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9701. Announcement:Dev Blog: DUST 514 Recruiter Rewards Are Here - in Announcement and Events [original thread]
Yep, all the Recruiter item rewards at Milestone 2 (when your recruits hit their first 100,000 WP each) are BPOs. The Milestone 1 Recruiter reward (when your recruits hit their first 25,000 WP each) is 25 copies of the HK4M shotgun.
- by CCP Sentinel - at 2013.06.26 18:22:00
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9702. Announcement:Dev Blog: DUST 514 Recruiter Rewards Are Here - in Announcement and Events [original thread]
Dust 514 Recruiter Program Rewards are here! CCP Sentinel explains in further detail in this new dev blog about the Rewards Program! Be sure to get your link and start recruiting now! Check out all the features and fun stuff that comes with brin...
- by CCP Mintchip - at 2013.06.26 18:06:00
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9703. Announcement:Extended server downtime - 6/26/13 - in Announcement and Events [original thread]
DUST 514 is now back online.
- by CCP Frame - at 2013.06.26 11:43:00
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9704. Announcement:Dev Blog: Uprising 2 and Beyond - in Announcement and Events [original thread]
Kevall Longstride wrote: Lot of good stuff in the patch notes there. Are they the 2nd of the weeks dev blog trilogy or are we're getting another later? I take it that the commando role is going to Ammar heavy only at the moment? Think I'll wai...
- by CCP Eterne - at 2013.06.26 11:22:00
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9705. Announcement:DUST 514: Uprising 1.0 Patch Notes - in General Discussions [original thread]
Additional 1.2 changes include: * All the salvage acquired during a planetary conquest match will now been shown on the End of Match screen instead of just 5 items * Improved speed of RDV vehicle delivery as well as applied tweaks to the RDV AI *...
- by CCP Frame - at 2013.06.26 10:31:00
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9706. Ambush OMS 2.0 - in OMS Gamemode [original thread]
KAGEHOSHI Horned Wolf wrote: Seems pretty unfair to attackers, I would suggest giving attackers more clones to balance the defender's spawns and defenses advantage. Technically in ambush it is not attackers / defenders. It's really just Team...
- by CCP LogicLoop - at 2013.06.26 08:05:00
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9707. Announcement:Extended server downtime - 6/26/13 - in Announcement and Events [original thread]
Dear players, Today DUST 514 will go offline for an extended period of time starting from 11:00 GMT . Server is expected to come back up at 11:45 GMT . We will be performing some minor backend changes. Thank you for your patience and understan...
- by CCP Frame - at 2013.06.26 07:11:00
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9708. Ambush OMS 2.0 - in OMS Gamemode [original thread]
Vitoka79 from SVK wrote: I got an idea and i hope you peple gona support it.First of all i got to be honest and say,i dont like ambush.I don't ask CCP to remove it,no.Just give us more variants to pick from. So here is my idea:The defenders in ...
- by CCP LogicLoop - at 2013.06.26 06:48:00
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9709. [Feedback] Confusion from using A as a letter - in Domination Gamemode [original thread]
Wombat in combat wrote: Having A as the letter in Domination is confusing on comms. Seasoned Dust players relay information on comms by the skirmish letters. For example "contact moving from bravo to alpha". In domination this is ambiguous, the...
- by CCP LogicLoop - at 2013.06.26 06:44:00
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9710. [Request] Cycling objectives for Domination - in Domination Gamemode [original thread]
KAGEHOSHI Horned Wolf wrote: Johnny Guilt wrote: I was thinking of tweaking Domination where the objective terminal point would move to different terminals around the map randomly to keep the players and gameplay moving and not just stagnate...
- by CCP LogicLoop - at 2013.06.26 06:35:00
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9711. Only thing I like about domination - in Domination Gamemode [original thread]
Scheneighnay McBob wrote: Although you'll only see me doing this with my plasma cannon alt (plasma cannons are most effective in urban clusterfucks like this), there IS 1 point that I absolutely love No spawning on the letter; personally, I th...
- by CCP LogicLoop - at 2013.06.26 06:33:00
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9712. MCC snipers - in Domination Gamemode [original thread]
M3DIC 2U wrote: I've noted recently that on some maps, sniping from the MCC becomes an issue and annoyance. Though one can counter-snipe into the MCC, it proves tricky because of barriers/layout. I can understand this needing to be an option i...
- by CCP LogicLoop - at 2013.06.26 06:31:00
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9713. Sticky:Line Harvest Ambush Feedback - in Ambush Gamemode [original thread]
Django Quik wrote: CCP LogicLoop wrote: blue skink wrote: Hello CCP LogicLoop, Would you please give the scale in terms of meters for these maps. It seems that I am not the only person who wnats to know the scale. See Alan's post above. ...
- by CCP LogicLoop - at 2013.06.26 05:45:00
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9714. Announcement:Dev Blog: Uprising 2 and Beyond - in Announcement and Events [original thread]
Patch notes can be found here: https://forums.dust514.com/default.aspx?g=posts&m=980095#post980095 Deployment of Uprising 1.2 is schedule for July 2nd 2013.
- by CCP Frame - at 2013.06.26 05:24:00
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9715. Hole in map *IRON DELTA* - in Skirmish Gamemode [original thread]
Should be 1.2. Since it is a terrain it is a rather large file. I believe we keep those to major patch releases since the hotfix's happen more often and tend to be as little amount of data as possible. We are planning more rapid releases as well...
- by CCP LogicLoop - at 2013.06.26 05:11:00
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9716. Announcement:DUST 514: Uprising 1.0 Patch Notes - in General Discussions [original thread]
Deployment date: July 2nd 2013 Uprising 1.2 Patch Notes: Path to Game and Related UI * Implemented logging out character from NeoCom Spawning and End of Match * Added "call for help" button to kill screen * Updated strings and inf...
- by CCP Frame - at 2013.06.26 05:11:00
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9717. Where's the Pyramid plugin in PC? - in Outposts [original thread]
Draxus Prime wrote: can i have a pic? A pic of what?
- by CCP LogicLoop - at 2013.06.26 05:06:00
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9718. more interesting outpost locations - in Outposts [original thread]
Draxus Prime wrote: 1. on the side of a cliff 2. on a body of water/lava etc 3. underwater 4. in large caves any of these on the roadmap? (btw if u answer this logicloop is water planned if so whats the eta) We are looking into this kind o...
- by CCP LogicLoop - at 2013.06.26 05:05:00
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9719. Announcement:Extended server downtime - 6/27/13 - in Announcement and Events [original thread]
Dear players, On Thursday, 27th of June, DUST 514 will go offline for an extended period of time starting from 11:00 GMT . Server is expected to come back up at 12:00 GMT . We will deploy a battleserver stability hotfix. Thank you for your pat...
- by CCP Frame - at 2013.06.26 05:05:00
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9720. Announcement:Dev Blog: Uprising 2 and Beyond - in Announcement and Events [original thread]
ChribbaX wrote: I wants my KBM aiming back... /c Cheer up Buttercup! We want KBM aiming back, too! (controllers are good.... too... :P )
- by CCP Mintchip - at 2013.06.25 19:01:00
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