| Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 500 600 700 800 |
8661. Sticky:Impact Ridge Skirmish Feedback! - in Skirmish Gamemode [original thread]
Aeon Amadi wrote: Love how this map looks like a giant crater - flows really nicely for it's shape too. It IS a crater. The terrain is called Craters.
- by CCP LogicLoop - at 2013.09.06 06:34:00
|
8662. Invisible walls Ashland(video) - in Skirmish Gamemode [original thread]
Vin Vicious wrote: Seeing Its pointless to even use KBM I decided to make a video of the walls in Ashland Enjoy http://youtu.be/JMSpImAivzM This is a known issue. Thank you for taking the time to report it however. We appreciate it.
- by CCP LogicLoop - at 2013.09.06 06:33:00
|
8663. Your AFK fix, stinks!!! - in Feedback/Requests [original thread]
On the topic of sniper locations. We have a set of parameters we follow. Since in all reality with a DS a sniper can reach nearly any high position. We took steps to ensure that what sniper points do exist are able to be engaged by other players i...
- by CCP LogicLoop - at 2013.09.06 06:24:00
|
8664. LogicLoop: Regarding Lag in Outposts - in Outposts [original thread]
Funkmaster Whale wrote: CCP LogicLoop wrote: In actual meter coverage from a top down view the Research Facility is extremely close if not bigger than the Orbital Artillery. Which isn't surprising, the two outposts are very similar in term...
- by CCP LogicLoop - at 2013.09.06 05:56:00
|
8665. LogicLoop: Regarding Lag in Outposts - in Outposts [original thread]
In actual meter coverage from a top down view the Research Facility is extremely close if not bigger than the Orbital Artillery.
- by CCP LogicLoop - at 2013.09.06 05:45:00
|
8666. Announcement:Level Design and Environment Art want your feedback about complexity of the maps. - in Feedback/Requests [original thread]
IgniteableAura wrote: Just thought I would update my thoughts on the new research outpost. I feel it could use more routes to get out of objective bravo. Currently there are 4 or 5 ways to get into bravo and only one exit. The power core obj...
- by CCP LogicLoop - at 2013.09.06 05:26:00
|
8667. Gallente SI set known issues. - in Outposts [original thread]
Soraya Xel wrote: LOD road bumpers just murdered my LAV before they rendered. :( According to the environment team it's because LAV's are moving so fast the LOD does not have enough time to swap the LOD in quick enough. It will get sorted ou...
- by CCP LogicLoop - at 2013.09.06 05:23:00
|
8668. LogicLoop: Regarding Lag in Outposts - in Outposts [original thread]
Funkmaster Whale wrote: So this is an issue that's been around seemingly since the game's inception. Performance issues in any game are never fun, and it seems like there isn't much talk about overhauls in terms of getting the game to ruin more...
- by CCP LogicLoop - at 2013.09.06 05:20:00
|
8669. Amarr Cathedral - in Outposts [original thread]
ToRgUe77 wrote: We need some gold and rust outposts. Im getting tired of grey and green, maybe a minmatar shipyard where you can fight in and around half built ships. Maybe even go as far as using the ship turrets in place to traditional large ...
- by CCP LogicLoop - at 2013.09.06 04:40:00
|
8670. Does anyone know when new SP actions are scheduled? - in General Discussions [original thread]
Right now we're testing WP rewards for scanning, counter hacking, dropship transport, headshots and equipment destruction. Unless something goes wrong in testing you'll get all those in 1.5 :-)
- by CCP Wolfman - at 2013.09.06 03:46:00
|
8671. [BUG] Spawn Glitch in PC matches - in Technical Support/Bugs [original thread]
Thank you very much for reporting this! I will check areas that fit the description of a city structure to see if the problem might involve the map setup in some way. To help narrow it down, do you happen to know if this problem occurs more ofte...
- by CCP Tigris - at 2013.09.06 03:36:00
|
8672. Gallente SI set known issues. - in Outposts [original thread]
Soraya Xel wrote: CCP LogicLoop wrote: Research Facility (Large Socket) -Top of both sets of stairs under the main research building is just a dead end. (Funny thing this. Artists forgot to put fake doors up there, we also intended to ...
- by CCP LogicLoop - at 2013.09.06 02:25:00
|
8673. [Feedback] Surprise Road Blocks (Gellente sockets) - in Outposts [original thread]
Sounds like an LOD issue. Do you happen to know if it was on any specific socket or just all of them?
- by CCP LogicLoop - at 2013.09.06 02:19:00
|
8674. Does anyone know when new SP actions are scheduled? - in General Discussions [original thread]
In 1.5
- by CCP Wolfman - at 2013.09.06 01:44:00
|
8675. Shotgun Is Fixed!? - in General Discussions [original thread]
Huzzah!
- by CCP Wolfman - at 2013.09.06 01:35:00
|
8676. Sticky:Matchmaking in Uprising 1.4 - in General Discussions [original thread]
castba wrote: Whilst I have not played today, the matches I was in yesterday were all reasonably close. Much more enjoyable. Only issue is that Scotty has an issue when first selecting a FW battle, but I just select it again and we ate deployi...
- by CCP Nullarbor - at 2013.09.06 01:34:00
|
8677. PSA: Patch Days and what to expect! - in General Discussions [original thread]
Great post and a lot of truth in there. This new monthly release schedule means we get 20 working days between updates, with a bit of lead time for QA and Sony submission. The rate of development of DUST has already over taken EVE, an MMO with an ...
- by CCP Nullarbor - at 2013.09.06 01:13:00
|
8678. Sunken turret in a small(?) outpost - in Outposts [original thread]
Their is a thread stickied at the top. We have this noted in there. Thanks
- by CCP LogicLoop - at 2013.09.06 01:08:00
|
8679. Sunken turret in a small(?) outpost - in Outposts [original thread]
Thank you very much for reporting this! That is indeed the Reactor socket. I will look into it right away.
- by CCP Tigris - at 2013.09.06 01:03:00
|
8680. Sticky:Matchmaking in Uprising 1.4 - in General Discussions [original thread]
George Moros wrote: After my yesterday's post that was full of praise for the battle finder fix, I now have to start whining. I don't know what (if anything) you changed today with battle finder, but I got some very annoying crap to report. Th...
- by CCP Nullarbor - at 2013.09.06 00:53:00
|
| Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 500 600 700 800 |
| First page | Previous page | Next page | Last page |
| Click here to find additional results using Google |