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61. Making Dust a better place to play - in Feedback/Requests [original thread]
I would agree with your assessment of CCP needing to work on the fundamentals. I suggested this idea as a simple way for CCP to expound on those fundamentals while not having to introduce too many new aspects. Player controlled and owned installat...
- by neolutumus - at 2014.03.26 13:19:00
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62. Making Dust a better place to play - in Feedback/Requests [original thread]
one last bump. give this some love if you want to see it come to life. if not......
- by neolutumus - at 2014.03.26 04:47:00
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63. Making Dust a better place to play - in Feedback/Requests [original thread]
anyone else with feedback?
- by neolutumus - at 2014.03.25 12:38:00
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64. Making Dust a better place to play - in Feedback/Requests [original thread]
nother bump
- by neolutumus - at 2014.03.25 04:29:00
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65. Making Dust a better place to play - in Feedback/Requests [original thread]
b-to the u-to the m-to the p
- by neolutumus - at 2014.03.24 14:41:00
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66. Training - in Feedback/Requests [original thread]
Knightshade Belladonna wrote: Hey Mike, great idea. However I would like to make a few suggestions and point out a few flaws. With what you are requesting, it would pretty much take out alot of the pub matches, and increase proto stomping noob...
- by neolutumus - at 2014.03.24 14:28:00
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67. Plasma and rail mortars - in Feedback/Requests [original thread]
mass driver + scanning buddy. works like a charm ;)
- by neolutumus - at 2014.03.24 02:37:00
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68. Making Dust a better place to play - in Feedback/Requests [original thread]
bumped
- by neolutumus - at 2014.03.24 02:32:00
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69. [Request] Futuristic Lazer targeting designation device - in Feedback/Requests [original thread]
I would definitely like the ability to fire my swarms straight up in the air and then attacking a painted target. would definitely solve some of the issues with swarm locking XD
- by neolutumus - at 2014.03.24 02:31:00
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70. new maps and themes - in Feedback/Requests [original thread]
* cough * got a cold, excuse me
- by neolutumus - at 2014.03.24 01:48:00
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71. Salvage - in Feedback/Requests [original thread]
check this thread out. I'd love to see alternate activities such as salvaging avail to players to give this more of an MMO feel.
- by neolutumus - at 2014.03.24 01:45:00
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72. vehicle limits are too high. - in Feedback/Requests [original thread]
Racro 01 Arifistan wrote: if you have more sp sinked into vehicles than the other guy. you get priority over him. also the cost of the vehicle should play a facotr. so. if you have more sp sinked into vheicles/more expensive vehicle thanthe oth...
- by neolutumus - at 2014.03.24 01:41:00
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73. Ideas for Future Patches (1.9 and further) - in Feedback/Requests [original thread]
Tokens for missions is a great idea, with x amount of tokens spawning every day, but I would greatly suggest that it be an implant or purchasable item that allows the player to access missions for x amount of time (like a license to kill :D) as ma...
- by neolutumus - at 2014.03.24 01:35:00
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74. please fix tanks - in Feedback/Requests [original thread]
Kody Cole wrote: In real life it doesn't take more then one person with a rocket launcher to kill a tank One of the biggest reasons I love dust is because you HAVE to use teamwork. 1v1 ONLY WORKS PART OF THE TIME IN THIS GAME! that's the wa...
- by neolutumus - at 2014.03.23 01:42:00
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75. Should AV add Debuffs on vehicles? - in General Discussions [original thread]
Galvan Nized wrote: Also, remove the 360 3rd person view from all vehicles (dropships could keep it). If a tank gets it for some reason, why does my dropsuit not? Limit it so you have blind spots. This. Or give me EWAR that messes up the pi...
- by neolutumus - at 2014.03.23 01:26:00
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76. assault LAVs - in Feedback/Requests [original thread]
Isa Lucifer wrote: I would rather keep them as they are and wait till medium attack vehicules are introduced. +1 on that
- by neolutumus - at 2014.03.23 00:14:00
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77. [Suggestion] 2500WP = ECM Bomb or EMP Bomb - in Feedback/Requests [original thread]
Additional options are always welcomed ;) +1
- by neolutumus - at 2014.03.23 00:11:00
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78. vehicle limits are too high. - in Feedback/Requests [original thread]
Marcus Stormfire wrote: How about having different delivery times for vehicles or a combination of the points system and delivery times? It would make sense that the heavier the vehicle the slower the Bolas can deliver them. LAV 5 sec? Drop...
- by neolutumus - at 2014.03.23 00:02:00
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79. Spawn in Cloak/Invulnerability - in Feedback/Requests [original thread]
the issue is that if an enemy is aimed at the cru/uplink, and they fire, they can still damage you. if weapon is aimed, switched, or the player moves, that's when your cloak drops.
- by neolutumus - at 2014.03.22 23:35:00
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80. MCC Assault Game Mode ? - in Feedback/Requests [original thread]
Imagine if the Domination cannon were a lift that would get you into the MCC.......and check out this
- by neolutumus - at 2014.03.22 23:25:00
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