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801. Tanks - too easy to skill into - in Feedback/Requests [original thread]
Dewie Cheecham wrote: Tony Calif wrote: 678k for a "terrible" tank. 4mil for a lolProtosuit. Who wins? lolSuit or a 678k tank. Tank. It has 10k ehp and will 1 shot the protosuit. Anyone who can't see the problem is A.) chronically stupi...
- by xAckie - at 2012.09.03 16:55:00
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802. Tanks - too easy to skill into - in Feedback/Requests [original thread]
Cpl Quartz wrote: Waruiko DUST wrote: well we could combine all skill mods to see just how far apart they are. Proficiencies not to be included Tanks (12x) HAV (1x) Vehicle Command (1x) Turret Operation (1x) Turret Upgrades (1x) Small Hybri...
- by xAckie - at 2012.09.03 16:14:00
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803. Tanks - too easy to skill into - in Feedback/Requests [original thread]
Paran Tadec wrote: Sorry, your milita gear should never be able to take down my 1million ISK gunnlogi unless there are 6 of you hitting it at the same time. where was this mentioned...
- by xAckie - at 2012.09.03 15:10:00
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804. Tanks - too easy to skill into - in Feedback/Requests [original thread]
EnglishSnake wrote: Nice i noticed you missed out half of the skills Such as anything to do with armor and also some of the shield skills, the mobility skills are not listed either, also all the prof skills for the 2 weapons you specialize in...
- by xAckie - at 2012.09.03 14:45:00
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805. Unofficial September Release Thread - in General Discussions [original thread]
Skytt Syysch wrote: xAckie wrote: Needless Sacermendor wrote: xAckie wrote: Why would they remove the dumb fire mode for swarm launchers. Do CCP hate AV that much ? Dumb fire swarm is NOT AV !! It's anti infantry. I use swarm SMG as ...
- by xAckie - at 2012.09.02 19:44:00
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806. Unofficial September Release Thread - in General Discussions [original thread]
Needless Sacermendor wrote: xAckie wrote: Why would they remove the dumb fire mode for swarm launchers. Do CCP hate AV that much ? Dumb fire swarm is NOT AV !! It's anti infantry. I use swarm SMG as my main fit and dumb fire is ineffective...
- by xAckie - at 2012.09.02 19:25:00
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807. Unofficial September Release Thread - in General Discussions [original thread]
Why would they remove the dumb fire mode for swarm launchers. Do CCP hate AV that much ?
- by xAckie - at 2012.09.02 18:34:00
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808. 'FPSer's have worse communication than CCP does - in Feedback/Requests [original thread]
Sees-Too-Much wrote: xAckie wrote: 2x SP gain for vehicles. Infantry lose out. is this vehicle warfare or an FPS?: It's warfare. Don't get me wrong, you make a lot of good points, but this one needs attention called to it. This is not ...
- by xAckie - at 2012.09.02 16:09:00
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809. 'FPSer's have worse communication than CCP does - in Feedback/Requests [original thread]
@iron this forum is full of reasons why this game fails at FPS. And as people say we all get told to go back to (insert game) when mentioning something. personally the big things for me are (assault class): weapons should not become more power...
- by xAckie - at 2012.09.02 14:48:00
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810. Tanks and AV balancing - in Feedback/Requests [original thread]
Kyy Seiska wrote: Grenade skill is expensive as hell but needed for AV-nades. too expensive in my view
- by xAckie - at 2012.09.02 11:31:00
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811. Tanks and AV balancing - in Feedback/Requests [original thread]
STB-LURCHASAURUS EV wrote: two things baffle me.... for some reason people seem to forget a tank has three people in it. common sense dictates you should attack it with at least three av guys to counter.... secondly, where are you people gett...
- by xAckie - at 2012.09.02 11:04:00
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812. Tanks and AV balancing - in Feedback/Requests [original thread]
Shiro Mokuzan wrote: Kyy Seiska wrote: The whole "you need team work to take down a tank" argument blows big time. Giving one player that kind of power and survivability just breaks the whole balance and pretty much makes the game Pay or Gri...
- by xAckie - at 2012.09.02 09:15:00
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813. [request] AV grenades - in Feedback/Requests [original thread]
to CCP: please let us run and throw grenades. Not stop and then throw. You changed the ability to sprint from down position so... to playerbase - looking for some advice. Has anyone speced to Lvl 4 /5 grenades. Are the level 4 and proto AV gren...
- by xAckie - at 2012.08.25 14:55:00
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814. PSN ID in character info! - in Feedback/Requests [original thread]
just create a new user at the XMB. This will create another online ID - an alt. You can have lots of PS ids. Just download dust when out for free to all these accounts, as I presume the beat code is linked to the individual online id. Your friends...
- by xAckie - at 2012.08.13 13:06:00
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815. Felt people should know.... - in General Discussions [original thread]
Dewie Cheecham wrote: Even on a good round, I barely break even if I loose my tank, meaning I'm always cash strapped, saving up for the next one, ye there you are, obviously an amateur, barely being able to do what other AV guys do so well, a...
- by xAckie - at 2012.07.28 16:37:00
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816. Felt people should know.... - in General Discussions [original thread]
Tony Calif wrote: They should look at tanks. 3 marauder is instant win if you have 3 people who will cap an objective. @ventis : this Its not about specialisation or rock paper scissors etc. its about a FPS becoming Tank Wars and nothing e...
- by xAckie - at 2012.07.27 13:17:00
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817. Felt people should know.... - in General Discussions [original thread]
Laheon wrote: Ackie, you brought up Iraq :) No, there were 120 in the initial invasion. Only one loss has been recorded, from friendly fire, and only one has been seriously damaged. The "seriously damaged" one was from a shaped IED, and it ble...
- by xAckie - at 2012.07.27 12:55:00
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818. Felt people should know.... - in General Discussions [original thread]
Pavel Monfreid wrote: I'm in agreement here. Even if you can't take a tank out with a swarm launcher or forge gun, making them run off to do repairs is just as good. It's location denial. There aren't that many matches that I was in where HAV a...
- by xAckie - at 2012.07.27 12:42:00
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819. Felt people should know.... - in General Discussions [original thread]
Last night 2 forge gunners and myself with proto swarm and 3 complex damagers tried to take a black tank down last night. We couldnt the whole game. It was stupid. At times I threw remotes at it while forge gunners shot at it. We still couldnt ...
- by xAckie - at 2012.07.27 11:40:00
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820. [BUG] L3 acts as as the start key - had to quit and restart - in Technical Support/Bugs [original thread]
god know what i did in key order/ mashing to make this happen
- by xAckie - at 2012.07.11 13:17:00
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