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461. Ability to hack enemies nano hives - in Feedback/Requests [original thread]
Mobius Kaethis wrote: vermacht Doe wrote: I gotta say no to both. You can get ammo from an enemy nanohive and spawn uplinks should stay controlled by it's teqm of origin. Ps if it could get hacked no one would use it I couldn't disagree ...
- by vermacht Doe - at 2012.07.29 21:56:00
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462. bunny hopping, scout dropsuits, smgs, and hmgs - in General Discussions [original thread]
Kyy Seiska wrote: Is it so god damn hard for AR-Assault scrubs to understand that Assault rifle is a MEDIUM AND LONG RANGE WEAPON. SMG is a CLOSE RANGE ONLY weapon. So if you get your brains splattered to the nearest wall by SMG user because yo...
- by vermacht Doe - at 2012.07.29 21:50:00
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463. over powered breach, underpowered tactical assault rifles - in Feedback/Requests [original thread]
Does anyone else agree that these to need to switch damage amounts?
- by vermacht Doe - at 2012.07.29 21:40:00
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464. bunny hopping, scout dropsuits, smgs, and hmgs - in General Discussions [original thread]
The best way to nerf the smg is clip size and ammunition capacity possibly?
- by vermacht Doe - at 2012.07.29 20:48:00
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465. Ability to hack enemies nano hives - in Feedback/Requests [original thread]
I gotta say no to both. You can get ammo from an enemy nanohive and spawn uplinks should stay controlled by it's teqm of origin. Ps if it could get hacked no one would use it
- by vermacht Doe - at 2012.07.29 18:52:00
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466. bunny hopping, scout dropsuits, smgs, and hmgs - in General Discussions [original thread]
Ire's thug wrote: Speaking as a guy that has been assassinated but bunny hopping scouts with shotguns on many occasions I have to say I Love the scout suit! To me always having to watch your back and check your corners for those sneaky bastards...
- by vermacht Doe - at 2012.07.29 18:41:00
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467. bunny hopping, scout dropsuits, smgs, and hmgs - in General Discussions [original thread]
gangsta nachos wrote: Didn't read all the posts just wanted to comment on the OP bunny hop comment. Don't really see much bunny hopping going on due to the stamina. The only time I do it in game is when I'm facing the wrong way being shot in ...
- by vermacht Doe - at 2012.07.29 18:19:00
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468. bunny hopping, scout dropsuits, smgs, and hmgs - in General Discussions [original thread]
Knarf Black wrote: The scout suit and SMGs are fine. If your heavy got slaughtered by me, it's because I have put 20mil SP exclusively into being a SMG/Swarm scout. It only seems OP because I'm loading up sidearm damage mods and have almost max...
- by vermacht Doe - at 2012.07.29 18:13:00
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469. bunny hopping, scout dropsuits, smgs, and hmgs - in General Discussions [original thread]
Abron Garr wrote: vermacht Doe wrote: Abron Garr wrote: SoCal Ninja wrote: Hit detection is poor for everyone. Learn to lead your target, and it helps to turn up your sensitivity and train yourself to handle it at max settings. 11% spe...
- by vermacht Doe - at 2012.07.29 18:04:00
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470. sum different idea's - in Feedback/Requests [original thread]
XxDreadknotxX wrote: cus guy sumtimes less is more... as for the knife kills it should be 1 stab from behind and a few from the front to get a kill..melee is always ur most powerful weapon on any game...haven't u ever run out of ammo? Someo...
- by vermacht Doe - at 2012.07.29 15:45:00
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471. A way to stop dropship crushing - in Feedback/Requests [original thread]
Arcushek Dion wrote: A kill is a kill is a kill. must remember your 5 D's: Dodge, duck, dip, dive, dodge. if you can dodge a wrench you can dodge a drop ship. Ok try dodging a landing plane while facing away from it qnd wear sound dampenin...
- by vermacht Doe - at 2012.07.29 15:38:00
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472. Remove Analog Dead Zone. - in Feedback/Requests [original thread]
I had a complete different idea of the deadzone but i take a guess you guys are from eve
- by vermacht Doe - at 2012.07.29 15:35:00
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473. [Request] Time based equipment rather than 1 per spawn - in Feedback/Requests [original thread]
Rasatsu wrote: No. I agree +1
- by vermacht Doe - at 2012.07.29 15:33:00
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474. SPAMMING - in Feedback/Requests [original thread]
Dewie Cheecham wrote: vermacht Doe wrote: Dewie Cheecham wrote: vermacht Doe wrote: What if they made spawns like starhawk. Drop from over your spawn. I made a suggestion a long time ago (previous build) where we always spawn from t...
- by vermacht Doe - at 2012.07.29 15:30:00
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475. [Feedback] Forge Guns are OP - in Feedback/Requests [original thread]
Avenger 245 wrote: FG ate to accuact they shouldn't be able to hit a infintry at medium range most of the time, and a AV weapon shouldn't be so good vs infintry. Lower its accuacy at range so it cant hit a dropsuit but it can still hit a vehicl...
- by vermacht Doe - at 2012.07.29 15:27:00
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476. bunny hopping, scout dropsuits, smgs, and hmgs - in General Discussions [original thread]
Sha Kharn Clone wrote: Garrett Blacknova wrote: Sha Kharn Clone wrote: lol no no they are OP as it is. My ones got 9 rounds in the clip thats <----------------------------------> this much pwnage Fixed (added one more "-" so the n...
- by vermacht Doe - at 2012.07.29 15:17:00
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477. bunny hopping, scout dropsuits, smgs, and hmgs - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: vermacht Doe wrote: KAGEHOSHI Horned Wolf wrote: Bunnyhopping is fine, balances the low HP of scout suits. SMG doesn't need a nerf, its fine. The short range balances it. The HMG needs a serious buff. Why ...
- by vermacht Doe - at 2012.07.29 11:18:00
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478. SPAMMING - in Feedback/Requests [original thread]
Dewie Cheecham wrote: vermacht Doe wrote: What if they made spawns like starhawk. Drop from over your spawn. I made a suggestion a long time ago (previous build) where we always spawn from the MCC (or the outpost in the case of the defend...
- by vermacht Doe - at 2012.07.29 11:09:00
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479. bunny hopping, scout dropsuits, smgs, and hmgs - in General Discussions [original thread]
Abron Garr wrote: vermacht Doe wrote: Abron Garr wrote: vermacht Doe wrote: Abron Garr wrote: In my experience, the sights on the SMG are just a formality. Even if your hits somehow registered on someone at long range, the damage wo...
- by vermacht Doe - at 2012.07.29 11:07:00
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480. bunny hopping, scout dropsuits, smgs, and hmgs - in General Discussions [original thread]
Sha Kharn Clone wrote: Then your saying your find it hard shooting at somthing that jumps about ? Sure its not easy but dont forget the poor little scout will die in an instant if he stops moving. Also he has to try and aim at you while hoping ...
- by vermacht Doe - at 2012.07.29 11:05:00
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