| Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40  | 
      
      
        321. [FEEDBACK][BUGS] Rail test and info returned. - in Feedback/Requests [original thread] 
          I'm waiting on Laz to post his crazy math now  
          - by slap26 - at 2013.03.10 00:30:00 
          
  | 
      
      
      
        322. Pink Fluffy Bounty Hunterz [PFBHz] - in Corporation Recruitment [original thread] 
            General Grodd wrote:    Piercing Serenity wrote:    General Grodd wrote:  Man this Corp would really be my style. But of course even I'm good, I don't have a mic which rules me out .-. well actually it's broken but that's as good as nothing. So ... 
          - by slap26 - at 2013.03.09 18:14:00 
          
  | 
      
      
      
        323. Balac´s GAR-21 Assault Rifle OP Much ? - in General Discussions [original thread] 
          Its officer gear it does what its supposed to do. That being said most of our guys only bust out officer in big corp battles 
          - by slap26 - at 2013.03.09 08:08:00 
          
  | 
      
      
      
        324. Guess armor tanks are weak. :/ - in General Discussions [original thread] 
            Heathen Bastard wrote:  doesn't the proto assault charge in like nothing flat?    I think its 1.6 seconds with skills or something along those lines, AV guys help me out here?  
          - by slap26 - at 2013.03.09 08:05:00 
          
  | 
      
      
      
        325. Guess armor tanks are weak. :/ - in General Discussions [original thread] 
            TheBLAZZED wrote:    Kas Croixe wrote:    TheBLAZZED wrote:    Kas Croixe wrote:    Pokey Dravon wrote:  Armor tanks are not weak, they're just much weaker to currently available AV weapons in comparison to Shields.     oh yeah, forgot that armo... 
          - by slap26 - at 2013.03.09 08:04:00 
          
  | 
      
      
      
        326. Guess armor tanks are weak. :/ - in General Discussions [original thread] 
            Kas Croixe wrote:    TheBLAZZED wrote:    Kas Croixe wrote:    Pokey Dravon wrote:  Armor tanks are not weak, they're just much weaker to currently available AV weapons in comparison to Shields.     oh yeah, forgot that armor is weak to explosiv... 
          - by slap26 - at 2013.03.09 07:48:00 
          
  | 
      
      
      
        327. Female Battle - in The War Room [original thread] 
            Pixie Locs wrote:  Sounds like a lot of fun. I have only met one other girl on Dust thus far. When are you thinking of doing this?    You shouldn't talk about Orin that way Pix  
          - by slap26 - at 2013.03.09 04:29:00 
          
  | 
      
      
      
        328. Tank's aren't broken - in General Discussions [original thread] 
          Let my shields recharge like an infantry guys and they you can complain 
          - by slap26 - at 2013.03.09 03:39:00 
          
  | 
      
      
      
        329. ALL-STAR VETS CORP MIXER - in The War Room [original thread] 
          Tanks are expensive, sorry I won't be participating 
          - by slap26 - at 2013.03.07 01:52:00 
          
  | 
      
      
      
        330. Female Battle - in The War Room [original thread] 
            virgindestroyer7 wrote:    Scalesdini wrote:  If I wear a thong and talk in a girly voice, can I get in on this?    we aren't biased about transgenders joining, I'll add your name to the roster hun.      Giz is going to be all over this  
          - by slap26 - at 2013.03.07 01:38:00 
          
  | 
      
      
      
        331. Would you prefer nova knives or nova blade? - in General Discussions [original thread] 
          nova Samaria sword 
          - by slap26 - at 2013.03.07 01:36:00 
          
  | 
      
      
      
        332. A swarm launcher should not be better than a large missile turret, and a forge g... - in Feedback/Requests [original thread] 
          I thought they took the proto breach forge out of game for just this reason 
          - by slap26 - at 2013.03.07 01:33:00 
          
  | 
      
      
      
        333. [Feedback] Fixing Tanks Part 1: Broken Damage Mods combined with Rail Turrets - in Feedback/Requests [original thread] 
            Mavado V Noriega wrote:  Around 3K max dmg is fine with triple dmg mods and all skills yet this isnt the case at all u do 5-6K dmg per shot instead.    3k dmg is not fine, Team Aldin had a Surya with 20,000+ ehp last build. With 3k dmg a shot yo... 
          - by slap26 - at 2013.03.07 00:58:00 
          
  | 
      
      
      
        334. [Feedback] Fixing Tanks Part 1: Broken Damage Mods combined with Rail Turrets - in Feedback/Requests [original thread] 
            Mavado V Noriega wrote:    Caeli SineDeo wrote:  Mav you are overlooking splash damage also.  But if they decide to fix that **** they better overhaul shield tanks big time. Otherwise armor will own the game.     Explain splash tbh ive never had... 
          - by slap26 - at 2013.03.07 00:40:00 
          
  | 
      
      
      
        335. [Feedback] Fixing Tanks Part 3: Buffing Shield Hardeners - in Feedback/Requests [original thread] 
            Thor Thunder Fist wrote:  from what I've seen armor tanks dominate vehicle vs vehicle but shields are better vs infantry. then again I don't use damage mods on anything other then my glass fit....    Its the opposite. 
          - by slap26 - at 2013.03.05 17:03:00 
          
  | 
      
      
      
        336. [Feedback] Fixing Tanks Part 2: Broken Missiles and an easy Fix - in Feedback/Requests [original thread] 
          Also it's hard to balance a Turret that no one is using, I will be testing missiles after I max Hybrid Turrets. 
          - by slap26 - at 2013.03.05 16:15:00 
          
  | 
      
      
      
        337. [Feedback] Fixing Tanks Part 2: Broken Missiles and an easy Fix - in Feedback/Requests [original thread] 
          The reason Large Missile turrets could out DPS a railgun before the nerf, was because instead of having 10% damage mods, Missiles got 20% damage mods. They now have the correct 10% damage mods available. 
          - by slap26 - at 2013.03.05 16:14:00 
          
  | 
      
      
      
        338. Railguns on Tanks - in General Discussions [original thread] 
          Just made a TD soma fit to figure out the cost, it's 806,000 ISK or so. Seems balanced to me, it has absolutely no tank so its easy to kill. 
          - by slap26 - at 2013.03.05 16:10:00 
          
  | 
      
      
      
        339. [Feedback] Fixing Tanks Part 1: Broken Damage Mods combined with Rail Turrets - in Feedback/Requests [original thread] 
            Rachoi wrote:    slap26 wrote:  Numbers you forgot to add in the splash damage, I am planing on doing some testing this weekend. I'll be testing with someone who doesn't have turret skills. (Best way to see if its the damage skills or mods)  Edi... 
          - by slap26 - at 2013.03.05 15:45:00 
          
  | 
      
      
      
        340. [Feedback] Fixing Tanks Part 1: Broken Damage Mods combined with Rail Turrets - in Feedback/Requests [original thread] 
          Numbers you forgot to add in the splash damage, I am planing on doing some testing this weekend. I'll be testing with someone who doesn't have turret skills. (Best way to see if its the damage skills or mods)  Edit: I would like the maruder skill ... 
          - by slap26 - at 2013.03.05 15:00:00 
          
  | 
      
      
      
        | Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40  | 
      
      
        
        | First page | Previous page | Next page | Last page |