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11281. [EVENT] TEMPLAR MANHUNT EVENT: EARN REWARDS AND TEST-DRIVE EXCLUSIVE DROPSUITS - in General Discussions [original thread]
Natu Nobilis wrote: CCP Frame, may you clarify the wording of the post, please? Is it really "I wish to hunt, or become the hunted" or can people pick the sides by saying "I wish to hunt" or "I wish to be hunted" ? If you want to hunt you do...
- by CCP Frame - at 2013.05.24 12:48:00
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11282. Announcing the Templar Manhunt event - in Announcement and Events [original thread]
Absolute Idiom II wrote: Do you have to kill -the same- Templar 5 times, or just get 5 Templar kills? Any 5 Templar kills over the course of the 3 days count.
- by CCP Eterne - at 2013.05.24 12:43:00
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11283. [EVENT] TEMPLAR MANHUNT EVENT: EARN REWARDS AND TEST-DRIVE EXCLUSIVE DROPSUITS - in General Discussions [original thread]
Heidoukan wrote: The wording in this event is very awkward. Still don't know if it's A- For each pub match (20 in total), kill 5 , get 2.5m ISK -> grand total of 50m ISK. B- For each pub match (20 in total), get 2.5m ISK for each confirm...
- by CCP Frame - at 2013.05.24 12:37:00
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11284. Announcing the Templar Manhunt event - in Announcement and Events [original thread]
Attention Mercenaries of New Eden! Today, the Empress Jamyl announced that on May 31st any first-generation cloned soldier who has not joined her will be considered an enemy of the Empire and issued a decree that any who hunt them down after ...
- by CCP Eterne - at 2013.05.24 11:52:00
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11285. HTTP Error 403 When Updating - in Technical Support/Bugs [original thread]
Canuklehead wrote: I've tried restarting numerous times. What happens is when i click on the game to start it, it wants me to update it to 3.05. I click ok and it automatically signs me out to initiate the update. After 10 seconds i get the HTT...
- by CCP Imagine Breaker - at 2013.05.24 10:52:00
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11286. Sticky:Some small updates from Team True Grit - in General Discussions [original thread]
Parson Atreides wrote: Any news on FW stuff (specifically incentives to play)? Not at this time, sorry.
- by CCP FoxFour - at 2013.05.24 10:38:00
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11287. HTTP Error 403 When Updating - in Technical Support/Bugs [original thread]
Hi, I'm from DUST dev team. Thank you for post the problem to us. I need more info about this issue: 1. Can you restart your PS3 to see whether it will happen again? 2. Where did you meet the error? in the PS3 menu or DUST in game? A screenshot ...
- by CCP Imagine Breaker - at 2013.05.24 10:27:00
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11288. CPM vs dust? - in The Council's Chamber [original thread]
I am locking this thread for being off-topic. If you want to talk about individual corporations or alliances and how they participate in Planetary Conquest, take it to the War Room.
- by CCP Eterne - at 2013.05.24 10:12:00
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11289. Gallente have eyes on their back... - in General Discussions [original thread]
Great. Now I can never get this off my head. You ruined my favorite suit. I hate you :S
- by CCP Supalette - at 2013.05.24 09:52:00
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11290. Aim frame rate issues. - in Technical Support/Bugs [original thread]
XeroTheBigBoss wrote: Wowski wrote: KAGEHOSHI Horned Wolf wrote: I'm getting extreme frame rate problems even in regular Ambush battles. Ditto, patch did little fix client lag issues, so far I've lagged out on Metropolis TWICE. They...
- by CCP BigSoldier - at 2013.05.24 08:36:00
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11291. Extreme Framrate issues in Planetary Conquest. - in Technical Support/Bugs [original thread]
Doyle Reese wrote: could it be because we have an entire team of 16 players using the voice chat system that's overloading whatever it is the game is rendering? That's one of the theory we want to verify. If you guys can provide some compari...
- by CCP LaFerrari - at 2013.05.24 06:44:00
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11292. Extreme Framrate issues in Planetary Conquest. - in Technical Support/Bugs [original thread]
The reason why the PC battles perform much worse compared to other battles have been a mystery to us. We have been running many PC battles internally but couldn't reproduce the problem. I suspect the culprit is the combination of several factors...
- by CCP LaFerrari - at 2013.05.24 06:29:00
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11293. Extreme Framrate issues in Planetary Conquest. - in Technical Support/Bugs [original thread]
The performance issue after extended period of play should be memory related. It could either be memory leak, or memory fragmentation. The former is relatively easy to detect and fix - we've found and fixed a few minor leaks in the development br...
- by CCP LaFerrari - at 2013.05.24 04:51:00
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11294. Spelling errors in skill descriptions - in Technical Support/Bugs [original thread]
Thanks for keeping an eye on things, but it's not a spelling error Dictionary.com definition efG求fiG求caG求cy [ef-i-kuh-see] Show IPA noun, plural efG求fiG求caG求cies. capacity for producing a desired result or effect; effectiveness: a rem...
- by CCP Remnant - at 2013.05.24 04:46:00
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11295. Spelling errors in skill descriptions - in Technical Support/Bugs [original thread]
Thanks, post has been forwarded to QA. Keep'em coming :)
- by CCP LaFerrari - at 2013.05.24 04:31:00
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11296. This map is not mentioned here. What is it called? - in Skirmish Gamemode [original thread]
Hello, That is Skim Junction: https://forums.dust514.com/default.aspx?g=posts&t=80610&find=unread
- by CCP Frame - at 2013.05.24 02:53:00
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11297. 96% of Amarrian women are into BDSM - in General Discussions [original thread]
Thread locked due to obvious reasons. Please respect forum rules, guys.
- by CCP Frame - at 2013.05.24 02:14:00
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11298. Planetary Conquest Battles: Day 1 - in General Discussions [original thread]
CCP FoxFour posted another update on what our team has been looking at this week: https://forums.dust514.com/default.aspx?g=posts&t=80982 Also CCP Praetorian is calling for more information about the framerate issue here: https://forums....
- by CCP Nullarbor - at 2013.05.24 01:56:00
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11299. 5/23/13 *update said Fixed issue where players may get stuck when loading into t... - in Technical Support/Bugs [original thread]
Hi, Sorry to hear that... Since we were never able to reproduce the bug internally, the fix was based on code analysis and we did find an edge case which could cause it - that was fixed in the 5/23 patch. I'll let the dev know that this bug sti...
- by CCP LaFerrari - at 2013.05.24 01:39:00
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11300. [Bug] Hacking a turret as it is destroyed leaves you permanently 'hacking' - in Technical Support/Bugs [original thread]
Good catch, I'll let the QA know about this bug. Thanks for reporting.
- by CCP LaFerrari - at 2013.05.24 01:36:00
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