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2521. I thought the Mass Driver was okay until... - in General Discussions [original thread]
Bendtner92 wrote: ER-Bullitt wrote: You come off very smug. Whose to say that people who arent the best at aiming, or twich reflexes (perhaps older folks not up to par with the younger generationn) shouldnt have weapons that will make the g...
- by low genius - at 2013.08.10 16:28:00
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2522. I thought the Mass Driver was okay until... - in General Discussions [original thread]
Bendtner92 wrote: Cobra CLUTCH79 wrote: Bendtner92 wrote: Chunky Munkey wrote: Sincere question: Did you take ARs into a compound, I.e. a CQC area? I thought the AR was supposed to be a close range rifle? it is if youre good at hi...
- by low genius - at 2013.08.10 16:26:00
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2523. I thought the Mass Driver was okay until... - in General Discussions [original thread]
Protocake JR wrote: I played a PC match yesterday. And wow, I got destroyed the second match. I'm willing to be that the majority of you, who think the Mass driver is in a good place right now, probably play Instant battle 99% of the time, like...
- by low genius - at 2013.08.10 16:23:00
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2524. Announcement:Dev Blog: Cleaning up the Static: Performance Improvements in Uprising 1.3 - in Announcement and Events [original thread]
RECON BY FIRE wrote: I haven't seen an improvement honestly. The only thing different is that the flaylock doesn't do damage to things that it should because yall double nerfed it (a common problem with.... you people). qqing in the wrong th...
- by low genius - at 2013.08.10 16:20:00
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2525. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
McFurious wrote: Idea from RydogV in another mass driver *****-a-thon thread: RydogV wrote: Incorporate a minimum number of "twists" or minimum distance the projectile has to travel before it is armed and will explode. This is a simple feat...
- by low genius - at 2013.08.10 04:13:00
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2526. Feedback - in Feedback/Requests [original thread]
MANDALORIan Vi wrote: i just want to state that im hating thing game more and more everyday is it because no one will talk to you?
- by low genius - at 2013.08.10 04:11:00
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2527. dust should become a bit like starwars battlefront 2 - in Feedback/Requests [original thread]
True Adamance wrote: IMMORTAL WAR HERO wrote: one feature I liked about starwars was the space battles were u could fight in spave in fighter jet and land in enemy ships to sabotage them from the inside ....... I would really like to board ...
- by low genius - at 2013.08.10 04:11:00
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2528. Is Dust moving forward? - in General Discussions [original thread]
RuckingFetard wrote: Planetside2PS4F2P wrote: Yeah PS2 is a huge success on PC, . Last I heard , PS2 devs needed to merge servers due to falling population (i think this is more of a 'look ccp, i'm talking about another game' thread...)
- by low genius - at 2013.08.10 04:09:00
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2529. Is Dust moving forward? - in General Discussions [original thread]
Planetside2PS4F2P wrote: I have been away for a few months and have come back to the same dull laggy lobby shooter. Will this game ever progress toward the game we were promised with fancy trailers years and years ago? The eve dust link was su...
- by low genius - at 2013.08.10 04:07:00
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2530. Solution to Explosion Damage (**Graphic Included**) - in General Discussions [original thread]
RuckingFetard wrote: Someone has a crap-load of free time at their hands... and some mediocre reasoning.
- by low genius - at 2013.08.10 04:06:00
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2531. Y'know why we stopped calling y'all logibro's? - in General Discussions [original thread]
CCP Logibro wrote: Hey man, I try. I really do. how about a logi bonus for the logi's? that's what i'd think was a pretty high priority.
- by low genius - at 2013.08.10 04:04:00
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2532. Ah those were the days... - in General Discussions [original thread]
Mobius Wyvern wrote: Kiiran-B wrote: http://m.youtube.com/watch?v=GrHCl3dAIaU GEK-38 looked amazing. Now it looks plain and boring. Toxin sub was deadly. A trusty sidearm. Plus it was shiny. ADS was near perfect. Was fun to shoot. Hip f...
- by low genius - at 2013.08.10 04:03:00
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2533. If you have no balls - in General Discussions [original thread]
Sinboto Simmons wrote: Please don't take up space in FW when i go in to fight for my glorious republic, or my gallente allies i go in to win it's agrivating to be the only one fighting while the rest of the team loses their balls as something g...
- by low genius - at 2013.08.08 16:51:00
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2534. Mass Drivers - Let's try basic logic - in General Discussions [original thread]
Aisha Ctarl wrote: Here is an analogy to show you how "easy mode" the mass driver truly is. Let's say there is a training facility. At the facility there is an open area. In that open area there are six robots on wheels programmed to move aro...
- by low genius - at 2013.08.08 16:35:00
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2535. why don't we see ships in dust? - in General Discussions [original thread]
some perspective. http://www.youtube.com/watch?v=bac6yvYzaVI
- by low genius - at 2013.08.08 15:51:00
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2536. Plasma Cannon = I win button - in General Discussions [original thread]
Leovarian L Lavitz wrote: I pushed that button a lot this morning! If lightly tanked, I would strip their shields with smg and blap with the plasma cannon. If cal-logi, blap shields with plasma cannon, then blap armor with smg. I was fightin...
- by low genius - at 2013.08.08 15:33:00
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2537. Mass Drivers - Lets try basic math - in General Discussions [original thread]
Paran Tadec wrote: Lets take a look at the Duvolle AR, and the Freedom mass driver. Both are the prototype level V weapon in their catagory. At Operation V the Duvolle does 37.4 dmg, and the Freedom does 266.2 (127.6 splash). Add Prof 3, and ...
- by low genius - at 2013.08.08 15:22:00
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2538. Logi LAv's are more then just splat buggies. - in General Discussions [original thread]
Zekain Kade wrote: Ironically mine is actually called that, but that's beside the point. I just ran 6 consecutive games with some corp members. One ran a gunny, while I backed him with my LLAV. 2 light converse shield transporters allowed him...
- by low genius - at 2013.08.08 15:20:00
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2539. Logis in !.3 - in Feedback/Requests [original thread]
Bad Heal wrote: Since the dev blog, stating that the logi will receive a new bonus that is more equipment based to support the role of the logi, I have been thinking about what these bonus could be. I read the examples and they just sounded lik...
- by low genius - at 2013.08.08 15:05:00
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2540. MD= I win button - in General Discussions [original thread]
XeroTheBigBoss wrote: gbghg wrote: Your right, the MD doesn't require a huge amount of skill, however it still require bucket loads more than the AR which is point and shoot at its most basic. So show me your games with AR. I think half ...
- by low genius - at 2013.08.08 14:09:00
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