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2321. logis in echo - in Feedback/Requests [original thread]
I don't like the idea of delayed WP for revive, in delta things will be better bc injector will heal the same amount of armor and shield. The only thing i would change after that is the speed of the revive, it's too slow.
- by shaman oga - at 2014.09.06 19:34:00
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2322. Hey how about removing that av scrub crutch - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: its not a crutch, it takes some skills to get the RE and a dropsuit and lav.. so fit dropsuit with i think adv or proto RE and an LAV = costing ISK to destroy a tank. BS. Supply depot> suit with RE > LAV (some ...
- by shaman oga - at 2014.09.06 17:48:00
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2323. logis in echo - in Feedback/Requests [original thread]
Simple buff to active scanner can be a reduction in charge time. 40 seconds recharge in a world of scouts with wallhack is just ridiculous.
- by shaman oga - at 2014.09.06 17:32:00
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2324. Sticky:Hotfix Delta - Turrets - in Feedback/Requests [original thread]
I must repeat myself. Eliminating splash damage from rail turrets it's an error, splash isn't used to slay, splash is there for equipments and targets with low health, 2 meters isn't that much, especially because you have to calculate bullet trave...
- by shaman oga - at 2014.09.06 16:55:00
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2325. [Video] MK25 Gauss Rifle? THIS BETTER BE IN LEGION - in General Discussions [original thread]
Set your ps3 to spanish and you will have your magical gauss rifle.
- by shaman oga - at 2014.09.06 15:16:00
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2326. Running away the better part of valor? - in General Discussions [original thread]
One does not simply escape... When i manage to escape from a gank, i always think to MGS and talk like Darth Vader....
- by shaman oga - at 2014.09.05 07:53:00
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2327. Side Arm Balance: Merging the Threads - in Feedback/Requests [original thread]
Wouldn't it be better to have a single thread for each sidearm? I know you are redirecting things here, but the situation is a bit confused, i would like to give my feedback on specific weapons which i use, in relation to a official proposal. Is t...
- by shaman oga - at 2014.09.04 10:54:00
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2328. Sticky:Hotfix Delta - Turrets - in Feedback/Requests [original thread]
I will not give feedback on blaster, simply because i use them rarely. CCP Rattati wrote: Remove all splash damage from Large Rail Turrets from 2m to 0m That's an error imo. Large rails On large rail you always search for a direct hit, ...
- by shaman oga - at 2014.09.04 10:46:00
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2329. CCP your forum is counterproductive to discussing issues for hotfixe... - in Feedback/Requests [original thread]
CCP Rattati wrote: That's why we use supporting data, I never ask a question unless I think I know the answer . If I am completely honest, the forums and data usually agree, which is a wonderful thing. I have also learned, over the past few m...
- by shaman oga - at 2014.09.04 10:00:00
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2330. Lets discuss Passive Scans :^) - in General Discussions [original thread]
Passive scan is a broken mechanic, but scout should keep the EW superiotiy that they have, but it should be limited to stats, none of the suits should have bonus on EW. I would tone down stats too, scouts should be better than the rest, but not un...
- by shaman oga - at 2014.09.03 21:57:00
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2331. STD and ADV kincat useless? - in Feedback/Requests [original thread]
One Eyed King wrote: shaman oga wrote: Imo complex kincat are fine, but there not much room to buff std and adv. Fitting costs? It would not be bad, but would you fit a module which give you a slight advantage when you can fit something ...
- by shaman oga - at 2014.09.03 19:52:00
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2332. STD and ADV kincat useless? - in Feedback/Requests [original thread]
Imo complex kincat are fine, but there not much room to buff std and adv.
- by shaman oga - at 2014.09.03 19:33:00
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2333. STD and ADV kincat useless? - in Feedback/Requests [original thread]
If i can't fit a complex kincat, i choose something else. What's your opinion?
- by shaman oga - at 2014.09.03 12:14:00
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2334. Proxy mines carried number - in Feedback/Requests [original thread]
There is a fallacy, why can i carry 3 of them but i can deploy 5 of them, if i'm supposed to place 5 of them give me 5 five of them not 3. Everytime i create one of my mined fields, i have to count and know what i've thrown. eg. I throw 4 PRO, t...
- by shaman oga - at 2014.09.03 10:49:00
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2335. So drive by burst HMG - so totally op its not funny. - in General Discussions [original thread]
Help them to have a good time with a mined field.
- by shaman oga - at 2014.09.03 10:30:00
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2336. Who here has an underpowered sidearm up to prof 3 or higher? - in General Discussions [original thread]
I have the bolt pistol, but it's not UP imo, it's almost fine, i would give 8 shots clip instead of 6 and a little more range.
- by shaman oga - at 2014.09.02 13:36:00
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2337. Announcement:From the CollectorGÇÖs Cache - Vintage Dropsuit BPOs - in General Discussions [original thread]
Is there any chance to have other suits BPO?
- by shaman oga - at 2014.09.02 11:41:00
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2338. Request for Rattati - in Feedback/Requests [original thread]
I believe the only skilled part of the scrambler is the charge shot, normal r1 is just like the other non-assault rifles, you just have to get used to the overheat mechanic and it's even more easy in cqc, because of the tight hipfire. Imo, the sc...
- by shaman oga - at 2014.09.02 09:37:00
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2339. Foosteps - in Feedback/Requests [original thread]
I would like to see people on the minimap when they shoot.
- by shaman oga - at 2014.09.02 09:24:00
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2340. Do you think Commandos suits need a extra module slot - in Feedback/Requests [original thread]
Commando is not so different from an assault and i don't miss a light weapon if i can have a sidearm. So, yes, i would give them more slots i would give them a grenade too, i don't see the reason why they should not have it. More slots (even just...
- by shaman oga - at 2014.09.02 09:06:00
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