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21. player list open during shootout - in Technical Support/Bugs [original thread]
I guess this bug was just so awesome we brought it back? Player list opens when I shoot/am shot at. Kinda a game killer in a FPS, right? Please take care of this once and for all! Reeeeeeally bad for your product. If you found a dog turd in your L...
- by p q - at 2013.10.24 14:00:00
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22. Matchmaking and maps - in Feedback/Requests [original thread]
...that said, some maps need rethinking, none-the-less. That new "gallente" dom map, the one with the the pipeline that is "dropship only" needs revision. We can't expect new players to keep playing when they have no chance to win. When I get plac...
- by p q - at 2013.10.12 14:06:00
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23. Matchmaking and maps - in Feedback/Requests [original thread]
I like your idea, but as it's a game that people spend $ on "per play" sometimes so it's not a good biz model for the guys in charge, I would think.
- by p q - at 2013.10.12 13:52:00
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24. New Dropship Controls, Physics and Features - in Feedback/Requests [original thread]
Love the idea of helicopter style controls! Like a lot of players I really don't like the dropship controls. There should be a "helicopter" option. If a new helicopter type vehicle were to be added (and it should use thrusters, not a rotor) there ...
- by p q - at 2013.09.29 05:56:00
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25. to all MOUSE players - in General Discussions [original thread]
Alright. Beating my head against a wall here... We have established that the mouse is the better aiming device. There is no doubt. THE POINT IS: The ps3 user that downloads Dust 514 is a console player w/o a mouse, and we, the "advanced" Dust 514 ...
- by p q - at 2013.09.28 14:08:00
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26. to all MOUSE players - in General Discussions [original thread]
OK. I'll say it again with slightly different words. "We should use the ps3 dualshock when playing public matches to encourage the player base of Dust 514. We should do this to grow a game we enjoy." To those who say a mouse isn't more accurate/be...
- by p q - at 2013.09.28 12:56:00
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27. to all MOUSE players - in General Discussions [original thread]
So, most agree that a mouse is more accurate than a thumbstick. Amazing. Have you ever wondered why pc users use mice instead of thumbssticks? Or touchpads? Or rollerballs? The mouse is an obvious advantage in any application. Put it away and use ...
- by p q - at 2013.09.28 12:00:00
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28. to all MOUSE players - in General Discussions [original thread]
Alright. Does anyone really think that a good mouse setup is less accurate than a ps3 controller? If a controller is better why do the best use a mouse?
- by p q - at 2013.09.28 11:27:00
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29. to all MOUSE players - in General Discussions [original thread]
Mouse/keyboard users are the core of this game right now, and I have no beef with them. Without them there is no metagame. What I am saying is that for Dust 514 to grow, ps3 console owners who download this free game must continue playing instead ...
- by p q - at 2013.09.28 10:59:00
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30. to all MOUSE players - in General Discussions [original thread]
Isn't great that you can play a console FPS with a mouse and kick arse??? You understand, however, for the longevity of Dust 514 we require ps3 console dualshock controller users to play this free download, correct? I already know the responses, b...
- by p q - at 2013.09.28 10:16:00
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31. [request] Helicopters or equivalent, please! - in Feedback/Requests [original thread]
I challenge any who think a dropship can be used as an attack vehicle to prove it. In almost 10 million skill points worth of battle, I have been killed by a dropship turret once that I am aware of. Once. Killed by an AR? Hundreds of times. Mostly...
- by p q - at 2013.09.21 13:19:00
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32. [request] Helicopters or equivalent, please! - in Feedback/Requests [original thread]
I challenge any who think a dropship can be used as an attack vehicle to prove it. In almost 10 million skill points worth of battle, I have been killed by a dropship turret once that I am aware of. Once. Killed by an AR? Hundreds of times. Mostly...
- by p q - at 2013.09.21 13:17:00
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33. [request] Helicopters or equivalent, please! - in Feedback/Requests [original thread]
This would be a craft that engages briefly and then hauls arse to reshield. Many of these craft would die because the pilot gets greedy and stays in a bad spot for an extra few seconds shooting into a building or trying to get a bead on a dodgey s...
- by p q - at 2013.09.21 08:34:00
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34. [request] Helicopters or equivalent, please! - in Feedback/Requests [original thread]
So I'm glad at least some of you agree that a dropship does not control like a helicopter. And I will repeat that it need not have rotors. Thrusters are more Eve-ish. I'm thinking of a light craft that can hover in one spot, has a small 360 degree...
- by p q - at 2013.09.21 08:25:00
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35. CCP should stop worrying about mouse and keyboard - in General Discussions [original thread]
Ok, let's set this straight. NOBODY would EVER use a "controller" playing a FPS on a PC if they want to win, and Dust 514 is a console game. "Why don't new players stick around?" It's because they are console users with ps3 controllers who downloa...
- by p q - at 2013.09.20 18:20:00
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36. [request] Helicopters or equivalent, please! - in Feedback/Requests [original thread]
I don't think the dropship controls like a helicopter. If you like those sorts of sims you know what I'm talking about. I don't think any of the dropships really fill an attack helicopter role, more importantly. I squad with a Viper pilot who feel...
- by p q - at 2013.09.20 14:03:00
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37. [request] Helicopters or equivalent, please! - in Feedback/Requests [original thread]
The 3 most common vehicles in an infantry engagement today are the armed wheeled vehicle, the tank, and the attack helicopter. I really don't think the dropship reflects the attack helicopter's role; it is a transport with some guns. The "Eve atta...
- by p q - at 2013.09.17 13:18:00
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38. matchmaking 1.4 day 2 - in General Discussions [original thread]
Got my but kicked! Good matchmaking; I was doing WAY to good at my 1st person shooter skill level and no mouse. No sarcasm, just honesty; give the noobs a chance and we can keep this interesting game around for a while. Any way to keep the mouse g...
- by p q - at 2013.09.04 17:50:00
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39. Matchmaking Times - in Feedback/Requests [original thread]
Maybe, for the time being, put a filter on matchmaking? Keep the noobs interested but let "mid range" players, uh, be "challenged"? I am a beta era ceo but I would consider myself a mid range player as far as "skill" goes. Maybe matchmaking should...
- by p q - at 2013.09.03 15:24:00
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40. Matchmaking Times - in Feedback/Requests [original thread]
This matchmaking was made at out request, those who enjoy this game and want it to expand. But it won't grow if new players have to wait 5 to 20 minutes to play a single match. CCP, you're on the right course, just refine it. There's probably a do...
- by p q - at 2013.09.03 15:07:00
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