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481. Dust514stats.com - in General Discussions [original thread]
Awesome work fella :) ETA on auto update from servers, and no account requirement?
- by trollsroyce - at 2013.02.11 11:49:00
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482. Discussion: remove KDR statistics, add WP/h - in General Discussions [original thread]
Heinz Doofenshertz wrote: That again is an assumption that killing is the most important thing. Let me posit a situation. Let's say Null sec sov matches have no time limit, you can bring as many clones as you can fit in your MCC, and last unt...
- by trollsroyce - at 2013.02.11 11:37:00
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483. Discussion: remove KDR statistics, add WP/h - in General Discussions [original thread]
Heinz Doofenshertz wrote: Your missing the point of all the stats. Grats you have a High KDR, you have a ton of warpoints, but your support is low, this tells me 2 things 1 your not a logi, 2 that I should look into if your squad leader is put...
- by trollsroyce - at 2013.02.11 09:35:00
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484. Discussion: remove KDR statistics, add WP/h - in General Discussions [original thread]
Like the headshot count. Would be good for setting yourself goals
- by trollsroyce - at 2013.02.10 21:17:00
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485. Discussion: remove KDR statistics, add WP/h - in General Discussions [original thread]
Sloth9230 wrote: Pays 2 Win wrote: trollsroyce wrote: Snip It's just really surprising this coming from you. Are you sick of just shooting a few people with your thale and then hiding back in the spawn? Trollsroyce made me go from...
- by trollsroyce - at 2013.02.10 19:15:00
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486. 20 precision strikes (not just strike kills) in 1 game. - in General Discussions [original thread]
He is doing it with a squad. I can think of one possible way: 3 players with nanohives sit at supply depot shooting and getting squad resupply points. When hives run out, or to reset timers, they change fits at the depot. Haven't tested but that'...
- by trollsroyce - at 2013.02.10 17:19:00
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487. Biggest weapon learning curve - in General Discussions [original thread]
Going to go with laser rifle. After years of CS I'm pretty native with all guns, but damn it's hard when you can't burst fire and hide efficiently. All weapons have pretty much unlimited skill cap. Scrambler pistols require headshots, then again ...
- by trollsroyce - at 2013.02.09 22:14:00
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488. Discussion: remove KDR statistics, add WP/h - in General Discussions [original thread]
Firestorm Zulu wrote: trollsroyce wrote: TLDR: topic KDR statistics and leaderboard needs to go. The only thing these statistics encourage people to, is not to die. Avoiding deaths leads to chicken kitten gameplay. The correct replacement...
- by trollsroyce - at 2013.02.09 17:21:00
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489. Discussion: remove KDR statistics, add WP/h - in General Discussions [original thread]
Sleepy Zan wrote: Keep KDR and add more stats such as kills and WP per hour logged, WP per death, etc. That way it just seperates the people who generally die less and help the team and the ones how just pad things like KD. More stats the bet...
- by trollsroyce - at 2013.02.09 17:19:00
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490. Why does revive still count as death? - in General Discussions [original thread]
Alaika Arbosa wrote: Well, I have to say that I can't begrudge you setting goals to strive for, it is something we should all do. I do have to say that I tend to agree with you there, though if you listen to a lot of the talk from L33T PVPers a...
- by trollsroyce - at 2013.02.09 15:35:00
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491. Discussion: remove KDR statistics, add WP/h - in General Discussions [original thread]
iceyburnz wrote: trollsroyce wrote: TLDR: topic KDR statistics and leaderboard needs to go. The only thing these statistics encourage people to, is not to die. Avoiding deaths leads to chicken kitten gameplay. The correct replacement is a...
- by trollsroyce - at 2013.02.09 14:33:00
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492. Discussion: remove KDR statistics, add WP/h - in General Discussions [original thread]
Pays 2 Win wrote: trollsroyce wrote: TLDR: topic KDR statistics and leaderboard needs to go. The only thing these statistics encourage people to, is not to die. Avoiding deaths leads to chicken kitten gameplay. The correct replacement is ...
- by trollsroyce - at 2013.02.09 14:31:00
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493. Discussion: remove KDR statistics, add WP/h - in General Discussions [original thread]
Per hour (in match) is muct more telling than per match (short one sided match? low WP) or per death (go shoot installations or players in start, hide until end).
- by trollsroyce - at 2013.02.09 13:11:00
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494. Discussion: remove KDR statistics, add WP/h - in General Discussions [original thread]
Ten-Sidhe wrote: I favor adding more stats to game and leaderboards for them. kills per match would also be nice. looking at this along side kdr would help tell if player is aggressively looking for enemy or hiding looking for safe kills. wp ...
- by trollsroyce - at 2013.02.09 13:08:00
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495. Discussion: remove KDR statistics, add WP/h - in General Discussions [original thread]
TLDR: topic KDR statistics and leaderboard needs to go. The only thing these statistics encourage people to, is not to die. Avoiding deaths leads to chicken kitten gameplay. The correct replacement is a statistics that leads to active and blood...
- by trollsroyce - at 2013.02.09 12:16:00
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496. Insult to injury - in General Discussions [original thread]
Captain Save-a-Hoe wrote: Getting killed by a pistol. The scrambler pistol kills most things with 1 headshot, and is to me the most poweful close quarters weapon.
- by trollsroyce - at 2013.02.08 22:22:00
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497. Insult to injury - in General Discussions [original thread]
Calling an LAV drop on an enemy that's chasing you around. Haven't succeeded yet, but have tried dozen times.
- by trollsroyce - at 2013.02.08 22:19:00
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498. Impact Granades - in General Discussions [original thread]
If there is pay to win in dust, fused nades are as bad or worse than boosters :) Next tournament will see exclusively fused nades and av nades.
- by trollsroyce - at 2013.02.08 22:15:00
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499. Why does revive still count as death? - in General Discussions [original thread]
Alaika Arbosa wrote: ISK efficiency > KDR This will become the true measure for recruitment. This isn't saying that high KDR/ high IE are mutually exclusive, just you'll be able to tell who the real tryhards are once we can see IE as a stat...
- by trollsroyce - at 2013.02.08 22:04:00
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500. Why does revive still count as death? - in General Discussions [original thread]
James Thraxton wrote: KDR matters for corp recruiting, a person with one over 4.0 can get recruited into top kill corps, i count that as a real factor as in the future background checks on applicants will become almost mandatory (as it is in Ev...
- by trollsroyce - at 2013.02.08 21:58:00
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