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10761. Dust 514 - in General Discussions [original thread]
Glad you enjoy the Forums. Wish you would help in keeping them clean from spam though
- by GM Vegas - at 2013.06.17 19:11:00
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10762. I know this has been asked before... - in General Discussions [original thread]
Locked. CCP Shanghai seems to fascinate some players these days.
- by GM Vegas - at 2013.06.17 19:10:00
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10763. Just let this game die - in General Discussions [original thread]
Locked. Should you want to share some feedback, please do so in the appropriate section. And if you want to talk a about non related DUST 514 topics, please do it, again, in the appropriate section. Thanks,
- by GM Vegas - at 2013.06.17 18:36:00
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10764. Oh irony, thy name is Xero of PHBZ. - in The War Room [original thread]
Locked. Please take some time to read the forums rules. Thanks,
- by GM Vegas - at 2013.06.17 16:48:00
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10765. CCP Shanghai needs some help - in General Discussions [original thread]
Locking this one. I really don't see this one going anywhere. CCP Shanghai, CCP Reykjavik, CCP Atlanta... no matter the location, it is still CCP.
- by GM Vegas - at 2013.06.17 16:46:00
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10766. There is a threadnaught in the sky - in General Discussions [original thread]
Please take some time to read the forums rules ; Spamming the forum isn't allowed. Thanks,
- by GM Vegas - at 2013.06.17 16:42:00
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10767. Announcement:Templar Manhunt Event Status Update - in Announcement and Events [original thread]
For those of you who have participated in the Templar Manhunt event, we are aiming to send you the rewards this Thursday, June 20 after downtime. A quick reminder of what the rewards are and conditions for receiving them: All Templar players...
- by CCP Cmdr Wang - at 2013.06.17 08:46:00
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10768. Rooftops and vertical design - in Skirmish Gamemode [original thread]
From Costa Rica wrote: How about several points of entry to the roofs? That all depends on the how high the roof is. We used ladders, which was not our ideal choice in the past. Were discussing other options sort of like the good old "lift...
- by CCP LogicLoop - at 2013.06.17 08:38:00
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10769. Featured Promotions for the week of June 18th through June 25th - in Featured Promotions [original thread]
This week on the marketplace, we have the following [GALLENTE WEEK] items: Neo' Assault gk.0 - 100 AUR [New] :
'Neo' Logistics gk.0 - 100 AUR [New] :
'Codewish' Duvolle Tactical Assault Rifle - 50 AUR :
'Deadflood' Al...
- by CCP Frame - at 2013.06.17 08:29:00
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10770. Announcement:Extended server downtime - 6/17/13 - in Announcement and Events [original thread]
Dear players, Today DUST 514 will go offline for an extended period of time starting from 11:00 GMT . Server is expected to come back up at 12:00 GMT . Today we are deploying updates to the storefront. Thank you for your patience and understan...
- by CCP Frame - at 2013.06.17 08:17:00
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10771. [critical] RDV killing dropships - in Technical Support/Bugs [original thread]
Hi, Can you capture a video to show how the RDV behavior is so we can investigate this problem better? Thank you
- by CCP OverRainbow - at 2013.06.17 07:15:00
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10772. Grenade fail - in Skirmish Gamemode [original thread]
XtoTheS wrote: CCP LogicLoop wrote: XtoTheS wrote: I tossed a grenade into the C beacon. It bounces off of the inside part where a red was, hits the ground right behind him and it blows up on the other side of the wall protecting the red...
- by CCP LogicLoop - at 2013.06.17 03:47:00
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10773. Lets talk Ambush - in Ambush Gamemode [original thread]
Fred Laurentson wrote: SponkSponkSponk wrote: Confirming that hitting default when uplinks are available sometimes makes it look like you're spawning on that uplink anyway. Whether you actually do is another thing entirely, and something tha...
- by CCP LogicLoop - at 2013.06.17 02:29:00
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10774. Sticky:Manus Peak Ambush OMS Feedback - in OMS Gamemode [original thread]
Funkmaster Whale wrote: CCP LogicLoop wrote: RINON114 wrote: Coordinates 6,6 between the supply depot and turret installation there is what seems to be a barrier where the ground joins up. It's literally impossible to walk across this gap...
- by CCP LogicLoop - at 2013.06.17 02:27:00
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10775. Grenade fail - in Skirmish Gamemode [original thread]
XtoTheS wrote: I tossed a grenade into the C beacon. It bounces off of the inside part where a red was, hits the ground right behind him and it blows up on the other side of the wall protecting the red hacking the objective. I still killed h...
- by CCP LogicLoop - at 2013.06.17 01:41:00
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10776. "Inside" Maps - in Outposts [original thread]
Doyle Reese wrote: How will fighting in MCCs work? I mean, we've all been in MCCs before, it doesn't seem very roomy Not entirely sure yet, but the MCC's will either have a new interior, or it will be a new MCC all together. The current MCC'...
- by CCP LogicLoop - at 2013.06.17 01:28:00
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10777. Dropsuit Lore questions - in General Discussions [original thread]
Avinash Decker wrote: Why are they called drop suits ? Try not using your inertial dampener, and you'll find out
- by CCP Falcon - at 2013.06.17 00:12:00
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10778. Best of E3 not seeing Dust 514 here - in General Discussions [original thread]
Moved from general discussion channel.
- by GM Hercules - at 2013.06.16 21:52:00
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10779. DUST 514 Forums: Optimization feedback - in Feedback/Requests [original thread]
Jathniel wrote: You've been doing pretty good on the forum optimization. I haven't seen it "forget" everything I type, for a long time. But I still have the habit of copying my entire post before hitting "Post". Otherwise, it works great. Als...
- by CCP raRaRa - at 2013.06.16 21:34:00
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10780. DUST 514 Forums: Optimization feedback - in Feedback/Requests [original thread]
Jean afer Salpun wrote: CCP raRaRa wrote: Jean afer Salpun wrote: When will we see these changes on the EVE forums? These changes will be merged to the EVE forums once I've got most of the defects fixed! :-) Thanks for the info. The ...
- by CCP raRaRa - at 2013.06.16 21:33:00
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