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61. Heavies are now underpowered. - in General Discussions [original thread]
You say boundless at 118k a pop lose three no money now all i run in is a type 1 . I have 125 shield and 812 armor, with that gun And my load out it is now 140k a.d the prto suit decked out is 190k. Come on really,thats a std heavy suit. As for t...
- by new hulk - at 2013.03.08 09:12:00
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62. Heavies are now underpowered. - in General Discussions [original thread]
Well the hmg is not a good cqb weapon i do better with the smg .
- by new hulk - at 2013.03.08 08:55:00
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63. Heavies are now underpowered. - in General Discussions [original thread]
Happy Violentime wrote: *** SURPRISE!!!!!! *** errrrrr...... Oh! It isn't is it? You were playing in CB so you knew this was coming as we've been on the same build for 5 months :) 4447 wrote: The game has come to be play to win because of...
- by new hulk - at 2013.03.08 08:06:00
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64. Heavies are now underpowered. - in General Discussions [original thread]
Zahle Undt wrote: Sorry, I gotta agree with the guy who said basing balance issues off of pub matches is a foolish way to go about things. Especially the 1 v 1 situations. This is a team game. 4447 I would say you shouldn't pull out your good g...
- by new hulk - at 2013.03.08 07:58:00
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65. fix mods - in General Discussions [original thread]
The Lone Deranger wrote: new hulk wrote: Fix the damage mods, i mean since the introduction of aur proto now every gek toting cod fan boy has 4 mods on and now heavys are useless. positive he had damage mods? :3 Oh yeah he had them did...
- by new hulk - at 2013.03.01 01:40:00
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66. Sniper equipement - in General Discussions [original thread]
Snipers are useless, they don't help win.
- by new hulk - at 2013.03.01 00:54:00
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67. fix mods - in General Discussions [original thread]
Fix the damage mods, i mean since the introduction of aur proto now every gek toting cod fan boy has 4 mods on and now heavys are useless.
- by new hulk - at 2013.03.01 00:51:00
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68. damage mod fix now - in General Discussions [original thread]
When is the damage mod stacking going to get fixed? Was in a match with som guy with a proto suite gek nd 4 mods. Fix this now don't say you are i have heard that for months.
- by new hulk - at 2013.02.26 21:54:00
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69. so how much isk does something need to cost to be balanced? - in General Discussions [original thread]
Paran Tadec wrote: calisk galern wrote: GeneralButtNaked wrote: calisk galern wrote: to play the advocate, then why are tanks balanced if the cost isn't the balancing factor? Because they can be destroyed fairly easily by a skille...
- by new hulk - at 2013.02.26 19:23:00
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70. so how much isk does something need to cost to be balanced? - in General Discussions [original thread]
Listen, the heavy has hit it's peak i can do as much with a type one as i can a proto vk0.1 i run armour heavy and i need a extra low slot not high. I mean al the extra high slot does is give me another dmg mod big whoop a assault has 4 and i hav...
- by new hulk - at 2013.02.26 19:09:00
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71. Who's rockin proto suits - in General Discussions [original thread]
I rock a standard suite.
- by new hulk - at 2013.02.21 21:17:00
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72. The meanning behind some of our names. - in General Discussions [original thread]
I guess because I'm a little angry, and who doesn't like to smash.
- by new hulk - at 2013.02.18 23:44:00
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73. The meanning behind some of our names. - in General Discussions [original thread]
IMPAIRS YOUR ABILITY wrote: Umm most the time I'm on something that has this as a warning. This is true.
- by new hulk - at 2013.02.18 23:28:00
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74. HMG needs a buff. - in General Discussions [original thread]
You people are idiots, nothing is getting nerfed. Besides the hmg is fine it's the heavy drop suite that is the problem.
- by new hulk - at 2013.02.18 22:41:00
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75. One reason why Heavies beats everyone in combat - in General Discussions [original thread]
DropKickSuicide wrote: We only have 100 shields and when fully depleted ( thats 4 AR bullets ) it takes almost 15sec before they start to regenarate And again these HMG that are "Shooting to far" are being used by people who have specd solely...
- by new hulk - at 2013.02.11 14:12:00
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76. new hulk challenge - in General Discussions [original thread]
Ok first everyone has a sharp shooter skill correct the heavy ay tange drops on it's face in dmg .lasers suck up close sub machine gun is almost got as much range as a heavy. Sniper is a easy way out for people to worried about kdr.
- by new hulk - at 2013.01.28 17:36:00
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77. Everything is op weild the nerf hammer. - in General Discussions [original thread]
As a heavy nerf three foot jumps lol. I hate it when i finally catch up with my squad ad the jump a ledge and i have to run 300 meters in a different direction to meet them again and they are usually dead by then. :'(
- by new hulk - at 2013.01.28 11:02:00
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78. new hulk challenge - in General Discussions [original thread]
Well?
- by new hulk - at 2013.01.28 10:53:00
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79. HMG is not Broken. Mods are. - in Feedback/Requests [original thread]
Everyone has the ability to use mods, and the assault has more slots. So noods cry that they can't go toe too toe with a heavy,but when a advanced assault With three mods on he's just a better player right no they think you should line up in line...
- by new hulk - at 2013.01.28 10:52:00
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80. Dust 514 + Auto Aim = Refuse to play - in General Discussions [original thread]
Lol
- by new hulk - at 2013.01.28 10:45:00
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