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241. light defensive vehicles. - in Feedback/Requests [original thread]
deepfried salad gilliam wrote: 1:30 cool down minimum yeah, it has to be a stationary point of defense that can't be spammed.
- by low genius - at 2013.09.25 02:42:00
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242. [Feedback] Fewer slots for a speed hit and slight hp boost needs to be looked at. - in Feedback/Requests [original thread]
i'd take either a low or a high in trade for that 30 hp
- by low genius - at 2013.09.25 00:08:00
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243. light defensive vehicles. - in Feedback/Requests [original thread]
DildoMcnutz wrote: 30-40 seconds? surely we only need 5-10 to shoot you out of the drivers seat it would work across the people in the vehicle. anyone in it during that time would grab the 95% resistance.
- by low genius - at 2013.09.25 00:07:00
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244. light defensive vehicles. - in Feedback/Requests [original thread]
LDV's, if you will. introduce lav's with triage mode, so they can grab a 95% damage resist for 30 or 40 seconds, but they can't move.
- by low genius - at 2013.09.24 21:23:00
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245. Suggestion: Should Scout Suits Have High-Melee Damage? - in Feedback/Requests [original thread]
can't they get a nova knife bonus if they want to? there are also biotics if you really want to take a guy down up close.
- by low genius - at 2013.09.24 21:20:00
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246. Scanner leading to a kill - in Feedback/Requests [original thread]
CCP Wolfman wrote: Scan Assisted kills by your squad will net you 15 glorious WP holy ****. see you at the top of the board. my boys kill!
- by low genius - at 2013.09.24 21:16:00
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247. Sticky:Discussion: Orbital strikes - in Feedback/Requests [original thread]
CLONE117 wrote: the more i think about the orbital strike system the more confused i get. if we were to make it completely time based then it sets the possibility of every1 getting obs at the same time. if its still wp based the squads that d...
- by low genius - at 2013.09.24 16:12:00
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248. [Request] More end game stats. - in Feedback/Requests [original thread]
efficiency would be nice, isk spent/isk lost. also bullets fired is important to some of us.
- by low genius - at 2013.09.24 16:05:00
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249. Scanner leading to a kill - in Feedback/Requests [original thread]
it's being worked on as we speak.
- by low genius - at 2013.09.24 02:46:00
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250. The God Weapon... - in Feedback/Requests [original thread]
calisk galern wrote: a few weapons beat the gek, duvoules, krins, and balacs, and the aurum equivalents. because of this gek is fine it's not broken if their are better guns around ;) *walks away hugging his gek* lol. perfect.
- by low genius - at 2013.09.24 00:59:00
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251. [PETITION] Remove/fix nade spam - in Feedback/Requests [original thread]
use flux grenades. blow up the nano hive: your mind blown.
- by low genius - at 2013.09.23 02:13:00
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252. law of diminishing returns and dust - in Feedback/Requests [original thread]
Lillica Deathdealer wrote: Seriously though, we need tiercide. I'm doing some ridiculous stuff with my protoed out amarr assault. Can you say 425 shields, 574 armor? And thats not even maxed on some of it. Not to mention triple complex damage m...
- by low genius - at 2013.09.23 00:05:00
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253. The God Weapon... - in Feedback/Requests [original thread]
yes. they've got a longer range than my laser rifle at times. it's ridiculous. after every patch people try new things, but the ar is better than the other weapons. in almost every way.
- by low genius - at 2013.09.22 21:09:00
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254. [Request] Let us drop into our corporations owned districts - in Feedback/Requests [original thread]
we've been asking for quite a while now. there's 23 hours of wasted time in every district you own.
- by low genius - at 2013.09.22 21:07:00
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255. Sticky:Discussion: Orbital strikes - in Feedback/Requests [original thread]
1: love it 2: love it 3: the guy with the most warpoints in the last 3 minutes would be a good guy to give an orbital to.
- by low genius - at 2013.09.22 21:06:00
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256. Is matchmaking really fixed? - in Feedback/Requests [original thread]
the match making is far better these days. you may not be as good as your skillpoints.
- by low genius - at 2013.09.20 03:33:00
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257. amarr skills. - in Feedback/Requests [original thread]
True Adamance wrote: low genius wrote: i'm getting pretty close to maxing out every amarr skill in dust. you're going to have to give me a scout suit or a new weapon or something. You the best! i'm mediocre at best :) but in eve...
- by low genius - at 2013.09.18 21:59:00
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258. amarr skills. - in Feedback/Requests [original thread]
KING CHECKMATE wrote: low genius wrote: i'm getting pretty close to maxing out every amarr skill in dust. you're going to have to give me a scout suit or a new weapon or something. And a new avatar, for gods sake,give him a new avatar......
- by low genius - at 2013.09.18 21:58:00
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259. amarr skills. - in Feedback/Requests [original thread]
i'm getting pretty close to maxing out every amarr skill in dust. you're going to have to give me a scout suit or a new weapon or something.
- by low genius - at 2013.09.18 21:21:00
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260. Request - Need long-range active scanner - in Feedback/Requests [original thread]
giving the scanners more range would be pretty ballsy.
- by low genius - at 2013.09.18 18:30:00
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