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1061. Scout Registry / Killboard - in General Discussions [original thread]
Brokerib wrote: Is it just me, or are there more knifers on the field these days? Had a match last night with three knifers other than me (normally I'm the only one), and all on the red team. Managed to get two knife fights out of it. I'm prett...
- by mollerz - at 2014.07.30 03:57:00
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1062. Legal Suit: Scouts v. Heavies - in General Discussions [original thread]
Brokerib wrote: Gavr1lo Pr1nc1p wrote: Your honor, let it be known that the capacity for a close quarters weapon that is not of the plasma cannon class it is physically impossible to proverbially "2-shot" any heavy suit above the grade of mi...
- by mollerz - at 2014.07.30 03:50:00
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1063. Sticky:Hotfix Charlie - Swarm Launchers - in Feedback/Requests [original thread]
JRleo jr wrote: Get good??? Get real? the problem is the game math won't let you be gud. But you DGAF. So while you cling to your unrealistic position, I hope you get run over with nerf wagon because you didn't take the time to think abou...
- by mollerz - at 2014.07.30 03:42:00
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1064. Scout Registry / Killboard - in General Discussions [original thread]
Brokerib wrote: When I'm knifing I tend to go double damps + precision/damage and an SMG as side arm. With max biotics you should be fairly fast regardless, and I'd prefer to stay of the radar and stalk targets. It depends upon your prey. ...
- by mollerz - at 2014.07.30 03:36:00
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1065. Scout Registry / Killboard - in General Discussions [original thread]
Bayeth Mal wrote: This was before the tanks, any good? I might redownload tonight. haha.. hell yea. they are a hoot. Some matches suck cause blueberry stuff, but I have a good time playing with friends. The starter russian tanks are hila...
- by mollerz - at 2014.07.30 03:18:00
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1066. Let's talk dust:Flaylock is 'fine'? (RANT) - in General Discussions [original thread]
They should come down in price too. 21k for a core flaylock? GMAFB. It's a glorified roman candle.
- by mollerz - at 2014.07.30 03:10:00
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1067. Sticky:Hotfix Charlie - Swarm Launchers - in Feedback/Requests [original thread]
it's impossible to kill ADS. I was on a ******* blaster turret, point blank basically shooting this ADS, and he didn't even bother to fly off. I'd have no way to get into his armor without over heating, and once I scratched him it would heal up an...
- by mollerz - at 2014.07.30 02:58:00
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1068. Scout Registry / Killboard - in General Discussions [original thread]
Matticus Monk wrote: I dig that story, King! Would have liked to watch that redberry knife action.... As for knifing, I get my first level of Min Scout tonight.... finally got the XP I needed for L3 Min Lightframe last night. Nova knives still...
- by mollerz - at 2014.07.30 02:49:00
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1069. Let's talk dust:Flaylock is 'fine'? (RANT) - in General Discussions [original thread]
I-Shayz-I wrote: Flaylock has the same problem as the mass driver. Increase the effectiveness too much and you see people spamming them everywhere. That's why they got nerfed to begin with, but a lot has changed since then. Right now you r...
- by mollerz - at 2014.07.30 02:40:00
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1070. Scout Registry / Killboard - in General Discussions [original thread]
DA DA DEEE PLAAAAAAAKK. Ah.. nice to see things haven't changed.
- by mollerz - at 2014.07.30 02:28:00
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1071. Let's talk dust:Flaylock is 'fine'? (RANT) - in General Discussions [original thread]
I'd also like to see an assault version.. same damage as now. but 2x the range.
- by mollerz - at 2014.07.30 02:19:00
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1072. Scout Registry / Killboard - in General Discussions [original thread]
IgniteableAura wrote: Besides there isn't much for the PS4 anyway. But I couldn't really let those $40 go to waste. I need charlie to launch already.......I need my knife fix. check out war thunder. Its pretty awesome.. epic battles for s...
- by mollerz - at 2014.07.30 02:16:00
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1073. Let's talk dust:Flaylock is 'fine'? (RANT) - in General Discussions [original thread]
I agree. Flaylocks constantly suffer hit detection issues. Even direct hits won't register sometimes. And splash damage is completely unreliable. I still use it because, frankly, there are many minja suit fits that only afford me space for the GN...
- by mollerz - at 2014.07.30 02:06:00
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1074. Scout Registry / Killboard - in General Discussions [original thread]
True Adamance wrote: mollerz wrote: Cass Caul wrote: Road Kill is a ******* bullshit mechanic and needs to be stopped. it's pretty hard to run a heavy over unless you are cooking at top speed. And even then, a lot of times it brushe...
- by mollerz - at 2014.07.30 01:49:00
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1075. Scout Registry / Killboard - in General Discussions [original thread]
I just realized I have: 4 x 30day active boosters 4 x 7 day active boosters 1 x 3 day omega active boosters 1 x 1 day omega active boosters I wish I could donate a couple! Also I think I may run this just for fun.
- by mollerz - at 2014.07.30 01:42:00
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1076. Scout Registry / Killboard - in General Discussions [original thread]
Cass Caul wrote: Road Kill is a ******* bullshit mechanic and needs to be stopped. it's pretty hard to run a heavy over unless you are cooking at top speed. And even then, a lot of times it brushes them aside and just deals some damage. S...
- by mollerz - at 2014.07.30 01:29:00
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1077. Scout Registry / Killboard - in General Discussions [original thread]
Cass Caul wrote: I still think we need to push for a 60% reduction in LAV HP, returning it to Chromosome HP values Woah easy there. Let's not get hysterical.
- by mollerz - at 2014.07.30 01:25:00
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1078. Scout Registry / Killboard - in General Discussions [original thread]
I wanted the phoenix.. but no way was I going to grind for it.
- by mollerz - at 2014.07.29 21:49:00
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1079. Scout Registry / Killboard - in General Discussions [original thread]
Cass Caul wrote: these are not mutually exclusive Technically you are correct. But CCP always finds a way to innovate.
- by mollerz - at 2014.07.29 21:19:00
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1080. Scout Registry / Killboard - in General Discussions [original thread]
Cass Caul wrote: it's rotation speed No. It's poop net Code!!!
- by mollerz - at 2014.07.29 20:36:00
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