
2958
|
Posted - 2013.08.13 15:25:00 -
[32] - Quote
It's still useless at AV.
A problem with the plasma cannon reminds me of a problem with laser rifles and scrambler rifles. When reloading plasma cannons, and when lasers and scramblers overheat, they're in the middle of the screen blocking your view of your target. When my laser overheated yesterday, I completely lost the person I was shooting at because the gun was in the way. |
Alldin Kan
TeamPlayers EoN.
507
|
Posted - 2013.08.13 16:26:00 -
[33] - Quote
XxGhazbaranxX wrote:Dear CCP, I have been using this weapon a lot now and frankly all this nonsense that the weapon is useless is false. Talk to any of my mates and they will tell you how I left My mass driver in the forgotten pile for it. This weapon does not need to be touched in any way whatsoever... Do not touch it or the bunny gets it. The only reason people say this weapon is UP (under powered) is because they haven't given it a chance. I specced into level 1 and bought 100 of them. Used them up and then bought 100 more. I am now up to the proto level and am loving it. PLEASE CCP DO NOT DUMB DOWN THIS WEAPON CCP; if you feel the need to make any changes at all, make the changes to the skills that modify it. Below is a list of changes that will make the plasma cannon be useful in the right hands
- Plasma cannon operation: change the 5% to charge time for a 10% to charge time. This will cut the charge time to .3 second instead of the .45 we get by having the skill at level 5. This would make the weapon more responsive when in the hands of a skilled user.
- The ammo capacity skill: change it to 1 extra cylinder per level. That way we get one more shot per level out of an already crazily low ammo supply which is currently 9. That will bring the total count to 14 at level 5 which requires a heavy investment and anyone who chooses to get the skill to level 5 deserves the extra ammo.
- Change rapid reload skill from 3% per level to 10% per level for a reload time, at level 5 mind you, of 1.75 second which can be rounded up to 2 seconds from the 2.9 reload speed we have at level 5 right now. (shaving off 1.5 seconds)
CCP, This weapon is awesome, inspiring and satisfying to use. Having the knowledge that you have mastered such a difficult weapon is a reward in it's own right. If you change this weapon the only reward left will be knowing that you used it when it was truly a weapon to be mastered.
There's too many things wrong with this post...
The PLC is inferior to all weapons except the laser rifle. I can do close to 500 dmg with the charge shot of a PRO scrambler rifle and I get to keep shooting, the Scrambler pistol easily tears apart Caldari dropsuits, the AR can do more dmg than PLC over time and has more range, Shotguns can OHK multiple times, Forge Gun is good for AV and AI, and HMGs demolish multiple incoming infantry. Instead of using the PLC to drop shields I could just simply use a Flux grenade becuase it does massive dmg to shields and has bigger splash radius.
With the exception of #2, those suggestions are downright terrible:
1. Current operation skill will always be worthless no matter how high the value. 3. Might as well change all reload skills to 5% bonus
Everyone in this thread please move over to here. |
ZDub 303
TeamPlayers EoN.
1634
|
Posted - 2013.08.13 16:51:00 -
[34] - Quote
Korvin Lomont wrote:Well CCP announced the Plasma cannon as light dumbfire AV weapon and as such it fails horribly right now its basicly used as an Anty Infantry weapon similar to a massdriver and I doubt that this the way it was meant to be used. I would be pretty happy when the PC becomes a viable (short range) alternative to the swarmlauncher.
I really hated to skill into SL to get a light Av option apart from grenades I had high hopes for PC but its justs not usable as an AV weapon :/
This is why it came in pre nerfed... cause they knew no one would use it as AV. |
Tek Hound
Death In Xcess Corporation
26
|
Posted - 2013.08.13 19:54:00 -
[35] - Quote
Only changes I want are the bugs fixed.Now we got people crying about the Pc.Go biomass your character on Your way back to battle academy.Its not working as intended what a joke( translated:it killed me and I had a Ar so nerf it). |
reydient
Rogue Spades EoN.
83
|
Posted - 2013.08.13 20:30:00 -
[36] - Quote
The man has a point. The plasma cannon is a good weapon in the right hands. My corpmates were skeptical as well when everyone pulled out AV and I was rocking the plasma cannon - Now its " o man, he's got his cannon "
I agree- plasma cannon is fine no touching needed- |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
381
|
Posted - 2013.08.14 00:35:00 -
[37] - Quote
XxGhazbaranxX wrote:Dear CCP, I have been using this weapon a lot now and frankly all this nonsense that the weapon is useless is false. Talk to any of my mates and they will tell you how I left My mass driver in the forgotten pile for it. This weapon does not need to be touched in any way whatsoever... Do not touch it or the bunny gets it. The only reason people say this weapon is UP (under powered) is because they haven't given it a chance. I specced into level 1 and bought 100 of them. Used them up and then bought 100 more. I am now up to the proto level and am loving it. PLEASE CCP DO NOT DUMB DOWN THIS WEAPON CCP; if you feel the need to make any changes at all, make the changes to the skills that modify it. Below is a list of changes that will make the plasma cannon be useful in the right hands
- Plasma cannon operation: change the 5% to charge time for a 10% to charge time. This will cut the charge time to .3 second instead of the .45 we get by having the skill at level 5. This would make the weapon more responsive when in the hands of a skilled user.
- The ammo capacity skill: change it to 1 extra cylinder per level. That way we get one more shot per level out of an already crazily low ammo supply which is currently 9. That will bring the total count to 14 at level 5 which requires a heavy investment and anyone who chooses to get the skill to level 5 deserves the extra ammo.
- Change rapid reload skill from 3% per level to 10% per level for a reload time, at level 5 mind you, of 1.75 second which can be rounded up to 2 seconds from the 2.9 reload speed we have at level 5 right now. (shaving off 1.5 seconds)
CCP, This weapon is awesome, inspiring and satisfying to use. Having the knowledge that you have mastered such a difficult weapon is a reward in it's own right. If you change this weapon the only reward left will be knowing that you used it when it was truly a weapon to be mastered.
Completely agree. I dumped my MD in favor of PC. It is skill demanding, fun, and rewarding if you are good with it. CCP, please, don't make another misinformed move in weapon balancing. Leave PC alone, please. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
381
|
Posted - 2013.08.14 00:39:00 -
[38] - Quote
Jason Pearson wrote:Isn't it the Gallente AV weapon? It's **** for the job, I laugh when I see it fly harmlessly past everything.
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here!Also, check out the Indirect Fire ability, Here!
The description clearly says it's CQC weapon. Why ppl cling to the PC for AV idea? Does it do decent damage to armor? Yes! Is it sufficient to solo a tank - no. But it's fine! You cant have a weapon that's all three: made for light infantry, good against infantry and good at AV. Right now PC is useful in all roles in the right hands. If CCP dumbs it down for the COD AR crowd it would be another ruined weapon to QQ in forums about. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
381
|
Posted - 2013.08.14 01:26:00 -
[39] - Quote
Alldin Kan wrote:XxGhazbaranxX wrote:Dear CCP, I have been using this weapon a lot now and frankly all this nonsense that the weapon is useless is false. Talk to any of my mates and they will tell you how I left My mass driver in the forgotten pile for it. This weapon does not need to be touched in any way whatsoever... Do not touch it or the bunny gets it. The only reason people say this weapon is UP (under powered) is because they haven't given it a chance. I specced into level 1 and bought 100 of them. Used them up and then bought 100 more. I am now up to the proto level and am loving it. PLEASE CCP DO NOT DUMB DOWN THIS WEAPON CCP; if you feel the need to make any changes at all, make the changes to the skills that modify it. Below is a list of changes that will make the plasma cannon be useful in the right hands
- Plasma cannon operation: change the 5% to charge time for a 10% to charge time. This will cut the charge time to .3 second instead of the .45 we get by having the skill at level 5. This would make the weapon more responsive when in the hands of a skilled user.
- The ammo capacity skill: change it to 1 extra cylinder per level. That way we get one more shot per level out of an already crazily low ammo supply which is currently 9. That will bring the total count to 14 at level 5 which requires a heavy investment and anyone who chooses to get the skill to level 5 deserves the extra ammo.
- Change rapid reload skill from 3% per level to 10% per level for a reload time, at level 5 mind you, of 1.75 second which can be rounded up to 2 seconds from the 2.9 reload speed we have at level 5 right now. (shaving off 1.5 seconds)
CCP, This weapon is awesome, inspiring and satisfying to use. Having the knowledge that you have mastered such a difficult weapon is a reward in it's own right. If you change this weapon the only reward left will be knowing that you used it when it was truly a weapon to be mastered. There's too many things wrong with this post... The PLC is inferior to all weapons except the laser rifle. I can do close to 500 dmg with the charge shot of a PRO scrambler rifle and I get to keep shooting, the Scrambler pistol easily tears apart Caldari dropsuits, the AR can do more dmg than PLC over time and has more range, Shotguns can OHK multiple times, Forge Gun is good for AV and AI, and HMGs demolish multiple incoming infantry. Instead of using the PLC to drop shields I could just simply use a Flux grenade because it does massive dmg to shields and has bigger splash radius. With the exception of #2, those suggestions are downright terrible: 1. Current operation skill will always be worthless no matter how high the value. 3. Might as well change all reload skills to 5% bonus Everyone in this thread please move over to here.
You cant compare to FG. PC is a light infantry weapon unhinged off heavy suit requirement making it way more versatile. So it simply cannot be another FG - it's gotta have some drawbacks relative to FG (as opposed to FG that has it's own pealty - the havy suit that comes attached to it.)
As opposed to all other weapons, PC has HUGE alpha damage. It is the best hit an run weapon in the game (this is it's niche). Ppl who use it understand it very well. For a huge advantage like this, of course it has to have multiple limitations and attract only ppl who want to be invested into the weapon and commit to long hours of practicing and building a skill with it. We all talk about how things in dust have to be situational and skill intensive - PC is a brilliant example of that. Not everyone wants a gimme weapon like AR that just drops in your lap and starts dishing out damage regardless or range and situational specifics. |
Eldest Dragon
D3LTA FORC3 Inver Brass
72
|
Posted - 2013.08.14 03:36:00 -
[40] - Quote
Zero Notion wrote:Plasma Cannon is clearly OP. Please nerf, CCP.
lmao =) |
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Eldest Dragon
D3LTA FORC3 Inver Brass
72
|
Posted - 2013.08.14 03:41:00 -
[41] - Quote
Mamertine Son wrote:DO IT CCP, touch his plasma cannon!
lol =p |
DJINN leukoplast
Hellstorm Inc League of Infamy
991
|
Posted - 2013.08.14 04:39:00 -
[42] - Quote
Anybody else have suspicions that the plasma cannon was just an inside joke at CCP?
I mean think about how it works, then use your imagination on other things in life that are "plasma" related. Add cannon to top off the imagery, and you potentially have a serious joke weapon.
http://www.thefreedictionary.com/seminal+plasma
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Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
24
|
Posted - 2013.08.14 04:43:00 -
[43] - Quote
Ludvig Enraga wrote:Jason Pearson wrote:Isn't it the Gallente AV weapon? It's **** for the job, I laugh when I see it fly harmlessly past everything.
The description clearly says it's CQC weapon. Why ppl cling to the PC for AV idea? Does it do decent damage to armor? Yes! Is it sufficient to solo a tank - no. But it's fine! You cant have a weapon that's all three: made for light infantry, good against infantry and good at AV. Right now PC is useful in all roles in the right hands. If CCP dumbs it down for the COD AR crowd it would be another ruined weapon to QQ in forums about. *snort* I see a guy charging a shot 20 meters away... And sidestep as its in flight. Also... Every weapon kills at point blank range. Close quarters is10-40 meters... Under that is melee range practically. Although there are people who will stipulate on no difference... And if its a point blank weapon how is it any different from a shotgun or knives aside from you can kill yourself with it? |
Valentine Crendre
ZionTCD
55
|
Posted - 2013.08.14 05:42:00 -
[44] - Quote
You're right, the PLC doesn't need a buff...
what It needs an "Assault" and "Breach" variant...
Aslt w/ more splash and less dmg. (maybe 2 a clip) - A.Inf.
Brch, w/ more dmg and more projectile speed/less bullet drop - A.V. |
XxGhazbaranxX
Bannana Boat Corp
265
|
Posted - 2013.08.14 06:00:00 -
[45] - Quote
Iron Wolf Saber wrote:All I know is that its working outside of operational parameters, then again so can the mass driver vs vehicles. Just right now for AV duties its not all that great, LAVs and Tanks alike shrug the shells off like they're nothing.
The truth is it does splendid VS tans and LAV's. trust me on this. It's very satisfying killin an LAV and then having that guy just avoid you and your little group because he'll get the cannon so to speak.
As for tanks; killed one in my first day with it. HAve killed many since and will keep killing tanks like the little cannon that could. Saying that it's not working in it's intended parameters means that no one without skill can use it under it's intended parameters.
The weapon is fine; the way it kills is fine, what it kills is fine, and only those that have the TRUE skill to use it are FINE with the weapon.
People saying that the weapon is UP are just doing so because they really don't know how to use it and haven't done their time with the weapon. REAL users of the weapon know how to use it and are completely fine with how it works.
Don't fix what isn't broken |
Valentine Crendre
ZionTCD
55
|
Posted - 2013.08.14 06:12:00 -
[46] - Quote
XxGhazbaranxX wrote:Iron Wolf Saber wrote:All I know is that its working outside of operational parameters, then again so can the mass driver vs vehicles. Just right now for AV duties its not all that great, LAVs and Tanks alike shrug the shells off like they're nothing. The truth is it does splendid VS tans and LAV's. trust me on this. It's very satisfying killin an LAV and then having that guy just avoid you and your little group because he'll get the cannon so to speak. As for tanks; killed one in my first day with it. HAve killed many since and will keep killing tanks like the little cannon that could. Saying that it's not working in it's intended parameters means that no one without skill can use it under it's intended parameters. The weapon is fine; the way it kills is fine, what it kills is fine, and only those that have the TRUE skill to use it are FINE with the weapon. People saying that the weapon is UP are just doing so because they really don't know how to use it and haven't done their time with the weapon. REAL users of the weapon know how to use it and are completely fine with how it works. Don't fix what isn't broken
rofl!
You clearly killed a drunk tanker with a poorly moduled militia Tank, if you took him out using absolutely only your PLC.
This is coming from a Proto PLC user - the PLC is not a good AV weapon. Getting tank kills with it are done by either luck, or support from other AV.
Trying to get a kill using only a Proto PLC vs a tank running top plates and modules, and he will either - 1. kill you or 2. get away.
because the reload speed is too slow and it doesn't dish out enough damage per shot.
The only times I ever get kills with it on a tank is when it is already weak (either from my mines + AV hades or help from other AVers) and I make the finishing shot on it...
A simple fix for this (which I and many others have constantly been harping/QQ'ing about) would be to introduce a high splash/low dam "Assault" variant for anit-inf. and a high dam/fast projectile "Breach" version for AV. |
XxGhazbaranxX
Bannana Boat Corp
265
|
Posted - 2013.08.14 06:22:00 -
[47] - Quote
Valentine Crendre wrote:XxGhazbaranxX wrote:Iron Wolf Saber wrote:All I know is that its working outside of operational parameters, then again so can the mass driver vs vehicles. Just right now for AV duties its not all that great, LAVs and Tanks alike shrug the shells off like they're nothing. The truth is it does splendid VS tans and LAV's. trust me on this. It's very satisfying killin an LAV and then having that guy just avoid you and your little group because he'll get the cannon so to speak. As for tanks; killed one in my first day with it. HAve killed many since and will keep killing tanks like the little cannon that could. Saying that it's not working in it's intended parameters means that no one without skill can use it under it's intended parameters. The weapon is fine; the way it kills is fine, what it kills is fine, and only those that have the TRUE skill to use it are FINE with the weapon. People saying that the weapon is UP are just doing so because they really don't know how to use it and haven't done their time with the weapon. REAL users of the weapon know how to use it and are completely fine with how it works. Don't fix what isn't broken rofl! You clearly killed a drunk tanker with a poorly moduled militia Tank, if you took him out using absolutely only your PLC. This is coming from a Proto PLC user - the PLC is not a good AV weapon. Getting tank kills with it are done by either luck, or support from other AV. Trying to get a kill using only a Proto PLC vs a tank running top plates and modules, and he will either - 1. kill you or 2. get away. because the reload speed is too slow and it doesn't dish out enough damage per shot. The only times I ever get kills with it on a tank is when it is already weak (either from my mines + AV hades or help from other AVers) and I make the finishing shot on it... A simple fix for this (which I and many others have constantly been harping/QQ'ing about) would be to introduce a high splash/low dam "Assault" variant for anit-inf. and a high dam/fast projectile "Breach" version for AV.
The Plasma cannon is not a One Hit Wonder. It is a weapon of skill. Not even forge gunners can kill a fully pimped out tank by themselves. Asking this of the weapon is a lot. It is also a light weapon which can be wielded by any suit in the game and it's dumb fire so of course it will have to have it's draw back. In a match killing a tank isn't everything, scaring it away is an accomplishment in it's own right and will achieve the same effect to the place where you want it to stay away from.
Apart from anything else, I do agree assault and breach variants should be made but there should not be any changes to the mechanics of the weapon.
DUMBING IT DOWN IS NOT AN OPTION
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Valentine Crendre
ZionTCD
55
|
Posted - 2013.08.14 06:25:00 -
[48] - Quote
XxGhazbaranxX wrote:Valentine Crendre wrote:XxGhazbaranxX wrote:Iron Wolf Saber wrote:All I know is that its working outside of operational parameters, then again so can the mass driver vs vehicles. Just right now for AV duties its not all that great, LAVs and Tanks alike shrug the shells off like they're nothing. The truth is it does splendid VS tans and LAV's. trust me on this. It's very satisfying killin an LAV and then having that guy just avoid you and your little group because he'll get the cannon so to speak. As for tanks; killed one in my first day with it. HAve killed many since and will keep killing tanks like the little cannon that could. Saying that it's not working in it's intended parameters means that no one without skill can use it under it's intended parameters. The weapon is fine; the way it kills is fine, what it kills is fine, and only those that have the TRUE skill to use it are FINE with the weapon. People saying that the weapon is UP are just doing so because they really don't know how to use it and haven't done their time with the weapon. REAL users of the weapon know how to use it and are completely fine with how it works. Don't fix what isn't broken rofl! You clearly killed a drunk tanker with a poorly moduled militia Tank, if you took him out using absolutely only your PLC. This is coming from a Proto PLC user - the PLC is not a good AV weapon. Getting tank kills with it are done by either luck, or support from other AV. Trying to get a kill using only a Proto PLC vs a tank running top plates and modules, and he will either - 1. kill you or 2. get away. because the reload speed is too slow and it doesn't dish out enough damage per shot. The only times I ever get kills with it on a tank is when it is already weak (either from my mines + AV hades or help from other AVers) and I make the finishing shot on it... A simple fix for this (which I and many others have constantly been harping/QQ'ing about) would be to introduce a high splash/low dam "Assault" variant for anit-inf. and a high dam/fast projectile "Breach" version for AV. The Plasma cannon is not a One Hit Wonder. It is a weapon of skill. Not even forge gunners can kill a fully pimped out tank by themselves. Asking this of the weapon is a lot. It is also a light weapon which can be wielded by any suit in the game and it's dumb fire so of course it will have to have it's draw back. In a match killing a tank isn't everything, scaring it away is an accomplishment in it's own right and will achieve the same effect to the place where you want it to stay away from. Apart from anything else, I do agree assault and breach variants should be made but there should not be any changes to the mechanics of the weapon. DUMBING IT DOWN IS NOT AN OPTION Then we actually pretty much agree then.
Make the aslt. and brch. variants happen, CCP...
(It'll happen in a year or two) |
Jack McReady
DUST University Ivy League
383
|
Posted - 2013.08.14 08:26:00 -
[49] - Quote
Valentine Crendre wrote:XxGhazbaranxX wrote:Iron Wolf Saber wrote:All I know is that its working outside of operational parameters, then again so can the mass driver vs vehicles. Just right now for AV duties its not all that great, LAVs and Tanks alike shrug the shells off like they're nothing. The truth is it does splendid VS tans and LAV's. trust me on this. It's very satisfying killin an LAV and then having that guy just avoid you and your little group because he'll get the cannon so to speak. As for tanks; killed one in my first day with it. HAve killed many since and will keep killing tanks like the little cannon that could. Saying that it's not working in it's intended parameters means that no one without skill can use it under it's intended parameters. The weapon is fine; the way it kills is fine, what it kills is fine, and only those that have the TRUE skill to use it are FINE with the weapon. People saying that the weapon is UP are just doing so because they really don't know how to use it and haven't done their time with the weapon. REAL users of the weapon know how to use it and are completely fine with how it works. Don't fix what isn't broken rofl! You clearly killed a drunk tanker with a poorly moduled militia Tank, if you took him out using absolutely only your PLC. This is coming from a Proto PLC user - the PLC is not a good AV weapon. Getting tank kills with it are done by either luck, or support from other AV. Trying to get a kill using only a Proto PLC vs a tank running top plates/extenders and modules, and he will either - 1. kill you or 2. get away. because the reload speed is too slow and it doesn't dish out enough damage per shot. The only times I ever get kills with it on a tank is when it is already weak (either from my mines + AV hades or help from other AVers) and I make the finishing shot on it... A simple fix for this (which I and many others have constantly been harping/QQ'ing about) would be to introduce a high splash/low dam "Assault" variant for anit-inf. and a high dam/fast projectile "Breach" version for AV. Of course, no ONE man with ONE weapon should be able to take on a tank esp. not someone using a light weapon. Maybe, a PRO heavy with a breach forge should be able to go head to head with a seasoned tanker, but thats about it besides another tank. But the PLC is definitely to "general purpose-ish" so that makes it not great for AV and o.k. for anti-inf. again, refer two paragraphs up for a possible remedy to this issue... I agree, the only way to kill a real fitted tank with this weapon is to strip the shields from it with the PLC and then spam AV nades on it. |
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