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1. Dust 514 has gone flat. - in General Discussions [original thread]
I've been on and off when it comes to playing the Dust beta, but for the last two patches the game has become progressively more unplayable. The FPS mechanics are totally broken, some might think that KZ is ****** when it comes to handling, but ...
- by sundown d'kay - at 2012.10.22 22:37:00
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2. Is M&KB support really coming to DUST 514? - in General Discussions [original thread]
TVDB Fr057y88 wrote: Honestly, a lot of you are complaining for no reason at all. The thing that nobody realizes is that there are special gaming mice out there that are designed specifically for PS3, and players have been using them in COD/BF/...
- by sundown d'kay - at 2012.08.10 18:13:00
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3. Is M&KB support really coming to DUST 514? - in General Discussions [original thread]
I dont find the DS3 an inferior control method, for what it does it does it well, its part of the platform. If M/K was something that the PS3 came with instead of the DS3 it would not be such a big problem. But could you imagine a console with M/K...
- by sundown d'kay - at 2012.08.09 21:59:00
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4. Is M&KB support really coming to DUST 514? - in General Discussions [original thread]
Kitt 514 wrote: Why are people acting like this is new? CCP said it would be KMB compatible from before anyone other than eve players, and the most hardcore dust followers had even heard of the game. Its something that eve players asked be do...
- by sundown d'kay - at 2012.08.09 21:49:00
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5. Is M&KB support really coming to DUST 514? - in General Discussions [original thread]
Super Cargo wrote: Darkz azurr wrote: quote from ccp "We are also working to add controller-based filters into Instant Battle/Matchmaking for a following update" sounds good for highsec console gamers. What about nullsec console gamers? I...
- by sundown d'kay - at 2012.08.09 21:07:00
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6. 1080p upscaling? - in General Discussions [original thread]
Dante Daedrik wrote: So then how does CCP expect to evolve Dust on future consoles if it is going to use the UT Engine (which will eventually be outdated). You cant just patch and build like on PC to stay competitive on the console market. W...
- by sundown d'kay - at 2012.08.09 20:55:00
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7. 1080p upscaling? - in General Discussions [original thread]
Yes it did, but not nearly as bad as the Unreal Engine. For me it was not a problem, I dont remember if ID fixed the issue in a patch or I simply ignored it. Rage might not be the pinnacle of FPS games, but the Tech5 engines runs incredible well o...
- by sundown d'kay - at 2012.08.09 20:51:00
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8. Is M&KB support really coming to DUST 514? - in General Discussions [original thread]
Milk Supreme wrote: It will give you an advantage, mostly in reaction time. Aiming ability will still boil down to the individual. Just having a mouse and keyboard does not instantly make you a god, I think people are overreacting. I am cert...
- by sundown d'kay - at 2012.08.09 20:41:00
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9. 1080p upscaling? - in General Discussions [original thread]
No, the game engine is the game, its not like a plugin or module that can be switch as you find something better. That is all so why Dust uses an "old" engine like Unreal and not Tech5 from ID, since Tech5 probably did not get available before Rag...
- by sundown d'kay - at 2012.08.09 20:35:00
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10. Is M&KB support really coming to DUST 514? - in General Discussions [original thread]
crazy space wrote: suck it I get 18/5 all the time with my controller. I will use the M&K for sniping maybe. but only becuase I'm more used to it. just wait everyone is ging to ***** that M&K is gimped and unfair. dust as turning spe...
- by sundown d'kay - at 2012.08.09 20:29:00
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11. 1080p upscaling? - in General Discussions [original thread]
Grit Breather wrote: I'm no graphics engine expert but Killzone 3 and Crysis 2 were native 1080p games and they looked stunning. So it can be done on the PS3. Cant say for Crysis 2, but neither Killzone 2 or 3 runs at 1080p, not even Unchart...
- by sundown d'kay - at 2012.08.09 20:09:00
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12. Is M&KB support really coming to DUST 514? - in General Discussions [original thread]
Kev Crow wrote: I know some dedicated PS3 players who use both, naturally not in their living room. I am an EVE player who never played a console FPS and I do find it hard to rack up K/D, however I suspect that the KBM will be sufficiently ner...
- by sundown d'kay - at 2012.08.09 07:31:00
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13. Hi, I'm a console gamer - in General Discussions [original thread]
Veigar Mordekaiser wrote: BobThe843CakeMan wrote: I see where your coming from but the fact of the manner is your wanting to play DUST the same as you would on a PC/MAC. This game was designed for a ps3. Not a PC. And they do have a better c...
- by sundown d'kay - at 2012.08.08 08:19:00
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14. Is M&KB support really coming to DUST 514? - in General Discussions [original thread]
I remember with UnrealT, they made is so that M/K players could not be in the same match as DS3 players. I don't really see that as an option with Dust, but I really hope that CCP has a plan if they implement M/K. There is no doubt that M/K will...
- by sundown d'kay - at 2012.08.03 08:31:00
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15. Annoying reload animation: Bug or game design? - in Technical Support/Bugs [original thread]
Would be great if the overheat animation could be interrupted aswell.. its pretty annoying to have your HMG overheat in a heated battle and not being able to knife the bastard your trying to pump full of lead.
- by sundown d'kay - at 2012.07.30 17:30:00
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16. Unlimited Ammo glitch - in Technical Support/Bugs [original thread]
I've had this happend a couple of times. I presume that the problem occures when you (the client) loses connection with the game servers. All enemys or teammates will be frozen in the position they had when the connection was lost. The reason ...
- by sundown d'kay - at 2012.07.30 17:26:00
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