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421. Can we get the old tank prices back - in General Discussions [original thread]
Garrett Blacknova wrote: taxi bastard wrote: standard tank>militia tank This isn't entirely accurate. Base stats on an unfitted Sica are IDENTICAL to the base stats on an unfitted Gunnlogi. The same goes for Soma/Madrugar. The only di...
- by taxi bastard - at 2013.12.19 03:29:00
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422. Can we get the old tank prices back - in General Discussions [original thread]
Roger Cordill wrote: [quote=DUST Fiend] message from Godin: Considering it's tech 1 hull vs. tech 2, yes it should. we only have tech 1 hulls - we have different tiers of hulls though. tell Godin he is wrong and that tech 2 is after the f...
- by taxi bastard - at 2013.12.19 03:21:00
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423. Can we get the old tank prices back - in General Discussions [original thread]
Patrick57 wrote: Lolz no. Now tankers can finally make a profit. This is what they needed. Tankers no longer have to be in a well paying corp just to make money. Honestly the only thing that needs to change is the speed (Bas speed, not speed wi...
- by taxi bastard - at 2013.12.19 03:16:00
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424. It Should Take Three - Four AVers To Take Out One Tank - in General Discussions [original thread]
i would honestly love to know how often REAL tankers (10 mil SP+ into tanks) die atm to AV. before tanker were a rare thing.....now we see them en mass so its pretty safe to say that most users have less than 1 mil SP's invested into tanks. my...
- by taxi bastard - at 2013.12.18 18:43:00
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425. I feel that I'm lucky because I'm only ripped +$200 from CCP - in General Discussions [original thread]
i too have spent a fair bit, and yes i agree its bull. this game is really at a closed beta stage. Lets be fair if the game was at release stage people would not be chasing FOTM all the time and could settle on a skill plan. currently every thing...
- by taxi bastard - at 2013.12.16 21:18:00
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426. Gunlogi and Madrugar are the new enforcers... - in General Discussions [original thread]
400k isk - my alts cost 130k -140k my mighty 600k WP unlocked HAV 1 and shield and armour mods 1 they are better than a militia tank militia suits/guns can take out basic suits with proto mods.....I see not problem with tanks being the same. ...
- by taxi bastard - at 2013.12.16 20:49:00
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427. A champion is born - in General Discussions [original thread]
HYENAKILLER X wrote: Not a lot of guys have what it takes to get 400 likes. I do. im probrably better than all of you. unfortunately there is not a trolling ranking
- by taxi bastard - at 2013.12.16 20:29:00
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428. Let's talk dust: If you had another equipment slot on your scout. - in General Discussions [original thread]
2 sets of uplinks
- by taxi bastard - at 2013.12.16 19:21:00
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429. The scanner is a crutch - in General Discussions [original thread]
Aisha Ctarl wrote: I used to run the advanced scanner on nearly all my suits until one day I realized I was far too reliant on it. I decided to take it off of my templar suit and replace it with the templar uplink. First match in I was a parano...
- by taxi bastard - at 2013.12.16 19:10:00
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430. Infantry again and again wanted CCP to fix vehicles - in General Discussions [original thread]
Spkr4theDead wrote: taxi bastard wrote: Spkr4theDead wrote: The 1.7 patch is not a week old, and very few of them are happy with it. Guess what... these are the results of you constantly complaining about tanks. Now they're better, and ...
- by taxi bastard - at 2013.12.16 07:43:00
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431. Infantry again and again wanted CCP to fix vehicles - in General Discussions [original thread]
dogmanpig wrote: all the proof i need to say havs are not OP and can be killed by AV infantry http://youtu.be/usS7EMgBdW4?t=5m 1 infantry kill vs a militia tank driving into a building......yes I am convinced there is balance. did the bui...
- by taxi bastard - at 2013.12.16 07:25:00
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432. Infantry again and again wanted CCP to fix vehicles - in General Discussions [original thread]
Spkr4theDead wrote: The 1.7 patch is not a week old, and very few of them are happy with it. Guess what... these are the results of you constantly complaining about tanks. Now they're better, and all of you are still trying to use AV to destr...
- by taxi bastard - at 2013.12.16 07:21:00
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433. The official Tank Spam thread. - in General Discussions [original thread]
I played WOT's and loved it. here is a breakdown of what made it good there are many types of tanks in the game with different roles and attributes. the basic 16vs16 battles were great fun and generally balanced due to small platoon sizes clan ...
- by taxi bastard - at 2013.12.16 06:32:00
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434. anyone else loosing intrest in Dust with this patch? - in General Discussions [original thread]
Seymor Krelborn wrote: taxi bastard wrote: I loved this game but 1.7 has been a huge disappointment to me, I thought it would make the game a lot more interesting but it seems to have had the reverse affect for me. unfortunately I now find i...
- by taxi bastard - at 2013.12.16 00:49:00
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435. anyone else loosing intrest in Dust with this patch? - in General Discussions [original thread]
I loved this game but 1.7 has been a huge disappointment to me, I thought it would make the game a lot more interesting but it seems to have had the reverse affect for me. unfortunately I now find it pretty tedious and this week may be the first t...
- by taxi bastard - at 2013.12.15 18:56:00
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436. cool downs on tanks active mods big flaw. - in General Discussions [original thread]
we are expected to kill tanks when their resistance is down but there is a flaw. if I have read the skills and modules correctly at complex level you have complex shield hardener 60% resistance for 24 seconds per minute affecting skills En...
- by taxi bastard - at 2013.12.13 18:08:00
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437. questions for tankers + DEV's - please read and answer - in General Discussions [original thread]
Ok I have been doing some number crunching and I want to know if this is right. but first I need to know if the passive shield repair works under fire? if so I will update the numbers and the impact is huge fit one. gunnlogi 2 complex shiel...
- by taxi bastard - at 2013.12.13 08:45:00
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438. questions for tankers + DEV's - please read and answer - in General Discussions [original thread]
For running the 30secondsper min 90% resistance TTK assuming no repair at all within the 30 seconds 1 forge gunner (28000/607.2) = 47 shots not possible 2 forge gunners = 24 shots not possible so how many are needed? 15 seconds per clip inc re...
- by taxi bastard - at 2013.12.13 08:45:00
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439. Minmatar Faction Warfare: Let's get organized. - in General Discussions [original thread]
add me minmitar logi/scout
- by taxi bastard - at 2013.12.12 18:06:00
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440. vehicles are OP - in Feedback/Requests [original thread]
Komodo Jones wrote: Just because 1 jackass with proto swarms can't take down a tank anymore (unless the pilot is afk) doesn't mean they're OP, vehicles are in a pretty good spot right now and I actually like where they're at alot. changed ...
- by taxi bastard - at 2013.12.11 16:43:00
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