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JaZZa01
Internal Error. Negative-Feedback
81
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Posted - 2012.07.29 14:26:00 -
[1] - Quote
http://www.youtube.com/watch?v=JoqDYcCDOTg It's ******* horrendous. |
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.07.29 14:35:00 -
[2] - Quote
About 10% of the current deadzone would be acceptable.
+1 |
JysN Quasai
Crux Special Tasks Group Gallente Federation
2
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Posted - 2012.07.29 15:06:00 -
[3] - Quote
What i mostly hate about the current dead zones, that i realy often don't even notice this tiny countdown on the top of the scream and just die. I would we way better if you get a bigger warning. |
vermacht Doe
93
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Posted - 2012.07.29 15:35:00 -
[4] - Quote
I had a complete different idea of the deadzone but i take a guess you guys are from eve |
JaZZa01
Internal Error. Negative-Feedback
81
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Posted - 2012.07.29 15:44:00 -
[5] - Quote
..Perhaps I should clarify. The analog deadzone on the controller with regards to aiming. I can't describe very well, but aiming is not precise and smooth at all. Other games, you feel "locked in" with your aim. In DUST it's so flimsy, your aim/reticule just flails across the screen.
No I don't suck, the game does. |
EnglishSnake
Zumari Force Projection Caldari State
1012
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Posted - 2012.07.29 15:56:00 -
[6] - Quote
Analog deadzone wtf?
Clarify because my aiming is damn fine tbh and have no problem with it |
Antilles Maximus
ZionTCD Legacy Rising
80
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Posted - 2012.07.29 17:05:00 -
[7] - Quote
JaZZa01 wrote:..Perhaps I should clarify. The analog deadzone on the controller with regards to aiming. I can't describe very well, but aiming is not precise and smooth at all. Other games, you feel "locked in" with your aim. In DUST it's so flimsy, your aim/reticule just flails across the screen. No I don't suck, the game does.
I hate to sound condescending but have you adjusted your sensitivity? May help with the "flailing" part... |
Xerr Schattentanz
Algintal Core Gallente Federation
3
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Posted - 2012.07.29 17:32:00 -
[8] - Quote
I'm actually having the same problem. And no it's not the sensitivity level (already turned mine down to try and fix it ). I have the problem a lot because I try to fire at a distance if possible. I know its a game issue because I'll sit there and slowly move my reticle to aim a shot and instead I get a sudden jolt irregardless of how tiny my movement was. It is very frustrating and just adds to my annoyance with the reduced level of skill required and increased luck or Bullsh*t tactic *cough*remoteExplosive*cough* involved with this game. |
RzrTrek
Crux Special Tasks Group Gallente Federation
3
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Posted - 2012.07.29 19:18:00 -
[9] - Quote
JaZZa01 wrote:..Perhaps I should clarify. The analog deadzone on the controller with regards to aiming. I can't describe very well, but aiming is not precise and smooth at all. Other games, you feel "locked in" with your aim. In DUST it's so flimsy, your aim/reticule just flails across the screen. No I don't suck, the game does. This is indeed an issue that they should look. The game on the other hand does not suck.. in fact it's one of the best and maybe you're still to familiar with the X360s controller than with your PS3s? |
Mobius Wyvern
BetaMax.
1216
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Posted - 2012.07.29 20:28:00 -
[10] - Quote
See, some people are complaining about aim assist being too intense. I have -no- aim assist, and at least a 5 degree deadzone. |
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