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101. [Suggestion] Don't give points for destroying neutral turrets and other inst... - in Feedback/Requests [original thread]
I like this idea, along with it x4 their HP. These things should be strategic objectives worth fighting over, not free WP and death traps. If you do this, remove the redline ones all together and put them in better strategic locations where they a...
- by ratamaq doc - at 2013.11.28 18:04:00
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102. [Request] Decoy Grenades - in Feedback/Requests [original thread]
Throw'em and they register as mercs moving around when actively scanned. Or an EMP grenade that both stuns vehicles (I think you guys call them websomethingorothers and jams tacnet.
- by ratamaq doc - at 2013.09.27 04:30:00
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103. [Feedback & Request] pub match War Barge Timer - in Feedback/Requests [original thread]
Not sure if it's true because I haven't read it myself officially anywhere, but if you reduced the timer in the pub matches to near 0 to make games faster, I think this is a bad idea. Relitivly recently, many players were using that time to try ...
- by ratamaq doc - at 2013.09.24 01:03:00
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104. DS3 ADS Strafe and Aim speed: Follow up video - in Feedback/Requests [original thread]
This is a follow up video to the one I posted in this thread https://forums.dust514.com/default.aspx?g=posts&m=1301712#post1301712 I wanted to make a correct about what I said about Strafe bobbing, and elaborate on what feels like a ADS S...
- by ratamaq doc - at 2013.09.17 04:11:00
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105. Feedback on 1.4 Aiming. KB/M Versus DS3 - in Feedback/Requests [original thread]
I'd like the option to trade aim assist for rotation cap. I don't care for aim assist, I understand that stick control is difficult. But limiting my x rotation speed to level me to KBM users is pathetic. I should be able to look left to right or t...
- by ratamaq doc - at 2013.09.09 19:49:00
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106. [Feedback] Balance from a Scout's Perspective - in Feedback/Requests [original thread]
DISGRUNTLEDev wrote: That math gets ridiculous rather quickly then. I was just taking the percentage off the remainder, as I show in previous posts. The real takeaway should be this. A proto scout can naturally evade adv scanners. 25% off 45...
- by ratamaq doc - at 2013.09.05 21:28:00
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107. [Feedback] Balance from a Scout's Perspective - in Feedback/Requests [original thread]
DISGRUNTLEDev wrote: ratamaq doc wrote: DISGRUNTLEDev wrote: It doesn't matter XiBravo, they're precentages. Bonus of 25% and 10% 45 with 10% reduction is 40.5 Add 25% reduction now 30.375 45 with 25% reduction is 33.75 Add 10% reductio...
- by ratamaq doc - at 2013.09.05 21:06:00
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108. [Feedback] Balance from a Scout's Perspective - in Feedback/Requests [original thread]
DISGRUNTLEDev wrote: It doesn't matter XiBravo, they're precentages. Bonus of 25% and 10% 45 with 10% reduction is 40.5 Add 25% reduction now 30.375 45 with 25% reduction is 33.75 Add 10% reduction now 30.375 I haven't tested profile damp...
- by ratamaq doc - at 2013.09.05 18:24:00
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109. [Request] Active Scanner laser pointer - in Feedback/Requests [original thread]
I'd love to have a half second, low db, narrow angle, high distance active scanner for lighting up snipers. 1/2 second scan 5-¦ angle 400 meter range. 10db
- by ratamaq doc - at 2013.09.05 17:59:00
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110. [Request] 2nd Decade merc early promo - in Feedback/Requests [original thread]
Got my second surprise promo code for being an early order of the second decade collectors kit. For eve. That I don't play. Can the mercs get some early love? Oct is still a long way away. How about a Templar BPO AV grenade! Cause ,!,, tanks. Or a...
- by ratamaq doc - at 2013.09.05 17:54:00
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111. For CCP Wolfman - Lets discuss the TAC Changes - in Feedback/Requests [original thread]
I have to agree that the RoF was turned down a little too much. Most people are saying it should be around 500, which would be good. From the point of view of a life long drummer. 400 per min = 6.6 per second, which is just over 12th notes ( 8...
- by ratamaq doc - at 2013.06.06 18:12:00
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112. Your experiences with Server Swarm Saturday - in Feedback/Requests [original thread]
Went pretty smooth for me. One time my internet locked up, had to reset my router. Don't know if it was game related (hope not).
- by ratamaq doc - at 2012.12.02 01:50:00
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113. Look Sensitivity, Spin Speed. - in Feedback/Requests [original thread]
I stand corrected. I guess my mind wanted to see a difference. Upon further testing I can't see any difference between sensitivity levels. All settings tested (0, 10, 50, 90, 100) took ~2.3 seconds to do a full 360. Sorry if this has already been...
- by ratamaq doc - at 2012.12.02 00:42:00
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114. [Request] Manual and per-weapon customization of sensitivity - in Feedback/Requests [original thread]
+1 I would be happy with independent normal vs ADS settings. This would be even better. I'm not sure if any other FPS has ever done this, but it would be talked about and welcomed I'm sure.
- by ratamaq doc - at 2012.12.01 23:57:00
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115. Look Sensitivity, Spin Speed. - in Feedback/Requests [original thread]
So. Been playing for about 2 months and my biggest complaint has been the slowness of the X sensitivity. I've even searched the forums and posted this a few times. Thank You Cyn Bruin in #Dust514-Beta for pointing out that the settings are BACK...
- by ratamaq doc - at 2012.12.01 23:49:00
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116. [Suggestion] Requirements to drive another person's vehicle - in Feedback/Requests [original thread]
Ewoks in an AT-ST needed no quals.
- by ratamaq doc - at 2012.11.09 19:17:00
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117. missile disruptor - in Feedback/Requests [original thread]
Ops Fox wrote: Hence forth(including the above) all acroynm will be spelt out for the less informed and lazy cause I know theres lots of lazy people out there(including me) My Apologies. CIWS pronounced (Sea-Whiz) - Close In Weapons System...
- by ratamaq doc - at 2012.11.07 08:50:00
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118. What will motivate people to use the repair tool?! - in Feedback/Requests [original thread]
DarkShadowFox wrote: CCP dosen't want people sitting there and doing nothing but crashing their LAV's and exploting the repair tool system in the RedZone, its also know as Redzone booting and can make gameplay stupid. requires two people and tw...
- by ratamaq doc - at 2012.11.07 08:21:00
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119. missile disruptor - in Feedback/Requests [original thread]
Heh, maybe a shoulder mounted CIWS. Might be getting into Ironman zone with that though.
- by ratamaq doc - at 2012.11.07 03:30:00
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120. [Request] RAW gear and Counter Measure options on all vehicles - in Feedback/Requests [original thread]
Just read this from this weeks update. [FEEDBACK/ISSUE] Dropships and Missiles imbalance Update: A number of tweaks and improvements to missiles have been made and are planned for deployment in the next beta update/hotfixes. Some of the changes i...
- by ratamaq doc - at 2012.11.06 20:41:00
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