Pages: 1 2 3 4 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Alldin Kan
TeamPlayers EoN.
475
|
Posted - 2013.08.07 01:13:00 -
[1] - Quote
Unable to understand simple things or take legitimate advice from others, CCP just keeps making the wrong decisions on developing Dust 514. Some may find this familiar:
CCP Greyscale wrote:We're also adjusting the War Point total you need to accumulate in order to graduate from the Academy, down to 400 War Points. This didn't seem like a very large number to most of us here, but our metrics suggest the median new player is scoring about 100 WP per battle, so this has them graduating from the Academy after probably 3-5 battles (with better players graduating sooner and less able ones staying longer, of course). Once graduated, players are free to join any of the normal game modes.
This right here, is by far the most extraordinary thing CCP has done and it's proof that they don't know how properly make a FPS for the PS3 crowd. With 1 year in Beta and several months passed after release, I expect to see similar actions to be taken in the near future if CCP doesn't improve.
P.S. Don't expect CCP to admit their failures and do something about it. |
Midas Fool
Guardian Solutions
94
|
Posted - 2013.08.07 01:17:00 -
[2] - Quote
Alldin Kan wrote:CCP just keeps making the wrong decisions on developing Dust 514. Oh god I can't stop laughing. This is the best playerbase ever. |
xxwhitedevilxx M
Maphia Clan Corporation CRONOS.
459
|
Posted - 2013.08.07 01:18:00 -
[3] - Quote
Just scratch the entire game and rebuild it ffs... it is going to die anyway on December/January! |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
1055
|
Posted - 2013.08.07 01:20:00 -
[4] - Quote
Apparently killing 8 newberries in starter fits qualifies you for joining all the proto users. I really do like CCP and want to support them, but sure enough they always seem to do something that makes no sense. Even if you absolutely suck, you can get 400 points on accident after a day or two of playing, and that's if you are really really bad. |
Azura Sakura
Militaires-Sans-Frontieres
416
|
Posted - 2013.08.07 01:20:00 -
[5] - Quote
That median of 100wp doesn't seem right IMO... |
DUST Fiend
OSG Planetary Operations Covert Intervention
5627
|
Posted - 2013.08.07 01:22:00 -
[6] - Quote
It's funny how they say the "average" player earns 100 WP in a match.
Maybe if they stopped counting AFK players they might get a better metric.
400 points....in Domination....the worst mode for a new player not in a squad to get used to....
I just...I can't even....my head.....it hurts.... |
Killar-12
Molon Labe. League of Infamy
428
|
Posted - 2013.08.07 01:23:00 -
[7] - Quote
xxwhitedevilxx M wrote:Just scratch the entire game and rebuild it ffs... it is going to die anyway on December/January! Die, not nessecarily but it will be 1-2k peak but it wwill slow down then the game can start to heal
WE SAID INCREASE THE SP!!!! please complain CCP miight fix the issue. |
DRDEEZE TWO POINTO
DEEZE NUTSZ INC
87
|
Posted - 2013.08.07 01:23:00 -
[8] - Quote
Why do adult like to pick on children alot |
Iron Wolf Saber
Den of Swords
7023
|
Posted - 2013.08.07 01:28:00 -
[9] - Quote
We could delete battle academy and go back to the days of not having it :P |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
1043
|
Posted - 2013.08.07 01:28:00 -
[10] - Quote
DRDEEZE TWO POINTO wrote:Why do adult like to pick on children alot Because we secretly hate them...... |
|
SoTah Pawp
Amarr Templars Amarr Empire
441
|
Posted - 2013.08.07 01:30:00 -
[11] - Quote
Is that a serious quote? !00 on average? that means CCP estimates a player kills 2 people before a match ends...
Academy should keep players until they have at least a full STD set...
Yea - you know what - telling CCP their wrong just makes them think they're right. So good job CCP! We knew we could count on you guys to have... a... bra-... yea I can't finish that. |
SoTah Pawp
Amarr Templars Amarr Empire
441
|
Posted - 2013.08.07 01:31:00 -
[12] - Quote
Iron Wolf Saber wrote:We could delete battle academy and go back to the days of not having it :P
Either way the original 20k was apparently too much as well having new unique players quitting during that period. This a joke? So CCP estimates people will quit less when they go 0/15 like 3 people do every game? Also - you're now letting in even bigger scrubs into our games - so you're hurting vets enjoyment too.
Just - wow. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
1058
|
Posted - 2013.08.07 01:34:00 -
[13] - Quote
Iron Wolf Saber wrote:We could delete battle academy and go back to the days of not having it :P
Either way the original 20k was apparently too much as well having new unique players quitting during that period. Might as well delete it if you're only going to be in there for one match. And 20k wasn't too much, if anything it was too little (at least while they had it at full 16v16 with all game modes).
If players were quitting during that period it is because of the game, not because they were begging to get into the open sea of proto users. All the comments I heard people said they were having a blast playing Dust until they graduated. Now watch as new players leave even faster because for all practical purposes Battle Academy has been removed. |
KING SALASI
MAJOR DISTRIBUTION
187
|
Posted - 2013.08.07 01:35:00 -
[14] - Quote
What is CCP doing and who the hell is making these decisions lmao.
|
Scheneighnay McBob
Bojo's School of the Trades
2717
|
Posted - 2013.08.07 01:38:00 -
[15] - Quote
Normally, I would have faith in the company that brought us eve online. However, CCP seems to be going in circles with development instead of making progress. |
Iron Wolf Saber
Den of Swords
7023
|
Posted - 2013.08.07 01:40:00 -
[16] - Quote
SoTah Pawp wrote:Iron Wolf Saber wrote:We could delete battle academy and go back to the days of not having it :P
Either way the original 20k was apparently too much as well having new unique players quitting during that period. This a joke? So CCP estimates people will quit less when they go 0/15 like 3 people do every game? Also - you're now letting in even bigger scrubs into our games - so you're hurting vets enjoyment too. Just - wow.
I am not the one with the numbers so I don't know what exactly CCP is doing but leaving it as was not working from the looks of it. BA shouldn't be causing people to leave verses the days before we had it, most unfortunately none of those people who have left are here to talk. They quit after all.
I do remember extensive dev blogs from other studios over the subject of the first 2-5 minutes, hell Extra Credits did a peice http://www.youtube.com/watch?v=EFU4tjMndi4 and there are plenty of development studios that know about this and try to make the first 5 minutes epic, though the worst MMOs on market make the mistake that the first 5 minutes where more epic than the entire rest of the game combined.
I also remember when Battle Academy first game out there was a crap ton of complaints of not was it only TOO long but when people got out of it the illusion shattered of how the rest of the game is. I also shortly remembered a bunch of braggers posting on how they were purposely rolling alts to pwn noobs. To which 400 wps would see them out of the BA in one match.
As another poster stated what difference is 50k sp going to make? Let alone the wall slam that happens regardless as soon as they leave? This wall slam is only experienced one time more by most regular players when they first go into PC matches. Should there be a PC Battle Academy as well? |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
1059
|
Posted - 2013.08.07 01:45:00 -
[17] - Quote
Iron Wolf Saber wrote:Should there be a PC Battle Academy as well? Yes actually, in a sense. There should be some districts that are only 8v8 and pay so little that the bigger corps would have no interest in them. |
SoTah Pawp
Amarr Templars Amarr Empire
443
|
Posted - 2013.08.07 01:45:00 -
[18] - Quote
Iron Wolf Saber wrote:SoTah Pawp wrote:Iron Wolf Saber wrote:We could delete battle academy and go back to the days of not having it :P
Either way the original 20k was apparently too much as well having new unique players quitting during that period. This a joke? So CCP estimates people will quit less when they go 0/15 like 3 people do every game? Also - you're now letting in even bigger scrubs into our games - so you're hurting vets enjoyment too. Just - wow. I am not the one with the numbers so I don't know what exactly CCP is doing but leaving it as was not working from the looks of it. BA shouldn't be causing people to leave verses the days before we had it, most unfortunately none of those people who have left are here to talk. They quit after all. I do remember extensive dev blogs from other studios over the subject of the first 2-5 minutes, hell Extra Credits did a peice http://www.youtube.com/watch?v=EFU4tjMndi4 and there are plenty of development studios that know about this and try to make the first 5 minutes epic, though the worst MMOs on market make the mistake that the first 5 minutes where more epic than the entire rest of the game combined. I also remember when Battle Academy first game out there was a crap ton of complaints of not was it only TOO long but when people got out of it the illusion shattered of how the rest of the game is. I also shortly remembered a bunch of braggers posting on how they were purposely rolling alts to pwn noobs. To which 400 wps would see them out of the BA in one match. As another poster stated what difference is 50k sp going to make? Let alone the wall slam that happens regardless as soon as they leave? This wall slam is only experienced one time more by most regular players when they first go into PC matches. Should there be a PC Battle Academy as well? Yes ******* please. Make PC battle Academy only enterable by squads and force people on team comms rather then squad chat so people can learn to fuggin' play together.
This method is nothing more then CCP going 'ops - but we don't want to get rid of it' from what you're telling me - because there's NOTHING epic about academy.
How about increase academy size to equal regular games - even give them same game modes - and be a place they can hide from the rest of us with the option of going to normal games until a certain WP - like 100,000WP - where they are perma removed from being able to enter academy.
Otherwise this move effectively is - "Hi player - here's a taste, not so bad right? HAHAHAHAHA WAIT TILL YOU KILL 8 PEOPLE AND GET STOMPED SCRUB!" |
Medic 1879
Forsaken Immortals Top Men.
829
|
Posted - 2013.08.07 01:48:00 -
[19] - Quote
Lol who is willing to bet CCP has taken the 100wp per match figure from the recent 8v8 ambush with only 25 clones per-side not the previous 16v16 random games.
But seriously CCP thinks 3-5 games is enough to learn this game? Hell after 5 games I bet most new people are still wondering what on earth that bubble thing on the floor is. |
Rynoceros
Rise Of Old Dudes
464
|
Posted - 2013.08.07 01:49:00 -
[20] - Quote
Make Academy the Starter Fit Only subsect. 10,000 WP (or whatever arbitrary number pleases the nerds) to graduate. Vets can still go there to flaunt their prowess and noobs don't have to have the Proficiency level 5 Duvolles tear them down before they've even finished downloading the game.
2 birds, 1 stone. |
|
Khal V'Rani
Nephilim Initiative
243
|
Posted - 2013.08.07 01:51:00 -
[21] - Quote
DRDEEZE TWO POINTO wrote:Why do adult like to pick on children alot
To make them htfu, get good, and teach them to adapt or else... |
Iron Wolf Saber
Den of Swords
7023
|
Posted - 2013.08.07 01:53:00 -
[22] - Quote
Either way. Current NPE is not cutting it. There needs to be entirely new things installed completely as an entirely new feature not resorting to using Server Magic to set up these matches.
In other respect let's do take my Removal of the Battle Academy suggestion seriously.
and replace it with a training room tutorial (in which this room becomes accessible for the future for trying things out) and put in then put in the true skill based matchmaking where new players are pitted against like players and those who excel in skills will be accelerated out of it into ever more increasing challenges provided by other players.
Would that be more effective? |
Medic 1879
Forsaken Immortals Top Men.
830
|
Posted - 2013.08.07 01:57:00 -
[23] - Quote
The training room would be a great idea but it would need some kind of PVE/combat simulator because otherwise just using it as a firing range really limits its usage. |
Pro'fane
RestlessSpirits D.E.F.I.A.N.C.E
12
|
Posted - 2013.08.07 02:08:00 -
[24] - Quote
Iron Wolf Saber wrote:Either way. Current NPE is not cutting it. There needs to be entirely new things installed completely as an entirely new feature not resorting to using Server Magic to set up these matches.
In other respect let's do take my Removal of the Battle Academy suggestion seriously.
and replace it with a training room tutorial (in which this room becomes accessible for the future for trying things out) and put in then put in the true skill based matchmaking where new players are pitted against like players and those who excel in skills will be accelerated out of it into ever more increasing challenges provided by other players.
Would that be more effective?
Maybe. The problem you'd encounter with that is at the upper end, it'd just be never-ending PC battles, but without the pay-out. (And that would effectively kill off a portion of your advanced player-base, since not all of us want to go broke, ISK or AUR-wise, playing this game.) Why not just go with the earlier suggestion of having battles with standard or militia gear? Vets are already creating alts for Academy just to make money. Oh wait, this would mess with CCP's AUR scheme. My bad.
Removing Academy is not going to prevent people from leaving, It will accelerate it. I've been trying to get a friend into the game for several months. He's been getting on lately. On his own in Academy, he goes even. He was surprised by it. He goes into a game with me, and goes 0/something. And this is a guy with good gun game in other FPS games. The absolute frustration of being murdered by high level users is killing off any new players. And the thing is, they know why they're being killed, and it's not always because their skills are terrible.
Essentially, you have a fairness issue. And rather than create a mode that can at least give an illusion of fairness (and one that would mess with the AUR selling), you remove what little 'fairness' existed at all. Give us PvE at least. >_O |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
1061
|
Posted - 2013.08.07 02:15:00 -
[25] - Quote
Iron Wolf Saber wrote:Either way. Current NPE is not cutting it. I guarantee you the old NPE was at least better than 400 point Domination. The fact that they anyone actually thought this might be an improvement enough to actually implement the change is beyond me. |
ZDub 303
TeamPlayers EoN.
1501
|
Posted - 2013.08.07 02:22:00 -
[26] - Quote
Pro'fane wrote:Iron Wolf Saber wrote:Either way. Current NPE is not cutting it. There needs to be entirely new things installed completely as an entirely new feature not resorting to using Server Magic to set up these matches.
In other respect let's do take my Removal of the Battle Academy suggestion seriously.
and replace it with a training room tutorial (in which this room becomes accessible for the future for trying things out) and put in then put in the true skill based matchmaking where new players are pitted against like players and those who excel in skills will be accelerated out of it into ever more increasing challenges provided by other players.
Would that be more effective? Maybe. The problem you'd encounter with that is at the upper end, it'd just be never-ending PC battles, but without the pay-out. (And that would effectively kill off a portion of your advanced player-base, since not all of us want to go broke, ISK or AUR-wise, playing this game.) Why not just go with the earlier suggestion of having battles with standard or militia gear? Vets are already creating alts for Academy just to make money. Oh wait, this would mess with CCP's AUR scheme. My bad. Removing Academy is not going to prevent people from leaving, It will accelerate it. I've been trying to get a friend into the game for several months. He's been getting on lately. On his own in Academy, he goes even. He was surprised by it. He goes into a game with me, and goes 0/something. And this is a guy with good gun game in other FPS games. The absolute frustration of being murdered by high level users is killing off any new players. And the thing is, they know why they're being killed, and it's not always because their skills are terrible. Essentially, you have a fairness issue. And rather than create a mode that can at least give an illusion of fairness (and one that would mess with the AUR selling), you remove what little 'fairness' existed at all. Give us PvE at least. >_O
What you would probably find pretty quick is that you can no longer afford to wear proto gear in pubs, cause you just die too much.
Hopefully they can tune isk payouts a little based on whatever their new 'skill metric' is.
I really don't want to have to wear advanced gear, you can't fit any decent equipment on advanced suits. |
Thor Odinson42
Molon Labe. League of Infamy
836
|
Posted - 2013.08.07 02:29:00 -
[27] - Quote
Aero Yassavi wrote:Iron Wolf Saber wrote:Either way. Current NPE is not cutting it. I guarantee you the old NPE was at least better than 400 point Domination. The fact that anyone actually thought this might be an improvement enough to actually implement the change is beyond me.
It's easily the dumbest thing they'll ever come up with.
They could announce that the flight ceiling of drop ships has been nerfed to 5ft and it wouldn't even approach the stupidity of a 400 WP BA. |
DRDEEZE TWO POINTO
DEEZE NUTSZ INC
87
|
Posted - 2013.08.07 02:45:00 -
[28] - Quote
Khal V'Rani wrote:DRDEEZE TWO POINTO wrote:Why do adult like to pick on children alot To make them htfu, get good, and teach them to adapt or else...
Lol good reply. |
DJINN leukoplast
Hellstorm Inc League of Infamy
941
|
Posted - 2013.08.07 02:55:00 -
[29] - Quote
Iron Wolf Saber wrote:We could delete battle academy and go back to the days of not having it :P
Either way the original 20k was apparently too much as well having new unique players quitting during that period.
Did the players all leave a note for CCP saying that is the reason they left? LOL.
Yeah, I'm sure getting proto stomped by 6 man squads will make them stay longer
This is just another case of CCP over-nerfing and the terribad CPM's giving them the wrong advice/feedback.
|
AP Grasshopper
The Unholy Legion Of DarkStar DARKSTAR ARMY
13
|
Posted - 2013.08.07 03:09:00 -
[30] - Quote
Alldin Kan wrote:Unable to understand simple things or take legitimate advice from others, CCP just keeps making the wrong decisions on developing Dust 514. Some may find this familiar: CCP Greyscale wrote:We're also adjusting the War Point total you need to accumulate in order to graduate from the Academy, down to 400 War Points. This didn't seem like a very large number to most of us here, but our metrics suggest the median new player is scoring about 100 WP per battle, so this has them graduating from the Academy after probably 3-5 battles (with better players graduating sooner and less able ones staying longer, of course). Once graduated, players are free to join any of the normal game modes. This right here, is by far the most extraordinary thing CCP has done and it's proof that they don't know how properly make a FPS for the PS3 crowd. With 1 year in Beta and several months passed after release, I expect to see similar actions to be taken in the near future if CCP doesn't improve. P.S. Don't expect CCP to admit their failures and do something about it.
Where are those Drones CCP? |
|
DUST Fiend
OSG Planetary Operations Covert Intervention
5630
|
Posted - 2013.08.07 03:20:00 -
[31] - Quote
AP Grasshopper wrote:Where are those Drones CCP? The same place they put procedurally generated persistent planets:
Back in the bowl. |
Vin Vicious
Capital Acquisitions LLC
214
|
Posted - 2013.08.07 04:01:00 -
[32] - Quote
Iron Wolf Saber wrote:We could delete battle academy and go back to the days of not having it :P
Either way the original 20k was apparently too much as well having new unique players quitting during that period.
Yes because throwing them in with the big boys sooner is really gunna keep them playing longer |
SteelDark Knight
Internal Error. Negative-Feedback
76
|
Posted - 2013.08.07 04:04:00 -
[33] - Quote
Iron Wolf Saber wrote:
Either way the original 20k was apparently too much as well having new unique players quitting during that period.
I think there might be other reasons players are quitting during that period. |
First Prophet
Valor Company Incorporated
789
|
Posted - 2013.08.07 04:10:00 -
[34] - Quote
DRDEEZE TWO POINTO wrote:Why do adult like to pick on children alot We're jealous of their youth. |
Nack Jicholson
DUST University Ivy League
46
|
Posted - 2013.08.07 04:20:00 -
[35] - Quote
@Game Designer People
Hi, yeah, uhmmmm, I get the importance of metrics and all...but any noob that has played this game for a week could have told you how idiotic this new 400 point academy idea is.
Whoever signed off on this idea should be fired, that person is creative poison. OMG, I can't believe I paid you idiots money...I am stupid.
|
kil239
Stoned Kloned Killers
0
|
Posted - 2013.08.07 04:20:00 -
[36] - Quote
Lets face it the game Suck ccp Suck the dev Suck |
Iron Wolf Saber
Den of Swords
7025
|
Posted - 2013.08.07 04:24:00 -
[37] - Quote
DUST Fiend wrote:AP Grasshopper wrote:Where are those Drones CCP? The same place they put procedurally generated persistent planets: Back in the bowl.
Nope
PVE is on the shelf for safe keeping
Procedurally generated persistent planets have been thrown on the floor due to various limitations. If they ever decide to do this again they will have to start on it from scrap. |
gobbybobbyy
KILL-EM-QUICK RISE of LEGION
59
|
Posted - 2013.08.07 10:42:00 -
[38] - Quote
Iron Wolf Saber wrote:DUST Fiend wrote:AP Grasshopper wrote:Where are those Drones CCP? The same place they put procedurally generated persistent planets: Back in the bowl. Procedurally generated persistent planets have been thrown on the floor due to various limitations. If they ever decide to do this again they will have to start on it from scrap.
But that was one of the biggest Features, that many Hyped up up to release.
Poor show. |
Cobra CLUTCH79
OVERLORDS OF THE ONI SERPENT
25
|
Posted - 2013.08.07 10:47:00 -
[39] - Quote
True Adamance wrote:DRDEEZE TWO POINTO wrote:Why do adult like to pick on children alot Because we secretly hate them...... because children are idiots |
Panther Alpha
DarkWingsss
887
|
Posted - 2013.08.07 10:53:00 -
[40] - Quote
I don't know about that.. my kids are VERY street-wise ..you won't fool them easily. I say CCP is more like a bunch of Monk.....That like big yellow Banan......You can't ban me if didn't said it. |
|
steadyhand amarr
Foxhound Corporation General Tso's Alliance
1040
|
Posted - 2013.08.07 10:59:00 -
[41] - Quote
This is just massive evidence that they don't play their own game. End the dust project before it kills your studio. I really hope the WoD team is in fair better shape |
CrotchGrab 360
187.
177
|
Posted - 2013.08.07 11:40:00 -
[42] - Quote
Aero Yassavi wrote:Apparently killing 8 newberries in starter fits qualifies you for joining all the proto users. I really do like CCP and want to support them, but sure enough they always seem to do something that makes no sense. Even if you absolutely suck, you can get 400 points on accident after a day or two of playing, and that's if you are really really bad.
It's like a hot girlfriend who is so ******* stupid you can't stand it and just think about getting her in bed later whilst she asks you why the sky is blue. |
CrotchGrab 360
187.
177
|
Posted - 2013.08.07 11:43:00 -
[43] - Quote
Iron Wolf Saber wrote:[quote=SoTah Pawp][quote=Iron Wolf Saber]. Should there be a PC Battle Academy as well?
I now like what you have brought to this thread. |
XeroTheBigBoss
TeamPlayers EoN.
835
|
Posted - 2013.08.07 11:44:00 -
[44] - Quote
SoTah Pawp wrote:Iron Wolf Saber wrote:We could delete battle academy and go back to the days of not having it :P
Either way the original 20k was apparently too much as well having new unique players quitting during that period. This a joke? So CCP estimates people will quit less when they go 0/15 like 3 people do every game? Also - you're now letting in even bigger scrubs into our games - so you're hurting vets enjoyment too. Just - wow.
You're speaking to a CCP membership SoTa you really think IWS has the logic to use reading comprehension to understand what you just typed? Just shhh.. No point in getting frustrated. |
Arkena Wyrnspire
Turalyon 514
2394
|
Posted - 2013.08.07 11:45:00 -
[45] - Quote
Honestly, what the ****? |
Mavado V Noriega
SyNergy Gaming EoN.
4019
|
Posted - 2013.08.07 12:18:00 -
[46] - Quote
Iron Wolf Saber wrote:We could delete battle academy and go back to the days of not having it :P
Either way the original 20k was apparently too much as well having new unique players quitting during that period.
wow....just WOW ur actually defending this bs?
so a newbie is out the academy in 3-5 games. some might be out in 1 and u defending ccp **** logic that ppl would come to terms with DUST and have any decent SP to compete..........G T F O....srsly gotta be THE biggest CCP ball licker ive ever seen and ppl wonder why we think the CPM is a joke and why lolDUST is a joke atm
continue ignoring players feedback CCP ur on a roll! |
MlDDLE MANGEMENT
lMPurity
316
|
Posted - 2013.08.07 12:36:00 -
[47] - Quote
All of this frustration stems from one single and OBVIOUS fact. New players who are good are being restrained from reaching a level playing field against the veteran players
Either
a) Gear Restrict Pubs based on a net metagear level (dumb, why restrict in sandbox games)
b} GET RID OF THE SP CAP!!!!!!!!!!!!!!!!!
It's not Rocket Science new players deal with this frustration in all FPS some do well in their balance of starting weaponry that it isnt a disadvanatage (PS2, KZ) others allow you to progress quickly enough to overcome the deficit. If new players could grind out the initial SP to make a decent fitting there wouldnt be this issue.
Furthermore getting rid of the cap diminishes or eliminates so many other issues for CCP, (AFK, Respec requests) It is simply the single best and easiest option that CCP can do. Its as simple as turning off the cap which wont suck up dev resources and they dont have to WASTE TIME tweaking all this crap.
GET RID OF THE CAP, PROBLEM SOLVED. |
Thor Odinson42
Molon Labe. League of Infamy
841
|
Posted - 2013.08.07 19:22:00 -
[48] - Quote
Getting rid of the SP cap and leaving the 2x SP for WP generation in place for the foreseeable future would be a start.
I'm at nearly 20 million SP. If I get 10 million more SP in the next few months it won't make me much better at all in regards to what I can bring to the fight one clone at a time.
A person with 2 million SP adding 10 million SP over the next few months is exponentially better.
I've had some people counter that, but I've never been impressed with any reasoning against it. |
DUST Fiend
OSG Planetary Operations Covert Intervention
5663
|
Posted - 2013.08.07 19:27:00 -
[49] - Quote
Getting rid of the SP cap will only serve to hurt the game.
Less sales for CCP
Impossible for people who can't play 24/7 to be even remotely relevant
Drastically reduces the life of the game
Creates an insurmountable gap even worse than what we have now in terms of SP
Basically the only thing removing the SP cap would do is sate the ego's of a few, while basically ruining the rest of the game and removing any need to make purchases in this free to play game, thusly killing it outright. |
Killar-12
Molon Labe. League of Infamy
430
|
Posted - 2013.08.07 19:43:00 -
[50] - Quote
Thor Odinson42 wrote:Getting rid of the SP cap and leaving the 2x SP for WP generation in place for the foreseeable future would be a start.
I'm at nearly 20 million SP.
If I get 10 million more SP in the next few months it won't make me much better at all in regards to what I can bring to the fight one clone at a time.
A person with 2 million SP adding 10 million SP over the next few months is exponentially better.
I've had some people counter that, but I've never been impressed with any reasoning against it.
Here's a discussion on the WP/SP that is getting really interesting
The Cap should stay for those with more than 10 million SP but should be eliminated if they have less than 10 million. |
|
Billi Gene
The Southern Legion
219
|
Posted - 2013.08.07 19:46:00 -
[51] - Quote
DUST Fiend wrote:It's funny how they say the "average" player earns 100 WP in a match.
Maybe if they stopped counting AFK players they might get a better metric.
400 points....in Domination....the worst mode for a new player not in a squad to get used to....
I just...I can't even....my head.....it hurts....
and yet the afk'ers would have us believe that their afking is boosting numbers for the betterment of the game ^_^ |
XeroTheBigBoss
TeamPlayers EoN.
846
|
Posted - 2013.08.07 19:47:00 -
[52] - Quote
Billi Gene wrote:DUST Fiend wrote:It's funny how they say the "average" player earns 100 WP in a match.
Maybe if they stopped counting AFK players they might get a better metric.
400 points....in Domination....the worst mode for a new player not in a squad to get used to....
I just...I can't even....my head.....it hurts.... and yet the afk'ers would have us believe that their afking is boosting numbers for the betterment of the game ^_^
We are here to help the game! |
Orion Vahid
DUST University Ivy League
98
|
Posted - 2013.08.07 19:47:00 -
[53] - Quote
Is CCP ******** or what? |
Xender17
Ahrendee Mercenaries EoN.
424
|
Posted - 2013.08.07 19:48:00 -
[54] - Quote
Only a child would make this topic. |
Maken Tosch
DUST University Ivy League
3514
|
Posted - 2013.08.07 19:48:00 -
[55] - Quote
/looks at this thread
/facepalms |
MlDDLE MANGEMENT
lMPurity
317
|
Posted - 2013.08.07 19:49:00 -
[56] - Quote
DUST Fiend wrote:Getting rid of the SP cap will only serve to hurt the game.
Less sales for CCP
Impossible for people who can't play 24/7 to be even remotely relevant
Drastically reduces the life of the game
Creates an insurmountable gap even worse than what we have now in terms of SP
Basically the only thing removing the SP cap would do is sate the ego's of a few, while basically ruining the rest of the game and removing any need to make purchases in this free to play game, thusly killing it outright.
And here we go with the braindead i dont think before i respond response.
Less sales is utter BS, PS2 sells plenty of xp boosters despite having no cap because people still pay money if reasonably priced to accelerate the curve. CCP would simply need to adjust the pricing. Moreover that forces CCP to actually look at better ways to make money rather than being perpetually lazy about everything.
Um playing 24/7 and the insurmountable gap lines both assume that SP is linear and that every added SP makes you more powerful then the prior amount of SP. The fact is the growth curve reaches a limit at which point increased gains are met with diminished gains in power since there is an actual cap to Power (LEVEL 5).
Dramatically reduces life? As opposed to now? Get real here it takes over 250M SP to cap the ENTIRE skill tree and it isnt even complete. It also implicates that the only thing worth doing in this game is gaining SP, which is a sad statement of the reality of this game but again CCP's fault that they havent created content worth playing over acquiring SP and even when that content exists players are still going to want to be able to grind enough SP to be at an equal or comparably equal power level as vets during instances of PVP.
Removing the Cap wont save the game but it will do far more to benefit this game. The fact that CCP has to create a artificial restraint on players in order to make money says everything about the quality and longevity of this game, in which case CCP has a far bigger issue then what removing the cap will do. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
1097
|
Posted - 2013.08.07 20:20:00 -
[57] - Quote
In this thread, the community expresses discontent with a change while the representative of the community claims we just don't understand. |
MlDDLE MANGEMENT
lMPurity
319
|
Posted - 2013.08.07 20:44:00 -
[58] - Quote
Aero Yassavi wrote:In this thread, the community expresses discontent with a change while the representative of the community claims we just don't understand.
IWS isnt a representattive of the community why would anyone ever think that, he's always been a CCP apoligist and mouthpiece. |
CommanderBolt
A.N.O.N.Y.M.O.U.S.
151
|
Posted - 2013.08.07 20:51:00 -
[59] - Quote
Aero Yassavi wrote:Apparently killing 8 newberries in starter fits qualifies you for joining all the proto users. I really do like CCP and want to support them, but sure enough they always seem to do something that makes no sense. Even if you absolutely suck, you can get 400 points on accident after a day or two of playing, and that's if you are really really bad.
I made a new character to try this out and I got 450wp in my first game. This is taking into account the fact that this was with the 8v8 setting.
So I can only assume in the larger battles people will get way more than 400 WP. Its not like I got a really high score because ive played dust a while. Other noobs were getting 300-600wp a game in the 8v8 setting.
CCP what made you decide to do this? Really lol? |
ZDub 303
TeamPlayers EoN.
1526
|
Posted - 2013.08.07 20:52:00 -
[60] - Quote
MlDDLE MANGEMENT wrote:IWS isnt a representattive of the community why would anyone ever think that
QFT |
|
KING SALASI
MAJOR DISTRIBUTION
195
|
Posted - 2013.08.07 20:53:00 -
[61] - Quote
DUST Fiend wrote:Getting rid of the SP cap will only serve to hurt the game.
Less sales for CCP
Impossible for people who can't play 24/7 to be even remotely relevant
Drastically reduces the life of the game
Creates an insurmountable gap even worse than what we have now in terms of SP
Basically the only thing removing the SP cap would do is sate the ego's of a few, while basically ruining the rest of the game and removing any need to make purchases in this free to play game, thusly killing it outright.
Some good points you made how about SP rollover unused SP for the week just rollovers to the next week. That would make Active Boosters even more valuable.
Would be awesome to come back to 2million unused SP. Talk about grinding I would play like crazy :) I hate when I use to cap out like derp :( |
CommanderBolt
A.N.O.N.Y.M.O.U.S.
151
|
Posted - 2013.08.07 20:54:00 -
[62] - Quote
Iron Wolf Saber wrote:We could delete battle academy and go back to the days of not having it :P
Either way the original 20k was apparently too much as well having new unique players quitting during that period.
I honestly hope you dont believe that yourself. Seeing as you're a community representative, please inform CCP that the player base disagrees vehemently! |
Crimson Judgment
ROGUE SPADES EoN.
83
|
Posted - 2013.08.07 21:05:00 -
[63] - Quote
CCP has just proven to be This type of Administrator when it comes to the academy |
LHughes
Seraphim Initiative..
119
|
Posted - 2013.08.07 21:09:00 -
[64] - Quote
Alldin Kan wrote:Unable to understand simple things or take legitimate advice from others, CCP just keeps making the wrong decisions on developing Dust 514. Some may find this familiar: CCP Greyscale wrote:We're also adjusting the War Point total you need to accumulate in order to graduate from the Academy, down to 400 War Points. This didn't seem like a very large number to most of us here, but our metrics suggest the median new player is scoring about 100 WP per battle, so this has them graduating from the Academy after probably 3-5 battles (with better players graduating sooner and less able ones staying longer, of course). Once graduated, players are free to join any of the normal game modes. This right here, is by far the most extraordinary thing CCP has done and it's proof that they don't know how properly make a FPS for the PS3 crowd. With 1 year in Beta and several months passed after release, I expect to see similar actions to be taken in the near future if CCP doesn't improve. P.S. Don't expect CCP to admit their failures and do something about it.
No they don't, they make the most profitable decisions, they're a company you american idiot.
|
Colonel Killar
The Corporate Raiders
179
|
Posted - 2013.08.07 21:13:00 -
[65] - Quote
Crimson Judgment wrote:CCP has just proven to be This type of Administrator when it comes to the academy LOL +1 |
DUST Fiend
OSG Planetary Operations Covert Intervention
5672
|
Posted - 2013.08.07 21:17:00 -
[66] - Quote
LHughes wrote:Alldin Kan wrote:Unable to understand simple things or take legitimate advice from others, CCP just keeps making the wrong decisions on developing Dust 514. Some may find this familiar: CCP Greyscale wrote:We're also adjusting the War Point total you need to accumulate in order to graduate from the Academy, down to 400 War Points. This didn't seem like a very large number to most of us here, but our metrics suggest the median new player is scoring about 100 WP per battle, so this has them graduating from the Academy after probably 3-5 battles (with better players graduating sooner and less able ones staying longer, of course). Once graduated, players are free to join any of the normal game modes. This right here, is by far the most extraordinary thing CCP has done and it's proof that they don't know how properly make a FPS for the PS3 crowd. With 1 year in Beta and several months passed after release, I expect to see similar actions to be taken in the near future if CCP doesn't improve. P.S. Don't expect CCP to admit their failures and do something about it. No they don't, they make the most profitable decisions, they're a company you american idiot. So scaring off new players with one of the worst NPEs out there in an fps is the most profitable decision.
Seems legit.
|
Asher Night
Condotta Rouvenor Gallente Federation
447
|
Posted - 2013.08.07 21:44:00 -
[67] - Quote
Killar-12 wrote:xxwhitedevilxx M wrote:Just scratch the entire game and rebuild it ffs... it is going to die anyway on December/January! Die, not nessecarily but it will be 1-2k peak but it wwill slow down then the game can start to heal WE SAID INCREASE THE SP!!!! please complain CCP miight fix the issue.
How long have you been playing online games? I'm not calling you stupid or anything but I have played them since the mid 90's and I can promise you one thing: when a game dies it doesn't come back to life. It only dies more, and if it does get any new players it isnt enough to make a noticeable difference.
CCP has made too many mistakes for Dust to "thrive". The most they can hope for is that Dust "survives", and given the competition it will be facing soon, it won't. In 1 years time you will not find anyone that actively plays this game unless you come to this forum specifically. |
Killar-12
Molon Labe. League of Infamy
431
|
Posted - 2013.08.07 21:56:00 -
[68] - Quote
Asher Night wrote:Killar-12 wrote:xxwhitedevilxx M wrote:Just scratch the entire game and rebuild it ffs... it is going to die anyway on December/January! Die, not nessecarily but it will be 1-2k peak but it wwill slow down then the game can start to heal WE SAID INCREASE THE SP!!!! please complain CCP miight fix the issue. How long have you been playing online games? I'm not calling you stupid or anything but I have played them since the mid 90's and I can promise you one thing: when a game dies it doesn't come back to life. It only dies more, and if it does get any new players it isnt enough to make a noticeable difference. CCP has made too many mistakes for Dust to "thrive". The most they can hope for is that Dust "survives", and given the competition it will be facing soon, it won't. In 1 years time you will not find anyone that actively plays this game unless you come to this forum specifically. Meh, I'd point at EVE to counter your point but I think that Dust might get repackaged and renamed before it's put on PS4 (If CCP wants people to buy it.) |
Asher Night
Condotta Rouvenor Gallente Federation
447
|
Posted - 2013.08.08 02:27:00 -
[69] - Quote
Killar-12 wrote: Meh, I'd point at EVE to counter your point but I think that Dust might get repackaged and renamed before it's put on PS4 (If CCP wants people to buy it.)
Lol I cant tell you how tired I am of having to address this point. What you said is like saying "America beat Japan pretty devastatingly so they'll have no problem with the middle east".
Eve is pretty much the only space ship mmo you can go to - they completely dominate that market. If you hate EVE but love spaceship mmo's, you really don't have many options. On top of having that market cornered, who even tries to compete with them? It is also on PC and PC players have much, MUCH more patience than console players.
Dust is an FPS - one of many, many FPS's. If you don't like it, just wait a week for the next FPS to be released. Dust has nothing BUT competition. Its on a console - console players do not have anywhere near the amount of patience pc players do.
Ccp can't do what it did with EVE and expect Dust to succeed. Flipping a coin with the same hand will not always make it land on heads - especially when you are in a storm. |
N I G
The Unholy Legion Of DarkStar DARKSTAR ARMY
16
|
Posted - 2013.08.08 02:46:00 -
[70] - Quote
Azura Sakura wrote:That median of 100wp doesn't seem right IMO...
lol hack an installation |
|
SILENTSAM 69
SONS of LEGION RISE of LEGION
520
|
Posted - 2013.08.08 07:12:00 -
[71] - Quote
It is funny how people here throw out their opinions as objective facts. If you look at more of what CCP has said they are going in the right direction. They are looking into things like a period where the Academy matches are optional, letting you choose which you want, before losing the ability to go into Academy matches for good.
Keep crying, it makes for funny reading sometimes, but try and not get too full of yourselves when stating your opinions. Cherry picking a quote, or acting as if the next changes are the last that will ever come is just funny stuff and a good example of faulty thinking. You could almost give things people here say as examples of faulty thinking in a lectures on critical thinking. |
Michael Arck
sephiroth clones D.E.F.I.A.N.C.E
495
|
Posted - 2013.08.08 07:23:00 -
[72] - Quote
Complains about not having a training session for new players
Complains about the implementation of Academy
|
Michael Arck
sephiroth clones D.E.F.I.A.N.C.E
495
|
Posted - 2013.08.08 07:25:00 -
[73] - Quote
CommanderBolt wrote:Aero Yassavi wrote:Apparently killing 8 newberries in starter fits qualifies you for joining all the proto users. I really do like CCP and want to support them, but sure enough they always seem to do something that makes no sense. Even if you absolutely suck, you can get 400 points on accident after a day or two of playing, and that's if you are really really bad. I made a new character to try this out and I got 450wp in my first game. This is taking into account the fact that this was with the 8v8 setting. So I can only assume in the larger battles people will get way more than 400 WP. Its not like I got a really high score because ive played dust a while. Other noobs were getting 300-600wp a game in the 8v8 setting. CCP what made you decide to do this? Really lol?
Duh you made that. You've played before so you went on a slaughtering spree on some noobs who don't know how to play it yet as you do.
Really, what is the point you're making? Think before you post |
Captain-Awesome
Internal Error. Negative-Feedback
474
|
Posted - 2013.08.08 07:42:00 -
[74] - Quote
Alldin is right, this kind of logic is crazy. 1 hack, or accidentally destroying a vehicle because your AR got the last shot on it....
"time for the big leagues!"
It's as if the devs aren't real people and are robots taking their figures for facts that are not relevant....
"our data indicates that the average player gets 100 points per match... this means...." and then the random reason generator kicks in
[Note the random reason generator has 500,000 possible answers to any given sentence]
"the average headshot kill for snipers is 1 in ever 14, so we have made the decision to implement auto aiming for snipers"
100wp per match.... didn't anyone even try to laugh at this?
AFKers, people admiring the scenery, people who don't know how to shoot, people who don't know how to change weapon, people don't know if it's safe to jump out of the mcc because they keep dying but see no better way people who are too busy with voice chat / real world problems people who are engaged in coitus
how many times have we gotta keep bashing our heads against the wall and say "STOP USING YOUR ****** FIGURES FOR **** THAT NEEDS COMMON SENSE!?" Free Beers was an advocate in this. Why have you got to make it so complicated? 10 matches to get out, that's all that's needed. stop using complex math to open a can of beans, IT HAS A PULL RING! |
Korvin Lomont
United Pwnage Service RISE of LEGION
88
|
Posted - 2013.08.08 07:47:00 -
[75] - Quote
Iron Wolf Saber wrote:We could delete battle academy and go back to the days of not having it :P
Either way the original 20k was apparently too much as well having new unique players quitting during that period.
Honestly with only 400 WP you could also delete the battle academy even the 20K seemed low to me bu8t who cares for the new playerbase at all |
Omareth Nasadra
QcGOLD Astroya Conglomerate
31
|
Posted - 2013.08.08 08:18:00 -
[76] - Quote
i always liked you IWS, but defending such absurd decision made by moronic CCP labrats leaves me speechless, seriously how does this **** help the new player base to keep playing dust, it's like shooting at your own feet with a MD |
Iron Wolf Saber
Den of Swords
7054
|
Posted - 2013.08.08 09:02:00 -
[77] - Quote
I dunno how does !@#holes who constantly roll alts to pwn noobs in BA justified either? The current system testing means they're out of the BA in one fight most of the time. Making BA much longer helps these jerks much more than the rookies. There is a theory in Eve and its going to hold true here, anything designed to purposely help new or smaller groups of players is going to ultimately massively benefit the veteran and larger groups of players more so.
Between the two empty character slots and how long it took a good player to burn though the 20k wp with the 10 hour cool down you can do this near endlessly.
Currently there are three things players use to progress: Actual Skill Skill Level Gear
BA barely provides enough training in Gear, or Skill Levels and in my honest opinion NEVER should be used as such. We can do this by well eliminating the use of Basic, Advanced, Prototype gear in BA. This will make the noob gankers less effective as well since they don't have access to the ability to widen the gap massively between themselves and new players, and lets face it, there is nearly absolutely to hand hold a player into increasing actual skill without pitting them against better players. The tutorials can only arm that player with the knowledge they need to improve but the player will have to do the improving himself in the wild, this is not something you can gain entirely by sitting at a desk writing about it.
BA should be used ultimately as an evaluation period for placement inside the matchmaking system Similar to the 5 placement fights Star Craft II uses. It shouldn't be used as a means of teaching players basics of the game, it should be a place of applying what they have been taught so far for the first time.
We need better NPE overall and something before the Academy, and a means of flagging an entire account of doing the BA before and skipping over it entirely so they would have to make new PSN alts to troll players at least.
As for the experiment and the sorts CCP needs to verify their theories, yes its bad to do this but then again the first BA was also an experiment and was supposed to be temporary. As for what next week's experiment is I don't know but this is all stuff to that can get done while waiting for the new stuff to make it in planned patch soon. |
Zyrus Amalomyn
Militaires-Sans-Frontieres
242
|
Posted - 2013.08.08 09:09:00 -
[78] - Quote
Iron Wolf Saber wrote:We could delete battle academy and go back to the days of not having it :P
Either way the original 20k was apparently too much as well having new unique players quitting during that period.
Are you defending this, or just stating observation? |
Korvin Lomont
United Pwnage Service RISE of LEGION
88
|
Posted - 2013.08.08 09:30:00 -
[79] - Quote
Iron Wolf Saber wrote:I dunno how does !@#holes who constantly roll alts to pwn noobs in BA justified either? The current system testing means they're out of the BA in one fight most of the time. Making BA much longer helps these jerks much more than the rookies. There is a theory in Eve and its going to hold true here, anything designed to purposely help new or smaller groups of players is going to ultimately massively benefit the veteran and larger groups of players more so.
Between the two empty character slots and how long it took a good player to burn though the 20k wp with the 10 hour cool down you can do this near endlessly.
Currently there are three things players use to progress: Actual Skill Skill Level Gear
BA barely provides enough training in Gear, or Skill Levels and in my honest opinion NEVER should be used as such. We can do this by well eliminating the use of Basic, Advanced, Prototype gear in BA. This will make the noob gankers less effective as well since they don't have access to the ability to widen the gap massively between themselves and new players, and lets face it, there is nearly absolutely to hand hold a player into increasing actual skill without pitting them against better players. The tutorials can only arm that player with the knowledge they need to improve but the player will have to do the improving himself in the wild, this is not something you can gain entirely by sitting at a desk writing about it.
BA should be used ultimately as an evaluation period for placement inside the matchmaking system Similar to the 5 placement fights Star Craft II uses. It shouldn't be used as a means of teaching players basics of the game, it should be a place of applying what they have been taught so far for the first time.
We need better NPE overall and something before the Academy, and a means of flagging an entire account of doing the BA before and skipping over it entirely so they would have to make new PSN alts to troll players at least.
As for the experiment and the sorts CCP needs to verify their theories, yes its bad to do this but then again the first BA was also an experiment and was supposed to be temporary. As for what next week's experiment is I don't know but this is all stuff to that can get done while waiting for the new stuff to make it in planned patch soon.
So the solution to alt trolling in the academy where at least the skill and gear cap is not so dominant is to throw new chars directly into the proto stumping? That makes totally sense .
Battle academy was not perfect but it was a place where new players were at least somewhat protected unless CCP manges to fix their matchmaking. The decision to throw throw low level low gear players into a pool with high level high gear players without fixing matchmaking is lets say astonishing.... |
KGB Sleep
Ikomari-Onu Enforcement Caldari State
39
|
Posted - 2013.08.08 10:55:00 -
[80] - Quote
Balance the new player experience by keeping vets out of academy and evening the playing field in Instant Battles.
-Single player playable tutorials /missions /challenges to learn game away from vets and academy griefers.
-Raise SP cap to keep vets busy and out of Academy when they cap.
-New Market Range option to try out different fitting combinations / weapons in virtual reality from your Mercenary Quarters. Eliminate worthless test alts in the academy.
-Consumables or consumable high power weapons and modules from salvage that are free of prerequisites so anyone can instantly use them. (weapon wheel slot maybe? Instant Battles only. No FW or PC). Even the playing field by upping the risk to protostompers.
-Matchmaking by segregation / evaluation is antisocial and a label. |
|
Thor Odinson42
Molon Labe. League of Infamy
852
|
Posted - 2013.08.08 12:42:00 -
[81] - Quote
MlDDLE MANGEMENT wrote:DUST Fiend wrote:Getting rid of the SP cap will only serve to hurt the game.
Less sales for CCP
Impossible for people who can't play 24/7 to be even remotely relevant
Drastically reduces the life of the game
Creates an insurmountable gap even worse than what we have now in terms of SP
Basically the only thing removing the SP cap would do is sate the ego's of a few, while basically ruining the rest of the game and removing any need to make purchases in this free to play game, thusly killing it outright. And here we go with the braindead i dont think before i respond response. Less sales is utter BS, PS2 sells plenty of xp boosters despite having no cap because people still pay money if reasonably priced to accelerate the curve. CCP would simply need to adjust the pricing. Moreover that forces CCP to actually look at better ways to make money rather than being perpetually lazy about everything. Um playing 24/7 and the insurmountable gap lines both assume that SP is linear and that every added SP makes you more powerful then the prior amount of SP. The fact is the growth curve reaches a limit at which point increased gains are met with diminished gains in power since there is an actual cap to Power (LEVEL 5). Dramatically reduces life? As opposed to now? Get real here it takes over 250M SP to cap the ENTIRE skill tree and it isnt even complete. It also implicates that the only thing worth doing in this game is gaining SP, which is a sad statement of the reality of this game but again CCP's fault that they havent created content worth playing over acquiring SP and even when that content exists players are still going to want to be able to grind enough SP to be at an equal or comparably equal power level as vets during instances of PVP. Removing the Cap wont save the game but it will do far more to benefit this game. The fact that CCP has to create a artificial restraint on players in order to make money says everything about the quality and longevity of this game, in which case CCP has a far bigger issue then what removing the cap will do.
/thread |
fenrir storm
Tronhadar Free Guard Minmatar Republic
393
|
Posted - 2013.08.08 13:23:00 -
[82] - Quote
Iron Wolf Saber wrote:We could delete battle academy and go back to the days of not having it :P
Either way the original 20k was apparently too much as well having new unique players quitting during that period.
They quit because the game is fundamentally flawed, if people are having a good experience that 20k would not be an issue,
How long are you going to stand behind these decisions before your eyes are opened to what is going on. |
low genius
the sound of freedom Renegade Alliance
260
|
Posted - 2013.08.08 14:07:00 -
[83] - Quote
Alldin Kan wrote:Unable to understand simple things or take legitimate advice from others, CCP just keeps making the wrong decisions on developing Dust 514. Some may find this familiar: CCP Greyscale wrote:We're also adjusting the War Point total you need to accumulate in order to graduate from the Academy, down to 400 War Points. This didn't seem like a very large number to most of us here, but our metrics suggest the median new player is scoring about 100 WP per battle, so this has them graduating from the Academy after probably 3-5 battles (with better players graduating sooner and less able ones staying longer, of course). Once graduated, players are free to join any of the normal game modes. This right here, is by far the most extraordinary thing CCP has done and it's proof that they don't know how properly make a FPS for the PS3 crowd. With 1 year in Beta and several months passed after release, I expect to see similar actions to be taken in the near future if CCP doesn't improve. P.S. Don't expect CCP to admit their failures and do something about it.
drop everything, let's do everything this jagoff wants. |
CommanderBolt
A.N.O.N.Y.M.O.U.S.
152
|
Posted - 2013.08.08 21:30:00 -
[84] - Quote
Michael Arck wrote:CommanderBolt wrote:Aero Yassavi wrote:Apparently killing 8 newberries in starter fits qualifies you for joining all the proto users. I really do like CCP and want to support them, but sure enough they always seem to do something that makes no sense. Even if you absolutely suck, you can get 400 points on accident after a day or two of playing, and that's if you are really really bad. I made a new character to try this out and I got 450wp in my first game. This is taking into account the fact that this was with the 8v8 setting. So I can only assume in the larger battles people will get way more than 400 WP. Its not like I got a really high score because ive played dust a while. Other noobs were getting 300-600wp a game in the 8v8 setting. CCP what made you decide to do this? Really lol? Duh you made that. You've played before so you went on a slaughtering spree on some noobs who don't know how to play it yet as you do. Really, what is the point you're making? Think before you post
Lol. You think that new guys can aim and pull the trigger? That's all it comes down to. I would say the only difference between my new guy and their new guys was they didn't quite strafe the same as players tend to in dust.
Its a simple game, so dont kid yourself that the new guys cant kill. Still 400 wp is pathetic. |
Buster Friently
Rosen Association
1517
|
Posted - 2013.08.08 21:33:00 -
[85] - Quote
Iron Wolf Saber wrote:We could delete battle academy and go back to the days of not having it :P
Either way the original 20k was apparently too much as well having new unique players quitting during that period.
Well, CCP basically has done that.
The reason there's new players dropping off is because Dust doesn't offer anything new. |
Coleman Gray
GunFall Mobilization Covert Intervention
407
|
Posted - 2013.08.08 22:04:00 -
[86] - Quote
A child does what it wants and makes mistakes, CCP at the moment is listening to that council of few players who apperntly represent the entire community and does what they say. CCP aren't even making their own mistakes |
RydogV
Shadow Company HQ
244
|
Posted - 2013.08.08 22:29:00 -
[87] - Quote
From 20k to 400 War Points. That is a pretty big pendulum swing IMO.
The could have just dropped it down to 10k and reevaluated from there. Massive change is never the answer when you are trying to "fine-tune" something. And something tells me the massive exodus of new players probably had little to do with how much time they spent in Academy. Especially when you could still be invited to standard matches via friends who graduated already.
Some wacky theories here. |
Iron Wolf Saber
Den of Swords
7123
|
Posted - 2013.08.10 08:01:00 -
[88] - Quote
RydogV wrote:From 20k to 400 War Points. That is a pretty big pendulum swing IMO.
The could have just dropped it down to 10k and reevaluated from there. Massive change is never the answer when you are trying to "fine-tune" something. And something tells me the massive exodus of new players probably had little to do with how much time they spent in Academy. Especially when you could still be invited to standard matches via friends who graduated already.
Some wacky theories here.
Thing is the 'wall slam' experienced at 20k is exactly the same wall 'slam experienced' at amount of wall slam at 400 WP or (or 0 WP) even 10 million SP going into PC the first time. |
Operative 1171 Aajli
Bragian Order Amarr Empire
117
|
Posted - 2013.08.10 08:04:00 -
[89] - Quote
CCP is like a child
Does this mean I can go to CCP's headquarters and beat them with a belt? |
Bendtner92
Internal Error. Negative-Feedback
849
|
Posted - 2013.08.10 08:09:00 -
[90] - Quote
Iron Wolf Saber wrote:Thing is the 'wall slam' experienced at 20k is exactly the same wall 'slam experienced' at amount of wall slam at 400 WP or (or 0 WP) even 10 million SP going into PC the first time. Hardly. There's a huge difference in being released for pub stomping after 1-2 matches or 50 matches. Sure you won't have much SP either way, but with 20k WP as the limit you would have a lot of battle experience before being released.
You can also be fairly competitive in PC with 10 million SP. I "only" have 14 million and I can be pretty competitive in PC. Do you even know anything about PC anyway? |
|
Mad Mav
Brotherhood of the Commissioned
134
|
Posted - 2013.08.10 08:11:00 -
[91] - Quote
So how was reducing the WP an improvement then? Oh yea, CCP is "experimenting".
If they would do less experimenting and actually listen to our feedback then they would know that reducing the WP was not the way to go. |
Iron Wolf Saber
Den of Swords
7124
|
Posted - 2013.08.10 08:20:00 -
[92] - Quote
Bendtner92 wrote:Iron Wolf Saber wrote:Thing is the 'wall slam' experienced at 20k is exactly the same wall 'slam experienced' at amount of wall slam at 400 WP or (or 0 WP) even 10 million SP going into PC the first time. Hardly. There's a huge difference in being released for pub stomping after 1-2 matches or 50 matches. Sure you won't have much SP either way, but with 20k WP as the limit you would have a lot of battle experience before being released. You can also be fairly competitive in PC with 10 million SP. I "only" have 14 million and I can be pretty competitive in PC. Do you even know anything about PC anyway?
I only know by proxy I don't ringer into those fights because they're at odd times I am unable to use the PS3 mostly. Few folks who I have talked with going into PC for the first time said its a world's difference in facing a coherent team. |
Iron Wolf Saber
Den of Swords
7124
|
Posted - 2013.08.10 08:22:00 -
[93] - Quote
Mad Mav wrote:So how was reducing the WP an improvement then? Oh yea, CCP is "experimenting".
If they would do less experimenting and actually listen to our feedback then they would know that reducing the WP was not the way to go.
Well what are you suggestions and since you're so smart care to guess the numbers of people who graduated (earned enough war points to leave) the first iteration of the Battle Academy? |
Bendtner92
Internal Error. Negative-Feedback
849
|
Posted - 2013.08.10 08:24:00 -
[94] - Quote
Iron Wolf Saber wrote:I only know by proxy I don't ringer into those fights because they're at odd times I am unable to use the PS3 mostly. Few folks who I have talked with going into PC for the first time said its a world's difference in facing a coherent team. That has nothing to do with SP though. Unless you have 5 million SP or less or something like that.
That's because there's no place for practicing or anything like that before entering PC. If they had worked on FW instead of PC back in January and had made FW a place for organised fights, and then later on introduced PC/something similar it would have been much better.
They practically skipped a step with the introduction of PC. |
Asirius Medaius
Planetary Response Organization Test Friends Please Ignore
190
|
Posted - 2013.08.10 08:47:00 -
[95] - Quote
Asher Night wrote:Killar-12 wrote: Meh, I'd point at EVE to counter your point but I think that Dust might get repackaged and renamed before it's put on PS4 (If CCP wants people to buy it.)
Lol I cant tell you how tired I am of having to address this point. What you said is like saying "America beat Japan pretty devastatingly so they'll have no problem with the middle east". Eve is pretty much the only space ship mmo you can go to - they completely dominate that market. If you hate EVE but love spaceship mmo's, you really don't have many options. On top of having that market cornered, who even tries to compete with them? It is also on PC and PC players have much, MUCH more patience than console players. Dust is an FPS - one of many, many FPS's. If you don't like it, just wait a week for the next FPS to be released. Dust has nothing BUT competition. Its on a console - console players do not have anywhere near the amount of patience pc players do. Ccp can't do what it did with EVE and expect Dust to succeed. Flipping a coin with the same hand will not always make it land on heads - especially when you are in a storm.
I love you. |
Asirius Medaius
Planetary Response Organization Test Friends Please Ignore
190
|
Posted - 2013.08.10 09:13:00 -
[96] - Quote
Iron Wolf Saber wrote:We could delete battle academy and go back to the days of not having it :P
Either way the original 20k was apparently too much as well having new unique players quitting during that period.
Yeah, sure, go ahead and take away the battle academy; Replace it with some PVE and you will have a huge influx of people who can actively get to know the game mechanics while shooting some Drone scum on a battlefield. However, if you keep progressing down this path (talking mostly to you CCP, and also all of you at CPM, who are equally as guilty for an underdeveloped game such as this) you are going to lose this game before Christmas.
I mean it, this game is going to lose over 40 to 50 percent of its people if CCP doesn't pull their head AT LEAST halfway out of their a**.
You put in PVE, and you can take out your silly BA that is only racking more and more hate. Hell, you put in PVE, and you don't even really need matchmaking anymore, and then it could still be New Eden; Just give every player an option to cooperate with other people and make isk while they learn the damn game.
Sometimes, I don't even know if CCP Shanghai or CPM has ever played EVE Online. When you start in the universe of EVE Online, you are given a small little rookie ship, and many choices whether you want to engage other people off-the-bat or not (depending if you like PVP or PVE). Also, remember that a large majority of EVE Online players (called "Carebears" by certain parts of the community) like to do mission running or anything that allows them to casually attack NPC enemies for good isk.
Maybe I don't know how to run a profitable company, but at least I know how to prioritize s**t to generate enough diverse interests to keep this game afloat; and believe me CCP, the choices you are making right now are not going to save you from drowning, unless you change right now.
Tl;Dr: Screw matchmaking and the Battle Academy, just scrap it, and replace all of it with PVE, which will allow people to get used to the game mechanics, make isk, and furthermore, allow an option for them to get battle-ready over time without forcing them to pit against other people. You can't assume everyone wants to PVP, unless you want your game to fail... Which by all means CCP, is under your control alone.
|
Mad Mav
Brotherhood of the Commissioned
134
|
Posted - 2013.08.10 09:18:00 -
[97] - Quote
Iron Wolf Saber wrote:Mad Mav wrote:So how was reducing the WP an improvement then? Oh yea, CCP is "experimenting".
If they would do less experimenting and actually listen to our feedback then they would know that reducing the WP was not the way to go. Well what are you suggestions and since you're so smart care to guess the numbers of people who graduated (earned enough war points to leave) the first iteration of the Battle Academy?
Alright, for starters we go back to the original 20K needed to graduate. That gave new players a bit of time to play with others of relatively the same experience level and gave them time to think about what they wanted to spec into. As is right now with the current 400 WP setup they have time to do neither. Might as well not have it .
Setting it back though won't stop the inevitable protostomp that will occur once they graduate. At this point in the game there's really no way around it. Increasing the WP needed to graduate then sounds like an acceptable alternative. Still keeps players within the same relative experience level. That begs the question how much do you increase it by? Give it to little of a boost and what was really the point of increasing it? To much of a boost and then you have ADVStomping.
So this next bit is more up to CCP. According by their data reducing the BA was a good idea(). With that in mind maybe they could scrounge up some data on the average maximum amount of WP a player has while still using STD gear but not being able to use ADV? If they could do that then setting that average as the needed amount of WP for graduation could work. No idea of they could get that data though and using the average a few players would be able to slip into the Academy with ADV gear but no system perfect
As For a guess as to how many graduated the first iteration? Not sure if you mean in total or just the ones that still play. If going by the latter, with the number of players being stagnant for so long it couldn't be many.
|
R F Gyro
Circle of Huskarl Minmatar Republic
452
|
Posted - 2013.08.10 09:39:00 -
[98] - Quote
Iron Wolf Saber wrote:Well what are you suggestions and since you're so smart care to guess the numbers of people who graduated (earned enough war points to leave) the first iteration of the Battle Academy? Ahh, that makes things a little clearer, thanks.
So I'm guessing the main problem was that the majority of genuinely new players (I'm assuming CCP can distinguish between new alts and new accounts in BA) were getting bored of BA and quitting before they got to 10K WP, and therefore not experiencing the full game.
A secondary problem is the "wall-slam" when moving from BA to general matches.
CCP decided there is no easy fix to the wall-slam, but they can easily fix the "quitting before experiencing the full game" problem by dropping the limit to 400WP.
I'm further assuming CCP are hoping that the new matchmaking system they are working on will solve the wall-slam.
|
R F Gyro
Circle of Huskarl Minmatar Republic
452
|
Posted - 2013.08.10 09:43:00 -
[99] - Quote
MlDDLE MANGEMENT wrote:Aero Yassavi wrote:In this thread, the community expresses discontent with a change while the representative of the community claims we just don't understand. IWS isnt a representattive of the community why would anyone ever think that, he's always been a CCP apoligist and mouthpiece. You ever been caught in the middle of an argument between your girlfriend and your best mate?
You try your hardest to help both sides understand the other's position and take some of the heat out of the discussion.
But both your GF and your mate think you are siding with the other.
You end up with everyone mad at you. |
Bendtner92
Internal Error. Negative-Feedback
849
|
Posted - 2013.08.10 09:53:00 -
[100] - Quote
New players should start out with a few millions of SP along with having the next few millions uncapped. I'm thinking something like they should start out with 2 million and have the next 3 million uncapped.
Next thing is that everyone should have access to Instant Battles and everything else, but new players should have the Battle Academy as an option, but an option only. They shouldn't be forced into the BA. I'm thinking that players up until 3 million SP should have access to the "Rookie BA" which is then replaced with "Veteran BA" up until 5 million SP. After 5 million SP they no longer have access to any Battle Academy of any kind. |
|
Mortedeamor
Wraith Shadow Guards
147
|
Posted - 2013.08.10 12:00:00 -
[101] - Quote
i figured they gave up when they did the 400wp thing, i mean seriously ccp we tell you to extend the scrub academy graduation lines, and you shorten it wtf is wrong with yall? i mean really what kinda logic leads to making a choice like this ...trying to shorten the player base by quickly getting rid of every remotely new player? because that's all this will do toss scrubs into a **** storm they cannot possibly handle or cope with and force them to set dust 514 down earlier than they would have...trying to make it all end faster to avoid the forum mocking? lol |
Iron Wolf Saber
Den of Swords
7127
|
Posted - 2013.08.10 20:01:00 -
[102] - Quote
R F Gyro wrote:Iron Wolf Saber wrote:Well what are you suggestions and since you're so smart care to guess the numbers of people who graduated (earned enough war points to leave) the first iteration of the Battle Academy? Ahh, that makes things a little clearer, thanks. So I'm guessing the main problem was that the majority of genuinely new players (I'm assuming CCP can distinguish between new alts and new accounts in BA) were getting bored of BA and quitting before they got to 10K WP, and therefore not experiencing the full game. A secondary problem is the "wall-slam" when moving from BA to general matches. CCP decided there is no easy fix to the wall-slam, but they can easily fix the "quitting before experiencing the full game" problem by dropping the limit to 400WP. I'm further assuming CCP are hoping that the new matchmaking system they are working on will solve the wall-slam.
This man deserves a plate of internet cookies. He is able to step back and not think like a player. |
Noc Tempre
Imperfects Negative-Feedback
2347
|
Posted - 2013.08.10 20:13:00 -
[103] - Quote
Iron Wolf Saber wrote:We could delete battle academy and go back to the days of not having it :P
Either way the original 20k was apparently too much as well having new unique players quitting during that period.
According to eve-offline, it didn't make one lick of difference at all. Not having BA, too long BA, too short BA. 10k new players a day and player base is shrinking... CCP's actions did NOT improve anything. Stop being an apologist, it's painful to watch. |
MlDDLE MANGEMENT
lMPurity
329
|
Posted - 2013.08.10 23:18:00 -
[104] - Quote
Noc Tempre wrote:Iron Wolf Saber wrote:We could delete battle academy and go back to the days of not having it :P
Either way the original 20k was apparently too much as well having new unique players quitting during that period. According to eve-offline, it didn't make one lick of difference at all. Not having BA, too long BA, too short BA. 10k new players a day and player base is shrinking... CCP's actions did NOT improve anything. Stop being an apologist, it's painful to watch.
My shrinking tub of popcorn and chocolate beg to differ |
R F Gyro
Circle of Huskarl Minmatar Republic
457
|
Posted - 2013.08.11 14:20:00 -
[105] - Quote
Iron Wolf Saber wrote:This man deserves a plate of internet cookies. He is able to step back and not think like a player. Thank you. Can I have some milk with that?
However, while I think I understand CCP's reasoning, I don't really agree with it.
Exposing new players to more of the game is only going to help if they'll be significantly more impressed with what they see outside BA than in it. I don't really see that being the case here.
This change is simply "rearranging the deckchairs on the Titanic" in my view, and I doubt it will have a significant impact on new player retention. We'll have to wait for proper matchmaking and for whatever else CCP has up its sleeve for the revamped new player experience to see that change. |
R F Gyro
Circle of Huskarl Minmatar Republic
457
|
Posted - 2013.08.11 14:27:00 -
[106] - Quote
Noc Tempre wrote:10k new players a day and player base is shrinking... Actually, looking at the charts I'd say it has pretty much stabilised now.
And, as trauma surgeons will attest, that's the most important thing for a critically injured patient.
|
Captain-Awesome
Internal Error. Negative-Feedback
476
|
Posted - 2013.08.13 07:47:00 -
[107] - Quote
Ironwolf, I gotta disagree with your points.
You say BA is unfair because vets are going in there and dominating.... Yet you are standing by CCP to putting newbies into a playlist where it is just veterans and elites. at least in the newbie matches, there are only 1-2 veterans (it's not their fault if they want to start an alt!)
not only this but you guys seem to be only focusing on discussing the impact on the new players, negating the fact that it is very frustrating as a veteran to be paired up with a guy who is more interested in zooming in on his LAV. I want to win matches, not just be top of the boards. |
Alldin Kan
TeamPlayers EoN.
508
|
Posted - 2013.08.17 21:55:00 -
[108] - Quote
CCP Greyscale wrote:UPDATE 15-08-13: At downtime today we'll be increasing the Academy WP cap from 400 to 1500, to see what impact this has on our metrics.
Characters who log in after downtime and have scored between 400 and 1500 War Points in their career to date will find themselves back in the Academy, which they'll leave (again!) when they accumulate 1500 total lifetime WP.
I'm not sure if I can call this progress...
|
Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
125
|
Posted - 2013.08.17 22:09:00 -
[109] - Quote
Iron Wolf Saber wrote:We could delete battle academy and go back to the days of not having it :P
Either way the original 20k was apparently too much as well having new unique players quitting during that period. Took me 5 days of not really playing but getting over 1k WP a battle on my ALT Elitist Ultima :p |
|
|
|
Pages: 1 2 3 4 :: [one page] |