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4181. amarr FW is the FOTW - in General Discussions [original thread]
It's funny how those amarr have made a real turnover in a couple of days.... Oh wait they were not the real amarr FWers
- by shaman oga - at 2013.10.10 21:10:00
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4182. Best standard suit fittings around 20k? - in General Discussions [original thread]
STD Gal logi 1 complex repper 1 complex armor plate 1 X3 nanohive 1 A45 scanner 1 stable uplink M1 locus Exile AR Around 20k
- by shaman oga - at 2013.10.10 19:53:00
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4183. Reason Amarr are winning... - in General Discussions [original thread]
Hypocrisy is the real reason why amarr are winning, big corps and alliances have started to play FW, no matter what race, their players have choosen, the orders from the high has dropped down and all the good dogs have to obey. I've seen post of p...
- by shaman oga - at 2013.10.10 19:47:00
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4184. Attention all Minmatar - in General Discussions [original thread]
As i said before the event will end, Minmatar and Gallente army will have all their district back in less than a month, when protostompers will go back in ambush.
- by shaman oga - at 2013.10.10 19:33:00
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4185. Amarr. - in General Discussions [original thread]
I'm not worried, this event will end, it's just the last roar of a dying lion....
- by shaman oga - at 2013.10.10 19:28:00
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4186. Domination - Camper War - Redesign Maps - in General Discussions [original thread]
Sylwester Dziewiecki wrote: shaman oga wrote: Because basically it's what it is. In most case the problem are not people, the problem are the maps. It's normal, if you have 1 point to defend, you have to stay there, but near the null cannon ...
- by shaman oga - at 2013.10.09 18:33:00
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4187. Domination - Camper War - Redesign Maps - in General Discussions [original thread]
Because basically it's what it is. In most case the problem are not people, the problem are the maps. It's normal, if you have 1 point to defend, you have to stay there, but near the null cannon there are always tall buildings, railings, towers, p...
- by shaman oga - at 2013.10.09 14:31:00
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4188. The squad finder approved my theory - in General Discussions [original thread]
I can't play with people from France and Japan. Zero bars. Still have to check Germany and North America. Lot of bars with people from England.
- by shaman oga - at 2013.10.08 17:21:00
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4189. New 1.5 DS Camera angle - in Feedback/Requests [original thread]
1.3 angle was fine, don't know why they have changed it. Also passengers should be allowed to switch to 3rd person view like the pilot, if they can't comunicate with the pilot know where to drop is difficult.
- by shaman oga - at 2013.10.08 16:09:00
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4190. [Problem] Left side of the map overview - in Feedback/Requests [original thread]
nothing for 1.5...
- by shaman oga - at 2013.10.08 15:36:00
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4191. Choices for SP system - in Feedback/Requests [original thread]
up
- by shaman oga - at 2013.10.08 15:35:00
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4192. When a heavy changes from an HMG to a pistol ... - in Feedback/Requests [original thread]
I don't care of holes or stuff like that, but i would like to see equipped weapons on our back while we are in the warbarge.
- by shaman oga - at 2013.10.08 15:34:00
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4193. Corporation skill tree - in Feedback/Requests [original thread]
I think this skill tree should be eliminated, let me explain. Corporation control should be a right earned through played time and not with a skill. More you play, more you gain experience and ability to have more members in your corp.
- by shaman oga - at 2013.10.05 18:15:00
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4194. Deployable equipment pg/cpu usage - in General Discussions [original thread]
Why they use cpu and pg of the suit? I know, balance, but with a logic thought, deployable equipment should not use pg/cpu, they are self sustaining, you can die and they remain on the battlefield.
- by shaman oga - at 2013.10.05 18:09:00
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4195. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
The thing i will miss more will be the modules slot and the fitting possibilties.
- by shaman oga - at 2013.10.04 18:01:00
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4196. Back to basic - HAV - in General Discussions [original thread]
http://www.leonardodavincisinventions.com/war-machines/leonardo-da-vincis-tank/ Here, i've found an interesting old project for an HAV More or less we will have things like this in 1.x
- by shaman oga - at 2013.10.04 10:55:00
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4197. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
Mortedeamor wrote: and by the time you came out with a plan no one cared lol and by the time you came out with a plan the match is ending i'm not AFK, i'm thinking
- by shaman oga - at 2013.10.04 10:46:00
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4198. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
After reading a some fit options proposed in other posts, my impression are that tanks will be very situational (unfortunately), it will not be a good move, to use a tank from the start to the end of match, due to the lack of module slots, finite ...
- by shaman oga - at 2013.10.04 10:11:00
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4199. Tank battle - in General Discussions [original thread]
2 Hardeners, 1 damage mod (it also increase rof), 1 heavy repper, 1 120 mm plate. Probabily a heat sink for continued fire and one other high module idk (scanner, control unit, speed booster)
- by shaman oga - at 2013.10.03 10:58:00
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4200. Hey Logistics and Assault Dropships Pilots How Do You All Feel About No Respecs! - in General Discussions [original thread]
Where did you read that they will not respec?
- by shaman oga - at 2013.10.02 18:28:00
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