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581. Logi/Heavy channel - in General Discussions [original thread]
Unintuitively heavy is the front one :|
- by trollsroyce - at 2013.01.15 15:25:00
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582. Changes to heavies - in General Discussions [original thread]
Jack Boost wrote: Hm... and this says man that never come down from the hill... Who then will be hack? or fight in CQ? Maybe we just do diferent thing? Give heavies plenty of CPU/PG, hack bonus and better tanking? They are so slow, no eq, no...
- by trollsroyce - at 2013.01.15 14:37:00
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583. Changes to heavies - in General Discussions [original thread]
Either this, or a scan resolution based hacking speed that makes heavies hack take a minute solo.
- by trollsroyce - at 2013.01.15 13:53:00
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584. Sniping is it just me or is it about who can headglitch the most. - in General Discussions [original thread]
The use for that red dot is to: 1) provide a fast scan of targets and aim through fog 2) scan through obstacles, allowing "impossible reaction" shots on people swinging around corners The primary aim method is pixels. If you want to hunt snipers...
- by trollsroyce - at 2013.01.15 13:50:00
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585. So I tried the laser for the first time... - in General Discussions [original thread]
I've been played a lot by some laser users (cloud). The beam tiltsvictim sight just a bit upwards, which is horrible when you try to aim for the head. The damage also has a severe surprise factor as it ramps up fast right when you instinctively th...
- by trollsroyce - at 2013.01.15 09:47:00
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586. Sniping is it just me or is it about who can headglitch the most. - in General Discussions [original thread]
Enji Elric wrote: trollsroyce wrote: It's a game of memorizing the detail terrain so that you have an idea of the inviso rock. You'll get used to it. This has nothing to do with your statement. I have a question. Is this the same Troll...
- by trollsroyce - at 2013.01.15 09:27:00
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587. Sniping is it just me or is it about who can headglitch the most. - in General Discussions [original thread]
I have come up with a technique I think of as scalping. If the other guy can see you, you can always hit the scalp of his by shooting half a pixel over his head in the air hitbox. Usually snipers sit in spots where they can see you.
- by trollsroyce - at 2013.01.15 09:08:00
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588. Sniping is it just me or is it about who can headglitch the most. - in General Discussions [original thread]
It's a game of memorizing the detail terrain so that you have an idea of the inviso rock. You'll get used to it.
- by trollsroyce - at 2013.01.15 08:55:00
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589. Need advice - in General Discussions [original thread]
If aligning dots and pixels for the reward sound is not enough for you, play in some squads. I like it simple, so I just try to play a tune with the kill sound. Colt concert <3
- by trollsroyce - at 2013.01.15 08:52:00
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590. Check your passive SP Booster - in General Discussions [original thread]
ah, so this is why it was ticking slowly :)
- by trollsroyce - at 2013.01.15 08:19:00
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591. Yay open beta announced officially - in General Discussions [original thread]
Kira Lannister wrote: trollsroyce wrote: Let's see... Sniper rifle operation 1-5, proficiency 1-3 should take a couple weeks. Damn I missed it :( I just want to take my time to say I thoroughly hate you. Good job at sniping though! <3
- by trollsroyce - at 2013.01.14 22:33:00
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592. Yay open beta announced officially - in General Discussions [original thread]
Let's see... Sniper rifle operation 1-5, proficiency 1-3 should take a couple weeks. Damn I missed it :(
- by trollsroyce - at 2013.01.14 15:40:00
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593. SP - in General Discussions [original thread]
I look at it the other way than most: isk comes and goes, and you can make billions daily if you put your time and mind to it. You can't speed up your sp gain drastically, and there are roles that take years to skill up for. Sp, if you don't have ...
- by trollsroyce - at 2013.01.14 15:34:00
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594. Skirmish: Attack vs. Defense - in General Discussions [original thread]
Defending doesn't earn WP. You're supposed to let them cap it, then hack it. I think this is good thinking because it rewards teams with balls.
- by trollsroyce - at 2013.01.14 15:18:00
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595. Heavies are the COD players of Dust. - in General Discussions [original thread]
Though sniping heavies might have too much edge even without nanohive, as we don't need to worry about counter snipers and can just sit in the best visibility spot.
- by trollsroyce - at 2013.01.14 14:57:00
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596. Heavies are the COD players of Dust. - in General Discussions [original thread]
Heavies are ok. Logistics are ok. Assaults need a niche or upgrade to jack in all trades. Scouts need a speed boost.
- by trollsroyce - at 2013.01.14 14:54:00
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597. Heavies are the COD players of Dust. - in General Discussions [original thread]
Nexus Tau wrote: Thranx1231 wrote: How sweet, you didn't even notice what we do. We are mobile personnel tanks. We absorb hits, clear the objective, can keep two Logis busy and allow the squad to capture objectives without being overwhelmed...
- by trollsroyce - at 2013.01.14 14:20:00
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598. The link between eve-dust interaction: boarding CRU's - in General Discussions [original thread]
Baal Omniscient wrote: Had my own thread on this. And I still like the idea. +1 That must have been a good thread +1
- by trollsroyce - at 2013.01.14 12:46:00
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599. The link between eve-dust interaction: boarding CRU's - in General Discussions [original thread]
Aeon Amadi wrote: Further more, I'd like to add - EVEN IF YOU COULD HIRE DUST MERCS TO DEFEND YOU..... How long do you honestly think interstellar battles last, exactly..? I mean, two ships go at it in Eve Online and it's over in minutes. The...
- by trollsroyce - at 2013.01.14 12:44:00
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600. The link between eve-dust interaction: boarding CRU's - in General Discussions [original thread]
Aeon Amadi wrote: Already a number of threads regarding this and they never seem to answer the same prevalent question: Why? It's cool, sure, but it's a major imbalance for the guy who doesn't want to drop $250 on a PS3 solely to be able to def...
- by trollsroyce - at 2013.01.14 12:37:00
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