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10561. Physiological effect of < 5,000 - in General Discussions [original thread]
I am locking this. There are plenty of other topics about the current user numbers.
- by CCP Eterne - at 2013.06.25 16:27:00
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10562. CCP visiting Gamescom 2013? - in General Discussions [original thread]
Yes, we'll have some dudes at Gamescom. I'm not going and I'm not sure who's scheduled to be there (I don't know if it's nailed down yet, actually).
- by CCP Eterne - at 2013.06.25 16:24:00
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10563. Planetary conquest, pc bug - in Technical Support/Bugs [original thread]
Rogatien Merc wrote: A clone count of 0 indicates there are no clones available for mercenaries who die... but if a side wins the match, and has even one or two mercs alive at the end of the match, logic would indicate that those active clones ...
- by CCP FoxFour - at 2013.06.25 12:29:00
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10564. Announcement:Extended server downtime - 6/25/13 - in Announcement and Events [original thread]
DUST 514 is now back online.
- by CCP Frame - at 2013.06.25 11:57:00
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10565. This Game Is Doomed - in General Discussions [original thread]
I am locking this thread for trolling.
- by CCP Eterne - at 2013.06.25 09:57:00
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10566. Shake the MCC - in General Discussions [original thread]
Moving from General Discussions to Feedback/Requests.
- by CCP Eterne - at 2013.06.25 09:53:00
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10567. [Idea] "Viewed By CCP" - in Feedback/Requests [original thread]
I will tell you now: every single thread created on forums is being read. I also mentioned the future CMR dev blog that will explain how feedback collection process works and I think it will be exciting for you guys to get more insights into the...
- by CCP Frame - at 2013.06.25 03:32:00
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10568. Patch notes. - in General Discussions [original thread]
DUST Fiend wrote: CCP Frame wrote: Did someone say "Uprising 1.2 Dev Blog"? SOON Today Fixed that for you.
- by CCP Frame - at 2013.06.25 02:55:00
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10569. Patch notes. - in General Discussions [original thread]
Did someone say "Uprising 1.2 Dev Blog"?
- by CCP Frame - at 2013.06.25 02:42:00
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10570. Sticky:Line Harvest Ambush Feedback - in Ambush Gamemode [original thread]
blue skink wrote: Hello CCP LogicLoop, Would you please give the scale in terms of meters for these maps. It seems that I am not the only person who wnats to know the scale. See Alan's post above. For what its worth, I used the maps in this a...
- by CCP LogicLoop - at 2013.06.25 01:53:00
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10571. Hole in map *IRON DELTA* - in Skirmish Gamemode [original thread]
Medic 1879 wrote: So playing a skirmish game on this map today and I got hit by a sniper, I guessed where the sniper was and went to hunt them however whilst heading over I found a hole in the map that was deeper than the character is tall and ...
- by CCP LogicLoop - at 2013.06.25 01:46:00
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10572. Where's the Pyramid plugin in PC? - in Outposts [original thread]
Tony Calif wrote: The pyramid is an excellent outpost. I have some of my most awesome pub games on that map. Could we swap it out for the orbital cannon complex, to save our frame rate please? The Consolidation Matrix is a medium socket. It...
- by CCP LogicLoop - at 2013.06.25 01:38:00
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10573. Orbital Artillery Outpost memory leak - in Outposts [original thread]
Aeon Amadi wrote: Thishas been an ongoing issue since we first saw the outpost many months ago. Whyit is still an issue is beyond me and while im not positive its a memory leak theres definitely some consistent framerate issues with any map tha...
- by CCP LogicLoop - at 2013.06.25 01:27:00
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10574. Lets Play A Game: You've Just Been Hired At CCP! - in The Locker Room [original thread]
Moving this back to General Discussion where it belongs.
- by CCP Eterne - at 2013.06.24 17:36:00
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10575. Well so much for getting my respec today.... - in General Discussions [original thread]
KingBabar wrote: Applied in due time, even got a E-mail from CCP about it. And I was so looking foreward to gettng out of this Cal Logi suit, and into anything with a higher strafe speed... From what I can see you already benefited from a ...
- by GM Vegas - at 2013.06.24 16:34:00
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10576. Announcement:Skill Respec // AUR Account Reset Delays - in General Discussions [original thread]
GM Grave wrote: Update: 24th June We have deployed a wave of respecs to TQ! If you contacted support requesting a respec and have not yet received one then please file a new or updated ticket on our website with the subject "Respec" in orde...
- by GM Grave - at 2013.06.24 16:18:00
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10577. CCP any update on roadmap? - in General Discussions [original thread]
I'm afraid I can't say if it's a bug fix that'll make it right after 1.2 or if it'll have to wait for 1.3. That seriously depends on how the fix does in QA testing.
- by CCP Eterne - at 2013.06.24 15:59:00
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10578. CCP any update on roadmap? - in General Discussions [original thread]
So another update: The blog is probably going out Wednesday after we looked at our schedule, realized there's another one we have to put out tomorrow and then a third we are doing on Thursday. Additionally, there is a bug fix currently being test...
- by CCP Eterne - at 2013.06.24 15:38:00
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10579. CCP any update on roadmap? - in General Discussions [original thread]
5aEKUXeRJGJ27kCDnDVYak3 wrote: CCP Eterne wrote: [...] We're looking far more on fixing our basic mechanics than other things. Also please come up with a solid foundations of design philosophies and order / priority of things and not "just...
- by CCP Eterne - at 2013.06.24 12:51:00
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10580. PLEASE READ - Why Planetary Conquest is Destroying Dust 514 - in General Discussions [original thread]
Moving this from General Discussion to Feedback/Requests.
- by CCP Eterne - at 2013.06.24 12:46:00
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